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Updated 2025-11-20 21:00
The next Made By Google event (better known as the Pixel launch) is set for August 20
Google will host its next Made by Google event on August 20, the company announced today. In a media invite, it promised the event would feature new Pixel phones, watches, buds "and more." It's hard to imagine what other product types might be covered by those last two words, but for those who watch the industry closely, this event is likely to see the launch of the Pixel 10 flagship phones, along with a Pixel Watch 4 and new Pixel Buds.It's easy to make that deduction, especially going by previous Made By Google events. At last year's hardware launch, Google announced the Pixel 9, Pixel 9 Pro, Pixel 9 Pro XL, Pixel 9 Pro Fold, Pixel Watch 3 and Pixel Buds Pro 2.Between that and the company's invite, we can expect a refresh of nearly the entire Pixel line. As for what the "and more" bit could entail, recent rumors suggesting Google is working on a proper response to Apple's MagSafe tech dubbed Pixelsnap. Android manufactures have been slow to adopt the Qi2 wireless charging standard, but with the upcoming Pixel 10 it appears the company is working on a host of magnetic Qi2 accessories, including a new charging stand. As always, be sure to visit Engadget on the day of the event as we'll have a liveblog of the entire proceedings.Update, July 16 2025, 1:50PM ET: This story has been updated to include a list of devices we expect Google to unveil on August 20.This article originally appeared on Engadget at https://www.engadget.com/mobile/smartphones/the-next-made-by-google-event-better-known-as-the-pixel-launch-is-set-for-august-20-162832319.html?src=rss
Reddit is back online after a brief outage
If you were having trouble viewing Reddit today, you weren't alone. Downdetector showed a spike in outages and problems at the site. Reddit acknowledged the problem on Wednesday. At 12:38PM ET, it said the situation had been resolved.Reddit told Engadget that an update was the culprit. "An update we made caused some instability," a company spokesperson said. "We reverted and are seeing Reddit ramp back up." As to what that update was, we don't yet know, but it was probably a standard tweak to the site that just had some bugs on board.If you tried to visit Reddit this morning, you likely saw a message reading, "Server error: We have encountered an error. Please try again later." The company's system status page showed a "partial outage" for the desktop web, mobile web and mobile apps.DowndetectorMeanwhile, Downdetector's status page (above) showed a sharp upward trend in problems starting at around 11:20 AM ET. The graph dropped again after Reddit implemented its fix.This article originally appeared on Engadget at https://www.engadget.com/big-tech/reddit-is-back-online-after-a-brief-outage-161522867.html?src=rss
Steam now bans games that violate the 'rules and standards' of payment processors and banks
Steam has added a new rule to its guidelines that has resulted in certain games getting banned, according to a report by Automaton. The new clause states that "content that may violate the rules and standards set forth by Steam's payment processors and related card networks and banks, or internet network providers" is not allowed and could result in removal from the platform.In other words, if credit card companies get mad about something, they could actually have the power to ban a game. The clause goes on to say that this will affect "certain kinds of adult-only content."This has likely already resulted in many games being pulled off the platform. The vast majority of these titles have obvious sexual themes and many have the word "incest" in the title. SteamDB doesn't give a reason for these removals, but the timing does match up.
HBO confirms The Last of Us season 3 will arrive in 2027
If you're all caught up on The Last of Us (the TV version that is) then you'll know that season two made clear that when the show returns it will focus a lot more on Kaitlyn's Dever's Abby. But it sounds like we're going to have to wait a while to see that side of the story unfold.Speaking to Varietyoff the back of The Last of Us netting HBO 16 Emmy nominations this week, the company's CEO, Casey Bloys, said season three is "definitely planned for 2027." Bloys didn't offer any more specific information about the release window, but the next batch of episodes arriving in the first half of 2027 would be consistent with the roughly two-year gap between seasons one and two.The HBO Max chief also told Variety that a decision has yet to be made on whether the remaining chunk of narrative from The Last of Us Part II will be adapted into more than one additional season. Bloys said that the decision is being left to showrunner Craig Mazin. Mazin's decision likely won't involve input from Neil Druckmann, though. The Naughty Dog studio head and co-creator of the eponymous video game series stepped away from his role on the show after season two. But Bloys unsurprisingly doesn't think (publicly at least) that Druckmann's departure will affect the development of season three."It was fantastic to have Neil involved. A lot of people don't realize that Neil has a full time job creating video games and running Naughty Dog. It's a really big job that he's got. So I understand why he needs to focus on that," he told Variety. "But I believe he's given us a good blueprint with the show. And obviously Craig is a pro, so I think we'll be in excellent shape. I'm not worried at all."If you are looking for a way to bridge the gap between now and what could be the final season of The Last of Us, a replay of the game it's based on might be the way to go. Last week, Naughty Dog introduced a new Chronological Mode to the remastered version of the sequel that ditches the game's frequent flashback sequences to focus on Ellie and Abby's respective Seattle plotlines as they unfold.This article originally appeared on Engadget at https://www.engadget.com/entertainment/streaming/hbo-confirms-the-last-of-us-season-3-will-arrive-in-2027-161150871.html?src=rss
Cyberpunk 2077: Ultimate Edition comes to the Mac on July 17
Mac owners will soon be able to play one of the biggest games of the last five years or so. Cyberpunk 2077: Ultimate Edition will be available in the Mac App Store as well as Steam, GOG.com and the Epic Games Store on Thursday, July 17. As the name implies, it includes both the base game as well as the Phantom Liberty expansion from 2023. The port was announced last fall and was originally planned to arrive "early" this year, but it took a little longer to get everything squared away.Unsurprisingly, you'll need an M-series Mac to play this game, but Apple and CD Projekt Red confirm that it'll work on computers all the way back to the M1 - but you'll need 16GB of RAM. For years, 8GB was the standard on entry-level Macs, so those computers will be out of luck. And of course, graphics fidelity will vary widely across the various supported chipsets, but CD Projekt Red is including a "for this Mac" graphics preset that is optimized for each Apple Silicon-based Mac. So at the very least, you shouldn't have to fuss around with settings too much to get a decent experience.Shortly after the initial announcement, CD Projekt Red provided more details on the "for this Mac" setting as well as recommended specs. While the game does work with an M1 Mac, you're capped at 30fps and a low resolution - things escalate rapidly from there. The recommended configuration calls for an M3 Pro chip with 18GB of RAM to hit 60fps at 1080p. That configuration supports Ray Tracing, but regardless of what you're using you'll need to turn it on manually.CD Projekt RedThings go up from there, with 36GB of RAM and either an M2 Ultra or M3 Max chip to run high fidelity; very high fidelity requires an M3 Ultra or M4 Max. That essentially means you have a $2,000 or up Mac Studio or a $3,200 and up MacBook Pro with the M4 Max if you want to run this game at the highest of settings. Of course, if you care about such things, you probably already have a good gaming PC.As for other technical goodies, the game utilizes AMD FSR for upscaling and frame generation, and Apple's MetalFX also provides upscaling as well. Upcoming Metal 4 features announced at WWDC 2025, including Metal FX Frame Interpolation and Metal FX Denoising, are coming to the game via a future update. Metal FX Frame Interpolation generates an intermediate frame for every two input frames and can be combined with existing Metal upscaling to allow the game to hit 120fps on Ultra settings - but again, we're not sure what specific models will support that.If you use AirPods with your Mac, Cyberpunk 2077 features spatial audio with head-tracking features. And the game supports cross-progression regardless of what platform you play on, which should be useful for anyone who started a game elsewhere and wants to pick it back up on a Mac. If you've already purchased Cyberpunk 2077 from another storefront like Steam, it'll automatically be available for Mac.While Cyberpunk 2077 isn't exactly a new game, it remains one of the more popular and lauded titles of the decade (at least after CD Projekt Red fixed numerous launch bugs). And it joins a still small but growing number of major games optimized for Apple Silicon and the Mac, including the recently-released Assassin's Creed Shadows. A quick look on the Mac App Store also shows AAA releases including Death Stranding, Control, Lies of P, numerous Resident Evil titles as well as smaller but no less awesome games like Neva and Stray. Most big-name games don't come to the Mac at the same time as other platforms still, but the Mac is an option for more than just Apple Arcade games.Update, July 16, 2025, 11:44AM ET: This story has been updated with more details from the developer on the different specs required to hit the varying performance tiers in Cyberpunk 2077.This article originally appeared on Engadget at https://www.engadget.com/gaming/cyberpunk-2077-ultimate-edition-comes-to-the-mac-on-july-17-130047453.html?src=rss
The final season of Stranger Things now has an action-packed trailer
It's time to break out that 1980s playlist. The last season of the Netflix hit Stranger Things finally has a trailer. It's been nearly a decade since the show premiered and it looks like it's going out with a bang. This trailer is absolutely packed with action, showing many fan favorite characters in mortal peril of one kind or another.Season four ended with one heck of a cliffhanger so, of course, things pick up from there. The footage depicts all kinds of supernatural chaos impacting the small Indiana town. It's been three whole years since the last season, so here's a refresher from Netflix about the upcoming batch of episodes. It's filled with spoilers from previous seasons, so read at your own risk.
Google adds AI-generated summaries to Discover
Google is bringing AIgenerated summaries to Discover, the personalized stream of articles and videos found in the Google app curated based on a user's interests. The search giant remains undeterred by the imperfect nature of AI Overviews, or what it might mean for publishers whose content largely makes up Google's search results.TechCrunch has reported that some Android and iOS users in the US are seeing cards containing AIgenerated summaries on their Discover page. These cards appear with news sites' logos in the top left of the card, with an accompanying snippet that is presumably generated from the body or headlines of those publishers' content. When users tap "see more," the card expands to show all the contributing articles for the summary. Each summary card carries a warning that it was generated by AI, which it notes "can make mistakes."A Google spokesperson told TechCrunch that this is a US launch of a new feature, not a test. The feature will first focus on trending lifestyle topics like sports and entertainment. In speaking with TechCrunch, Google claimed the summaries would make it easier for people to decide which pages they want to visit, though publishers are already vocal that Google's AI tools are tanking clickthrough traffic. Some estimates say as many as 64 percent of search results that include AI Overviews end without a click.Google has been aggressively rolling out AIpowered features. Tools like AI Overviews, AI mode in Search and AIgenerated video summary represent, in part, Google's determination to maintain its user base in the face of wouldbe searchengine replacements like ChatGPT.The pace of this new rollout was not made clear.This article originally appeared on Engadget at https://www.engadget.com/big-tech/google-adds-ai-generated-summaries-to-discover-144341141.html?src=rss
Our favorite budgeting app is 50 percent off right now
Budgeting can be a challenge, especially when you're trying to pay for the daily cost of life and save for things you want like a new gaming console or laptop. But there are plenty of tools out there that can make budgeting more manageable, and one of our favorite budgeting apps is on sale right now. You can subscribe to Quicken Simplifi for only $3 per month, which is half off its usual $6-per-month price. Notably, the sum is paid in one go for the year, instead of month to month. Yes, spending money to save money does sound a bit silly in principle, but Quicken Simplifi is our choice for best budget app overall. It offers a sleek, easy-to-use interface that doesn't have much of a learning curve. It's also excellent at tracking regular income and bills, along with refunds. Plus, you can share access to the app with your partner or financial advisor. There are a few cons, though nothing massive. You can't do a free trial - though Quicken does seem to have a 30 day cancelation policy to get a refund. You also can't create an account using your Apple or Google ID. Plus, there's no Zillow integration. Follow @EngadgetDeals on X for the latest tech deals and buying advice.This article originally appeared on Engadget at https://www.engadget.com/apps/our-favorite-budgeting-app-is-50-percent-off-right-now-141516676.html?src=rss
The live-action Legend of Zelda movie has cast its princess and hero
Nintendo has revealed the two lead actors for its live-action The Legend of Zelda movie. Bo Bragason is playing the title character, Princess Zelda, while Benjamin Evan Ainsworth is taking on the role of Link, series creator Shigeru Miyamoto announced on X.The performers are around the right ages for their parts - Bragason was born in 2004 while Ainsworth is 16. These are by far the biggest roles to date for both actors, but they each have plenty of experience in front of cameras.Bragason has appeared in Disney+ fantasy series Renegade Nell and BBC crime drama The Jetty, as well as the very enjoyable horror movie Censor and Final Fantasy XV. As for Ainsworth, he voiced Pinocchio in Disney's 2022 live-action remake and appeared in Mike Flanagan's Netflix series The Haunting of Bly Manor. Miyamoto said he is "very much looking forward to seeing both of them on the big screen."Sony Pictures is co-producing the film with Nintendo, while Wes Ball (the Maze Runner series) is directing it. The Legend of Zelda is on track to hit theaters on May 7, 2027.
Apple's €14.3 billion Irish tax break case is officially over
Apple's Irish tax break problems are officially over. Ireland's Department of Finance has reported that the entirety of the 14.25 billion fund in Apple's escrow account for the case has been fully transferred to the Exchequer or Ireland's central fund. The escrow account has, therefore, been closed. This marks the end of one of the world's largest antitrust cases that started way back in 2013 when the European Commission launched an investigation to determine whether Apple was enjoying better tax rates than warranted under the bloc's laws.The commission found that the tax breaks Ireland gave Apple back then was illegal shortly after its investigation started. Then in 2016, after years of investigation, the commission ruled that the company had to pay back the "illegal state aid" it received over a 10-year-period before the probe into its tax practices was launched, since it was given "significant advantage" over its rivals.Apparently, Apple created Irish subsidiaries that owned most of its intellectual properties. Every time the company sells a product, the Irish subsidiaries get paid for the use of Apple's IPs. And thanks to the company's agreement with Ireland, Apple was only paying a 1 percent tax rate on European profits that became as low as .005 percent in 2014.The Commission ordered Apple to pay back the 13.1 billion in taxes it owed from between 2003 and 2014, with an interest of 1.2 billion on top.In 2018, the company transferred 14.3 billion to an escrow account as it appealed the Commission's ruling. The EU's General Court ruled in Apple's favor in 2020, explaining that there wasn't enough evidence to show that the company had broken the bloc's rules. But in 2024, the European Court of Justice overturned that decision and confirmed the Commission's original ruling in 2016.As The Irish Times has reported, the funds continued depreciating in value since it was deposited into escrow until 2023. It only managed to regain 470 million within 16 months before the account's closure in May, thanks to higher interest rates and investments with higher yields.This article originally appeared on Engadget at https://www.engadget.com/big-tech/apples-%E2%82%AC143-billion-irish-tax-break-case-is-officially-over-113755771.html?src=rss
Video Games Weekly: Who put all these videos in my games?
Welcome to Video Games Weekly on Engadget. Expect a new story every Monday or Tuesday, broken into two parts. The first is a space for short essays and ramblings about video game trends and related topics from me, Jess Conditt, a reporter who's covered the industry for more than 13 years. The second contains the video game stories from the past week that you need to know about, including some headlines from outside of Engadget.Please enjoy - and I'll see you next week.If I end up reading one more story about how fantastic Death Stranding 2 is so long as you skip the cutscenes, I'm gonna hurl. At what point during 10 hours of cinematic interstitials do we collectively put the controller down and say, actually, this isn't a great game? Not because the game parts aren't any good - they're pretty fabulous, in fact - but because a significant portion of the experience isn't actually interactive at all. When does it become more accurate to describe a Hideo Kojima project as a CGI movie with moments of interactivity, rather than as a video game first?I'm not actually attempting to solve the video game of Theseus" riddle right now, but it's a conversation that's been on my mind, given recent headlines. Death Stranding 2 reviews are in, Neil Druckmann is out at HBO and returning to Naughty Dog full-time, and Emmy nominations arrived with 18 nods for video game adaptations. Meanwhile, layoffs are rocking the gaming industry yet again, with thousands fired at Xbox this month, alongside multiple studio closures and game cancellations. One of the most surprising titles to get the ax was Project Blackbird, a promising-sounding MMO from Elder Scrolls studio ZeniMax Online. Blackbird was reportedly canceled in favor of allocating resources to the development of Fallout 5, a series with mainstream clout following the success of Amazon's Fallout TV show in 2024.The convergence of video games and Hollywood is not a new talking point - even for me - but it's only grown more relevant with time. Sony in particular is leaning hard into a cross-media strategy with notable investments in television, anime and film adaptations of its video game franchises, and it just published Kojima Productions' Death Stranding 2, which serves as a lightning rod for this entire conversation.Kojima is easy to pick on because he's been so vocal about his desire to make movies, and fittingly, his games have only grown more cinematic over the years. Death Stranding and its sequel are stacked with mainstream Hollywood actors (and Kojima's favorite directors) across hours of drawn-out, non-interactive cutscenes. His next two projects, OD and Physint, are both described as having A-list casts and blurring the boundaries between film and games."I'm a big fan of experimental horror games, and I deeply appreciate Kojima's eye for building tension and sneaky action sequences, but I'm hesitant to get excited about OD and Physint. The deeper Kojima dives into the world of Hollywood, the more he loses me. I don't download, install and boot up a video game to watch a movie instead, and I don't find it impressive when an interactive product is defined by cinematic terms. The constraints of filmmaking are vastly different than those of video game development, and it sucks to watch a talented creator try to force video games to conform to the boundaries of movies or TV, rather than exploring the mechanics that make interactive art so uniquely powerful. I feel like Kojima sees cinema as the goal, not video games specifically, and this perspective breaks my little pixelated heart.It's particularly painful in an era of raging instability for the video game industry. It's difficult to see so much money and creative talent being thrown at projects that end up feeling more like movies than games, at a time when it's increasingly difficult for fresh and original AAA projects to make it to market. Video games have not been maxed out as an art form - there's far more to discover in terms of mechanics, visuals, haptics and immersive interaction systems, and there are more stories that can only be told with these specific tools. Viewing game development through the lens of filmmaking diminishes everything that makes this medium so powerful. The only Hollywood trait the games industry should imitate is its powerful and functional unions.I enjoy things that exist in the gray space between definitions; in fact, I often prefer them. What I don't enjoy is misguided emulation that's sold to an audience as innovation. In the end, I guess what I'm really saying is... I'm still not over PT.The newsKing developers were the architects of their own demiseOne of the most eyebrow-raising details of Microsoft's sweeping layoffs earlier this month was the fact that King, the studio behind Candy Crush, was included in the firings. King is historically a money-printing machine with high per-employee returns, which tends to insulate it from layoffs, but this time around at least 200 people were let go from the studio. As it turns out, a number of fired developers spent the past few years training AI systems to do their jobs, which just adds a layer of shittiness to an already crappy situation.Best Buy will have more Switch 2 units on ThursdayHas the FOMO gotten to you yet? After denying that you wanted a Switch 2 for a few noble and self-righteous weeks, have you cracked and admitted that you actually, really want one? Great - then get yourself to Best Buy on Thursday, July 17, when the company will restock its supply of Switch 2 consoles in all stores. This coincides with the release of Donkey Kong Banaza, too.A small update on Ken Levine's Judas (sung like Lady Gaga)I've had my eye on Judas, the BioShocky FPS from Ken Levine's Ghost Story Games, since it was revealed in 2022, and I lowkey love how little we still know about it today. That said, I'm happily devouring every bit of information about Judas, and the latest nugget comes from Levine himself in an interview with classic game publisher Nightdive Studios. With Judas, Ghost Story is focused on "telling the story and transporting the player somewhere," rather than building live-service or microtransaction features, Levine said. As he put it, You buy the game and you get the whole thing. There's no online component. There's no live service."There's also no release date for Judas yet.Summer Games Done Quick can't stop raising millions for charityThe crazy kids at Summer Games Done Quick have done it once again and raised literal millions of dollars for Doctors Without Borders in a single weekend, simply by playing video games in silly ways without stopping. SGDQ 2025 wrapped up on Sunday with a total donation pool of $2,436,614. The organization's next event is another edition of Flame Fatales, a speedrunning showcase featuring women and femmes that runs from September 7 to 14. We'll see you there.Ousted Subnautica 2 studio bosses are suing KraftonThe well of Subnautica 2 drama runs deep. Earlier in July the heads of Subnatica 2 studio Unknown Worlds Entertainment - Charlie Cleveland, Ted Gill and Max McGuire - were ousted by the team's parent company, Krafton, and the game's early access release was delayed to 2026. What's more, Bloomberg reported that the studio had been in line for a $250 million bonus if it had met certain financial goals by the end of the year, but those largely hinged on an early access release. Cleveland said on social media that Subnautica 2 was ready for early access, and Krafton responded to the whole shebang by accusing the fired developers of abandoning their responsibilities as studio heads. Cleveland and others are now apparently filing a lawsuit against Krafton. GamesIndustry.biz has a comprehensive timeline of the Subnautica 2 controversy right here.Additional reading
Razer revives its eGPU line with a Thunderbolt 5 dock
Razer is back with a new addition to its Core line of external graphics enclosures. The Razer Core X V2 external graphics enclosure can house recent GPUs from brands including NVIDIA GeForce and AMD Radeon. It uses a single Thunderbolt 5 cable to the host device; in its press materials, Razer claims this tech delivers up to twice the bandwidth of Thunderbolt 4. This is true, but Thunderbolt 5 still isn't on the level of a modern desktop GPU connection, being roughly equivalent to 8 lanes of PCIe Gen 3. The Core X V2 s not available yet, but will retail for $350 when it does go on sale some time "soon."An eGPU can beef up the visual power of a gaming laptop or handheld. Razer has had several available over the years, starting with the Core alongside its Blade Stealth model in 2016. It followed up with the Core X in 2018 and the colorful Core X Chroma in 2019. The availability of Thunderbolt 5 ports has renewed interest in this product category since it increases the maximum bandwidth for an eGPU. ASUS also introduced an eGPU of its own at CES 2025.This article originally appeared on Engadget at https://www.engadget.com/computing/accessories/razer-revives-its-egpu-line-with-a-thunderbolt-5-dock-221526901.html?src=rss
Xbox's 'Stream your own game' feature now extends to PC
Xbox's "Stream your own game" feature continues to expand. You can now use your PC to play supported games you own on Xbox. (The games stream from the cloud, not your console.) You'll need to be an Xbox Insider and Game Pass Ultimate subscriber to use it.The PC launch follows the feature's arrival earlier this year on other devices. Already supported were Xbox consoles, TVs, browser-based devices (including mobile) and Meta Quest headsets.The idea is the latest chapter in Microsoft's mission to make Xbox software more device-agnostic. Hop on whatever device is available, and start playing without waiting for installations. That makes sense from a business perspective, given Sony's commanding lead in their two-way console race. It's increasingly more about selling Game Pass subscriptions than fighting a losing hardware battle.CD Projekt RedMicrosoft lists over 250 supported games. Standouts include Baldur's Gate 3, Star Wars Outlaws, Cyberpunk 2077, Hogwarts Legacy, Balatro and a whole mess of Assassin's Creed entries. Microsoft says it will add more over time.The company says the collection includes some console-only titles. But you'll be hard-pressed to find many that aren't already available (natively) on PC. On the other hand, this method could free up storage and save you the hassle of downloading them.There are some caveats. You'll need to own digital copies of those you want to stream to your PC. (Physical copies won't cut it.) The feature is only available in the 28 countries where Xbox Cloud Gaming is supported. You'll also need a Game Pass Ultimate subscription, which costs $20 per month. If you're interested, you'll first need to sign up for the Xbox Insider program, which is free.This article originally appeared on Engadget at https://www.engadget.com/gaming/xbox/xboxs-stream-your-own-game-feature-now-extends-to-pc-204049103.html?src=rss
Analogue says its delayed N64 remake console will start shipping next month
US tariffs continue to cause problems and supply issues in the gaming space. The latest to feel the effects is Analogue. The company announced today that its Analogue 3D, a modern remake of the Nintendo 64 console, will not start shipping until late August.Analogue noted that "last week's sudden tariffs" were the reason for this change. "We're absorbing the costs-your preorder price stays the same. No additional charges," the company said in a post on X.This isn't the first time the highly anticipated Analogue 3D has been delayed. It opened for pre-orders in October 2024 and was initially due to ship in the first quarter of 2025. In March, the company pushed the ship date back to July, although its blog post didn't provide a reason for that move.Many gaming brands have been forced to adapt to the fluctuating tariff rules. Nintendo, Sony, Razer and Anbernic are just some of the companies that have changed their product pricing, availability or launches in the US as a result of the ever-changing situation.This article originally appeared on Engadget at https://www.engadget.com/gaming/analogue-says-its-delayed-n64-remake-console-will-start-shipping-next-month-191520648.html?src=rss
Uber and Baidu are teaming up to deploy thousands of autonomous vehicles globally
Uber and China-based Baidu are teaming up to deploy more autonomous vehicles throughout the world. The companies plan on bringing thousands of Baidu's Apollo Go vehicles to various regions that will be accessible via the Uber platform, including mainland China and other "global markets outside of the US."The first joint deployments are expected in Asia and the Middle East later this year. Once launched, Uber riders could be presented with the option to have the trip fulfilled by an Apollo Go vehicle.The companies say this collaboration should increase the supply of affordable rideshare options in new areas by "bringing Baidu's advanced autonomous vehicles onto Uber's extensive network." This follows reporting from May in which Baidu announced it was bringing its autonomous vehicles to Europe.Baidu already operates a fleet of over 1,000 fully driverless vehicles in 15 cities, including Dubai and Abu Dhabi. The company first launched the platform in several Chinese cities back in 2022, including Beijing, Guangzhou and Shanghai.Don't hold your breath waiting for a US rollout. A recent report by The Wall Street Journal suggests America isn't currently in the cards, as Chinese companies tend to face increased scrutiny over on this side of the pond.However, there are plenty of budding autonomous vehicle companies chasing the US market. The Alphabet-owned Waymo has been steadily launching in new cities and most of these efforts include a partnership with Uber. The company Avride, which used to be the self-driving unit for the Russian conglomerate Yandex, has been increasing its presence in cities like Dallas and Jersey City. Amazon's Zoox is also still out there, despite a serious software issue that impacted the braking system.This article originally appeared on Engadget at https://www.engadget.com/transportation/uber-and-baidu-are-teaming-up-to-deploy-thousands-of-autonomous-vehicles-globally-190109553.html?src=rss
Webb spots 'Infinity Galaxy' that sheds light on black hole formation
Discoveries keep pouring out of the James Webb Space Telescope (JWST). Researchers observed an unusual cluster, which they dubbed the Infinity Galaxy. It appears to support a leading theory on how some supermassive black holes form.Although "Infinity Galaxy" sounds like a place Thanos would hang out, it merely describes its appearance. Two compact, red nuclei, each surrounded by a ring, give the cluster the shape of an infinity symbol.What's inside is more interesting. (After all, this is a much lower-res image than some of the eye candy the Webb telescope has yielded.) Researchers believe the Infinity Galaxy formed when two spiral galaxies (the nuclei in the image) collided. Between them lies a young supermassive black hole within an enormous cloud of gas.Supermassive black holes can range from hundreds of thousands of times the size of our sun to millions or billions of times its size. This one is about a million times as big.The Infinity Galaxy, overlaid with a contour map indicating the supermassive black holeNASA / JWSTThe Infinity Galaxy lends weight to the direct collapse theory of black hole formation. As you probably know, most black holes form when massive stars collapse. The presence of supermassive ones is harder to explain.One theory proposes that smaller black holes merge over time to form a supermassive one. The problem there is that some supermassive black holes formed soon after the Big Bang. So, scientists think some supermassive ones form instead from the collapse of gas clouds, much like the one we see here. The Infinity Galaxy may be the best evidence yet for that direct collapse hypothesis.One of the paper's lead authors summarized the findings. "By looking at the data from the Infinity Galaxy, we think we've pieced together a story of how a direct collapse could have happened here," Pieter van Dokkum wrote in a press release. "Two disk galaxies collide, forming the ring structures of stars that we see. During the collision, the gas within these two galaxies shocks and compresses. This compression might just be enough to form a dense knot, which then collapsed into a black hole."The team can't definitively confirm the theory from their current data. "But we can say that these new data strengthen the case that we're seeing a newborn black hole, while eliminating some of the competing explanations," van Dokkum added. "We will continue to pore through the data and investigate these possibilities."This article originally appeared on Engadget at https://www.engadget.com/science/space/webb-spots-infinity-galaxy-that-sheds-light-on-black-hole-formation-183900161.html?src=rss
The new 8BitDo Pro 3 gamepad is open for pre-order now
With so many different handheld gaming devices entering the market, having a flexible gamepad that works with many different hardware platforms can be a valuable addition to your gear collection. A promising new option arrived today with the pre-order announcement of the 8BitDo Pro 3. This controller retails for $70 and is due to start shipping on August 12. The Pro 3 gamepad will be compatible with the recently released Nintendo Switch 2 as well as the original Switch. It will also work with Windows PC, SteamOS, Apple and Android devices and has both Bluetooth and wired USB connection options. The controller's feature set includes TMR joysticks and triggers that can operate with Hall effect or in non-linear micro-switch mode. It also sports extra bumpers, two Pro paddle buttons for the back of the device and swappable magnetic ABXY buttons. The gamepad comes with a charging dock and a pair of ball-top joystick caps for that more arcade feel. On the aesthetic front, this retro-style controller is available in purple, gray, or white models. We're big fans of the peripheral brand's previous generation 8BitDo Pro 2, so having a refreshed version with some improvements on the joysticks and triggers is a worth a look. This article originally appeared on Engadget at https://www.engadget.com/gaming/the-new-8bitdo-pro-3-gamepad-is-open-for-pre-order-now-181006305.html?src=rss
Severance, The Last of Us and Andor just nabbed dozens of Emmy nominations
The nominations for the 77th Emmy Awards just dropped and, unsurprisingly, Apple TV+'s Severance led the pack with a whopping 27, including Best Drama. The streamer has another bona-fide hit with the Seth Rogen-led The Studio, which captured 23 nominations.However, HBO Max received the most kudos by platform, with 142 nominations in total. This is thanks to the second season of The Last of Us, with 16 nominations, and the Batman-adjacent The Penguin. The White Lotus, The Pitt and Hacks also grabbed multiple nominations. This is the highest number of noms the outlet has ever received. Netflix still holds the record, though, with 160 nominations in 2020.Andor scored 14 nominations, including one for Best Drama. Star Wars shows aren't typically singled out for the high-profile awards, though the first season of Andor was also up for Best Drama, before losing to Succession. No actors from the series were nominated, which is a bummer given the performances by Diego Luna, Denise Gough, Elizabeth Dulau and Stellan Skarsgard, among others.There was a day when sci-fi programs only received nominations for stuff involving costumes or sets. That sure has changed, with Andor, The Last of Us, Severance, Paradise and Black Mirror receiving so much love this year. Fallout also made an impressive showing last year.The 77th Emmy Awards will be hosted by comedian Nate Bargatze and is airing live on CBS on September 14 at 8PM ET. Cord cutters will be able to stream it live and on-demand via Paramount+.This article originally appeared on Engadget at https://www.engadget.com/entertainment/tv-movies/severance-the-last-of-us-and-andor-just-nabbed-dozens-of-emmy-nominations-174607421.html?src=rss
Laid off Candy Crush studio staff reportedly replaced by the AI tools they helped build
Microsoft's extensive gaming portfolio was hit hard by sweeping layoffs earlier this month. The situation appears to have been particularly galling for staff at Candy Crush developer King who are reportedly set to be replaced by AI tools they worked on.Multiple anonymous sources have told MobileGamer.bizthat a number of narrative, UX, level design and user research staffers at King have spent several years helping to build and train AI models that can do their jobs more quickly. Those same employees are now being told their jobs are at risk. They added that the copywriting team is facing the same fate, with the London-based group working on Farm Heroes Saga expected to effectively be cut in half."The fact AI tools are replacing people is absolutely disgusting but it's all about efficiency and profits even though the company is doing great overall," a source told the mobile gaming-focused outlet. "If we're introducing more feedback loops then it's crazy to remove the developers themselves, we need more hands and less leadership."The same source estimated that the company-wide staff cuts could end up being more than 200, which was the number reported by Bloomberg when it broke the news of the broader layoffs.The impact of the recent staffing upheaval is being felt across Microsoft's gaming division. Engadget's Jessica Conditt recently spoke to employees at Halo Studios, with one developer telling us they were "super pissed" about the layoffs. At least five people within Halo Studios were told they no longer had jobs shortly after receiving an all-staff email from Microsoft Gaming SEO Phil Spencer allegedly celebrating Xbox's current profitability. The same developer said Microsoft was trying its "damnest to replace as many jobs as [it] can with AI agents" as it increasingly pushes Copilot on its staff.This article originally appeared on Engadget at https://www.engadget.com/gaming/laid-off-candy-crush-studio-staff-reportedly-replaced-by-the-ai-tools-they-helped-build-174141524.html?src=rss
Xbox's second batch of Game Pass additions for July includes Grounded 2 and Wheel World
Xbox has confirmed the second batch of Game Pass additions for July. There's no obvious headliner here, but there are a bunch of great additions to the catalog. These include indie hits like Wheel World and blockbusters like Robocop: Rogue City. Let's get into it.Robocop: Rogue City came as a huge surprise back in 2023. A game based on a decades-old sci-fi franchise by a relatively unknown developer? It should have been a train wreck. Instead, it's a solid 3D action title that perfectly captures the vibe of the original film. This is a must-play for children of the 1980s. It'll be available on July 17 for subscribers on all tiers.Grounded 2 looks to be a fantastic take on the "shrunken teens navigating a yard" genre, as first pioneered in the film Honey, I Shrunk the Kids. The first game was great and Obsidian looks to be upping the ante here in nearly every way, with a larger focus on story, a more immersive world and insects to ride around on. This is a day one Game Pass release, which happens on July 29. It'll only be playable for PC and Ultimate subscribers.The Annapurna-published Wheel World is finally heading our way on July 23, and it's a day one Game Pass release. This is an open-world bicycle sim with gorgeous cel-shaded graphics. The title promises "impressive vistas, hidden secrets and races that will test your skills." It'll be available for Ultimate and PC subscribers.Wuchang: Fallen Feathers is another day one release, with availability on July 24. This is a Souls-like action RPG set in the final days of the Ming Dynasty. The combat looks absolutely brutal. Again, only Ultimate and PC subscribers will have access to the game.Those are just the titles that caught my interest. The shooter High On Life returns to the platform today and the survival horror adventure My Friendly Neighborhood drops on July 17. The prison-based RPG Back to the Dawn will be playable on July 18 and the survival crafting title Abiotic Factor releases on July 22. As always, Game Pass remains one heck of a deal.This article originally appeared on Engadget at https://www.engadget.com/gaming/xboxs-second-batch-of-game-pass-additions-for-july-includes-grounded-2-and-wheel-world-164450594.html?src=rss
Lucid will add hands-free driving options later this month
Lucid is about to roll out its first hands-free features. On July 30, Lucid Air sedan owners with the DreamDrive Pro add-on will get automated drive assist and lane-change features. If you have a Gravity SUV you'll have to wait until later this year.The features will arrive via an OTA update for vehicles with DreamDrive Pro hardware. The optional add-on has 32 sensors, including LiDAR, radar, ultrasonic sensors and cameras. DreamDrive Pro already supports semi-autonomous features like lane change assist and curve control.The new drive assist and lane-change features take the automation further, letting you go hands-free. (Your eyes will still need to be on the road, of course). The features will only work on compatible divided highways.Lucid MotorsLucid joins a growing pack of EV makers with hands-free options. It's a list that now stretches far beyond Tesla's Autopilot and Full-Self-Driving. Rivian, GM, Ford and Nissan each have automated options.As for Lucid, it's been a rocky ride lately, reflecting the industry's broader turbulence. It had two rounds of layoffs, cutting 400 people last year after reducing its workforce by 1,300 in 2023. On the bright side, its Gravity SUV has had a positive reception. (It's rolling out now, joining the Air sedan in the lineup.) Lucid is also expanding its real estate. Earlier this year, the automaker acquired an Arizona plant previously owned by the bankrupt Nikola.This article originally appeared on Engadget at https://www.engadget.com/transportation/evs/lucid-will-add-hands-free-driving-options-later-this-month-162816263.html?src=rss
Apple commits $500 million over several years to buy US-made rare earth magnets
Apple just announced a commitment of $500 million over several years to buy rare earth magnets from the US-based company MP Materials. These rare earth magnets are used in a number of products, including iPhones, MacBooks and the Apple Pencil stylus. The American-made magnets will be shipped throughout the world, to help "meet increasing global demand for the material."MP Materials is the only fully integrated rare earth producer in the country. The two companies have also pledged to work together to improve upon a processing facility in Texas, building a series of manufacturing lines specifically designed for Apple products. Once finished, the factory will "support dozens of new jobs in advanced manufacturing and R&D."American innovation drives everything we do at Apple, and we're proud to deepen our investment in the U.S. economy," said Apple CEO Tim Cook. Rare earth materials are essential for making advanced technology, and this partnership will help strengthen the supply of these vital materials here in the United States."Apple and MP will also team up to create a recycling facility in California and have promised to develop "novel magnet materials and innovative processing technologies" to enhance magnet performance.This is all part of Apple's pre-existing pledge to invest $500 billion in the US over the next four years, which is a slight increase over the $430 billion pledged in 2021. Adjusted for inflation, these amounts are essentially the same.Apple basically pioneered the use of recycled rare earth elements in consumer electronics. It began using these materials back in 2019, in the Taptic Engine of the iPhone 11. The Pentagon recently became the largest shareholder of MP Materials, as rare earth materials are also key components in a range of military weapons systems.This article originally appeared on Engadget at https://www.engadget.com/big-tech/apple-commits-500-million-over-several-years-to-buy-us-made-rare-earth-magnets-152930080.html?src=rss
Sony's 61MP RX1R III fixed-lens compact camera is finally here after a ten-year wait
Sony just surprised the photography world by unveiling the RX1R III, a fixed-lens 35mm full-frame compact camera. Coming nearly ten years after the RX1R II, it has a 61MP Exmor R sensor along with Sony's latest image processing technology that promises low noise and high dynamic range. Apart from all the new tech, the RX1R III is smaller and more streamlined than before and considerably lighter at 17 ounces than its main competition, Leica's Q3 and the Fujifilm GFX100RF. With that, it's designed to be a "carrying around" camera for street photographers, serious amateurs and others. That small size is due in part to the Zeiss Sonnar T 35mm f2 lens that sits partly inside the body. While more compact than before, it has the same optics as the last model and offers high levels of sharpness and color rendering, according to Sony. It comes with a macro ring that enables users to get as close as 20cm to subjects and feature's Sony's new "Step Crop Shooting" function that allows 35mm, 50mm and 70mm focal lengths by cropping into the sensor, just like the GFX100RF can do with a similar button. Sony The RX1R II has up to 15 stops of dynamic range thanks to the high-res sensor and image processing engine. It also features an anti-reflection coating and no optical low-pass filter to boost image quality, though that can cause some moire and other artifacts. Shooting speeds aren't quick at just 5 fps, though it's obviously not designed for sports. The electronic viewfinder is middling with 2.36 million dots and 0.7x magnification, though the rear display offers a decent 2.4 million dots of resolution. However, unlike the one on the previous model that tilted out and up, it's fixed in order to save weight and size. It also lacks any in-body or optical stabilization, relying solely on electronic shake reduction. With Sony's latest Bionz XR and AI processors, it promises accurate tracking of "subjects, human bodies, heads and the position of eyes," Sony said, even if their faces aren't visible. It uses 693 phase-detection AF points covering around 78 percent of the image, just like Sony's A7R V. It's not nearly as powerful as the A7R V for video, but can still handle 4K 30 fps video with 10-bit 4:2:2 color sampling, along with 1080p video at up to 120 fps. No log mode is available, but you do get the log-like S-Cinetone that boosts dynamic range a bit. Other features include a single SDXC UHS II slot, a mic input (but not headphone jack), a microHDMI port and a USB-C input. The R1XR III is much more expensive than the RX1R II was at launch. It'll go on pre-order soon for $5,100, with shipping set to start on July 31st. Sony is also offering a handful of accessories (also expensive), including a $300 (!) thumb grip, $250 body case and $200 lens hood (!!). This article originally appeared on Engadget at https://www.engadget.com/cameras/sonys-61mp-rx1r-iii-fixed-lens-compact-camera-is-finally-here-after-a-ten-year-wait-152707087.html?src=rss
Insta360's X5 cam update brings ND filters, a giant battery and improved exposure
Insta360 has launched a firmware upgrade and new accessories for its X5 360-degree camera as part of what it calls the Insta360 Summer Update. Key new features include "AdaptiveTone" to improve dual camera exposure, a new "Ultra Battery" for longer recording times, an ND filter set and custom-designed lenses. "It can be a struggle for dual-lens cameras like X5 to balance the exposure across both lenses," the company explained. To fix this issue it came up with AdaptiveTone, which independently records light data for both lenses in order to preserve highlight and shadow detail across the entire spherical image. Then, in automatically adjusts the exposure based on the perspective you choose, supposedly resulting in more natural-looking footage. It works with both 360 video at 8K 30 fps and 5.7K 30fps along with flat PureVideo. Another key update is for PureVideo, allowing it work single lens mode rather than just in 360 mode as before. That will allow creators to capture low-light footage with reduced noise and improved color fidelity in both flat and spherical modes. Battery life was another key target. The X5 now supports Endurance Mode in 8K, allowing nearly two hours of continuous recording while improving endurance mode at 5.7K 24 fps with a boost from 185 to 208 minutes. Should you need even more performance in that regard, Insta360 is selling a new $50 Ultra Battery that boosts runtime by up to 17 percent to just under four hours max. Mat Smith for Engadget Another new accessory is X5 ND filters that give creators more options in bright lighting conditions. The kit includes ND16, ND32 and ND64 filters, letting you reduce shutter speeds to create natural motion blur for activities like mountain biking and motorcycle footage. Plus, Insta360 is offering an X5 custom replacement lens kit with pre-made patterns, AI artwork or your own images, to swap out with the standard lenses. Motorcycle creators are getting some extra love, too. Enhancements include immersive stabilization that preserves some natural shake to enhance the feeling of speed, along with Sena headset integration that allows start/stop recording and voice commands for hands-free operation. It also introduced a GPS preview remote with a built-in mic that combines camera control, live preview, GPS data recording and a noise canceling mic. Finally, the Plate Blur feature automatically obscures your license plate in footage, saving you the trouble of doing that manually. Other updates include new diving accessories and software updates with a new Invisible Dive Case Pro and buoyancy control accessory, along with an updated AquaVision 3.0 algorithm that analyzes underwater footage and provides a selection of color adjustments to best match the shot. You can also connect the X5 to a Suunto dive computer so you can bake your diving data right into the footage. Finally, Insta360 introduced updates to its Studio editing software like improved export speeds, background exports and improvements to the AI Stitching algorithm. And now, you can preview video files in their folder on your computer without the need to open them in Studio, saving time. The software updates, along with all the new accessories, are now available on Insta360's website. This article originally appeared on Engadget at https://www.engadget.com/cameras/insta360s-x5-cam-update-brings-nd-filters-a-giant-battery-and-improved-exposure-150007247.html?src=rss
Google spends £3 billion on securing energy for its data centers and AI expansion
Google has closed a $3 billion deal to secure 3,000 megawatts of hydroelectric power, as it looks to meet the data demands of its growing AI and cloud computing platforms by harnessing low-cost clean energy. Brookfield Asset Management's renewables division says that its deal with Google is the largest deal of its kind for hydroelectricity. The first phase of this deal will provide Google with 670MW of carbon-free electricity from Brookfield's Holtwood and Safe Harbor plants in Pennsylvania.The Hydro Framework Agreement (HFA) allows Google to upgrade or develop the existing facilities as it sees fit in an ongoing commitment to adding more power to the grid. At the outset, Google's efforts will largely be focused on the PJM, the largest grid in the US with 65 million customers, which is currently struggling to keep up with the data demands of big tech's seemingly insatiably power-hungry AI projects. In time, the new partners will have the option of expanding into other regions in the country. Google said in a statement that it was dedicated to "responsibly growing the digital infrastructure that powers daily life for people, communities and businesses."Google's latest energy deal comes in the same week that AI rival Meta said it will spend hundreds of billions of dollars on a number of gigwatt-sized data centers, as part of its quest to create better-than-human-level "superintelligence" in all of its AI domains. The new campuses will be among the largest on earth, with the first to arrive being the Ohio-based Prometheus at some point next year.A typical data center consumes around 500,000 gallons of water each day, but the emerging AI-focused complexes being built by tech giants could reportedly push this figure into the millions, as recently reported by The New York Times. When the volume of water needed to power these facilities eclipses what is readily available, local communities often bear the brunt through rising prices and potential water shortages in the future.This article originally appeared on Engadget at https://www.engadget.com/big-tech/google-spends-%C2%A33-billion-on-securing-energy-for-its-data-centers-and-ai-expansion-145145966.html?src=rss
Rivian adds Google Maps features to its navigation app
Rivian, the American EV manufacturer, is integrating Google Maps into its navigation app. The update should provide Rivian owners with more detailed information about their route, disruptions and places they're passing.These new features include updated traffic data and reroutes if another option turns out to be quicker along your journey. Drivers will also have access to real-time road disruption reports from the Google Maps community. Plus, places of interest should now be available right on the map. Rivian already used Google Maps' information for searching places, but now everything from hours to ratings should show up on the display. The newly available technology also extends to Google Maps' satellite images.Rivian's navigation app already included features such as range on arrival, charging information and charging stops along your route. The update comes with a new design that Rivian claims has better "glanceability" and "access to information."The company has faced some setbacks and concerns. In February 2024, Rivian laid off 10 percent of its salaried workforce due to a $1.5 billion loss in the fourth quarter of 2023. Then, in October, reports emerged that the EV maker's only factory received 16 initially serious violations in 21 months from the Occupational Safety and Health Administration (OSHA). According to Bloomberg, injuries included an amputated finger, a broken skull, and having symptoms like vomiting and dizziness after having to paint without protections. Rivian has disputed these claims.This article originally appeared on Engadget at https://www.engadget.com/transportation/rivian-adds-google-maps-features-to-its-navigation-app-140033783.html?src=rss
Reddit begins age verification checks for UK users
Redditors in the UK will now have to verify their ages before they can view mature content. Just like Bluesky, which announced a few days ago that it was rolling out age verification features, Reddit had to enforce the new rule to comply with the UK Online Safety Act. The UK's new requirements are meant to prevent children from accessing age-inappropriate posts. Reddit will use a third-party company called Persona to verify a user's age. Users will either have to upload a photo of their government ID or take a selfie, with the latter option presumably enough for people who absolutely don't look like a minor anymore.In its announcement, Reddit said that that it will not have access to those photos and will only be saving their verification status, along with their birthdates. That way, users won't have to re-enter their birthdays every time they try to access restricted content. The announcement also said that Persona will only be keeping users' photos for seven days and will not be able to see their Reddit information, such as their posts and the subreddits they visit.If a user is under 18, Reddit will hide restricted content from them and will limit ads in sensitive categories, like gambling. They will no longer be able to view sexually explicit content, anything that encourages suicide and disordered eating, as well as anything that incites hatred against other people based on their race, religion, sex, sexual orientation, disability and gender. Reddit will also restrict anything that encourages violence and any post that depicts "real or realistic serious violence against a person, an animal, or a fictional creature" for minors. They won't be able to see posts encouraging challenges that are highly likely to result in serious injury, along with posts encouraging people to ingest harmful substances. Content that shames people's body types and other physical features will be restricted, as well.Users outside the UK will not be affected by the new rule, but Reddit said that it may need to verify the ages of people in other regions if they adopt similar laws. Reddit also said that it "would like to be able to confirm whether [users] are a human being or not" in the age of AI and will have more to announce about that later.This article originally appeared on Engadget at https://www.engadget.com/social-media/reddit-begins-age-verification-checks-for-uk-users-134516723.html?src=rss
Grok's AI chatbot now includes companions for you to 'romance'
Grok, xAi's chatbot most famous for going on an antisemitic spree last week, has now added the ability to perform as a synthetic companion for your enjoyment. Elon Musk announced the new feature, available to paid subscribers, which will take the form of animated characters Ani and Rudy.Both are distinctly not safe for work, with the former operating as a digital waifu for you to, uh, romance. Rudy, on the other hand, is a red panda with a smart mouth who likes to get rude with the people he's speaking to.
US probes imports on drones and a raw material used in chips and solar panels
The Department of Commerce has opened national security investigations into imports of drones and polysilicon, a raw material used in chips and solar panels. Among other things, officials are looking into "predatory trade practices" and the capacity of other countries to "weaponize their control over supplies" of drones, drone parts and polysilicon, as well as derivatives of each.The DoC commenced the investigations on July 1, but has only just disclosed them publicly. The probes could lead to the US imposing yet more tariffs on imports, which would drive up prices of drones and products that use polysilicon. Per notices that are being published in the Federal Register, officials will consider "whether additional measures, including tariffs or quotas, are necessary to protect national security."President Donald Trump has used the same legal process as these investigations to apply tariffs to imports of steel and aluminium (50 percent), cars and car parts (25 percent) and copper (50 percent as of August 1). There are other investigations underway into the likes of semiconductors, consumer electronics, aerospace components and pharmaceuticals. They're being conducted under Section 232 of the Trade Expansion Act.According to The Financial Times, China is the leading market for polysilicon manufacturing. Around three quarters of all commercial drones are said to be manufactured in the country too. Under the Biden administration, the US increased tariffs on solar wafers and polysilicon imports from China to 50 percent at the start of 2025. DJI also faces a potential ban in the US.This article originally appeared on Engadget at https://www.engadget.com/big-tech/us-probes-imports-on-drones-and-a-raw-material-used-in-chips-and-solar-panels-131546876.html?src=rss
John Wick Hex will be delisted from all platforms on July 17
John Wick Hex, a stylish and well-received game based on the John Wick movies, will soon no longer be available to purchase. In a statement on the title's Steam page, publisher Big Fan Games says it will be delisted from all platforms on July 17.After that date, the publisher said, those who have already acquired the tactical action game from a digital storefront will still be able to download it. Physical console copies will still work too.Big Fan didn't provide an explanation as to why John Wick Hex is being removed from storefronts, though licensing issues may be at play. Mike Bithell, creative director at developer Bithell Games, said on BlueSky he was "unable to shed any light" on the reason for the delisting."This one was a weird journey. [It] initially polarized folks, but now it's one of the consistent favourites people wanna chat with me about when I'm doing public stuff," wrote Bithell, who came to prominence with Thomas Was Alone and whose most recently released game was Tron Catalyst. "My first disappeared game, a weird feeling."It's always a shame to see a game vanish from storefronts. It's terrible for game preservation, and it means those who made the game will never be able to find a larger audience for it. You still have a couple of days to pick up John Wick Hex, however. It's on sale at Humble, where Steam keys are available for $4, or 80 percent off.This article originally appeared on Engadget at https://www.engadget.com/gaming/john-wick-hex-will-be-delisted-from-all-platforms-on-july-17-123028996.html?src=rss
The best student discounts we found for 2025
Your college years are typically thought of as some of the best of your life, but they can be hard to enjoy to the fullest if you're worried about paying for the essentials like food, textbooks, supplies and, if you're lucky, the occasional evening out with friends. With everything going up in price, it may seem like good discounts are few and far between, but that's not the case. Students still have excellent discounts to take advantage of across the board, be it on streaming services, shopping subscriptions, digital tools and more. We've collected the best student discounts we could find on useful services, along with some things you'll enjoy in your down time. Just keep in mind that most of these offers require you to prove your status as a student either by signing up with your .edu email address or providing a valid student ID. Shopping Streaming Tools News Engadget You shouldn't rely on social media to be your sole source of news. With foreign wars, new viruses, Supreme Court decisions and upcoming elections making headlines daily, it's important to get your news from reliable sources. Yes, it's daunting to get into the news on a regular basis, but it's crucial to know what's going on in the country and the world as a whole. Here are some reputable news organizations that offer student discounts on their monthly or annual subscription plans. The Atlantic: Starts at $50 per year for digital-only access. The New York Times: $1 per week for one year for the base subscription. The Washington Post: $1 every four weeks for digital-only access. The Wall Street Journal: Starting at $2 per week for one year for digital access.This article originally appeared on Engadget at https://www.engadget.com/best-student-discounts-140038070.html?src=rss
NVIDIA says it can resume selling key AI chips to China
NVIDIA will be able to start selling its H20 AI GPU to China again soon after gaining approval to do so from the US government, the company announced in a blog post. Earlier this year, the company was blocked from selling the H20 to China over concerns it could aid the nation's military."NVIDIA is filing applications to sell the H20 GPU again. The US government has assured NVIDIA that licenses will be granted and NVIDIA hopes to start deliveries soon," the article states. The company also announced the NVIDIA RTX Pro GPU that's "fully compliant" for the Chinese market, designed for smart factories and logistics.The US government starting blocking sales of NVIDIA's most powerful AI graphics processors, like the A100 and H200, to China back in 2022. The company subsequently developed the A800 and H800 chips for the Chinese market, but those were subsequently banned as well by the Biden administration back in 2023. NVIDIA then came up with the HGX H20 and two other chips that conformed to export rules.Sales of that chip were blocked too in April, but the US department of commerce has apparently reversed course again. That could be a tremendous help for NVIDIA financially as it's currently holding $8 billion in unshipped orders and expects up to $5 billion in additional revenue for 2025, Bloomberg reported.Yesterday, NVIDIA CEO Jensen Huang dismissed concerns that China's military would use the company's chips to develop AI. "They don't need NVIDIA's chips, certainly, or American tech stacks in order to build their military," he said, adding that it would be foolish of them to do so because "they simply can't rely on it." Huang has previously said that NVIDIA export bans didn't stop China from developing AI and allowed its competitors, especially Huawei, to gain ground on US technology.This article originally appeared on Engadget at https://www.engadget.com/ai/nvidia-says-it-can-resume-selling-key-ai-chips-to-china-120015817.html?src=rss
The Morning After: Switch 2 user accidentally banned after playing pre-owned game cards
Be extra careful where you buy your used Nintendo Switch game cards. A Switch 2 owner posted on Reddit about how their account was banned after downloading patches for a few Switch game cards they'd bought from Facebook Marketplace. The Switch 2 user contacted Nintendo support and discovered they were banned, but they provided proof of purchase and were unbanned shortly after. The Redditor said the whole process was painless and fluid."NintendoNintendo attaches unique codes to its Switch game cartridges to prevent piracy. However, bad actors can copy games to a third-party device, like the MIG Flash, and resell the physical game card, meaning the code can exist twice. Once Nintendo detects two instances of the same code online at the same time, down comes the ban hammer.Nintendo continues to push back against piracy aggressively. It amended the Switch user agreement to allow it to brick a console it detects running pirated games or mods.- Mat SmithGet Engadget's newsletter delivered direct to your inbox. Subscribe right here!The news you might have missed
The best fitness trackers for 2025
If you're looking to get fit, sleep better or just keep a closer eye on your health, a fitness wearable is a great place to start. Whether you're into intense workouts or just want to hit your step goal each day, the best fitness trackers available today can offer loads of helpful features, from sleep tracking and resting heart rate monitoring to built-in GPS and stress tracking. Some are even subtle enough to wear 24/7, like smart rings, while others double as stylish smartwatches.
Form makes its smart swimming goggles tougher with Gorilla Glass lenses
It's been a little over a year since Form released its second-generation smart swim goggles into the world. Since then, the company has been working on a way to ensure its headgear is even more attractive to swimmers who like to get out in the rough. Today, it's announcing the Smart Swim 2 Pro, a modest upgrade on its predecessor with a focus on durability.The 2 Pro's lenses are now made of Gorilla Glass 3, which adds a gram or two more weight but should keep them scratch-free for far longer. Given the amount of open-water swimmers that use Form's goggles, having faith that your lenses can take nature's elbows is probably worth it.If you've ever used a pair of regular goggles for a long time, you might notice how the anti-fog coating starts to wear off. Especially if you, like me, absentmindedly commit the sin of wiping the inside of their goggles with a finger when your view is obscured. Form may be proud of its current anti-fog coating, but realized there was a better way to keep the lenses clear for longer.Consequently, the 2 Pro comes with a bottle of anti-fog spray that users need to apply before a swim. This isn't a way of squeezing more cash out of the user base, however, as the company is proud to admit it's just baby shampoo diluted with water. But Form has tested the correct ratio for optimal application and there are markings on the bottle showing you what you need to refill.At the same time, Form is rolling out new features for its premium subscribers, including more data-driven program planning and more tips on where you need to improve. The company also revealed that its premium features are paying off, with swimmers seeing 1.4 times the gains in speed compared to the users who use the hardware alone.The Form Smart Swim 2 Pro is available to buy July 15 for $329 in the US, $449 in Canada and 329 in Europe.This article originally appeared on Engadget at https://www.engadget.com/wearables/form-makes-its-smart-swimming-goggles-tougher-with-gorilla-glass-lenses-060019264.html?src=rss
Never fear, reaction videos are still allowed under YouTube's new 'inauthentic content' policy
YouTube has clarified its rules about repetitious content and your favorite reaction video channel won't be impacted. Earlier this month, the platform said it would be changing its rules for monetization in an effort to address AI-generated materials, but didn't include many specifics, which led many to sound the alarm that reaction videos might get swept up in the new rules. The company has now provided a few tweaks and more clear delineations in its guidelines about channel monetization policies.For starters, the rule is being renamed to the inauthentic content policy. "This type of content has always been ineligible for monetization under our existing policies, where creators are rewarded for original and authentic content," a note appended to the support page states. "There is no change to our reused content policy which reviews content like commentary, clips, compilations and reaction videos."YouTube provided a few examples of material that it would deem to be mass-produced or overly repetitive, and thus ineligible to be monetized. Inauthentic content includes video "that exclusively features readings of other materials you did not originally create, like text from websites or news feeds" or "image slideshows or scrolling text with minimal or no narrative, commentary, or educational value." The company also shared examples of reused content. YouTube said those beloved reaction channels, as well as videos that contain clips for analysis, review or commentary, are unaffected by the new rules. The no-nos for reused content rules might include "Content uploaded many times by other creators" or "Content downloaded or copied from another online source without any substantive modifications."This article originally appeared on Engadget at https://www.engadget.com/entertainment/youtube/never-fear-reaction-videos-are-still-allowed-under-youtubes-new-inauthentic-content-policy-222401009.html?src=rss
TikTok owner ByteDance is reportedly building its own mixed reality goggles
ByteDance, the parent company of TikTok, is reportedly working on mixed reality goggles, The Information reports. The in-development device is designed to layer digital objects over your view of the real world, and is supposed to compete directly with Meta's upcoming mixed reality products.The goggles are being built by ByteDance's virtual reality startup Pico, the creators of the Pico 4 VR headset. Pico's past products have attempted to match Meta's Quest headsets in terms of features, but these new goggles apparently represent a different approach (albeit one still positioned as an alternative to Meta). Rather than a bulky headset, the goggles are supposed to be small and light, about the size of the Bigscreen Beyond VR headset, which weighs 0.28 pounds. Pico is keeping the device lightweight by offloading most of the computing work to a puck that's connected to the goggles over a wire. Meta's prototype Orion AR glasses used a wireless puck for a similar weight-saving purpose when the company demoed them in November 2024.Pico is also reportedly working on building "specialized chips for the device that will process data from its sensors to minimize the lag or latency between what a user sees in AR and their physical movements," The Information writes.Plenty of the details are still up in the air, but the report notes that the ByteDance / Pico goggles should be very similar to Meta's next mixed reality device. Following the release of the Quest 3S, Meta reportedly postponed work on the Quest 4 in favor of developing lightweight mixed reality goggles, according to UploadVR. The company has been publicly pushing AI wearables like the newly introduced Oakley Meta HSTN glasses, and it seems like its next Quest device will be closer to smart glasses than a VR headset with controllers.It's not known when ByteDance's goggles will actually be released or where they'll be sold. Current Pico headsets aren't sold in the US, and given the concern over ByteDance's ownership of TikTok, it seems unlikely the company would be able to sell a mixed reality device without pushback.This article originally appeared on Engadget at https://www.engadget.com/ar-vr/tiktok-owner-bytedance-is-reportedly-building-its-own-mixed-reality-goggles-212541450.html?src=rss
Meta says it's cracking down on Facebook creators who steal content
Meta is going after creators who rip off other users' content as part of a broader effort to fix Facebook's feed. In its latest update, the company laid out new steps it's taking to penalize accounts that lift work from others.In a blog post for creators, Meta says that accounts that "repeatedly" and "improperly" reuse other accounts' text posts, photos or videos will have their pages demonetized "for a period of time." Meta willa also throttle all of their posts, not just the ones with the offending content. The company notes that the change is meant to target "repeated reposting of content from other creators without permission or meaningful enhancements" and not content like reaction videos.Meta has previously taken similar steps to reward original content on Instagram, where the company has actively replaced reposted Reels with the original clip. The company now says it's looking into a similar move on Facebook by adding a link to the original video when it detects a duplicate.MetaThe latest crackdown comes as Meta says it's trying to reduce the amount of spammy and other undesirable posts in Facebook's feed. Earlier this year, the company said it would demonetize creators who share posts with spammy captions and go after creators that manipulate engagement on the platform. In its newest update, Meta shared that since the start of the year it penalized more than 500,000 accounts that engaged in such tactics, "applying measures ranging from demoting their comments and reducing the distribution of their content to preventing these accounts from monetizing." The company has also removed more than 10 million profiles it says impersonated "large content producers."Additionally, Meta is rolling out new in-app insights it says can help realtors understand issues affecting their reach or monetization status. The new dashboard will highlight potential problems, like unoriginal content or spammy captions, as well as issues affecting monetization.This article originally appeared on Engadget at https://www.engadget.com/social-media/meta-says-its-cracking-down-on-facebook-creators-who-steal-content-203713569.html?src=rss
Claude AI now integrates with Canva
Anthropic's Claude can now create and edit designs with visual studio Canva from within an AI chat. This integration is powered by a Canva server that uses Anthropic's Model Context Protocol, or MCP. Claude can use Canvas's tools to generate a design or search for materials within a user's Canva workspace. This functionality requires a paid subscription to Claude, and access also varies based on the user's Canva plan.Multiple artificial intelligence platforms have started using MCP to connect their models to applications. Anthropic unveiled its MCP in November, and earlier this month, it announced that Wiley and Panopto had created MCP servers to connect to Claude.In addition, Anthropic now has a directory of all the platforms that use its MCP tech. From that directory, users can discover and access the remote services and local apps that connect to Claude. Subscriptions are required for the remote connectors. It seems likely that the company will continue to expand its roster of supported services and get its chatbot active in more third-party platforms.This article originally appeared on Engadget at https://www.engadget.com/ai/claude-ai-now-integrates-with-canva-201808571.html?src=rss
The 30th-anniversary PS5 controller will be available again for a limited time
In a world of flashy limited-edition video game consoles, the 30th anniversary PS5 hardware Sony released in September 2024 came off as remarkably refined, which might have been why it was so hard to actually buy. If you missed that original drop, you'll have another chance to order it, according to a Facebook post on the official PlayStation Facebook page. Sony is doing a limited restock of the 30th Anniversary Limited Edition DualSense controller on September 5, and you'll be able to preorder one for yourself next week.Preorders start on July 21 at 10AM ET / 7AM PT for PlayStation Plus subscribers and July 23 at 10AM ET / 7AM PT for the general public. The controller will have to be ordered directly through the PlayStation Store - Sony hasn't said if the restock will extend to other online marketplaces like Amazon or Best Buy. Based on what the company has shared, only the DualSense controller will be restocked in the US, but the PlayStation Store in the UK and Canada will also have restocks of the 30th Anniversary Limited Edition PlayStation 5 Console and the PS Portal, as well.Sony's 30th Anniversary Limited Edition hardware features the classic PS1 gray, with touches of color to represent the formerly cheery PlayStation logo and face buttons. On the DualSense in particular, the old-school red, green, yellow and blue PlayStation logo replaces the typical black one found on other PS5 controllers.Limiting one round of preorders to PS Plus subscribers should hopefully make it easier to purchase the DualSense, something Sony didn't bother to do when it first dropped the limited edition hardware last year. Managing online sales and avoiding scalpers has prompted some interesting strategies as of late. With the launch of the Switch 2, for example, Nintendo limited preorders of its new console to customers with a Nintendo Online account that was at least 12 months old and had at least 50 hours of total playtime logged.This article originally appeared on Engadget at https://www.engadget.com/gaming/playstation/the-30th-anniversary-ps5-controller-will-be-available-again-for-a-limited-time-195731358.html?src=rss
Google adds featured notebooks on selected topics to NotebookLM
Google is adding what it calls "featured notebooks" to NotebookLM as a way to demo its AI-powered software and offer interactive, high-quality resources on everything from personal advice to William Shakespeare. The company tried something similar after its developer conference in May, when it created a NotebookLM notebook trained on everything that was announced at Google I/O 2025.The new featured notebooks have their own dedicated tab on the NotebookLM homepage and were created in partnership with "respected authors, researchers, publications and nonprofits around the world," Google says. Like all NotebookLM projects, you can interact with the raw sources that make up the notebook's knowledge base, ask questions about topics in a chat interface or view an AI-generated summary, audio overview or flow chart for more ways to interact with the content.The first round of featured notebooks included a notebook on longevity advice trained on the book Super Agers, a notebook on 2025 predictions trained on The Economist'sannual "The World Ahead" report and an advice notebook trained on The Atlantic's "How to Build a Life" column, among several other options. Your mileage may vary on how useful each featured notebook is - I found the Shakespeare notebook to be the most fun to play with - but each is a good representation of the quality and volume of material that needs to be uploaded to NotebookLM for it to work well.Google introduced NotebookLM in 2023 as an experiment in building an AI tool that relies on sources you upload, rather than whatever the company managed to scrape off the internet. The idea is that chats about topics in NotebookLM would be less prone to hallucinations than what an AI Overview in Google Search spits out. Or at the very least, it would be easier to check the AI's answers because the source material is a click away.NotebookLM became really popular when Google introduced Audio Overviews in September 2024, AI-generated podcasts about the material uploaded to a NotebookLM notebook. Since then, the company has expanded the tool at a rapid clip, introducing mobile apps and the ability to share public notebooks. Clearly, Google is committed to NotebookLM and featured notebooks are a further attempt to model how the AI-powered tool can actually be useful.Google says featured notebooks are available to people using the desktop version of NotebookLM today and more featured notebooks will be added in the future.This article originally appeared on Engadget at https://www.engadget.com/ai/google-adds-featured-notebooks-on-selected-topics-to-notebooklm-181400251.html?src=rss
Best Buy is restocking the Nintendo Switch 2 on July 17
If you've been hunting high and low for a Nintendo Switch 2, then get ready to visit your local Best Buy on July 17. The electronics retailer will be restocking the handheld in all of its stores to coincide with the release of Donkey Kong Bananza, the first 3D Donkey Kong game in almost 30 years.The Nintendo Switch 2 has been one of the hottest launches of the summer, and it remains in short supply due to high demand. Even the Amazon listing for the Switch 2 is available only by invitation, would-be buyers have to put in a request. This Best Buy event feels like the most substantial restock since the launch of the console last month.The Switch 2 has received a warm reception thanks to its larger 7.9-inch screen with HDR and a more polished design. The console also features significantly better performance than the first generation - so much so that Cyberpunk 2077 was released for the Switch 2.Details on whether stand-alone consoles, the Mario Kart World bundle or package deals with Donkey Kong Bananza will be available in Best Buy stores have not been shared. One thing we do know, however, is that Best Buy says that stock will be limited," so you'll probably want to show up before your store opens.This article originally appeared on Engadget at https://www.engadget.com/gaming/nintendo/best-buy-is-restocking-the-nintendo-switch-2-on-july-17-174637818.html?src=rss
Meta announces huge new data centers, but they could gobble up millions of gallons of water per day
Meta is building several gigawatt-sized data centers to power AI, as reported by Bloomberg. CEO Mark Zuckerberg says the company will spend "hundreds of billions of dollars" to accomplish this feat, with an aim of creating "superintelligence."The term typically refers to artificial general intelligence (AGI), which describes AI systems that boast human-level intelligence across multiple domains. This is something of a holy grail for Silicon Valley tech types.The first center is called Prometheus and it comes online next year. It's being built in Ohio. Next up, there's a data center called Hyperion that's almost the size of Manhattan. This one should "be able to scale up to 5GW over several years." Some of these campuses will be among the largest in the world, as most data centers can only generate hundreds of megawatts of capacity. Meta has also been staffing up its Superintelligence Labs team, recruiting folks from OpenAI, Google's DeepMind and others. Scale AI's co-founder Alexandr Wang is heading up this effort.However, these giant data centers do not exist in a vacuum. The complexes typically brush up against local communities. The centers are not only power hogs, but also water hogs. The New York Times just published a report on how Meta data centers impact local water supplies.There's a data center east of Atlanta that has damaged local wells and caused municipal water prices to soar, which could lead to a shortage and rationing by 2030. The price of water in the region is set to increase by 33 percent in the next two years.Typical data centers guzzle around 500,000 gallons of water each day, but these forthcoming AI-centric complexes will likely be even thirstier. The new centers could require millions of gallons per day, according to water permit applications reviewed by The New York Times. Mike Hopkins, the executive director of the Newton County Water and Sewerage Authority, says that applications are coming in with requests for up to six millions of water per day, which is more than the county's entire daily usage.What the data centers don't understand is that they're taking up the community wealth," he said. We just don't have the water."
Canon R50 V review: An affordable vlogging camera that lags behind its rivals
Canon has released 20 cameras since launching the RF mount in 2018, but it had one gaping hole in a key market: vlogging. Now, the company has patched that with the launch of the $700 R50 V that's aimed at creators on a budget and designed to take on Sony's ZV-E10 II. The R50 V has the same 24-megapixel APS-C sensor as the R50, but adds vlogging-friendly features like 4K 60p video, C-Log3 for extra dynamic range, a livestreaming button and a side tripod socket for vertical video. It's cheaper than the $1,100 ZV-E10 II and even costs a bit less than the older ZV-E10. After some lengthy testing, however, I found that it was missing some key features compared to its Sony rivals, particularly those that make vlogging easier for beginners. Design and handling Like other vlogging cameras, the R50 V is stripped down both in terms of size and controls. It has a polycarbonate body rather than metal, which reduces toughness and weatherproofing but helps keep it light at just 323 grams. The grip is also smaller than the R50's, so it's not ideal to use with large lenses. One key feature missing from the R50 is an electronic viewfinder. That's also the case with the ZV-E10 II, but the lack of one can make it challenging to shoot in bright sunlight. On top of that, the rear display is low-res and isn't particularly bright. However, it fully articulates and flips around for vloggers. The R50 V is designed to be controlled via the touchscreen, so it has fewer manual controls than other Canon mirrorless models. It does have top, rear and back dials to set primary functions like iris and shutter speed. However, you need to use your thumb to control both of those which makes operation a bit awkward. The front rocker is designed to control zoom on supported Canon lenses like the new 14-30mm f/4-6.4 IS STM PZ, which was released at the same time as this camera. It also has livestream and color buttons dedicated to creators, plus there's a mode dial with six different video settings. Canon's EOS R50 V has decent handling designed for creators but it lacks manual controls for photography Steve Dent for Engadget The menu system is typically Canon with color-coded pages for each category (video settings, autofocus and more). However, key settings can also be adjusted from the Quick (Q) menu using the touchscreen when vlogging. Functions in that menu can of course be reprogrammed to your preferences. The R50 V has both microphone and headphone inputs along with microHDMI and USB-C ports. It uses Canon's smaller EP-17 battery that delivers an hour of video shooting or 300 shots to a charge, both far less than the ZV-E10 II (113 minutes and 600 shots). It has just a single SD card slot, but fortunately it's the faster UHS-II type. Finally, there's a very handy feature for content creators: a tripod socket on the side to make it easier for solo vloggers to shoot vertical video. Video Video and vlogging is the R50 V's primary strength compared to R50. It can shoot both supersampled 4K 30 fps and 4K 60 fps video, with C-Log3 and 10-bit quality. However, the 4K 60 fps setting requires a fat 1.56x crop, which reduces quality as well as bokeh. Sony's ZV-E10 II, by contrast, only requires a 1.1x crop for 4K 60 fps video. The Z50 V also lacks in-body stabilization. That means the R50 V relies strictly on optical lens shake reduction or electronic stabilization. To be fair, that's to be expected in this price range and the ZV-E10 II is also missing in-body stabilization. The electronic system does a good job removing jolts from handheld video and can even smooth out walking if you try to move fluidly, but it can make footage look soft if movements are excessive. The Enhanced" electronic mode, which applies a small crop, is designed to make handheld shots look locked off" like you're using a tripod. The R50 V offers good image quality and key creator features like a fully articulating screen. Steve Dent for Engadget Background blur and product showcase-type buttons are also noticeably missing compared to the ZV E10 II. That's too bad, because creators use those features often to quickly focus on objects or blur the background behind a subject - without them, you're forced to set those things manually. Rolling shutter distortion is fairly noticeable on this camera with a scan rate around 30ms, compared to just 16ms for the ZV-E10 II. This means sudden pans or jolts can result in jello effect" video. Meanwhile, video autofocus is rapid and reliable, even if your subject moves around. The AI-powered face and eye detection locks on firmly, and can also reliably track animals and vehicles. Canon took a page from Panasonic and Fujifilm with the addition of a color button on the R50 V. It lets you quickly select shooting modes like standard BT.709, C-Log, HLG and PQ. Another setting offers filmic looks with modes like Portrait, Fine Detail, Faithful and Monochrome. And the last color filter" mode allows for tinted video with shades like teal and peach, though the results looked a bit cheesy to me. With a built-in cooling fan, the R50 V is more resistant to overheating than most small cameras. When recording standard 4K at 30 fps, I was able to shoot for 60 straight minutes with no sign of overheating. The issue doesn't, er, crop up at 4K 60p either since that mode uses a reduced portion of the sensor. Overall, video quality is a strong point, with sharp detail when using the 4K 30 fps oversampled mode. Colors are rich and accurate, and skin tones pleasing with a hint of warmness that Canon is known for. The 10-bit C-Log3 footage retains extra detail in shadow and highlight areas, providing outstanding dynamic range for such an inexpensive camera. However, 4K 60p video is considerably softer, and the 1080p 120 fps ultra slo-mo setting lacks sharpness even by HD standards. Low-light capability is average for an APS-C camera, with noise clearly visible starting at ISO 3,200 or 6,400. Beyond that, it becomes intrusive and harder to get rid of using noise reduction tools. Photography Though photography isn't this camera's raison d'etre, the R50 V performs decently in that regard. It can shoot fairly quickly for a small camera, with burst speeds of 15 fps with the electronic shutter or 12 fps with mechanical shutter. However, it can't sustain those speeds for very long due to the small buffer that holds just 36 RAW images. Autofocus is again a strong point, tracking subjects with ease and keeping photos sharp. As with video, AI-powered face and eye detection is quick and reliable for people, animals and vehicles. Rolling shutter is an issue with photos as it is with video, but since the R50 V has a mechanical first-curtain shutter, you only need the electronic mode for photos when silence is required. The lack of in-body stabilization means you'll need to have a steady hand to take sharp shots at low shutter speeds, or you'll want to shop for lenses with optical stabilization if that's an issue. Photo quality is identical to the R50 since it shares the same sensor. For normal shooting, I saw color-accurate photos with skin tones leaning on the warm side, as is typical with Canon's color science. JPEGs strike a good balance between sharpening and noise reduction, while RAW files allow a decent amount of room to tweak images. As with video, low-light performance isn't amazing, so I wouldn't go past ISO 6,400 unless it's too dark to film otherwise. Wrap-up With a 24-megapixel APS-C sensor, the R50 V squares off against Sony's ZV-E10 II Steve Dent for Engadget Canon's R50 V is a pretty good first try for a vlogging camera, hitting the mark in key areas like video quality and usability. However, its rival, Sony's ZV-E10 II, beats it in nearly every area, offering even better video quality, higher photo resolution, faster autofocus, smoother electronic stabilization and neat features missing on the R50 V - like the product showcase. That said, Canon is targeting a more budget-minded buyer as the R50 V costs just $700 (body only) compared to $1,100 for the ZV-E10 II. Vloggers constrained to that budget will still get a great camera that easily beats a smartphone when it comes to the final product. If you do have an extra $400 to spend, though, I'd recommend the ZV-E10 II instead.This article originally appeared on Engadget at https://www.engadget.com/cameras/canon-r50-v-review-an-affordable-vlogging-camera-that-lags-behind-its-rivals-173028892.html?src=rss
Threads users still barely click links
Two years in, Threads is starting to look more and more like the most viable challenger to X. It passed 350 million monthly users earlier this year and Mark Zuckerberg has predicted it could be Meta's next billion-user app.But Threads still isn't sending much traffic to other websites, which could make the platform less appealing for creators, publishers and others whose businesses depend on non-Meta owned websites. According to Similarweb, a marketing intelligence firm, outbound referral traffic from Threads climbed to 28.4 million visits in June. That's a notable jump from 15.1 million visits a year ago, but still relatively tiny considering Threads is currently averaging more than 115 million users a day on its app, according to Similarweb.Regular Threads users have long suspected that Meta deprioritizes posts with links. For most of the last two years of Threads' existence the common wisdom was that users shouldn't share links, or should only share them as replies to a primary post. Instagram chief Adam Mosseri, who also oversees Threads, hasn't exactly encouraged linking either. He said last year that Threads doesn't intentionally downrank links but that "we don't place much value on" them because "people don't like and comment on links much."Meta's reluctance wasn't just about users' preferences, though. The company was also concerned about how spammers and other bad actors might abuse links on the text-based platform. More recently though, Meta has changed course, and has been taking steps to surface more "good" links in recommended posts."We've been working on making sure links are ranked properly," Mosseri said in June. "Links have been working much better for more than a month now." The company has also bolstered links on the platform by allowing users to add more links to their Threads profiles and providing link-specific analytics to its "insights" feature. "We want Threads to be a place that helps you grow your reach - even outside of Threads," Meta said in a May update.But despite these changes, Threads is still sending very little traffic to websites. Data shared by Similarweb shows that during May and June of last year - when Threads had more than 150 million monthly users - it sent just 24.8 million referrals to outside websites. During May and June of this year, that number more than doubled, rising to 51.8 million.Those numbers still suggest, though, that the majority of Threads' users are rarely, if ever, clicking on links they see on Threads. Lia Haberman, a social media marketing consultant and author of the ICYMI newsletter, said she's not surprised. "People just got trained not to look for them, not to include them, not to think about them," she tells Engadget. "You can't just flip a switch and all of a sudden expect people to embrace links."Publishers, a group that likely posts more links on Threads than anyone else, don't seem to be seeing significant traffic from Threads either. Data provided by Chartbeat, a company that provides analytics data to publishers, shows that publisher page views from Threads have nearly doubled since the start of the year, rising from 8.8 million in January to 15.1 million in June.Interestingly, according to both Similarweb and Chartbeat's data for 2025, referrals from Threads peaked in March. That month, Threads sent 28.8 million outbound referrals to websites, according to Similarweb, while Chartbeat publishers saw 25 million page views from the platform.But while the latest stats show that traffic from Threads has grown significantly over the last year, it still represents a tiny proportion of the publishers' traffic overall. According to Chartbeat, over the last year and a half Threads has consistently accounted for less than one tenth of a percent of sites' referral traffic. By comparison, Facebook referrals have hovered around 2 - 3 percent over the same period, while Google Discover has accounted for about 13 - 14 percent of referrals. Even among other "small" sources of referrals, like chatGPT, Reddit and Perplexity, Threads is only ahead of Perplexity in terms of the number of referrals it sends.Threads referrals even pale in comparison to Twitter's, which was never known as a major traffic driver even before Elon Musk's takeover of the company. In January of 2018, Twitter accounted for 3 percent of publishers' page views, according to Chartbeat data reported by the Press Gazette. By April of 2023, after Musk's takeover but before he rebranded the site to X, that number had fallen to 1.2 percent.Chartbeat's data isn't a complete picture - stats provided to Engadget were based on an analysis of 3,000 sites that have opted in to anonymized data sharing - but the slight increase in referral traffic roughly lines up with another major change Meta made this year. In January, following Mark Zuckerberg's move to end fact checking and walk back content moderation rules, Threads also ended its moratorium on recommending political content to all users.Following this change, some publishers of political news, including Newsweek, Politico and Forbes saw a spike in referrals from Threads, Digiday reported. But those gains don't seem to be universal, and it's not clear why some publishers may be benefitting more than others. "Threads is trailing significantly in traffic, subscription conversions, and overall conversion rate," compared with Bluesky and X, the Boston Globe's VP of Platforms Mark Karolian recently shared on Threads.While Threads' growth so far hasn't been hampered by its inability to drive users off-platform, it could become an increasingly important issue for Meta if it really wants to bring more creators onto the platform. The company is also getting ready to flip the switch on ads on the platform. A user base that ignores links could complicate Meta's pitch to advertisers, who are already taking a cautious approach to Threads. Meta declined to comment.Haberman says that Threads' ambivalence toward links might be symptomatic of a larger identity crisis the platform is still facing. It has a large user base, but it's not always clear who Threads is really for. It isn't known as a destination to follow breaking news, like Twitter once was, or as a place with highly-engaged subcultures, she notes. "Threads needs to have a purpose," she says. "And right now, it seems very much like a suggestion box at work where people are just filing complaints and trauma dumping."Whether smaller platforms like Threads can reliably drive traffic to websites is an increasingly urgent question. At a time when online search feels like it's getting worse, AI is rapidly replacing many searches and cannibalizing websites' search traffic. Publishers, as The Wall Street Journal recently reported, are being hit especially hard by these shifts.Threads is extremely unlikely to fill those gaps on its own, even if referral traffic vastly improves. And publishers in particular have plenty of reasons not to become too reliant on a Meta-owned platform. At the same time, there's clearly an opportunity for Threads to play a bigger role in a post-search world. That would not only benefit the creators, publishers and small business owners Meta has long courted, it could help Threads establish an identity of its own.This article originally appeared on Engadget at https://www.engadget.com/social-media/threads-users-still-barely-click-links-170139103.html?src=rss
xAI starts offering Grok to US government agencies
Just days after apologizing for Grok's recent hard turn toward antisemitism, xAI has announced a suite of AI products for government use. Grok for Government brings together the company's latest commercial products, including Grok 4 and Deep Search, with special considerations given to the needs of federal, state and local agencies.To that end, xAI says it will design custom models for specific national security and research customers. It will also develop specialized AI applications for use in healthcare, fundamental science and national defense, as well as offer models that can safely be used in classified and restricted environments.
The Apple Watch Series 10 is still on sale for a record low price
Amazon Prime Day is officially over after a record-long affair, but there are still standout deals available. You can currently snag the Apple Watch Series 10 for $279, or $120 off its usual retail price. That's tied for the lowest price we've ever seen. A deal offering 30 percent off a current-generation Apple product doesn't come around often. The cellular version is also $120 off during this sale. It's hard to believe the Apple Watch has hit its tenth generation, but this latest model remains our top overall pick among smartwatches. In our hands-on review, we loved the comprehensive health and fitness tracking features available on the Apple Watch 10. The ECG monitoring, fall detection and sleep tracking are particularly helpful in offering a fuller picture of your health, as well as peace of mind for our older loved ones. While we miss the blood oxygen monitoring app that Apple is still fighting over in the courts, the Series 10 impressed us as the sleekest Apple Watch yet. Thanks to its thinner case, the Apple Watch is finally starting to feel and look more like a normal accessory on your wrist than a somewhat bulky tech gadget. Overall, we gave the Apple Watch 10 earned a review score of 90 out of 100. If you're in the market for a new Apple Watch but are interested in a lower price point, you might consider the second-generation Apple Watch SE. This more affordable model is currently discounted to $169, saving you over 30 percent from its retail price of $249. While it lacks some of the more advanced functionality found in the Series 10, it still provides great core features like fitness and sleep tracking, crash detection, heart rate monitoring and an excellent Retina display. Check out our coverage of the best Apple deals for more discounts, and follow @EngadgetDeals on X for the latest tech deals and buying advice.This article originally appeared on Engadget at https://www.engadget.com/deals/the-apple-watch-series-10-is-still-on-sale-for-a-record-low-price-151308930.html?src=rss
Apple's AirPods Pro 2 are still on sale at a record-low price
Amazon Prime Day may be officially over, but there are still a lot of great deals hanging around. Apple's AirPods Pro 2 remains deeply discounted at just $149. That's a full $100 off the usual retail price and the lowest price we've ever seen. The second generation of AirPods Pro earned our overall pick for best wireless earbuds for iPhone. We also rated them as the best AirPods overall. In our hands-on review, we were impressed with their Active Noise Cancellation and Transparency Mode, allowing users to hear as much or as little of their environment as desired. We felt that this second generation brought notable audio quality improvements thanks to the upgraded amplifier, driver and transducer. Seamless switching between Apple devices was another standout feature. We still wish battery life were a bit better, with the earbuds offering just six hours per charge plus another 30 when recharging with the case. We noted that after all these years the design of the AirPod hasn't changed much, but seeing as this is an instantly recognizable product, we can understand not messing with a good thing. If you're in the market for some quality AirPods but want to spend even less, the AirPods 4 are also still on sale. At $119 for the ANC model and $89 for the standard edition, you're looking at over 30 percent off either version. Check out our coverage of the best Apple deals for more discounts, and follow @EngadgetDeals on X for the latest tech deals and buying advice.This article originally appeared on Engadget at https://www.engadget.com/deals/apples-airpods-pro-2-are-still-on-sale-at-a-record-low-price-134541675.html?src=rss
The UK needs to deal with its e-scooter problem
E-scooters could be a vital tool to eliminate unnecessary car journeys, cutting emissions and journey times. Unfortunately, the UK is the last major European nation to not allow them to be ridden on most public roads. They've proliferated illegally anyway, and are now an issue the country can no longer afford to drag its heels on.The benefits of e-scooters are obvious: They're cheap to buy and maintain, cost very little to run and have a small physical and environmental footprint. In 2022, the Fraunhofer Institute found that e-scooters contributed to a drop in carbon emissions in several cities that embraced micromobility.The raw materials that go into making one EV could be used for more than one hundred e-scooters. Collective Mobility UK (CoMoUK), the body representing the shared transport industry, found that 21 percent of all shared e-scooter trips in the UK were made in place of using a car. Richard Dilks, CEO of CoMoUK said that e-scooters plumb directly into so many policy goals that [the] government has," most notably its need to reach net zero emissions by 2050: CoMoUK's research indicates more than half of all car trips could be replaced by e-bikes or scooters, eliminating one megaton of CO2 emissions per year.Unfortunately, the UK does not have a vehicle class addressing personal transportation outside the realm of bikes, motorcycles and cars. E-scooters, Segways, hoverboards," gas-powered kick scooters, u-wheels (like the OneWheel) and electric unicycles are all in this gray zone. In the UK, they're given the umbrella term of Powered Transporters," but have no strict legal definition. Consequently, they're legally defined as motor vehicles, but because they lack most of the key features of a motor vehicle - which includes both a lack of safety equipment like seatbelts and airbags as well as the owner paying road tax, having insurance and being licensed to drive one - it's illegal to use them on public roads and sidewalks. The absurdity of the situation is made worse given that e-bikes have fairly minimal regulations on speed and motor output power - and have consequently become ubiquitous.Despite this classification issue, it's legal to buy e-scooters at a number of major retailers. All a seller has to do is provide accurate information about the legal restrictions on their use" - that they're only allowed to be used on private land - and they're in the clear. Take this retail listing for the Pure Air 5, which even advises users it's good for quick trips," comfortable rides" and daily use." It's only at the very bottom of the page, hidden below the cart pop-up, that the disclaimer saying they cannot be used on public highways, is displayed. As you can imagine, technically illegal use of e-scooters on roadways is rampant.There is no accurate data on precisely how rampant, but the UK government believes more than one million privately-owned e-scooters are used on public roads. These e-scooters, not part of a sharing scheme and therefore illegal, are nevertheless used with impunity. The London Assembly believed that, in 2021, there were more than 150,000 privately-owned e-scooters in London alone. Meanwhile, the Metropolitan Police, the force covering greater London, seized only 1,067 e-scooters between 2021 and mid-2024. It's an all too common sight to see people riding these scooters despite the risks, which are severe. It varies between police forces, but riders caught face losing their e-scooter, a fine of up to 300 (around $400) and having at least six penalty points put on their driving licence. Easy availability and limited enforcement mean the rules on e-scooter use isn't clear in the public's mind. Last year, the UK government published data showing almost half the people polled incorrectly believed private e-scooter use on public highways was legal.Finnbarr Webster via Getty ImagesIn 2020, as part of its strategy to broaden public transit options during the COVID lockdowns, the UK authorized a series of short-term e-scooter trials. As well as offering people low-carbon ways of traveling that didn't involve sharing other people's air, the trials would inform how the government regulated e-scooters. These trials were run by sharing companies in 30 areas, which were subject to speed limits, age restrictions and were only allowed to be ridden on roads or cycle paths, rather than walkways. Many companies insisted only riders with driving licenses were allowed to participate.Two years later, the country stated its intention to classify and regulate powered transporters at the start of that legislative period. But the collapse of the then Prime Minister Boris Johnson's cabinet meant it was put on hold. Then the UK went through three Prime Ministers in the following three years, and micromobility has not been a priority for any of them so far. In fact, the only thing the government has done is repeatedly extend the deadline for the trial operations - most recently to May 2026. And that's where we're at. Late last year, transport secretary Louise Haigh said that the government "will look to legislate" at some point in the future. The earliest that could happen is at the next legislative session, which would not begin until the fall of 2025. Naturally, the passing of such a law would not be a swift process, and would likely be held up as e-scooters are their own front in the culture war.The UK's Royal Society for the Protection of Accidents (RoSPA) believes, not unsurprisingly, that the legal regime should impose strong safety standards and vehicle checks. It also advocates a system to train riders, which has to be completed before they are permitted to operate an e-scooter. Additionally, given its concern for other users, it wants to see safe and accessible parking implemented in order to prevent the issue of e-scooters dumped in the street.I myself would go further, insisting upon mandatory helmet use, a licensing system and the requirement for insurance. I'd like e-scooters to be able to share segregated routes alongside bicycles rather than forcing riders to vie with traffic. It would also be beneficial if drivers were potentially at risk of additional penalties to encourage them to further respect e-scooters. It would also, perhaps, be worth unifying the legal regime for powered transports and e-bikes since they are all similarly capable of traveling at injurious speed.The one thing I wouldn't advocate is a cap on maximum power output given the risk it may hamper e-scooter development. After all, the UK has plenty of steep hills that e-bikes, capped at 250W maximum output, simply will not climb even at full power. This is why a cap on overall speed, rather than power - for every device in this category - since it'll enable manufacturers to at least make sure their vehicles can manage elevation changes. This is a minor issue, but one that's likely to get lost in the clamoring when uninformed voices get to shout louder than the rest.The UK government doesn't know how many privately-owned e-scooters are on its roads, but it is starting to collect data about its effects. The Department for Transport published statistics through to the end of 2023, but admitted the numbers aren't entirely accurate. Still, the trends are obvious: Accident tallies spike each summer, mostly taking place between 4 and 6pm - during the evening rush hour. And young people are being injured in far greater numbers - males between the ages of 10 and 29 make up the majority of those affected. Earlier this year, BBC News reported two children, aged 16 and 9, died as a result of their e-scooter being struck by a car. In short: the lack of regulation hasn't just stunted an environmentally preferable alternative to cars, it seems to also be putting young riders at risk.This article originally appeared on Engadget at https://www.engadget.com/transportation/the-uk-needs-to-deal-with-its-e-scooter-problem-133056724.html?src=rss
Discord's virtual Orbs currency is now available for everyone to earn
Discord has begun rolling out its in-app Orbs currency to everyone. In conjunction with the platform's Quest system, users can earn Orbs by watching ads on Discord. You can then use the currency to purchase exclusive drip for your profile, including badges, effects and avatars. It's also possible to exchange Orbs for three-day Nitro credits and anything else you can buy on the Discord Shop.Sometimes developers will also offer the currency in exchange for simply trying out their game, or completing a specific gameplay task. Other rewards include exclusive profile decorations you can only earn by completing an associated Quest. The fastest way to start earning Orbs is by tapping the "Discover" icon in Discord's sidebar and then selecting "Quests." There you will see any promotions Discord is currently running, along with recently completed ones. If you're keen on earning Orbs, be sure to check back often as Discord frequently rotates new Quests in and out.DiscordThe online response to Orbs has been about what you would expect. When Discord first announced the currency, most people on the Discord subreddit were either lukewarm on the idea or outright hostile to it. However, the company says users are broadly in favor of it. Discord points to a survey it conducted before it began rolling out Orbs to beta testers this past May. In September 2024, the company found 82 percent of users it surveyed said they would like to earn a virtual currency on the platform, with nearly half of survey respondents saying a virtual currency would improve their overall experience.In June, Discord CTO Stanislav Vishnevskiy told Engadget the company sees Orbs as a way to give players something in return for their time and attention while aiding game studios with discoverability. In my testing, I've found the system is easy enough to ignore if you don't care about customizing your profile, and they're not necessary to access any of Discord's core functionality.This article originally appeared on Engadget at https://www.engadget.com/apps/discords-virtual-orbs-currency-is-now-available-for-everyone-to-earn-130043599.html?src=rss
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