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by Igor Bonifacic on (#6Z01P)
Amazon's AI licensing deal with The New York Times is worth $20 million to $25 million per year, according to The Wall Street Journal. The two companies did not disclose the fiscal terms of the agreement back when it was announced in May. The Journal's reporting provides a rare insight into the value of a media company licensing its content for AI training.In the case of The Times, Amazon's annual payments to the publisher would amount to nearly one percent of its total revenue in 2024. In return, the agreement allows Amazon to train its AI models on content from The Times, including content from auxiliary arms of the company like The Athletic and NYT Cooking. It also allows Amazon to offer summaries and excerpts from the paper through Alexa.In light of that, $20 million to $25 million per year seems a small payout when the threat AI poses to publishers is so great, and other media companies have been able to negotiate bigger payouts. For instance, OpenAI's five-year licensing deal with News Corp, the owner of The Wall Street Journal, is reportedly worth more than $250 million.The New York Times sued OpenAI and Microsoft for training their models on the company's content without permission back in 2023. That case is still ongoing.This article originally appeared on Engadget at https://www.engadget.com/ai/the-new-york-times-and-amazons-ai-licensing-deal-is-reportedly-worth-up-to-25-million-per-year-135523853.html?src=rss
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by Kris Holt on (#6Z01Q)
It's almost time for another Nintendo Direct. A showcase of games from Nintendo's partners that are coming to the Nintendo Switch and/or Switch 2 is set for 9AM ET on July 31. The stream will run for around 25 minutes and you can watch it above when the time is right.This is a partner showcase, so you probably shouldn't expect to find out release dates for Metroid Prime 4: Beyond or Kirby Air Riders here. Instead, we'll hear about projects from third-party studios and publishers.Maybe we'll finally get some details about Call of Duty games coming to Nintendo platforms, something Microsoft said would happen when it signed a pact with the company a couple of years back. And then, of course, there's the small matter of Hollow Knight: Silksong.Yeah, yeah, we bring this game up every time one of these showcases happens. But it's far and away one of the most highly anticipated games right now. It's still slated to arrive this year and we now know it'll be playable at Xbox's booth at Gamescom next month. So maybe, maybe, maybe this Direct will, at long last, reveal that all-important Silksong release date.This article originally appeared on Engadget at https://www.engadget.com/gaming/nintendo/a-nintendo-direct-focused-on-third-party-games-is-taking-place-on-july-31-133158933.html?src=rss
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by Mariella Moon on (#6Z01R)
Apple has submitted its official response to the antitrust lawsuit the Justice Department filed against it last year, which accused the company of having smartphone monopoly and criticized its "walled garden" approach to business. It said that the lawsuit threatens what sets the iPhone apart in a fiercely competitive market, reduce consumer choice, as well as erode competition. In addition, Apple warned that it could set "a dangerous precedent" in allowing the government to "take a heavy hand in designing people's technology."In its filing, as shared by 9to5Mac, Apple responded to every point made by the agency in its complaint. The DOJ said that "Apple stifles the success of 'super apps,'" or apps that offer multiple services on one platform, but the company's filing said that its "rules allow and support such apps." A multitude of them are available on the App Store today, the company added. Apple also denied the department's allegation that it blocks cloud streaming games and said that it allows game streaming over the web and in the App Store.The DOJ's allegation that it degrades third-party messaging apps is not true, the company also said, and they're widely available on the iPhone. Apple denied that it limits the functionality of third-party smartwatches and said that they can "effectively pair with iPhone," as well as "share data to and from the iPhone via a companion app." Another allegation was that Apple withholds access to iPhone hardware that's necessary for third-party digital wallets to be able to use its tap-to-pay technology. The company said it "developed and provides a mechanism that protects user security while enabling third-party developers to offer alternate payment applications.""Apple is simply not a monopolist," the company wrote in its filing. The DOJ, it said, measured its share in the smartphone market by revenue rather than unit sales. It also put smartphones and "performance smartphone" in separate categories, which "does not correspond to economic reality." Apple accused the DOJ of narrowly focusing on Apple "without fairly considering the major manufacturers like Samsung and Google that [the company] contends with in the United States, not to mention the various lower-cost manufacturers - especially from China - that Apple confronts globally."As 9to5Mac notes, the lawsuit is now heading to discovery phase, where both sides will now have to gather evidence to support their case.This article originally appeared on Engadget at https://www.engadget.com/mobile/smartphones/apple-says-dojs-antitrust-lawsuit-would-reduce-consumer-choice-130045615.html?src=rss
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by Mariella Moon on (#6YZYR)
YouTube has changed its ad guideline policy surrounding swear words, allowing creators a bit more freedom than before. In a video announcement, YouTube's head of monetization, Conor Kavanagh, said that videos containing stronger profanity such as f-bombs in the first seven seconds are now eligible for full monetization. In 2022, YouTube introduced a policy that would flag videos using profane language in the first several seconds as ineligible for advertising. It relaxed that rule a bit in 2023. Videos containing moderate profanity, such as "asshole" or "bitch," in the first seven seconds no longer faced restrictions. Those with strong profanity were only eligible to get limited ad revenue. Now, those videos can be fully monetized.In his announcement, Kavanagh explained that YouTube introduced its old rules, because advertisers wanted to distance their ads from profanity. But times have changed, and advertisers can now target content based on their desired level of profanity if they want to. He warned, however, that using strong swear words in titles and thumbnails would still limit a video's advertisements. In addition, using strong profanity too much in one video, such as making a compilation of a fictional character swearing, would still violate the platform's advertiser-friendly content guidelines. In other words, yes creators can swear in the opening of a video now, but they still have to be mindful if they want the video to earn money.This article originally appeared on Engadget at https://www.engadget.com/apps/youtube-will-no-longer-limit-ads-on-videos-that-drop-the-f-bomb-early-124519205.html?src=rss
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by Steve Dent on (#6YZYS)
Google's upcoming Pixel 10 may support wireless Qi2 charging natively (without a case), which would make it the first Pixel model and one of the few Android phones to do so. A new image from mega-leaker Evan Blass shows a Qi2 charger attached to the back of a naked Pixel 10 device, meaning it likely has the magnets required to support the fast-charging system.Rumors bubbled up last month that Google was working on a new lineup of "Pixelsnap" Qi2 accessories, leading to speculation that the Pixel 10 may debut that much-requested feature. Another rumor suggested that a case may be required for Qi2 charging after all, but the image of a Pixel 10 with a Qi2 charger appears to confirm that Qi2 will be native after all.Evan BlassEvan BlassOn top of faster charging speeds up to 15 watts or higher in later revisions, Qi2 requires smartphones to have embedded magnets for easy alignment of peripherals. So far, though, only recent iPhone models and just one smartphone, the HMD Skyline, have said magnets and thus offer native Qi2 support. Other popular phones like the Galaxy S25 are only "Qi2 ready," meaning they can charge wirelessly at up to 15 watts, but don't have the required magnets inside. Instead, you have to purchase a compatible case with a built-in magnetic mounting system. The same applies to OnePlus's latest phone.If the Pixel 10 does support Qi2 directly and Google introduces a new lineup of Qi2 charging accessories, that will provide a big boost to the ecosystem. The news also provides a nearly complete picture of the Pixel 10 launch, on top of information we already knew: Up to a 6.8-inch Super Actua display, Google Tensor G5 chip, a triple rear camera system, 8K video recording and up to a 100-hour battery life on the Pixel 10 Pro XL.All we need now is confirmation of all that from Google, which will likely announce that device (including a Pixel 10, Pixel 10 Pro, Pixel 10 Pro XL and Pixel 10 Fold) along with the Pixel Watch 3, Pixel Buds Pro 2 and other accessories at its Made by Google event on August 20.This article originally appeared on Engadget at https://www.engadget.com/mobile/smartphones/googles-pixel-10-may-get-magnetic-qi2-charging-after-all-123055066.html?src=rss
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by Sam Rutherford on (#6YZYT)
Earlier this year, Lenovo released a more streamlined and potentially affordable take on its flagship gaming handheld in the Legion Go S. Unfortunately, the Windows 11 version came first, which wasn't the one we were most excited about. Now, the Legion Go S powered by SteamOS has arrived, and oh my, what a difference an operating system can make. Not only does this model feature a UI that's much better suited for a portable gaming machine, it has faster performance as well. But the best part is that the SteamOS variant is less expensive than its Windows sibling. All of this makes for a handheld that's a welcome alternative to the Steam Deck, especially for anyone who's not a fan of Valve's hardware. Design and display: Keeping it simple Like its sibling, the SteamOS version of the Legion Go S features a very straightforward design. A big difference between the two is that this model features a dark purple body instead of the white shell on the Windows variant. Thanks to its large 8-inch 1200p display and sizable grips, it's a bit chunkier than rivals like the Steam Deck or the ROG Ally X. At 500 nits, brightness is above average compared to typical handheld PCs. However, because Lenovo uses an LCD panel, colors aren't quite as vibrant and you don't get those pure inky blacks like you do on a system with an OLED screen such as the original Legion Go. Sam Rutherford for Engadget I like that Lenovo included Hall effect sensors for its joysticks, along with a toggle that lets you adjust the pull depth of the triggers. Plus, the addition of a second USB-C port allows you to charge the device while keeping other accessories plugged in. There's also a pair of programmable paddles on the back and a handy microSD card slot for expandable storage. The biggest departures from the flagship Legion Go are that this model's joysticks and buttons cannot be detached and its built-in touchpad is significantly smaller. This means the latter is better suited to moving the cursor around SteamOS in desktop mode or to navigating menus than it is as a true alternate control scheme while playing games. You also don't get a fingerprint reader, which I think should be a standard inclusion on handheld gaming PCs at this point. Performance and software: Better with SteamOS Sam Rutherford for Engadget The Legion Go S powered by SteamOS is available in multiple configurations. Our $830 review unit features an AMD Ryzen Z1 Extreme chip with 32GB of RAM and 1TB of storage. Unfortunately, this means I wasn't able to run true apples-to-apples performance tests with the Ryzen Z2 Go-equipped version of the Windows Legion Go S I reviewed earlier this year. But given the lackluster results from that model, I generally wouldn't recommend any handheld powered by that chip, even though that version is significantly more affordable. If budget is a concern, Valve's Steam Deck remains the better option. Even though the Go S with SteamOS features the exact same chip, I actually saw slightly better performance here compared to the original Legion Go. With both systems set to a 15-watt TDP (total device power), the Legion Go S edged out the Windows model in Cyberpunk 2077 at 800p on medium graphics by pumping out 58 fps versus 54 fps. By comparison, the Steam Deck OLED managed 53 fps. And in Control at 800p on medium, it was a similar situation, though the gap was even smaller. The Legion Go S hit 29 fps, beating out the OG Legion Go (27 fps) and the Steam Deck OLED (24 fps). Sam Rutherford for Engadget The cause of the SteamOS model's improved horsepower is hard to pinpoint - especially as performance varies from title to title - but it's generally due to Valve's platform having less overhead and system processes than Windows-based rivals. And if that wasn't enough, the SteamOS UI is better designed for a dedicated gaming machine, as turning on the system boots you right into your game library as opposed to spitting you out into Microsoft's classic desktop view. There are also some minor tweaks in Valve's OS to support features like the built-in RGB lighting on the Legion Go S - something the Steam Deck doesn't have. For fans of SteamOS, the main reason aside from price to pick a Steam Deck over the Legion Go S (or vice versa) is that each system features different performance targets. Valve's handheld has a TDP that tops out at 15 watts, and at lower power levels, it features better energy efficiency than the Legion Go S. This makes it more suitable for people who regularly play older games or less demanding 2D fare. Alternatively, Lenovo's handheld has a max TDP of 33 watts (or 40 when plugged into the wall), which makes it more adept at handling resource-intensive modern titles. So if you want higher frame rates (which you probably do), a Z1 Extreme Legion Go S with SteamOS has way more headroom to push pixels even harder. Battery life: Just a touch more efficient Sam Rutherford for Engadget Featuring a mid-size 55WHr battery, longevity on the Legion Go S when running SteamOS doesn't really stand out. However, I found that on average, it runs up to 30 minutes longer than its Windows counterpart across a number of titles. When playing Metal Slug Tactics, it lasted just shy of three hours (2:50) compared to closer to an hour and a half for the Windows 11 model (2:33). It was a similar situation in Elden Ring, where the SteamOS version was able to continue for an extra 15 minutes after its sibling conked out. Wrap-up The Legion Go S powered by SteamOS is a simple and well-built gaming handheld with an even bigger screen than Valve's portable and arguably better ergonomics. When configured with a Ryzen Z1 Extreme chip, it's a better choice for playing more demanding modern games without feeling forced to switch to a Windows-based device. It also has a more optimized UI than its Microsoft-powered rivals while retaining handy features like Hall effect joysticks and dual USB-C ports. Sam Rutherford for Engadget With Z1 Extreme models starting at $830 instead of $600 for the Z2 Go configs, though, it's not quite as affordable as I thought it would be back when it was first announced at the beginning of the year. But even so, it's nice to have options. And as just one of two handhelds on the market that come with SteamOS pre-installed, the Legion Go S makes an interesting argument as a bigger and more powerful upgrade to the Steam Deck. This article originally appeared on Engadget at https://www.engadget.com/gaming/pc/legion-go-s-powered-by-steamos-review-a-purpose-built-os-makes-all-the-difference-120059561.html?src=rss
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by Karissa Bell on (#6YZYV)
TikTok users in the United States will soon see crowd-sourced fact checks appearing alongside videos on the platform. The app is beginning to roll out Footnotes, its version of Community Notes, the company announced.TikTok announced its plan to adopt the feature back in April and since then almost 80,000 users have been approved as contributors. Footnotes works similarly to Community Notes on X. Contributors can add a note to videos with false claims, AI-generated content or that otherwise require more context. Contributors are required to cite a source for the information they provide and other contributors need to rate a footnote as helpful before it will show up broadly. Like X, TikTok will use a bridging algorithm to determine which notes have reached "a broad level of consensus."According to screenshots shared by the company, Footnotes will appear prominently underneath a video's caption. Users will be able to read the full note and view a link to its source material.While TikTok is the latest major platform to adopt the crowd sourced approach to fact checking, unlike Meta, the company is still continuing to work with professional fact checking organizations, including in the United States. The company also points out that Footnotes will be subject to the same content moderation standards as the rest of its platform, and that people can report notes that might break its rules. The presence of a note won't, however, impact whether a particular video is eligible for recommendations in the "For You" feed.For now, the company isn't making any commitments to roll out the system beyond the US. "We picked the US market because it's sufficiently large that it has a content ecosystem that can support this kind of a test," TikTok's head of integrity and authenticity product, Erica Ruzic, said during a press event. "We will be evaluating over the coming weeks and months, as we see how our US pilot is going, whether we would want to expand this to additional markets."The test of Footnotes comes at a moment when the company's future in the United States is still somewhat in limbo. President Donald Trump has delayed a potential ban three times since taking office in January as a long long-promised "deal" to create a US-owned TikTok entity has yet to materialize. Trump said a month ago that an agreement could be announced in "two weeks." Since then, there have also been reports that TikTok owner ByteDance is working on a new, US-only version of the app in anticipation of a deal. TikTok representatives declined to comment on those reports, which have suggested such an app could debut in early September.This article originally appeared on Engadget at https://www.engadget.com/social-media/tiktoks-community-notes-era-starts-today-110041152.html?src=rss
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by Karissa Bell on (#6YZYW)
TikTok's "For You" recommendations have long been a source of mystery and fascination for creators on the platform. Even the most seasoned TikTok stars don't always understand why some videos go viral and some don't. And there's long been lots of speculation about the types of content that is and isn't acceptable to the app's recommendation algorithm.Now, the company is looking to give creators more transparency into its recommendations. TikTok is testing out a "content check" feature that will allow creators to preview whether their videos have issues that might prevent them from appearing in the coveted "For You" feed.TikTok is kicking it off with a web-based feature called "Content Check Lite" that will be available on desktop in TikTok Studio. The feature will check uploaded videos for "For You" eligibility and flag potential issues before posting. The company also says it's in the "early stages" of experimenting with a "broader" content check feature that can check "content against all our Community Guidelines before it goes live on platform," and offer specific feedback on changes that can help correct ineligible content. A "small group" of creators are currently part of the test, according to the company.TikTok has already tested a version of this for TikTok Shop sellers, and says the feature has already resulted in a 27 percent reduction in "low-quality uploads" to the app. The feature could also help the company increase trust with creators, who often speculate about "shadow bans" and why some videos don't get as many views as they expect."Ultimately, our goal is to help creators understand our rules and make sure that they can know how best to build that audience and build that thriving following on TikTok," TikTok's head of operations and trust and safety, Adam Presser, said during a press event. "We're excited to learn from the pilot, and hope to have more to share ahead in the next few months."The company is also adding several other updates for creators, including new muting and filtering controls that make it easier to weed out specific terms from comments in live streams and other posts. The app is also getting a designated "creator inbox" to make it easier to manage messaging in the app. Creators who want to have a separate space to interact with followers will also be able to take advantage of "creator chat rooms," which allows eligible accounts to make a dedicated space for chats with up to 300 followers.This article originally appeared on Engadget at https://www.engadget.com/social-media/tiktok-content-check-tells-creators-if-their-videos-will-be-blocked-from-for-you-pages-110015168.html?src=rss
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by Will Shanklin on (#6YZYX)
TikTok's latest answer to its addictiveness is gamified mindfulness tools. The app's new Well-being Missions let you earn badges for completing challenges related to balanced digital habits. To be clear, mindfulness and dopamine-seeking mini-games are a contradictory pair. But hey, at least it's healthier than doomscrolling.The first batch of TikTok's "short, engaging missions" focuses on the platform's existing digital well-being tools. (The company plans to test new features and expand the missions over time.) They include quizzes and flashcards, aspects the company says were well-received in early testing.TikTok says Well-being Missions focus on positive reinforcement. The idea is to form new habits through encouragement, education and a sense of progress. The gamified challenges are based on research, advice from TikTok's Youth Council and expert consultations.It's easy to draw a straight line between TikTok's mindfulness features and accusations that it knowingly harmed users' mental health. ByteDance's own research reportedly found that compulsive use of the platform correlates with "a slew of negative mental health effects." It's also associated with disruption to sleep, responsibilities, and connecting with loved ones.Some might say the answer to that would be to, oh, make the platform less addictive. But come on, now: can't interfere with profits! So, badge-earning mindfulness missions, it is. Go get 'em, champ.This article originally appeared on Engadget at https://www.engadget.com/social-media/tiktok-gamifies-mindfulness-with-well-being-missions-110014036.html?src=rss
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by Anna Washenko on (#6YZEG)
YouTube will start using machine learning to determine whether viewers should be on a teen account. The company said it plans to start using this AI application on a subset of US users in the coming weeks for a trial before rolling it out to the rest of the market. The tool will assess user behaviors including the types of videos being searched for, the categories of videos watched and how long the account has existed. When an account is deemed by machine learning to belong to a teen, YouTube will disable personalized advertising, activate digital wellbeing tools and add other safeguards for its younger users.Since introducing supervised teen accounts in 2021, YouTube has continued to add protections aimed at its younger users. The company noted that it has been using this machine learning approach "in other markets for some time, where it is working well."YouTube isn't the only service to leverage an AI tool to catch users who might be lying about their age. However, it's putting the burden of correcting false positives on its users: "If the system incorrectly estimates a user to be under 18, they will have the option to verify that they are 18 or over, such as using a credit card or a government ID." Meta has a similar tool it began rolling out across Facebook, Instagram and Messenger earlier this year, but it lets people simply change their settings if the AI tool incorrectly guesses their age.This article originally appeared on Engadget at https://www.engadget.com/entertainment/youtube/youtube-is-turning-over-age-verification-to-ai-185634150.html?src=rss
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by Lawrence Bonk on (#6YZEH)
NotebookLM, the Google research tool that gained notoriety for its AI-generated podcasts, is introducing a feature called Video Overviews. As the name suggests, this tool automatically creates videos on requested topics and pulls data from a user's uploaded images, diagrams, quotes and documents.It's rolling out right now, but there are some caveats. These overviews are only available in English, though Google says more languages are on the way. Also, the tool doesn't make videos in a conventional sense. It creates slideshows with narration.Despite this limitation, the company says the feature is "uniquely effective for explaining data, demonstrating processes and making abstract concepts more tangible." Google also says it'll be expanding the toolset in the future, so it won't always be just a slideshow machine.Video Overviews do currently offer some handy playback options. There's the ability to skip back and forth by 10 seconds and adjust the playback speed. The company is also updating NotebookLM's Studio tab. It's getting a visual refresh, which rolls out "over the next few weeks" to all users.Google has certainly been busy iterating on the platform these past few months. It released an official NotebookLM app back in May and began offering curated "featured notebooks" earlier this month. This lets users experiment with the platform with pre-approved topics like William Shakespeare, so newbies won't have to actually upload anything. Audio-only overviews are also now available in over 50 languages.This article originally appeared on Engadget at https://www.engadget.com/ai/google-adds-video-overviews-to-notebooklm-181524866.html?src=rss
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by Igor Bonifacic on (#6YZEJ)
OpenAI is rolling out a new Study Mode the company says is designed to give students a better understanding of complex topics. Like Claude's Learning Mode, which Anthropic introduced in April, Study Mode will see ChatGPT adopt a Socratic approach to conversations. Rather than answer a question outright, the chatbot will attempt to guide the user to their own solution, starting with questions that allow the system to calibrate its responses to their objective and understanding. Conversations then unfold using a "scaffold" structure, which means ChatGPT will slowly roll out information so as not to overwhelm the user with more information than they're ready to digest.OpenAI says it developed Study Mode in collaboration with teachers, scientists and pedagogy experts. Rather than running on an entirely new model, the tool is powered by a series of custom system instructions."We chose this approach because it lets us quickly learn from real student feedback and improve the experience - even if it results in some inconsistent behavior and mistakes across conversations," said OpenAI. "We plan on training this behavior directly into our main models once we've learned what works best through iteration and student feedback."Notably, OpenAI isn't making Study Mode available only to ChatGPT Edu users. Instead, the company is first rolling out the feature to logged in Free, Plus, Pro and Team users. Edu subscribers will gain access in the "next few weeks."It will be interesting to find out how many students end up actually using Study Mode, as a toggle allows you to easily turn the feature on and off. And as a recent New York Magazinearticle vividly detailed, AI cheating is a major problem at US colleges. For its part, OpenAI says it plans to work on making Study Mode more engaging and useful to students. The company is exploring how to offer deeper personalization through the tool, as well as ways to offer goal setting and progress tracking across conversations.This article originally appeared on Engadget at https://www.engadget.com/ai/chatgpts-study-mode-will-guide-students-to-an-answer-stey-by-step-180614172.html?src=rss
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by Will Shanklin on (#6YZBF)
The Home Depot is well on its way to becoming a Spirit Halloween that also sells weed whackers. Here we are in July, and the retailer is already rolling out its Halloween product lineup. The centerpiece is the latest version of Skelly, the hardware store's viral skeleton. Meet the $279 animatronic Ultra Skelly. Given its name, you might think Ultra Skelly is even bigger than the standard 12-ft. model. But the new model is only 6.5 ft. tall. The "Ultra" part comes from app control and animatronic movements. The app lets you control its head, torso and arm movements. It includes five pre-loaded voice phrases. But the real fun comes in recording your own or speaking live through the app. (It includes voice-altering effects.) Your recordings can be up to 30 seconds long. Home Depot It also has the famously creepy LED eyes that made the original a viral hit. (You can choose from 18 eyes in the app). Its chest and mouth have lights, too. Ultra Skelly's fingers are posable but not animated. Home Depot says it takes around 45 minutes to assemble. The OG 12-ft. Skelly is returning, too, for $299. And like any centerpiece of an expanding franchise, he now has an entourage. The (standing, 7-ft.) Skelly's Dog is back for $199. It's joined by the new (5-ft.) Skelly's Sitting Dog for $249 and the (5-ft.) Skelly's Cat for $199. You can order Home Depot's Halloween collection from its website on August 4. Skelly has sold out quickly in the past. So, consider setting a reminder if you want the talking skeleton to spook your trick-or-treaters this October. This article originally appeared on Engadget at https://www.engadget.com/entertainment/home-depot-has-a-new-animatronic-version-of-skelly-the-skeleton-171011954.html?src=rss
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by Anna Washenko on (#6YYSD)
Last week, social network Tea experienced a data breach that exposed personal information for its users. The dating safety app for women said at the time that "there is no evidence to suggest that current or additional user data was affected." However, 404 Media reports that the problem is bigger than originally stated. The site credits independent security researcher Kasra Rahjerdi, who found that content from the platform as recent as last week has been exposed.Additionally, this source claims that the compromised information could allow hackers to view messages between Tea users. DMs might include other sensitive information, such as personal phone numbers, discussions of cheating and experience obtaining abortions."As part of our ongoing investigation into the cybersecurity incident involving the Tea App, we have recently learned that some direct messages (DMs) were accessed as part of the initial incident," a spokesperson for the company told Engadget. "Out of an abundance of caution, we have taken the affected system offline. At this time, we have found no evidence of access to other parts of our environment." In addition, Tea said it will offer them free identity protection to users whose personal information was involved in the breach.Tea's security issues come during a surge in popularity. The app allows women to anonymously share personal stories about their dating experience, with the intended goal of letting others know if the men they are meeting might be a risk to their personal safety, were engaged in catfishing, or were already in a relationship.Update, July 29, 2025, 1:08PM ET: Added statement from Tea.This article originally appeared on Engadget at https://www.engadget.com/cybersecurity/data-breach-at-tea-reportedly-contains-images-and-dms-from-last-week-224823984.html?src=rss
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by Matt Tate on (#6YZBG)
After kicking off its PS Plus 15th anniversary celebrations last month, Sony has announced the PS Plus Monthly games for August. From August 5, members of all of the service's tiers will be able to add Lies of P (PS5, PS4), DayZ (PS4) and My Hero One's Justice 2 (PS4) to their libraries.The headliner is undoubtedly Lies of P, the surprisingly great Pinocchio-flavored soulslike from 2023. South Korea-based studio Neowiz's twisted take on the oft-reimagined children's novel stood out in what is now an overwhelmingly crowded genre, thanks to its stylish Belle Epoque-era setting and slick combat. There aren't many better FromSoft tribute acts around. The post-apocalyptic survival game DayZ launched on PS4 with not-exactly-glowing reviews in 2019, but is still getting fairly regular updates in 2025. Meanwhile, 3D arena fighter My Hero One's Justice 2 is worth checking out for fans of the My Hero Academia manga on which it's based.As it continues to mark 15 years of its Game Pass-rivalling subscription service, Sony has announced that from August 5, members can download a set of anniversary avatars. Themed around the likes of Cyberpunk 2077, Hogwarts Legacy, Diablo IV and God of War Ragnarok, as well as cult retro favorite Twisted Metal, these are also available to subscribers on all tiers.As for last month's games, you have until August 4 to add Diablo IV, The King of Fighters XV and Jusant to your game library.This article originally appeared on Engadget at https://www.engadget.com/gaming/playstation/lies-of-p-leads-augusts-lineup-of-ps-plus-games-165600067.html?src=rss
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by Lawrence Bonk on (#6YZBH)
Elgato just introduced a novel new webcam with a pro-grade feature. The Facecam 4K allows users to mount lens filters for unique effects. This is the first time a webcam has offered this functionality. The camera integrates with any 49mm lens filter, which opens up a world of potential. Folks could attach, say, a circular polarizing (CPL) filter to reduce reflections from glasses or go crazy with cinematic effects like diffusion. The unit ships with a free CPL filter to get started, as long as you buy the camera from the official Elgato store. As for traditional specs, it records in 4K at up to 60 FPS and uses Sony's Starvis 2 CMOS sensor with a f/4.0 aperture and fixed focus. It connects over USB-C and weighs just 0.26 pounds. The Facecam 4K pairs with Elgato's Camera Hub software, which offers manual control over a variety of settings. These include ISO, exposure, shutter speed, pan, tilt and zoom. It also works with the company's Prompter hardware, though that requires a replacement backplate. The company is throwing in the dedicated backplate with new Prompter purchases. For the uninitiated, the Elgato Prompter is a nifty teleprompter designed for streamers. The Facecam 4K even pairs with the Switch 2, which could make for some truly cinematic Mario Kart World reaction shots. Just update the firmware to version 2.32 or later and connect directly to the console. Elgato's latest webcam is available right now and costs $200. This unit is similar in features to the pre-existing Facecam Pro webcam, but that one costs $300 and doesn't let people swap out lenses. It does, however, include a better sensor. This article originally appeared on Engadget at https://www.engadget.com/entertainment/streaming/elgatos-new-webcam-can-mount-lens-filters-163656839.html?src=rss
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by Andre Revilla on (#6YZBJ)
Netgear has launched its most affordable WiFi7 mesh system yet, the Orbi370. The headline price is $350 for a router and two satellites, which is extremely competitive. A quick look at the specs, however, reveals several tradeoffs that make the lower cost possible.The company says the Orbi370 is designed for customers with moderately demanding WiFi needs," claiming the system's total bandwidth is 5Gbps. However, since it carries only a 2.5gigabit internet port, the maximum speed to a single device is limited to 2.5Gbps.The Orbi370 is strictly dualband, with only 2.4GHz and 5GHz radios - there's no 320MHz or 6GHz band options. This means the Orbi 370 is missing one of Wi-Fi 7's biggest advantages in most setups.Households with a twogig connection or less likely won't miss the extra headroom, and a mesh WiFi system remains one of the best ways to solve dead spots around your home. Netgear's flagship model, the Orbi970, offers 27Gbps total bandwidth, with a 10gig internet port and a quadband setup. That model comes with a price tag of roughly $2,000 for a router and two satellites and would likely be overkill for most households.This article originally appeared on Engadget at https://www.engadget.com/home/smart-home/netgear-launches-its-most-affordable-wi-fi-7-mesh-system-163234180.html?src=rss
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by Matt Tate on (#6YZBM)
Sex toy company Lovense is leaking the email addresses of its app users and allowing account takeovers without asking for a password, according to a security researcher. As reported by TechCrunch, BobDaHacker, who describes themself as an ethical hacker committed to exposing and reporting security vulnerabilities, published an extensive report in which they accuse Lovense of failing to fix a serious bug it was first made aware of in 2023.According to the hacker (and later verified by TechCrunch), Lovense allows any username to be turned into their email address with the right know-how, a flaw they initially discovered after muting someone on the app. With their access to Lovense's API, they were able to obtain the emails associated with any public username in less than a second when running the modified request process through an automated script. They noted that the vulnerable nature of these accounts is "especially bad for cam models" who use the Lovense platform for work, and may share their usernames for these purposes.The researcher also realized that with a user's email address (either one you already know or one obtained using the aforementioned disclosure bug), they could generate auth tokens that allowed them to take over the associated account without a password. This allegedly worked for the Lovense Chrome Extension and Lovense Connect app, as well as the company's Cam101 and StreamMaster software - and even admin accounts.BobDaHacker said they initially reported the bugs to Lovense with assistance from the sex tech hacking project The Internet Of Dongs in March 2025, and received $3,000 in total for flagging them via the HackerOne security platform. After a series of interactions with Lovense representatives, they were told in early June that the account takeover bug had been fixed during the previous month, which the researcher claims is not true. Regarding the email disclosure flaw, Lovense said in a statement printed by BobDaHacker that it could take up to 14 months to fix the issue, as a faster one-month fix would "require forcing all users to upgrade immediately," which it said would "disrupt support for legacy versions."The researcher went on to say that they were contacted by a Twitter user who claimed to have found the same account takeover bug as far back as 2023, and were told shortly after reporting it to Lovense that the bug had been resolved, which wasn't the case. They said a patch eventually fixed their method, which used an HTTP endpoint to convert a username into an email address, but that it wasn't rolled out until early 2025. BobDaHacker said they had requested comment from Lovense but at the time of writing had not received one.This isn't the first time Lovense users have stumbled upon privacy concern bugs. In 2017, a Redditor discovered that the Lovense app, which allows users to control their sex toys remotely, was recording audio without their consent and saving it to their phone. A commenter on the Reddit post, who claimed to be a Lovense representative, called the recordings a "minor software bug" that affected the Android version of the app and said at the time that it had been fixed in an update.This article originally appeared on Engadget at https://www.engadget.com/cybersecurity/a-lovense-security-flaw-may-be-letting-people-take-over-accounts-without-a-password-160528730.html?src=rss
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by Kris Holt on (#6YZ8A)
Cash App has debuted a new group payment feature that allows folks who don't even use the app to contribute to a kitty. Pools enables Cash App users to invite folks to chip in for a large purchase (such as a group vacation) via Apple Pay and Google Pay. A small number of users have access to Pools at the jump, though Cash App owner Block expects to offer it to all of the service's customers in the coming months. Block told CNBC this is the first time that Cash App is opening up to external payments from Apple Pay and Google Pay.Through Pools, users can collect and track contributions from others via $Cashtags (for other Cash App users), or shareable links for Apple Pay and Google Pay. Users can start a pool through the Cash App, and set up a name and target amount. The organizer can close the pool whenever they like, move the money to their Cash balance and then use that to pay for whatever the group is planning to buy.Pools is a seemingly handy feature that could assist Cash App in competing with Venmo by helping Block expand the app's user base. It might help iOS and Android users who haven't tried it out learn more about the app and decide to check it out. However, it's perhaps worth bearing in mind that Cash App was subject to data breaches within the last few years. Block has also been fined over its handling of fraud on the platform.This article originally appeared on Engadget at https://www.engadget.com/apps/cash-app-opens-up-to-apple-pay-and-google-pay-with-a-group-payment-option-154019254.html?src=rss
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by Sarah Fielding on (#6YZ8B)
If you're in the market for a new mouse that won't totally break the bank then today is your lucky day. Right now, our favorite mouse for productivity is down to a record-low price. You can pick up the Logitech MX Master 3S wireless mouse for $80, down from $120 - 33 percent discount. Logitech released the MX Master 3S in 2022, but it's still a great option. This model comes with a USB receiver, quiet clicks and lots of customization options. It also has an 8K DPI optical sensor that performs well on all surfaces. The MX Master 3S wireless mouse further benefits from its ergonomic design. It has a platform for your thumb and places controls within easy reach. Plus, Logitech claims it has 70 days worth of battery life. Follow @EngadgetDeals on X for the latest tech deals and buying advice.This article originally appeared on Engadget at https://www.engadget.com/deals/our-favorite-logitech-mouse-is-40-off-right-now-151158249.html?src=rss
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by Kris Holt on (#6YZ8D)
I've been wondering for a while what the killer app for Joy-Con mouse controls on the Nintendo Switch 2 might be. Sure,Nintendo Switch 2 Welcome Tour is fine as a tech demo (one that should have been a pack-in rather than costing $10) and Drag x Drive looks pretty interesting. Civilization VII has its fans as well. But the best use case for the feature yet could be a 33-year-old game that just hit Nintendo Switch Online.That's right, the all-time SNES classic Mario Paint just joined the service. The game only works with mouse controls, but original Switch users won't be left out here, as they have the option to plug a compatible USB mouse into the console's dock and create some art that way.Mario Paint allows you to color in existing designs (of, say, Mario and Yoshi) or fill the segments with patterns. You'll be able to create original art and animations too. There's also a mini-game in which you can test your mouse-pointing accuracy by swatting bugs. Perhaps most importantly for many Mario Paint fans, the music creator is present. A few Mario Paint tracks have joined the library in the Nintendo Music app as well.But that's not all. The Nintendo Switch Online SNES app now offers control remapping, which is a welcome accessibility update.This article originally appeared on Engadget at https://www.engadget.com/gaming/nintendo/mario-paint-comes-to-nintendo-switch-online-and-yes-it-has-mouse-controls-140724048.html?src=rss
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by Sarah Fielding on (#6YZ8E)
Adobe is rolling out a series of new Photoshop tools in beta that it claims will eliminate "tedious steps, reduce friction, and make precision editing faster and more intuitive."The new features include Generative Upscale for desktop and web, allowing you to enhance images by up to 8 megapixels before losing quality. This tool can be used for things such as improving photos you want to print or updating older files. According to Adobe, this feature has been one of the most requested among its users.Then there's the updated Remove tool, courtesy of the new Adobe Firefly Image Model. It does all the tidying and erasing you would expect, but also should provide a more realistic image. As Adobe puts it, there should be "fewer artifacts" left of the thumb, background people or whatever else you removed from the photo. It's also available in beta on desktop and web.Adobe is also rolling out the Harmonize feature, first discussed as Project Perfect Blend during the company's October 2024 Max conference. Powered by the Adobe firefly Image Model, Harmonize "intelligently analyzes the surrounding context, automatically adjusting color, lighting, shadows, and visual tone to create seamless, cohesive composites." Adobe claims this will reduce the time needed for manual adjustments. On top of trying out the beta on desktop or web, it's also available in Early Access for mobile iOS users.You can now use the Gen AI Model Picker to move between the different Firefly Image Models, as they each offer something a bit different when using the tools. Plus, Photoshop is rolling out something else in beta called Projects which, well, manages your projects. It should keep all your files in one place and let you send out entire collections, rather than one version at a time.This article originally appeared on Engadget at https://www.engadget.com/ai/photoshops-newest-ai-tool-makes-it-easy-to-upscale-old-photos-135942810.html?src=rss
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by Andre Revilla on (#6YZ5E)
Rugged and regal, the Apple Watch Ultra 2 is on sale for a recordlow price of $650 right now. Built for endurance athletes and outdoor adventurers, the Ultra 2 pairs a rugged 49millimeter titanium case with 100meter water resistance and dive support to 40meters. If you're a fitness enthusiast and haven't yet taken the plunge on an Apple Watch, this sale might be the perfect opportunity to pick one up for $150 off. Its Retina display peaks at 3,000 nits, which is 50 percent brighter than the Apple Watch Series 10, and its battery lasts twice as long at up to 36 hours. The Apple Watch Ultra 2 features all the same health technology as the Series 10, like the ECG app, sleep tracking, the Vitals app and more. We named the Apple Watch Ultra 2 our best Apple Watch for adventurers thanks to its precision dualfrequency GPS, aerospacegrade titanium case and water resistance to 100 meters. Apple even says the Ultra 2 is rated for highspeed water sports. The sale includes only the naturalcolored case in three band styles: Alpine Loop, Trail Loop and Ocean Band. Each band is available in a variety of colors to match your taste or wardrobe. It's rumored that the Apple Watch Ultra 3 will be announced this fall, so aggressive sales like this may crop up again between now and then. Follow @EngadgetDeals on X for the latest tech deals and buying advice.This article originally appeared on Engadget at https://www.engadget.com/deals/the-apple-watch-ultra-2-is-150-off-right-now-134631017.html?src=rss
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by Sarah Fielding on (#6YZ5F)
Apparently it's the season for great deals on Apple's MacBooks with M4 chips. First, the 13-inch MacBook Air M4 dropped to an all-time low of $799 (it's still on sale here). Now, the 14-inch MacBook Pro M4 has followed in its footsteps, going on sale for its own record-low price of $1,299. The 19 percent discount means $300 in savings, compared to the model's usual $1,599 price tag. That deal will get you 16GB of RAM and 512GB of SSD. Though, if you're willing to spend another $200, you can get 1TB of SSD. We gave the 14-inch MacBook Pro M4 a 92 in our review thanks, in large part, to the M4 chip's speed. We also named it our best MacBook for creatives due to factors like speed, brighter screens and an upgraded webcam (12MP instead of 1080p). It also has a very long battery life, lasting for over 34 hours while playing HD video. Are you looking for something a bit bigger and faster? The 16-inch Apple MacBook Pro model is also on sale, albeit less significantly. You can get 24GB of RAM and a 512GB SSD for $2,235, down from $2,499 - an 11 percent discount. It's only available with Apple's M4 Pro chip and 24GB of RAM. The M4 Pro chip can support Thunderbolt 5, allowing you to transfer files at 120GB per second, compared to 40GB per second in the fourth generation. Check out our coverage of the best Apple deals for more discounts, and follow @EngadgetDeals on X for the latest tech deals and buying advice.This article originally appeared on Engadget at https://www.engadget.com/deals/apples-14-inch-macbook-pro-with-m4-drops-to-a-record-low-price-130007054.html?src=rss
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by Andre Revilla on (#6YSKV)
Prime Day has come and gone, but power bank stalwart Anker still has some compelling deals to keep your devices charged while on the go. Among these is the Anker Laptop Power Bank, which carries 25,000mAh of portable power. It features three 100W USBC ports, two of which have retractable USBC cables built in so you don't have to remember your own in order to charge your compatible devices. This particular model was our top pick for best premium power bank, but it's on sale for 30 percent off. At $95 during the sale, it's still a premium product, but this is near the lowest price we've ever seen. Anker carries a vast catalog of products, and several others are on sale right now. Among them is this highpowered 140W Anker Laptop Charger, which currently has a $20 clippable coupon on Amazon. It sports four different USB ports all with their own power outputs for different device classes, and all four can be used at once. A handy touch display shows total power output, output per port and features temperature monitoring to ensure ideal charging conditions. There's also this MagGo 3-in-1 charging station for $77, or 30 percent off its regular price. It'll be particularly handy for folks who travel often, or someone who wants a svelte place to charge their phone, watch and pair of earbuds all at once. It folds down to roughly the size of a deck of cards, and it comes with a power adapter to boot. Follow @EngadgetDeals on X for the latest tech deals and buying advice.This article originally appeared on Engadget at https://www.engadget.com/deals/pick-up-this-anker-power-bank-that-can-charge-a-laptop-while-its-30-percent-off-142805754.html?src=rss
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by Karissa Bell on (#6YZ2J)
If you're at all familiar with Meta's Ray-Ban-branded smart glasses, there won't be many surprises when it comes to its latest Oakley frames. The Oakley Meta glasses rely heavily on what's already been a successful playbook for the company: the style of a popular eyewear brand mixed with juuust enough tech to let you keep your phone in your pocket a little longer. But the Oakley Meta glasses are also the social media company's first collaboration with a non-Ray-Ban brand (though both share a parent company in EssilorLuxottica). And while Meta stays pretty close to the strategy it's used for the last four years, its latest frames offer some hints about its longterm ambitions in the space. Meta has described its Oakley-branded frames as "performance glasses," which isn't entirely surprising given Oakley's longtime association with athletes. But there are only a few actual upgrades compared to the Ray-Ban lineup. The Oakley Meta glasses have a notably longer battery life, both for the glasses themselves and the charging case. They are also able to capture higher quality video than previous versions. With a starting price of nearly $400, though, I'm not sure those upgrades are worth an extra $100 - $200. Why do they look like that? Meta's debut pair of Oakley-branded glasses are based on the brand's HSTN (pronounced how-stuhn) frames and there's really nothing subtle about the design. The first of these is a limited edition version with shiny gold lenses and bright white frames (which Meta inexplicably calls "warm grey"). Like previous Ray-Ban models, they don't look overtly techy, but I still wasn't a big fan of the design. The glasses felt just a little oversized for my face and something about the bright white paired with gold lenses reminded me a little too much of a bug. The color combo also accentuates just how thick the frames are, particularly around the awkwardly wide nosepiece. Karissa Bell for Engadget I posted a selfie on my Instagram Story and polled my friends on what they thought. And while a few politely said they thought I was "pulling them off," the majority said they looked too big for my face. A few told me they looked straight-up weird, and one summed up my feelings pretty well with "something looks off about them." Style is subjective, of course. And depending on your face shape and tolerance for contrasting colors, I could see others enjoying the design. I'm looking forward to seeing the rest of the HSTN collection, which is coming later this summer, and will hopefully have some more flattering color variations. Looks aside, the glasses function almost identically to the Ray-Ban glasses Meta introduced in 2023. There's a 12-megapixel POV camera over the left eye, and an indicator light over the right that lights up when you snap a photo or start recording a video via the capture button. There are open-ear speakers in the arms so you can listen to music and hear notifications. Much like the Ray-Ban glasses, the speakers here are pretty good at containing the sound so others can't hear when you're listening at lower volumes, but it's definitely noticeable at higher levels. You can control music playback and volume pretty easily, though, with a touchpad on the right side of the glasses. "Performance" upgrades The most important upgrade that comes with the Oakley glasses is the battery. Meta claims the glasses can last up to eight hours with "typical" (non-constant) use and up to 19 on standby. I was able to squeeze a little over five hours of continuous music playback out of the battery in one sitting, which is about an hour better than the Ray-Ban frames. The charging case can provide up to 48 hours of additional runtime, according to Meta. It's been well over a week and I haven't yet had to plug in the case. The charging case is, however, noticeably bigger and heavier than the Ray-Ban case. It's not a dealbreaker, but the case is too big for any of my pockets and just barely fits into my small sling bag. My other gripe with the charging case is the same complaint I had about the Ray-Ban case: there's no way to see the charge level of the case itself. There's a small LED in the front that will change from green to yellow to red based on the battery level, but it's hardly a precise indicator. Karissa Bell for Engadget The other major upgrade is the 12MP camera, which can now shoot in 3K compared to 1080p on previous models. The higher resolution video is, notably, not the default setting, but I appreciated having the option. I could see it being especially useful for creators looking to shoot POV footage, but I mostly use the glasses for still shots rather than video. San Francisco is currently having a record-breaking cold summer so most of my testing has been in fairly overcast conditions. It might be a product of the gray weather, but I found the photos I've shot with the glasses a bit overly saturated for my taste. They looked fine on an Instagram Story, though. The camera has a bit of a wide angle with a 100-degree field of view, so there's still a bit of a learning curve in terms of figuring out how best to frame the shots. Another issue is that it's very easy for a hat or a piece of hair to make it into your photos without realizing. My previous experience with the Ray-Ban Meta glasses meant I was careful to pull my hair back before snapping a picture, but I was bummed to realize after a long bike ride that the visor on my helmet was visible in the frame of every photo and video. It seems like Meta may have a plan to address this: I noticed a setting called "media quality" that's meant to alert you when something is partially obstructing the camera. The feature is apparently still testing, though, and it wasn't functional. A Meta spokesperson did confirm it would be added in a future update, though. "Media Quality Check is a feature we're working to bring to our AI glasses collection in the future that will alert users when photos are blurry or if something like your hair or a hat blocks what you capture," Meta said. The Meta AI app (formerly known as Meta View) can help fix other issues, though. It has a "smart crop" feature that can automatically straighten your pics to correct for any head tilt. It also has built in AI-powered edits for photos and video so you can restyle your clips directly in the app. And while the functionality isn't limited to clips shot with the glasses, the possibility of adding AI edits after the fact makes shooting otherwise mundane clips a bit more appealing. The ability to restyle video, however, is only "free for a limited time," according to the Meta AI app. Meta AI While the core features of Meta's smart glasses have largely stayed the same since it first introduced the Ray-Ban Stories in 2021, one of the more interesting changes is how Mark Zuckerberg and other execs have shifted from calling them "smart glasses" to "AI glasses." As the company has shifted away from the metaverse and made AI a central focus, it's not surprising those themes would play out in its wearables too. And while none of the Meta AI features are unique to the Oakley frames, Meta has added a couple of abilities since my last review that are worth mentioning. The first is live translation. The feature, which you have to enable in the Meta AI app, allows the onboard assistant to translate speech as you hear it. If both sides of a conversation have a pair of Meta glasses, then you can carry on a full conversation even if you don't speak the same language. The feature currently supports Spanish, French, Italian and English. Karissa Bell for Engadget I tried it out with my husband - a native Spanish speaker who was also wearing a pair of Meta glasses - and we were both fairly impressed. I would say something in English and Meta AI on his glasses would relay it to him in Spanish. He would then respond in Spanish and Meta AI would translate the words into English. It's not the most natural way to speak because you have to pause and wait for a translation, but it was mostly effective. There were a few bugs, though. Because we were sitting close to each other, sometimes Meta AI would overhear the translated audio from the other person's glasses and translate it back, which made the whole thing feel like a bizarre game of telephone. And over the course of a several-minute conversation, there were a handful of times when Meta AI wouldn't pick up on what was said at all, or would only begin translating halfway through a statement. We also encountered some issues with Meta AI's translations when it came to slang or regional variations of certain words. While it wasn't perfect, I could see it being useful while traveling since it's much smoother than using Google Translate. There was also something endlessly amusing about hearing my husband's words relayed back to me by the voice of AI Judi Dench (Meta tapped a bunch of celebrities last year to help voice its AI). Stills from a video of a walk through a parking lot (left), and the same image after using the "desert rave" effect in Meta AI app. Screenshots (Meta AI) The other major AI addition is something called "Live AI," which is essentially a real-time version of the glasses' multimodal powers. Once you start a Live AI session, Meta's assistant is able to "see" everything you're looking at and you can ask it questions without having to repeatedly say "hey Meta." For example, you can look at plants and ask it to identify them, or ask about landmarks or your surroundings. The feature can feel a bit gimmicky and it doesn't always work the way you want it to. For example, Meta AI can identify landmarks but it can't help you find them. While on a bike ride, I asked if it could help me navigate somewhere based on the intersection I was at and Meta AI responded that it was unable to help with navigation. It also didn't correctly identify some (admittedly exotic) plants during a walk through San Francisco's botanical gardens. But it did helpfully let me know that I may want to keep my distance from a pack of geese on the path. I'm still not entirely sure what problems these types of multimodal features are meant to solve, but I think it offers an interesting window into how Meta is positioning its smart glasses as an AI-first product. It also opens up some intriguing possibilities whenever we get a version of Meta glasses with an actual display, which the rumor mill suggests could come as soon as this year. Wrap-up While I don't love the style of the Oakley Meta HSTN frames, Meta has shown that it's been consistently able to improve its glasses. The upgrades that come with the new Oakley frames aren't major leaps, but they deliver improvements to core features. Whether those upgrades justify the price, though, depends a lot on how you plan to use the glasses. The special edition HSTN frames I tested are $499 and the other versions coming later this year will start at $399. Considering you can get several models of Meta's Ray-Ban glasses for just $299, I'm not sure the upgrades justify the added cost for most people. That's probably why Meta has positioned these as a "performance" model better suited to athletes and Oakley loyalists. But the glasses do offer a clearer picture of where Meta is going with its smart glasses. We know the company is planning to add displays and, eventually, full augmented reality capabilities - both of which will benefit from better battery life and cameras. Both are also likely to cost a whole lot more than any of the frames we've seen so far. But, if you don't want to wait, the Oakley Meta glasses are the closest you can get to that right now.This article originally appeared on Engadget at https://www.engadget.com/wearables/oakley-meta-glasses-review-a-familiar-formula-with-some-upgrades-120026844.html?src=rss
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by Mat Smith on (#6YZ2K)
Anyone trying to watch porn online in the UK will need to take a selfie first - or share a photo ID. (Yes, both of those might ruin the mood.') The UK government began checking compliance with its Online Safety Act last Friday, which requires any website that publishes or displays pornographic content to implement a system for "highly effective age checks."Popular porn sites, including the country's most-visited site, PornHub, have agreed to the new regulations. The rules also apply to platforms like X and dating apps, where adult images may be shared. Social media sites like Reddit and Bluesky have already implemented an age verification system. Some of these age checks can be sidestepped by assigning a new location to profiles or, your friend and mine, using a VPN.In response, downloads of VPN apps have exploded.- Mat SmithGet Engadget's newsletter delivered direct to your inbox. Subscribe right here!The news you might have missed
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by Sarah Fielding on (#6YZ2M)
Earlier this year, Google rolled out AI Mode to Search users in the US. Now, the notoriously inaccurate "tool" is coming to the UK. While Google's AI overviews have been available in the UK since last summer, AI Mode provides more conversational responses and fewer links to other pages.Google touts AI Mode as a more intuitive method for asking multi-part questions or follow-ups. It uses Google's Gemini 2.5 model to detail how-tos, compare products or plan a trip. Instead of searching for something under the "All" tab, users activate it by clicking "AI Mode" and issuing a prompt with text, voice or a photo.AI Mode uses something called a "query fan-out" technique, meaning it does "multiple related searches concurrently across subtopics and multiple data sources and then brings those results together." However, there's two issues: The possibility of hallucinations - which Google admits to - and a reduction in click through rates. Both have occurred with AI Overviews on Google Search.A new Pew Research Center report found that users who receive an AI summary after their search click on a traditional result almost 50 percent less (8 percent of the time, compared to 15 percent). On top of that, only one percent of users clicked on the link provided within the AI summary. This pattern can cause problems both for website traffic and for ensuring that AI-generation information is accurate.This article originally appeared on Engadget at https://www.engadget.com/ai/google-searchs-ai-mode-is-rolling-out-in-the-uk-110011893.html?src=rss
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by Sam Chapman on (#6YYY3)
The United Kingdom's Online Safety Act took effect on July 25th. Among other provisions, the new law makes websites responsible for protecting UK children from content deemed harmful, like pornography or the promotion of eating disorders. This has resulted in many of the most-used websites, including Pornhub, X and Reddit, either putting up or planning to put up age verification barriers to restrict access by minors.Age-restricting laws put broadly popular websites in a difficult position. Sites like Reddit that rely on user-generated content have no good way of making sure nobody under 18 ever sees restricted material anywhere on the platform, so it's usually simpler to just ban minors altogether. But this creates a knock-on problem: underage users relying on unvetted free virtual private networks (VPNs) to get back on their favorite platforms.UK residents are using VPNs to change their apparent locations to other countries and circumvent the Online Safety Act. In the few days since the law went into force, five of the 10 most-downloaded free apps in the UK have been VPNs. We like two of the five, Proton VPN and NordVPN, but NordVPN does not have a free plan - just a seven-day free trial, after which you have to pay. The other three are unvetted, untested and suspiciously generic (VPN Super Unlimited Proxy, FreeVPN.org and Unlimited VPN Proxy).When you use a VPN, all your web traffic goes through one of the VPN's servers before moving on to its ultimate destination. Every time you connect, you're trusting the VPN not to abuse its access to your information, and some VPNs unfortunately abuse that trust. A free VPN is generally safe if it's supported by paid subscriptions, like Proton is. If there is no paid tier, or the free tier comes with no restrictions, you have to ask yourself where the money is coming from.The saying that "if the product is free, then the real product is you" holds true here. For example, Hola VPN admits in its terms of service that its sister company Bright Data can sell free users' residential IPs as proxy servers, and Hotspot Shield was the subject of an FTC complaint in 2017 that charged it with providing personally identifiable information to advertisers. And one of the services on the UK's top 10 list, FreeVPN.org, has no address on its website and a frighteningly sparse privacy policy.Malware is the other significant risk. A 2016 study analyzed 283 Android apps with VPN capability, and found malware in 38% of them. Nor has the threat diminished in the 10 years since - just this year, threat analysts at CYFIRMA reported on a free VPN shared on GitHub being used as a malware vector.In the end, a fully free VPN has no real reason to protect you or your rights, and every incentive to milk you for profit. Whatever you choose to do with a VPN, make sure you're picking one that will keep you save without exploiting you. Green flags include a clear pricing structure, audits from independent firms in the last three years, a specific physical location on the VPN's website and a thorough privacy policy. Some trustworthy free VPNs include the aforementioned Proton VPN, plus hide.me, TunnelBear and Windscribe.This article originally appeared on Engadget at https://www.engadget.com/cybersecurity/vpn/vpns-are-booming-in-the-uk-after-age-restriction-laws-but-free-options-carry-big-risks-060036636.html?src=rss
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by Ian Carlos Campbell on (#6YYQD)
Whistle, a subsidiary of Mars that makes pet trackers, has announced that it's being acquired by Tractive. As part of the acquisition, Whistle trackers will stop working, but Tractive is offering to replace those trackers for free for a limited time.The official shutdown date for Whistle's pet trackers is August 31, 2025. Users will be able to request a replacement tracker until September 30, 2025 by providing their tracker's serial number and then choosing a new Tractive tracker. Tractive will also credit pre-paid Whistle subscriptions to new Tractive accounts, and give anyone with a Whistle tracker without an active subscription two months of a Tractive subscription for free.Whistle's devices, like the Whistle Go Explore or Whistle Fit, focused on using GPS, Wi-Fi, and AT&T's network to keep tabs on the whereabouts of your dogs and cats. Tractive goes further by offering similar tracking features alongside wearable-style health monitoring. If you pay for the company's subscription - a Basic plan gets you all the most important features for $108 per year - you'll be able to see your dog's heart rate, respiratory rate and track if it's barking more than usual.If you're willing to pay even more, Tractive offers a Premium plan for $120 per year that unlocks things like "worldwide coverage" for its trackers and the ability export the GPS data your tracker collects. It's annoying to have to claim a new tracker and transfer accounts, but as far as acquisitions go, this seems like a best-case scenario.This article originally appeared on Engadget at https://www.engadget.com/wearables/whistle-pet-trackers-are-shutting-down-next-month-212828325.html?src=rss
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by Anna Washenko on (#6YYQE)
Anthropic has introduced new weekly rate limits on its Claude Code tool for AI assistance with coding tasks. The move comes shortly after the AI company quietly began implementing rate limits on the Claude Code service, which is an agentic side of the AI chatbot that is capable of reading code, editing files, performing tests and pushing GitHub commits.According to a series of posts from Anthropic on X, these changes are in response to some users who have been running Claude Code "continuously in the background, 24/7." Not only does that add up to a hefty environmental toll, the instances of non-stop use are also financially expensive for Anthropic. The company additionally questioned whether some users were violating terms of service by sharing or reselling accounts.Claude Code is only available on Anthropic's Pro and Max plans, the most expensive of which is $200 a month. Those subscriptions which will start seeing the weekly rate limits beginning in August. "We estimate they'll apply to less than 5% of subscribers based on current usage," the company said. For those people who do run up against the limits on the Max plan, there will be an option to purchase extra usage at standard API rates.This article originally appeared on Engadget at https://www.engadget.com/ai/anthropic-is-rate-limiting-claude-code-blaming-some-users-for-never-turning-it-off-211134730.html?src=rss
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by Ian Carlos Campbell on (#6YYN2)
Microsoft is implementing an age verification system on Xbox accounts to comply with the UK's Online Safety Act, and in a new blog post announcing the move, the company suggests it'll come to other countries, too.Players in the UK who indicate on their account that they're 18 years or older will now "begin seeing notifications encouraging them to verify their age," Microsoft says. The process is optional for now, and players will be able to enjoy playing Xbox games until "early 2026," when verification will become mandatory to "retain full access to social features on Xbox, such as voice or text communication and game invites." If you don't verify, you'll still be able to make purchases, play games and earn achievements, but social features will be limited to your friends.Microsoft says its hopes to learn from its UK program, and "roll out age verification processes to more regions in the future." The company cautions that the version it introduces in other regions might look different than the "proof of government-issued ID, age estimation, mobile provider check and credit card check" options it's offering in the UK, but age verification will be the norm.The UK's Online Safety Act was signed in to law in 2023 to ban nonconsensual deepfake porn and create rules preventing children from being exposed to adult content. As regulators have defined ways companies can comply with the law, implementing an age verification system has become the solution most platforms that host adult content have settled on. That's why Microsoft, Bluesky, Reddit, Discord and others have announced age-verification programs in the last few months.The problem is, no age verification system is foolproof, and in some cases all they take is a photo to circumvent. The Verge reports you can fool Reddit's age gate with the photo mode in Death Stranding 2: On the Beach, for example. Using a VPN has also proven to be a way to get around age verification tools. If companies take Microsoft's approach and introduce age verification in more regions, it might get harder to avoid, but widespread adoption has privacy and security implications of its own.This article originally appeared on Engadget at https://www.engadget.com/big-tech/microsoft-plans-to-bring-xbox-age-verification-to-countries-outside-of-the-uk-201953614.html?src=rss
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by Anna Washenko on (#6YYN3)
Microsoft has debuted a Copilot Mode for its Edge web browser. When enabled, this experimental feature can search across multiple open browser tabs and analyze the information on each page. An example posted on X by Microsoft CEO Satya Nadella shows Copilot Mode examining several papers published by the company's researchers and assessing if they make any similar points.
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by Ian Carlos Campbell on (#6YYN4)
Sony is suing Tencent for copying nearly every aspect of its Horizon games for the upcoming Light of Motiram, an open-world hunting game with some obvious similarities to Sony's franchise, as first reported by Reuters. Tencent first announced the new game in November 2024.The lawsuit goes into detail on the various ways Tencent's new game appears to be unlawfully copying memorable aspects of Horizon Zero Dawn, Horizon Forbidden West and Lego Horizon Adventures. That include the basic setup of the game (a post-apocalyptic setting where tribes of humans coexist with machines), the visual appearance of Light of Motiram'scharacters and even how Sony presents the franchise online. It all adds up to what Sony describes as a "slavish clone" of the Horizon franchise, something Engadget and other publications easily clocked when Tencent first announced the game.SonyThe most damning part of Sony's lawsuit is its claim that Tencent tried to license the Horizon IP before it even announced Light of Motiram. The company wanted to "develop its own Horizongame in collaboration with SIE (Sony Interactive Entertainment)," Sony claims, and proposed licensing the Horizon IP to create a mobile game that introduced "Eastern aesthetics" and elements like "survival and crafting, pet taming, [multiplayer game modes], etc." After Sony rejected the offer, Tencent announced Light of Motiram anyway, with many of the mechanics it pitched and using many recognizable visual elements of the Horizon franchise.In response to the damage and customer confusion caused by Tencent making Light of Motiram, Sony wants an injunction that prevents Tencent from continuing to develop or release the game, along with money and the destruction of anything related to Light of Motiram. The ball is in Tencent's court to argue otherwise, which seems like it might be difficult.This article originally appeared on Engadget at https://www.engadget.com/gaming/sony-sues-tencent-over-its-horizon-zero-dawn-clone-191009077.html?src=rss
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by Lawrence Bonk on (#6YYN5)
Google just announced a neat little feature for its Chrome web browser. It'll now show AI-generated reviews of online stores, to make buying stuff "safer and more efficient."The feature is available by clicking an icon just to the left of the web address in the browser. This creates a pop-up that spills the tea about the store's overall reputation, with information on stuff like product quality, pricing, customer service and return policy. The AI creates these pop-ups by scanning user reviews from various partners, including Reputation.com, Reseller Ratings, ScamAdviser, Trustpilot and several others.GoogleIt's only for US shoppers at the moment, with English being the only language available. It's also currently tied to the desktop browser. We've reached out to Google to ask if and when the feature will come to mobile. The company didn't confirm anything when asked a similar question by TechCrunch.This could help Google compete with Amazon, which already uses AI to summarize product ratings and the like. This is just the latest move the company has made to cram AI into the shopping experience. Google recently introduced the ability to virtually try on clothing and makeup and it has been developing tools to provide personalized product recommendations and improved price tracking.This article originally appeared on Engadget at https://www.engadget.com/ai/chrome-will-now-display-ai-reviews-of-online-stores-190032205.html?src=rss
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by Kris Holt on (#6YYN6)
Earlier this month, Block CEO and Twitter co-founder Jack Dorsey unveiled a peer-to-peer, Bluetooth-based messaging app he put together. Now, anyone with a compatible iPhone, Mac or iPad (or even Apple Vision Pro) can try Bitchat as it's available on the App Store.Dorsey created Bitchat under the auspices of "and Other Stuff," an open-source development collective he has backed financially. Per the free app's description, it allows users to chat with others who are physically close to them without needing to have their email address or phone number, which could make Bitchat handy for in-person events. Messages are private and encrypted, while the Panic Mode function allows you to delete all your Bitchat data with a triple tap.Dorsey said he built Bitchat as an experiment in "Bluetooth mesh networks, relays and store and forward models, message encryption models and a few other things." The app doesn't need internet access to function, making it a useful option in situations in which authorities block mobile data and Wi-Fi connectivity. Other apps that offer Bluetooth mesh messaging first started appearing over a decade ago.
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by Andre Revilla on (#6YYJN)
Earlier this summer Engadget covered the news that Warner Bros. Discovery would split into two giant media companies. Today the conglomerate announced the names for the restructured entities.The company retaining Warner Bros. film, television and game studios, along with New Line Cinema, DC Studios, HBO and HBO Max, will be called Warner Bros. Meanwhile, the other entity, which holds the original company's full portfolio of live cable channels, including CNN, HGTV, Cartoon Network, Discovery and TLC, will be called Discovery Global.These companies have a storied history of creative naming schemes, such as when WarnerMedia merged with Discovery to form Warner Bros. Discovery. It was also this parent company that brought us the saga of HBO Go being renamed HBO Max, which was then renamed Max, only to revert back to HBO Max this year.The announcement also confirmed that David Zaslav, the current president and CEO of Warner Bros. Discovery, will serve as president and CEO of the newly formed Warner Bros. Meanwhile, current Warner Bros. Discovery CFO Gunnar Wiedenfels will serve as president and CEO of Discovery Global.This article originally appeared on Engadget at https://www.engadget.com/entertainment/the-new-warner-bros-and-discovery-global-would-like-you-to-forget-warner-bros-discovery-183951865.html?src=rss
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by Lawrence Bonk on (#6YYJP)
Sony just dropped some more details about its upcoming wireless fight stick, including the real name. During development, it was known as Project Defiant but it's officially called the FlexStrike.This is the very first fight stick controller designed by Sony Interactive and it's compatible with both PS5 and PC via either a wired or wireless connection. It's also extremely easy on the eyes, as you can see below.Fighting games require precise inputs with no lag, and wireless controllers aren't typically the preferred option. However, FlexStrike capitalizes on the PlayStation Link technology to deliver "ultra-low latency wireless" gameplay. This requires the included PS Link USB adapter, which is compatible with USB-C ports.The controller features angled surfaces and a non-slip base so it shouldn't move around during frantic play sessions. It also includes a custom-designed digital stick and mechanical switch buttons. It even features a touchpad, so it boasts just about every input found on a traditional DualSense.The aforementioned adapter can be used to connect two FlexStrike controllers at once, or to pair a single controller with Sony's Pulse Elite headset or Pulse Explore earbuds. A standard DualSense can also remain connected to a PS5 at the same time, for menu-diving and the like.The FlexStrike controller will be available sometime in 2026. We don't have a price yet, but we do know that it ships with a nifty carrying case.This article originally appeared on Engadget at https://www.engadget.com/gaming/sonys-wireless-fight-stick-is-now-called-flexstrike-and-it-features-mechanical-switch-buttons-180517208.html?src=rss
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by Lawrence Bonk on (#6YYG6)
We've known Star Trek: Starfleet Academy was coming for a while now, but we finally have some real footage. Paramount just dropped a trailer, in addition to an official announcement that the show will premiere in "early 2026."For the uninitiated, the show is set at the titular Starfleet Academy in future San Francisco and follows a group of cadets and their instructors. The trailer introduces us to all of the major characters, more or less, all while chancellor Holly Hunter does her best space Dumbledore and delivers a rousing speech.Eagle-eyed fans, however, will notice an abundance of Easter eggs in this footage. Starfleet Academy is where nearly every major Star Trek character in franchise history went to school, and they've all left their footprints here. There are shoutouts to James Kirk, Wesley Crusher, Tom Paris and, most interestingly, a class that examines the ultimate fate of Deep Space Nine head honcho Benjamin Sisko.The trailer also re-introduces two fan-favorite characters from previous installments. Robert Picardo returns as the holographic doctor from Star Trek: Voyager and the one-and-only Tig Notaro returns as snark-mouthed engineer Jett Reno from Star Trek: Discovery. Holograms don't age, but people do, so I wonder what kind of sci-fi gobbleygook they'll come up with as to why Picardo now looks older.Paramount Speaking of the passage of time, there's the Discovery-sized elephant in the room. Starfleet Academy is set in the 32nd century, after the crew of the Discovery accidentally ended up there at the end of season two. This is 800 years after the 90s shows like The Next Generation and 900 years after the original series. So this means any and all connections between planets and species are likely to be radically different, as eight centuries is a really, really long time. Just think about how different the year 1225 was from today.The show premieres in six or seven months on Paramount+. Star Trek: Starfleet Academy stars the aforementioned Holly Hunter, Sandro Rosta, Karim Diane, Kerrice Brooks and Paul Giamatti as the half-Klingon antagonist.This article originally appeared on Engadget at https://www.engadget.com/entertainment/tv-movies/the-first-star-trek-starfleet-academy-trailer-is-filled-with-easter-eggs-164554379.html?src=rss
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by Igor Bonifacic on (#6YYG7)
On July 23, the Trump Administration released its long-awaited AI Action Plan. Short of copyright exemptions for model training, the administration appears ready to give OpenAI, Anthropic, Google and other major players nearly everything they asked of the White House during public consultation. However, according to Travis Hall, the director of state engagement at the Center for Democracy and Technology, Trump's policy vision would put states, and tech companies themselves, in a position of "extraordinary regulatory uncertainty."It starts with Trump's attempt to prevent states from regulating AI systems. In the original draft of his recently passed tax megabill, the president included an amendment that would have imposed a 10-year moratorium on any state-level AI regulation. Eventually, that clause was removed from the legislation in a decisive 99-1 vote by the Senate.It appears Trump didn't get the message. In his Action Plan, the president signals he will order federal agencies to only award "AI-related" funding to states without "burdensome" AI regulations."It is not really clear which discretionary funds will be deemed to be 'AI-related', and it's also not clear which current state laws - and which future proposals - will be deemed 'burdensome' or as 'hinder[ing] the effectiveness' of federal funds. This leaves state legislators, governors, and other state-level leaders in a tight spot," said Grace Gedye, policy analyst for Consumer Reports. "It is extremely vague, and I think that is by design," adds Hall.The issue with the proposal is nearly any discretionary funding could be deemed AI-related. Hall suggests a scenario where a law like the Colorado Artificial Intelligence Act (CAIA), which is designed to protect people against algorithmic discrimination, could be seen as hindering funding meant to provide schools with technology enrichment because they plan to teach their students about AI.The potential for a "generous" reading of "AI-related" is far-reaching. Everything from broadband to highway infrastructure funding could be put at risk because machine learning technologies have begun to touch every part of modern life.On its own, that would be bad enough, but the president also wants the Federal Communications Commission (FCC) to evaluate whether state AI regulations interfere with its "ability to carry out its obligations and authorities under the Communications Act of 1934." If Trump were to somehow enact this part of this plan, it would transform the FCC into something very different from what it is today."The idea that the FCC has authority over artificial intelligence is really extending the Communications Act beyond all recognition," said Cody Venzke, senior policy counsel at the American Civil Liberties Union. "It traditionally has not had jurisdiction over things like websites or social media. It's not a privacy agency, and so given the fact that the FCC is not a full-service technology regulator, it's really hard to see how it has authority over AI."Hall notes this part of Trump's plan is particularly worrisome in light of how the president has limited the agency's independence. In March, Trump illegally fired two of the FCC's Democratic commissioners. In July, the Commission's sole remaining Democrat, Anna Gomez, accused Republican Chair Brendan Carr of "weaponizing" the agency "to silence critics.""It's baffling that the president is choosing to go it alone and unilaterally try to impose a backdoor state moratorium through the FCC, distorting their own statute beyond recognition by finding federal funds that might be tangentially related to AI and imposing new conditions on them," said Venzke.Igor Bonifacic for EngadgetOn Wednesday, the president also signed three executive orders to kick off his AI agenda. One of those, titled "Preventing Woke AI in the Federal Government," limits federal agencies to only obtaining those AI systems that are "truth-seeking," and free of ideology. "LLMs shall be neutral, nonpartisan tools that do not manipulate responses in favor of ideological dogmas such as DEI," the order states. "LLMs shall prioritize historical accuracy, scientific inquiry, and objectivity, and shall acknowledge uncertainty where reliable information is incomplete or contradictory."The pitfalls of such a policy should be obvious. "The project of determining what is absolute truth and ideological neutrality is a hopeless task," said Venzke. "Obviously you don't want government services to be politicized, but the mandates and executive order are not workable and leave serious questions.""It's very apparent that their goal is not neutrality," adds Hall. "What they're putting forward is, in fact, a requirement for ideological bias, which is theirs, and which they're calling neutral. With that in mind, what they're actually requiring is that LLMs procured by the federal government include their own ideological bias and slant."Trump's executive order creates an arbitrary political test that companies like OpenAI must pass or risk losing government contracts - something AI firms are actively courting. At the start of the year, OpenAI debuted ChatGPT Gov, a version of its chatbot designed for government agency use. xAI announced Grok for Government last week. "If you're building LLMs to satisfy government procurement requirements, there's a real concern that it's going to carry over to wider private uses," said Venzke.There's a greater likelihood of consumer-facing AI products conforming to these same reactionary parameters if the Trump administration should somehow find a way to empower the FCC to regulate AI. Under Brendan Carr, the Commission has already used its regulatory power to strongarm companies to align with the president's stance on diversity, equity and inclusion. In May, Verizon won FCC approval for its $20 billion merger with Frontier after promising to end all DEI-related practices. Skydance made a similar commitment to close its $8 billion acquisition of Paramount Global.Even without direct government pressure to do so, Elon Musk's Grok chatbot has demonstrated twice this year what a "maximally truth-seeking" outcome can look like. First, in mid-May it made unprompted claims about "white genocide" in South Africa; more recently it went full "MechaHitler" and took a hard turn toward anti-semitism.According to Venzke, Trump's entire plan to preempt states from regulating AI is "probably illegal," but that's a small comfort when the president has actively flouted the law far too many times to count less than a year into his second term, and the courts haven't always ruled against his behavior."It is possible that the administration will read the directives from the AI Action Plan narrowly and proceed in a thoughtful way about the FCC jurisdiction, about when federal programs actually create a conflict with state laws, and that is a very different conversation. But right now, the administration has opened the door to broad, sort of reckless preemption of state laws, and that is simply going to pave the way for harmful, not effective, AI."This article originally appeared on Engadget at https://www.engadget.com/ai/everyones-a-loser-in-trumps-ai-action-plan-160023247.html?src=rss
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by Lawrence Bonk on (#6YYG8)
Dell is holding a back to school sale on all kinds of laptops and accessories, and there are some significant discounts on offer. The company's newly-released line of Premium laptops is up to $350 off, depending on the screen size and overall specs. A solid starter computer for students is the Dell Premium 14 base model, which is down to $1,500 from $1,650. It boasts an Intel Core Ultra 7 processor, 16GB of RAM and a 512GB SSD. The RAM can be increased to 32GB and the hard drive to 1TB, but that costs extra. The standard monitor is a 14.5-inch 2K panel, but that can also be upgraded to an OLED touchscreen. The larger Premium 16 is a better bet for students looking for something a bit beefier. The specced out version is down to $2,350, which is $350 off the usual price. This one includes an Intel Core Ultra 9 CPU, a GeForce 5060 GPU, 32GB of RAM and a 1TB SSD. The monitor can be upgraded to a 4K touchscreen, but that increases the price tag. For the uninitiated, Dell's Premium line of laptops basically replaced the XPS line. These computers keep the elegant wedge-like form factor and feature bezel-free displays coated in Gorilla Glass 3. There's also a newly-designed thermal system that should allow maximal airflow and offer minimal noise. Follow @EngadgetDeals on X for the latest tech deals and buying advice.This article originally appeared on Engadget at https://www.engadget.com/deals/dells-back-to-school-sale-includes-up-to-350-off-premium-laptops-153204107.html?src=rss
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by Andre Revilla on (#6YYD2)
Roku's latest streaming sticks are both on sale with steep discounts. The Roku Streaming Stick Plus, which supports 4K and HDR10+, is on sale for $29, a discount of 27 percent. If your television only supports HD, pick up the Roku Streaming Stick HD, which is on sale for $19. That's 37 percent off its retail price. Both the Plus and HD versions of the Roku Streaming Stick offer more than 500 free channels through Roku Live TV, which is why we called the Plus the best streaming device for free and live content. Both versions work with virtual assistants including Siri, Alexa and Hey Google, and both are WiFi only. The Roku interface is uncluttered and easy to use, with a simple remote that features shortcuts to various streaming services. Both sticks support Apple AirPlay for streaming from your Apple device. In our handson review of the Streaming Stick Plus, we noted that this is Roku's first 4K streaming stick that doesn't require a wall adapter for power. Instead, the stick can be powered by your TV's USB port, adding flexibility for TV placement and neater cable management. While the Streaming Stick Plus has a shorter WiFi range and slightly slower performance than more expensive streaming devices, we still felt it offered a solid value and gave it a score of 85 out of 100. Follow @EngadgetDeals on X for the latest tech deals and buying advice.This article originally appeared on Engadget at https://www.engadget.com/deals/roku-streaming-sticks-are-up-to-37-percent-off-right-now-135013886.html?src=rss
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by Mat Smith on (#6YYAM)
Insta360 has decided to spin out its own drone company, Antigravity, allowing it to operate independently. The new sub-brand is now developing an as-yet-unnamed drone that can record 360-degree video, similar to Insta360's X camera series.Details are currently limited, as the company finalizes its first product. However, Insta360's Antigravity says its drones will be aimed at existing drone owners, looking for more creative video options as well as beginners intimidated by the learning curve of flying a drone". If the company's drones can utilize the 360-degree camera sensors that made it famous, you'd likely be able to reframe and curate angles and views as you flew, given the sensors would capture everything. Antigravity said: If you're looking to capture moments without missing the shot," - this is for you.It isn't the first time that Insta360 has dabbled with drones. A few years ago, it introduced the $430 Sphere, which attaches the company's 360-degree cameras to a chassis that can be mounted on the DJI Mavic 2. Using its own algorithms and technology, the sphere could capture 360-video footage, stitched together from the camera sensors, making the drone invisible' in the resulting footage. The device is currently out of stock.The company is launching its own drone, accompanied by a dedicated development team. Insta360 says this was due to the additional complications of making drones, with far more challenges, specialized technical knowledge and (of course) regulatory compliance. It's a lot more than an action cam. The Antigravity team said this would help keep development agile, and that we can expect to see new product lines and even accessory ecosystems in the near future."It plans to reveal the drone in August 2025.This article originally appeared on Engadget at https://www.engadget.com/cameras/insta360-spin-off-antigravity-360-degree-video-drone-130048742.html?src=rss
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by Billy Steele on (#6YYAN)
When it comes to audio performance, Bowers & Wilkins is on a hot streak. The company manages to consistently offer balanced and detailed sound across its line of headphones and earbuds. The Px7 and Px8 lines have been mainstays on our best headphones list for a while now, primarily for their outstanding audio quality. With the Px7 S3 ($449), the company updated a previous model with changes to its sound platform and some subtle design tweaks. And that combination continues an upward trajectory that shows no signs of slowing down. What's good about the Px7 S3? Bowers & Wilkins has been crafting a superb mix of sound and design for a while now. That run of form continues on the Px7 S3 with an audio platform that's powered by 40mm bio cellulose drivers, discrete headphone amplifiers and a 24-bit audio connection. There's also support for the full suite of aptX codecs (Lossless, Adaptive, HD and Classic) as well as TrueSound mode. That latter item is a dedicated audio profile that the company says allows you to hear music and movies with the striking accuracy and realism of the original recording, with nothing added and nothing taken away." All of that combines for some truly stellar audio performance on the Px7 S3. The sound is crisp and detailed, even offering nuance to more bass-heavy and chaotic genres. I heard some particular elements in the percussion on Turnstile's DULL" that I hadn't noticed before on other headphones or earbuds. You can also hear the band's use of guitar effects to a greater degree on this model (hello reverb and chorus). Plus, even at their most raucous, tracks have nice separation so that all of the instruments gain an airy, atmospheric quality rather than sounding compressed. I honestly couldn't tell much of a difference between the stock tuning and the TrueSound mode. I think that's a testament to the device's sonic prowess out of the box. But, if you find that you do need to make a change, there's a full 5-band EQ available for that. Billy Steele for Engadget Bowers & Wilkins says it greatly upgraded" its active noise cancellation (ANC) setup on the Px7 S3. It added two more microphones on this model, so there are now eight total units with an even split on each ear cup. ANC has always been... fine on the company's headphones, but it never came close to the supreme world-blocking capabilities of Bose or Sony. Here, there is noticeable improvement, but TV sounds, human voices and constant noise from planes, fans and sound machines still cut through. Other improvements on the Px7 S3 include slight changes to the design of the headphones. Bowers & Wilkins slimmed down the ear cups and refined the headband, and these two updates offer a sleeker silhouette and improve overall comfort. There's still the mix of metal, leather and textured fabric from the Px7 S2 and Px7 S2e, with the only obvious aesthetic change being a new ridged ring around the earcups. There's no doubt the company has created a sophisticated look, but it would be nice to see some bigger design changes now that three consecutive models have looked nearly identical. Bowers & Wilkins claims you'll get 30 hours of battery life on a charge with the Px7 S3. As it has in the past, the company doesn't specify if this is with ANC on or off. The company has a habit of understating its runtime stats though, and the Px7 S3 continues that trend. After 15 hours of what I'd consider normal" use - mostly with ANC active, but several times with ambient sound on for calls - I had over 60 percent left in the tank. Better-than-stated battery life is never a bad thing, so just know you'll probably outlast the company's numbers in that regard. What's not so good about the Px7 S3? Billy Steele for Engadget The first strike against the Px7 S3 is its price. At $449, this model is $50 more than its predecessors in the Px7 line. Sure, everything is more expensive these days with the constant churn that is tariffs and other financial uncertainties, but it's still worth considering that Bowers & Wilkins is asking you to pay more for its upgrades this time around. The next issue I have with the Px7 S3 is the location of its controls. On the Px7 S2e, the buttons were on the edge of the ear cups - a positioning that's common among the competition. For this model though, Bowers & Wilkins moved the controls to the edge of the smaller panels where the headband connects to the ear cups. As such, the ledge or lip there is skinnier, so the buttons are more cumbersome to find with your thumb. This may seem like nitpicking, but it's a change that impacted the overall experience for me as someone who is constantly testing headphones. Bowers & Wilkins typically focuses on the basics when it comes to its headphones. This means you'll get excellent sound quality, capable ANC and some audio customizability, but that's about it. The same holds true for the Px7 S3, as you won't find any advanced features here that companies like Sony and others may tack on for your convenience. There's no automatic pausing when you start to speak or sound profiles that can be set to change based on location. It also lacks voice detection for your phone's assistant and doesn't offer advertised support for spatial audio. While any number of these could help soften the blow of that $449 price tag, I'd argue the sound is so good you'll likely be satisfied despite the limited set of features. Final verdict on the Px7 S3 Bowers & Wilkins has been taking an if it ain't broke, slightly tweak it" approach to its Px7 line for a while now, but the S3 version is a more robust upgrade than the previous release. However, the company's updates are mostly on the inside, with further enhancements to an already stellar sound profile and slight ANC improvements. There are some changes on the outside too, but I'd like to see the company make some bigger strides there the next time it sees fit to slightly tweak" this model. This article originally appeared on Engadget at https://www.engadget.com/audio/headphones/bowers--wilkins-px7-s3-review-a-sonic-powerhouse-only-slightly-improved-130027301.html?src=rss
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by Sarah Fielding on (#6YYAP)
Samsung will make Tesla's A16 chip in a deal worth 22.8 trillion won ($16.5 billion). The chip manufacturer had filed a regulatory contract with an unnamed entity, but Elon Musk announced Tesla as the other party on X (formerly Twitter).The deal will run through 2033 and utilize an upcoming plant in Taylor, Texas. Musk stated, "Samsung's giant new Texas fab will be dedicated to making Tesla's next-generation AI6 chip. The strategic importance of this is hard to overstate." This agreement marks a significant turnaround for Samsung, which, earlier this month, pushed back opening the Texas factory until 2026 due to a lack of customers.
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by Steve Dent on (#6YYAR)
After previously saying that the US would block exports of key AI chips to China, Donald Trump's administration may have backtracked. The US will now temporarily block restriction on exports of chips and other technology to China, the Financial Times reported. The aim is to help Trump book a meeting with China President Xi Jinping later this year in order to strike a trade deal, according to people familiar with the matter.Export controls are dictated by the US Commerce Department, which was reportedly told to avoid tough moves on China, according to eight people including current and former US officials. Trump is said to have wanted to avoid angering Xi due to the risk of China retaliating further on the export of crucial rare earths and magnets.Last week, NVIDIA said it would be able to resume selling key AI chips to China after being blocked earlier by the Department of Commerce. "The US government has assured NVIDIA that licenses will be granted and NVIDIA hopes to start deliveries soon," the company stated in a blog post. Today's news of frozen export controls effectively backs up that statement.However, 20 people including security experts and former US officials, including from Trump's previous administration, wrote the Department of Commerce saying it was a bad idea to give China access to advanced AI chips. "This move represents a strategic mis-step that endangers the United States' economic and military edge in artificial intelligence," they said in a letter. "By supplying China with these chips, we are fueling the very infrastructure that will be used to modernize and expand the Chinese military."This article originally appeared on Engadget at https://www.engadget.com/ai/trump-temporarily-drops-export-controls-to-smooth-negotiations-with-china-120021499.html?src=rss
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by Engadget on (#6258Q)
There are dozens of excellent Nintendo Switch games available now to the point where you'll always have something new to play even if you have an extensive library of titles already. Whether you're playing on the go with a Switch Lite, at home with your friends on an OLED Switch or now on a brand new Switch 2, you'll be able to play most games on your preferred console. This flexibility makes the Switch lineup ideal for both casual gamers and hardcore fans who love having the ability to access every title, whether they're at home on the big screen or gaming on the go.
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by Jackson Chen on (#6YY0J)
The streets of Tromaville, New Jersey are calling once again as the video game adaptation of the off-the-wall cartoon series Toxic Crusaders gets a release date. Seen in an official trailer from Retroware that was shown off during San Diego Comic-Con and shared online by IGN, the Toxic Crusaders game is releasing on December 4 on PlayStation, Xbox, Nintendo Switch and Steam.As a true callback to the quirky cartoon from the '90s, the video game is designed as a side-scrolling beat 'em up, all packaged in a fitting pixel art style. In Toxic Crusaders, you can select up to seven characters from the series, each with their own unique movesets and abilities, and join together for up to four players in local co-op. For Toxic Crusaders fans wanting more after the original series ended without a second season, this adaptation picks up where things left off. You'll still run into some familiar faces, like the story's main villain, Dr. Killemoff and his two bumbling henchmen.For followers of the franchise, it's been a discouraging journey since Retroware first announced the adaptation for release in 2023. It's been delayed a couple of times, but the latest trailer finally offers a definitive date. If you can't wait until December, you can catch The Toxic Avengerfilm - which is a reboot of the original movie from 1984 that the Toxic Crusaders cartoon was adapted from - in theaters on August 29.This article originally appeared on Engadget at https://www.engadget.com/gaming/the-video-game-adaptation-of-cult-classic-toxic-crusaders-cartoon-finally-gets-a-release-date-213050227.html?src=rss
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by Cheyenne MacDonald on (#6YY0K)
The second round of deferred resignations for NASA staff closed on Friday, and the agency says roughly 3,000 employees applied to leave, according to Bloomberg. The Trump administration first offered the deferred resignation program as a buyout to government workers in January as it gutted the federal workforce under the guidance of DOGE - then led by Elon Musk - asking employees to resign while still receiving benefits and pay for a period of time. In the earlier round, 870 NASA employees reportedly opted to leave. The space agency opened a second round in June, with a July 25 deadline.The latest batch of applications brings the total to nearly 4,000 employees, or roughly 20 percent of NASA's workforce, according to a statement provided to Bloomberg. It comes after Politico reported earlier this month that over 2,000 senior NASA staff members have agreed to leave.NASA is grappling with proposed budget cuts that could crush the agency's science programs and result in the loss of thousands of jobs. A group of current and former NASA employees called on Interim NASA Administrator Sean Duffy to reject the "harmful cuts" in a letter published on July 21, writing that recent policies "threaten to waste public resources, compromise human safety, weaken national security, and undermine the core NASA mission."This article originally appeared on Engadget at https://www.engadget.com/science/space/nasa-may-lose-close-to-4000-employees-after-latest-deferred-resignation-round-204452249.html?src=rss
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by Jackson Chen on (#6YXXX)
As if we needed more ways to grow our Steam libraries with games we'll never finish or even play. Now, Steam is experimenting with a redesigned storefront menu as part of its latest beta update to help sell more games. Instead of being overwhelmed with text links and cluttered menu buttons in the current version, Steam's store page remodel combines everything into a more polished and organized menu at the top.In its blog post, Steam said that the redesign is supposed to "provide easier access to the places Steam users most frequently visit." At the top, the new browse feature lets you get right into digging through games, based on options like top sellers, new releases or discounts. Next to browse, the recommendations button lets you explore what Steam thinks you'll like, based on other games in your library, your games' playtimes or even community recommendations. To get a more tailored feel, the categories menu button will give you a look at your top genres and offer some suggested tags to find similar games.Steam also revamped the store's search function to show the most popular searches, your recently viewed games, and top genres. There's even a button for advanced search for users who want to sort through games with specific filters and tags. None of these features are new, but Steam's new look makes it easier to get to the most useful parts of the store page.Steam"With these changes, we're aiming to make your experience smoother and more tailored to your needs," Steam wrote in its blog post. "We've been hearing from players, and experiencing ourselves, that some of the most commonly visited areas of Steam were hard to get to."We may be getting improved search functionality with Steam's storefront, but it comes amid frustrations over Steam's recent policy change. Earlier this month, Steam delisted tons of titles with adult or NSFW content to appease its popular payment processors, like Visa and Mastercard, leading to criticism of setting a worrying precedent of censorship. For now, the store page redesign is still part of the Steam Client Beta, where you can submit feedback to help shape the final look.This article originally appeared on Engadget at https://www.engadget.com/gaming/pc/steam-is-testing-out-a-redesigned-storefront-that-makes-it-easier-to-find-games-youll-like-165216486.html?src=rss
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