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Updated 2024-11-24 03:47
You can now buy a Playdate console without an obscene waiting period
The Playdate console has been tough to get a hold of since being released back in 2022, as pre-orders have vastly outnumbered current orders. This has led to lengthy waiting periods when placing an order for the crank-adjacent portable. That all changes today, as the manufacturer has announced the console is available for immediate shipment upon purchase.Playdate also passed a significant milestone, as over 70,000 preordered units have shipped, up from 50,000 last year. Manufacturer Panic says it has finally caught up" to all Playdate preorders, but that this wide availability may not last forever. The company says just a limited number" of consoles are available for immediate purchase. The online store currently says shipments go out in two to three days.Panic says that, moving forward, it'll notify the public whenever Playdates are in-stock and ready to ship. On the other hand, the store will clearly note when stock is low and when there's a waiting period.The manufacturer has also opened up shipments to a number of new countries, including Hungary, Greece, New Zealand, South Korea and Malaysia. That last one is particularly important, as Malaysia is where the console is actually manufactured. It's always nice when the people who make the thing can use the thing.Panic is planning another video showcase to unveil forthcoming games for the system. More details on this event will come at a later date. The last showcase happened in August and featured an array of bizarre, yet engaging, titles.For the uninitiated, the Playdate is a portable gaming console unlike any other. It's cute and bright yellow, with a manually-operated crank that can be used as a control mechanism. Each $200 console comes with 24 free games, with two unlocking each week for 12 weeks. You can also purchase games via the Playdate Catalog online store.This article originally appeared on Engadget at https://www.engadget.com/you-can-now-buy-a-playdate-console-without-an-obscene-waiting-period-185535666.html?src=rss
HIPAA protects health data privacy, but not in the ways most people think
The P" in HIPAA doesn't stand for privacy. It's one of the first things a lot of experts will say when asked to clear up any misconceptions about the health data law. Instead, it stands for portability - it's called the Health Insurance Portability and Accountability Act -and describes how information can be transferred between providers. With misinterpretations of HIPAA starting with just its name, misunderstandings of what the law actually does greatly impact our ability to recognize how the kinds of data do and don't fall under its scope. That's especially true as a growing number of consumer tech devices and services gather troves of information related to our health.We often consider HIPAA a piece of consumer data privacy legislation because it did direct the Department of Health and Human Services to come up with certain security provisions, like breach notification regulations and a health privacy rule for protecting individually identifiable information. But when HIPAA went into effect in the 1990s, its primary aim was improving how providers worked with insurance companies. Put simply, people think HIPAA covers more than it actually does," said Daniel Solove, professor at George Washington University and CEO of privacy training firm TeachPrivacy.HIPAA has two big restrictions in scope: a limited set of covered entities, and limited set of covered data, according to Cobun Zweifel-Keegan, DC managing director of the International Association of Privacy Professionals. Covered entities include healthcare providers like doctors and health plans like health insurance companies. The covered data refers to medical records and other individually identifiable health information used by those covered entities. Under HIPAA, your general practitioner can't sell data related to your vaccination status to an ad firm, but a fitness app (which wouldn't be a covered entity) that tracks your steps and heart rate (which aren't considered covered data) absolutely can.What HIPAA covers, is information that relates to health care or payment for health care, and sort of any piece of identifiable information that's in that file," Solove said. It doesn't cover any health information shared with your employer or school, like if you turn in a sick note, but it does protect your doctor from sharing more details about your diagnosis if they call to verify.A lot has changed in the nearly 30 years since HIPAA went into effect, though. The legislators behind HIPAA didn't anticipate how much data we would be sharing about ourselves today, much of which can be considered personally identifiable. So, that information doesn't fall under its scope. When HIPAA was designed, nobody really anticipated what the world was going to look like," Lee Tien, senior staff attorney at the Electronic Frontier Foundation said. It's not badly designed, HIPAA just can't keep up with the state we're in today. You're sharing data all the time with other people who are not doctors or who are not the insurance company," said Tien.Think of all the data collected about us on the daily that could provide insight into our health. Noom tracks your diet. Peloton knows your activity levels. Calm sees you when you're sleeping. Medisafe knows your pill schedule. Betterhelp knows what mental health conditions you might have, and less than a year ago was banned by the FTC from disclosing that information to advertisers. The list goes on, and much of it can be used to sell dietary supplements or sleep aids or whatever else. Health data could be almost limitless," so if HIPAA didn't have a limited scope of covered entities, the law would be limitless, too, Solove said.Not to mention the amount of inferences that firms can make about our health based on other data. An infamous 2012 New York Times investigation detailed how just by someone's online searches and purchases, Target can figure out that they're pregnant. HIPAA may not protect your medical information from being viewed by law enforcement officers. Even without a warrant, cops can get your records just by saying that you're a suspect (or victim) of a crime. Police have used pharmacies to gather medical data about suspects, but other types of data like location information can provide sensitive details, too. For example, it can show that you went to a specific clinic to receive care. Because of these inferences, laws like HIPAA won't necessarily stop law enforcement from prosecuting someone based on their healthcare decision.Today, state-specific laws crop up across the US to help target some of the health data privacy gaps that HIPAA doesn't cover. This means going beyond just medical files and healthcare providers to encompass more of people's health data footprint. It varies between states, like in California which provides options to charge anyone who negligently discloses medical information or some additional breach protections for consumers based in Pennsylvania, but Washington state recently passed a law specifically targeting HIPAA's gaps.Washington State's My Health My Data Act, passed last year, aims to protect personal health data that falls outside the ambit of the Health Insurance Portability and Accountability Act," according to a press release from Washington's Office of the Attorney General. Any entity that conducts business in the state of Washington and deals with personal information that identifies a consumer's past, present or future physical or mental health status must comply with the act's privacy protections. Those provisions include the right not to have your health data sold without your permission and having health data deleted via written request. Under this law, unlike HIPAA, an app tracking someone's drug dosage and schedule or the inferences made by Target about pregnancy would be covered.My Health My Data is still rolling out, so we'll have to wait and see how the law impacts national health data privacy protections. Still, it's already sparking copycat laws in states like Vermont.This article originally appeared on Engadget at https://www.engadget.com/hipaa-protects-health-data-privacy-but-not-in-the-ways-most-people-think-184026402.html?src=rss
Game preservationists recreate F-Zero games beamed over satellite in the mid-'90s
Some imaginative and resourceful game preservationists have reverse-engineered a long-lost F-Zero game from the mid-'90s. Eurogamer reports that faithful recreations of two BS F-Zero Grand Prix games, broadcast exclusively for Nintendo's long-defunct Satellaview satellite gaming extension for the Super Famicom, are now available to play for free as add-ons for the original ROMs.The two BS F-Zero Grand Prix games - which added 10 courses, four new vehicles and a ghosting feature unavailable in the SNES / Super Famicom original - were broadcast exclusively for Nintendo's Satellaview in 1996 and 1997. Satellaview was the Mario maker's experimental satellite module for the Super Famicom in Japan. It never launched in the US or anywhere else globally.Titles for the system had an ephemeral nature. First, players in Japan needed the right equipment, including the Super Famicom console, the Satellaview module (attached to the console's bottom), a dedicated BS-X recording cartridge, a satellite dish and a receiver. They then had to tune in at specific times and download the games onto their special cartridges.Although the system didn't last long (Satellaview had shuttered by 2000), the console's setup was a rough precursor to the downloaded digital gaming content we're accustomed to today.Given those strict requirements, it's no wonder the sci-fi racers' original ROMs appear (so far) lost to history. Fortunately, someone with the handle kukun kun, with apparent access to the original games, uploaded BS F-Zero gameplay videos (embedded below) to YouTube in 2018. Using those clips as a blueprint, the team of talented developers / archivists - led by a person with the handle ROMHacker GuyPerfect - reconstructed the BS F-Zero courses with a combination of game analysis software, original F-Zero assets and custom art.The project used a modified version of Graphite, a tool created by FlibidyDibidy (initially built to analyze Super. Mario Bros. speedruns), which can use a gameplay video to determine precise character positions and button inputs. The adapted version of Graphite helped ROMHacker GuyPerfect and their team reproduce the gameplay from the original F-Zero courses as loyally as possible.Where possible, the developers used existing F-Zero art assets from the ROMs in the (non-satellite) original game for the Super Nintendo / Famicom console. To fill in the blanks for lost assets exclusive to the satellite broadcasts, artists Porthor and PowerPanda chipped in to recreate them.The past few months have put the F-Zero series back in the news, as Nintendo launched a battle royale version last fall of the original 16-bit game for Switch Online subscribers (in the same vein as Tetris 99 and Super Mario Bros. 35). As for the long-lost original BS F-Zero Grand Prix ROMs, Redditor u/Porthgeidwad put up a $5,000 bounty two years ago, allegedly up for grabs for anyone with the original cartridges. While waiting for someone to step up, you can visit the team's project page and take the reverse-engineered games for a spin.This article originally appeared on Engadget at https://www.engadget.com/game-preservationists-recreate-f-zero-games-beamed-over-satellite-in-the-mid-90s-180013966.html?src=rss
United Airlines grounds Airbus A321neo fleet over antiquated no smoking sign law
United Airlines briefly grounded its fleet of brand-new Airbus A321neo planes, according to a report by Gizmodo. This had nothing to do with safety, as was the case with that recent Boeing controversy. Rather, it was due to the aircraft running afoul of a 1990 regulation regarding no smoking" signs.The 1990 ruling mandates that no smoking" signs found on aircraft must be manually operated by the crew. The newly-designed Airbus A321neo features software that automatically displays the signage during a flight, so the crew doesn't switch it on and off. That's pretty much it. Meanwhile, smoking itself was fully banned from both domestic and international flights nearly 25 years ago.Automated signage systems are not new. Many air travel companies bypass the 1990 regulation by applying for an exemption with the Federal Aviation Authority. United filed for this exemption on behalf of its entire fleet back in 2020, which was granted. There's just one problem. The company's Airbus A321neo is so new that it doesn't fall under the protection of that exemption. These planes just started flying the friendly skies two months ago.United is seeking permission from the FAA to add the Airbus A321neo to the pre-existing exemption. The federal agency has given United permission to fly its fleet of A321neos, five in all, while evaluating this request.As the FAA noted, this is not a safety of flight issue. Our five A321neos were briefly out of service on Monday while we worked through this issue with the FAA, resulting in a handful of delays but no cancellations as we swapped that flying to other aircraft types in an effort to minimize disruption for our customers," United wrote in a statement.There's just one question left to ask. It costs around $130 million to manufacture just one A321neo aircraft, so United spent $650 million to make this fleet. That's a whole lot of cheddar, so why didn't it get this exemption stuff sorted before the company started booking flights?This article originally appeared on Engadget at https://www.engadget.com/united-airlines-grounds-airbus-a321neo-fleet-over-antiquated-no-smoking-sign-law-173652417.html?src=rss
NVIDIA’s new AI chatbot runs locally on your PC
NVIDIA just released a free demo version of a chatbot that runs locally on your PC. This is pretty neat, as it gives the chatbot access to your files and documents. You can feed Chat with RTX a selection of personal data and have it create summaries based on that information. You can also ask it questions, just like any chatbot, and it'll dive into your data for answers.The company says it allows users to quickly, easily connect local files on a PC as a dataset to an open-source large language model like Mistral or Llama 2." NVIDIA gives an example of a user asking the chatbot about a restaurant their partner recommended while in Las Vegas. The software scans local files to find the answer. It supports a whole bunch of file formats, including .txt, .pdf, .doc/.docx and .xml. The company says it'll load relevant files into its dataset in seconds."Chat with RTX also integrates YouTube videos and playlists. You can add a video URL into the dataset and it'll integrate the knowledge contained in the clip for contextual queries. NVIDIA says this will be useful when asking for travel recommendations based on content from favorite influencer videos" or when looking for tutorials and summaries derived from educational resources.The Verge had some hands-on time with the chatbot and came away impressed, writing that they could see it as a valuable part of data research for journalists or anyone who needs to analyze a collection of documents."This sounds like a big step toward something resembling an actual digital assistant that works within the contextual framework of your personal data. With most chatbots, the data is sent off to the cloud, but Chat with RTX lets users process sensitive data on a local PC without the need to share it with a third party or have an internet connection." So it's safer and more contextually aware.There are some limitations. This is a demo product so you should expect plenty of bugs, though NVIDIA should start squashing them once users begin issuing error reports and the like. There are also some strict hardware limitations here. Chat with RTX only works on Windows PCs with NVIDIA GeForce RTX 30 Series GPUs or higher and at least 8GB of VRAM.NVIDIA has really been showing off its AI prowess lately, as the company just launched its next-generation of artificial intelligence supercomputer chips. It's absolutely swimming in profits, due primarily to the company's AI and data center segments.This article originally appeared on Engadget at https://www.engadget.com/nvidias-new-ai-chatbot-runs-locally-on-your-pc-163406121.html?src=rss
Apple won’t have to make iMessage work with other messaging services, EU says
Apple's blue bubbles are safe from interlopers for now. Following an investigation, European Union officials have determined that iMessage - along with Microsoft's Bing, Edge and Microsoft Advertising - don't hold a dominant enough position in their respective markets to be subject to stricter regulation under the Digital Markets Act. Were iMessage to be brought under the DMA rules, Apple would need to make it interoperable with other messaging services.The three Microsoft products and iMessage meet the quantitative thresholds for regulation under the DMA. Apple and Microsoft easily clear the law's revenue and market capitalization thresholds, while the four platform services in question each have at least 45 million monthly active users in EU and north of 10,000 yearly active business users in the bloc.However, the companies argued that iMessage, Bing et al do not qualify as gatekeeper services. In Apple's case, it claimed iMessage's "small scale relative to other messaging services" and other factors meant that it should evade the DMA's rules. Despite Google and mobile carriers pushing the EU to designate iMessage as a gatekeeper service, the bloc ultimately sided with Apple. Still, the EU's executive arm noted that it will "continue to monitor the developments on the market with respect to these services, should any substantial changes arise."While the EU won't force iMessage to play nicely with other messaging services, Apple has creaked open the door to interoperability. The company has pledged to support the RCS messaging standard starting this year, meaning that messaging between iMessage and Android should be more secure and feature-rich. RCS texts will still be in green bubbles, however, rather than the blue of iMessage missives.Meanwhile, Apple and Microsoft haven't avoided the DMA's clutches entirely ahead of the rules coming into force on March 7. Some of their other products are subject to the law, including Windows and LinkedIn on the Microsoft side and iOS, the App Store and Safari in Apple's case. Meta, Google, Amazon and TikTok parent ByteDance will also need to abide by the DMA. Notably, the EU has designated Meta's Messenger and WhatsApp as gatekeeper services, meaning they'll need to play nicely with other messaging apps.Apple recently spelled out how it will open up the App Store to competitors, including third-party payment options, though rivals have called out the company's implementation of the DMA rules. Epic Games CEO Tim Sweeney criticized it for adding "new junk fees on downloads and new Apple taxes on payments they don't process."This article originally appeared on Engadget at https://www.engadget.com/apple-wont-have-to-make-imessage-work-with-other-messaging-services-eu-says-153458681.html?src=rss
One of our favorite Samsung microSD cards is on sale for $25
If you're looking to boost the storage space of a Nintendo Switch, Steam Deck, Raspberry Pi or any other device that accepts a microSD card, here's a deal worth noting: The 512GB version of Samsung's Evo Select card is back on sale for $25. That matches the lowest price we've tracked for this model, which normally retails between $30 and $35. The offer is available at Amazon, B&H and Samsung's own online store.The Evo Select is the "best value" pick in our guide to the best microSD cards. It's still a step down from our top picks, especially when it comes to sequential write speeds, so it's not ideal for a camera or other devices that frequently require you to save large files to the card itself. But if you just want a big chunk of space for as little cash as possible, it should be perfectly usable for most use cases. Its sequential read performance was faster than most other cheapo cards we tested, and there aren't many options from reputable manufacturers that provide more space per dollar. If something ever goes wrong, Samsung covers the card with a 10-year limited warranty. We tested the 128GB version of the card, but this 512GB model has the same speed ratings, so we'd expect it to perform similarly.If you're willing to trade some capacity for faster performance, the 256GB Samsung Pro Ultimate is also on sale for $28. That's $3 more than its all-time low, but it's a decent price if you need something a little more heavy-duty. The Samsung Pro Plus, meanwhile, remains our top recommendation overall but isn't significantly discounted as of this writing.Follow @EngadgetDeals on Twitter and subscribe to the Engadget Deals newsletter for the latest tech deals and buying advice.This article originally appeared on Engadget at https://www.engadget.com/one-of-our-favorite-samsung-microsd-cards-is-on-sale-for-25-152156415.html?src=rss
The Flipper Zero digital multi-tool can now play games, complete with hand-tracking
The Flipper Zero digital multi-tool already has tons of uses, from hacking to controlling home systems. Now it can even play games, thanks to a partnership with Raspberry Pi. This comes in the form of a new add-on for the device, appropriately called the Video Game Module.The module is powered by the Raspberry Pi-developed RP2040 microcontroller and it can run games programmed in C, C++ and MicroPython. To suit the quirkiness of Flipper's device, however, the module goes a few steps further. It features sensors for hand-tracking, a 3-axis gyroscope and a 3-axis accelerometer, so games can include tilt and shake functionalities.Now, you may be wondering why you would play real games on the Flipper Zero's teensy-tiny screen. The 1.4-inch monochrome display may work for the hacking minigame often associated with the device, but would likely struggle with anything beyond that. Luckily, the Video Game Module allows for video output to external displays.In other words, the module's suite of sensors combined with the video output turns the Flipper Zero itself into a controller, with the game being played on an actual screen. It'll be really cool to see what the open source community does with this thing. It could end up like the famously-derided Ouya console only, you know, good.Flipper DevicesThis is the latest Flipper Zero module and programmers will likely have a field day experimenting with the hardware. There's a built-in USB-C connector to interface with the microcontroller for making changes and the whole thing can actually work on its own, without any need to connect to Flipper's gadget. Think of it as one-part Flipper module and one-part Pico-type device with an onboard IMU.Alex Kulagin, founder and COO of Flipper Devices, hopes that this accessory will unlock new ways of using Flipper Zero" and bridge the gap between retro-gaming nostalgia and cutting-edge research." The Video Game Module costs $49 and the Flipper Zero costs $169.Gaming is just the latest use for the Flipper Zero. This digital Swiss army knife was originally pitched as a multi-tool for hackers, but it's fully open source and is capable of interacting with devices via IR, NFC, RFID, Bluetooth and physical connections. Users have turned these cute Dolphin-inspired gadgets into universal remotes, key fob testers, GameShark-like cheating devices and much more. They can also unlock certain safes, but you didn't hear that from us.This article originally appeared on Engadget at https://www.engadget.com/the-flipper-zero-digital-multi-tool-can-now-play-games-complete-with-hand-tracking-140052359.html?src=rss
GLAAD's first annual gaming report is here to tell us how gay games are
The game industry is out of step with contemporary media in terms of LGBTQ representation, and it is failing its LGBTQ customers."This sentiment has felt true for years, and now the statistics in GLAAD's first annual gaming report prove it. The media watchdog and LGBTQ advocacy group today published GLAAD Gaming: The State of LGBTQ Inclusion in Video Games, offering a comprehensive breakdown of the industry from the perspective of queer players and developers.According to GLAAD, 17 percent of the total gaming audience identifies as LGBTQ, or about one in every five players. This figure falls in line with statistics for Generation Z. Still, just 2 percent of all games on the market contain LGBTQ content, a saturation level that falls miserably short of those in film, TV and other forms of entertainment media. GLAAD found that 28.5 percent of films from the top 10 distributors in 2022 contained an LGBTQ character, and LGBTQ characters appeared as series regulars at a rate of 10.6 percent on primetime scripted broadcast shows in 2022 and 2023.For the gaming stats, GLAAD ran the numbers: In November 2023, the Xbox store had 146 games with LGBTQ content, while PlayStation offered a list of 90 titles with LGBTQ themes, and Nintendo's Switch eShop had 50 games tagged LGBT. Steam had 2,302 English-language games under its LGBTQ+ tag, but that figure dropped to 1,506 when filtering out adult only sexual content" titles. Together, these games composed less than 2 percent of the Xbox, Playstation and Switch digital libraries, and they made up just 1.7 percent of Steam's offerings (without the adult-only content). For context, it's estimated that about 1 percent of all games released in the 2010s included LGBTQ themes.Despite the significant progress we've seen, gaming remains woefully behind other forms of entertainment media when it comes to representation," GLAAD Associate Director of Gaming Blair Durkee said.GLAAD's report identified the following reasons behind the lack of LGBTQ representation in video games:Some reasons for exclusion are passive. Often, game companies have not considered that they should represent LGBTQ people, nor do they see us as a major part of the core gaming audience. Some reasons for exclusion are active. Companies worry about pushing away a core audience that they assume are resistant or hostile to LGBTQ content. This imagined core audience, however, is a myth, and it is one of the reasons it was paramount for GLAAD to create this gaming report. LGBTQ gamers are a significant part of the existing active gamer market and, by and large, non-LGBTQ gamers are not nearly as resistant to this content as many assume."More than 60 percent of non-LGBTQ respondents said they weren't bothered by LGBTQ protagonists and NPCs in their games, and 70 percent said they were fine with titles that presented the option to customize a bisexual, gay or lesbian character. Resistance toward these themes is waning with each new generation of players, GLAAD found.One of the report's key takeaways is the idea that developers seem to be building games for an outdated stereotype, rather than the reality of the market. Straight, white, cisgender men definitely play video games, but the actual gaming audience is much more diverse and it's only become more variable.The lack of LGBTQ representation in video games is often explained by the assumption that the stereotypical core video game consumer is a white, heterosexual, cisgender man between the ages 18 and 34," GLAAD said. However, our data shows that 17 percent of active gamers are LGBTQ, a 70 percent increase from the 10 percent counted in Neilsen's 2020 report."This figure is even higher for younger players, the next generation of gamers. Roughly 25 percent of players under the age of 35 identify as LGBTQ, a higher concentration than reported in the human population as a whole. This trend drives home another conclusion of GLAAD's gaming report - the idea that LGBTQ players are drawn to games in particular because they offer an immersive outlet for expression, experimentation and escape.The interactive nature of games, the opportunity to build community in gaming, and the long history of LGBTQ game industry professionals makes this medium a uniquely powerful tool for LGBTQ people to safely discover, connect, and express themselves," GLAAD president and CEO Sarah Kate Ellis said. Particularly for LGBTQ gamers, gaming can not only be an escape and source of entertainment, but also an important outlet of self-expression."In the GLAAD survey, 72 percent of LGBTQ players said that seeing characters of their gender identity or sexual orientation portrayed well made them feel better about themselves, and this number was even higher among younger players. Overall, 36 percent of LGBTQ players reported that video games helped them discover their sexual orientation or gender identity, and this percentage rose to 41 percent among LGBTQ players of color. Notably, GLAAD found that gamers of color are less resistant to titles with queer content than white players.More than 40 percent of LGBTQ players said video games helped them cope with a lack of acceptance in the real world. At the same time, 51 percent of LGBTQ players said they wanted video games to do more in terms of inclusion, and 74 percent wished for more opportunities to explore and express their true selves in games.Games are a medium in which players can be anything, but the game industry has continued to rely on very narrow representational options," GLAAD said.Transgender content faced the most resistance among all respondents. Concerning LGBTQ players, 63 percent said they were more likely to buy a game that supports a bisexual, gay or lesbian protagonist, while 46 percent said the same about a transgender main character. However, 94 percent of LGBTQ respondents said they were just as likely or more likely to purchase a game that includes the option to embody a transgender protagonist. Among non-LGBTQ gamers, 80 percent responded the same way.The importance of representation in video games has only grown amid an avalanche of anti-LGBTQ violence and legislation in the United States. In the first weeks of 2024, more than 500 anti-LGBTQ bills have been proposed or passed in the US, a majority of which target transgender youths. This is already a dramatic spike from 2022 and 2021, both record-setting years in terms of anti-LGBTQ legislation.Queer players are more likely than their counterparts to use gaming as an escape, according to GLAAD, and this is even more true for people living in states that have proposed or passed anti-LGBTQ legislation. While 66 percent of all LGBTQ gamers said they use gaming to express themselves in ways they don't feel comfortable doing in the real world, this statistic rose to 75 percent for players living in states with proposed or active anti-LGBTQ bills.For these LGBTQ gamers, gaming is necessary to cope with real-world discrimination and targeting," GLAAD said in its report. Game developers need to understand the role gaming plays for LGBTQ gamers in the United States and especially LGBTQ gamers in states where they are disproportionately targeted and attacked."Researchers offered the following recommendations for increasing LGBTQ representation in games:
Nothing's Phone 2a will debut on March 5
Nothing announced that it will reveal its latest Phone 2a on March 5th, but there's a not-great surprise for American fans of the product. Rather than being released officially like the Phone 2, the device will come to the US as part of a "developer program." That sounds a lot like the way it released the original Phone 1, which was sold for $299 stateside under a similar-sounding "Beta Membership" program.The company didn't reveal any images of the device or pricing, but the company may use a simplified Phone 2 esthetic. That unique design was a standout feature thanks to the transparent Gorilla Glass back, 11 LED "Glyph" strips, a metal frame and curved edges.The Phone 2a is rumored to be a budget version of the Phone 2, which cost $600. In a teaser video, the company questioned how it could make it "cheaper" and also mentioned that it has made better supplier connections so it can pass the savings onto consumers. Earlier rumors peg the European price around 400 ($430), with the savings chalked up in part to a cheaper MediaTek Dimensity 7200 processor.The same rumors suggests it'll have a simplified interface with fewer LED strips, plus dual cameras centered at the top like eyes on a head (backed up somewhat by Nothing's "See the world through fresh eyes," as The Verge points out). Sketches shown in Nothing's release video appear to back up that claim. We may learn more soon, as Nothing is holding a press conference in Barcelona for Mobile World Conference (MWC) on February 27th.This article originally appeared on Engadget at https://www.engadget.com/nothings-phone-2a-will-debut-on-march-5-123559888.html?src=rss
The Morning After: How did Tesla win the EV charging wars?
Electric vehicles from Stellantis brands, including Dodge and Chrysler, will start using the NACS connector in select models next year. The automaker will also offer an adaptor for existing vehicles, so drivers can use NACS or Combined Charging System (CCS) ports.Tesla open-sourced its EV charging connector back in 2022. Back then, it rebranded it as the North American Charging Standard (NACS), pitching it as better than rival chargers with no moving parts, is half the size, and twice as powerful".The pitch worked, and automakers - Volkswagen, GM, Volvo, Polestar, Mercedes, Honda, BMW, Lucid - gradually sided with NACS. Stellantis says it's still committed, with other car manufacturers, to building a network of more than 30,000 fast charging points on highways and in urban areas in North America by 2030. These stations will support NACS and CCS.- Mat SmithThe biggest stories you might have missedThe best projectors for 2024Apple Cash will offer virtual card numbers for online shoppingDell gaming laptops are up to $560 off right nowMeta is testing a trending topics feature on ThreadsYou can get these reports delivered daily direct to your inbox. Subscribe right here!Intuitive Machines will attempt first commercial moon landingIt could make history with its Nova-C lander.Houston-based space company Intuitive Machines is gearing up for an actual moonshot. It'll try to land a spacecraft named Odysseus on the lunar surface - ideally without it breaking. The mission follows Astrobotic's unsuccessful attempt in January; that company's lander, Peregrine, never made it to the moon. Odysseus is the first of three Nova-C landers Intuitive Machines plans to send to the Moon this year, all of which will have commercial payloads and NASA instruments on board. Its mission, if it nails a soft landing, will be a short but potentially valuable one for informing future excursions. Orbiting probes have found evidence of water ice at the lunar south pole, which could be used for astronaut subsistence and even fuel.Continue reading.You no longer have to visit an Apple Store if you forget your Vision Pro passcodeA new update, available Monday, lets you reset the headset at home.EngadgetThere are always early issues. If you were one of the Vision Pro owners that lost their passcodes in the first week of ownership, you had to visit an Apple Store (or ship the device to AppleCare) to reset it and be able to use your $3,500 device again. Fortunately, visionOS 1.0.3 will let you do the password reset at home.But seriously, if you forgot your password in the first week - you've got problems.Continue reading.Phil Spencer will address Xbox multiplatform rumors on February 15Will Microsoft go cross-platform?The internet has been buzzing the last couple of weeks with rumors that Microsoft will begin publishing Xbox first-party games on competing consoles. The company promised it would soon share more details about its vision for the future of Xbox," and that looks to be coming on February 15. Phil Spencer will appear on the Official Xbox Podcast to share updates on the Xbox business." It's an unusual move, with Sarah Bond, president of Xbox, and Matt Booty, the head of Xbox Game Studios, joining Spencer on the podcast.There have been all kinds of rumors flooding the web, from Hi-Fi Rush coming to the Nintendo Switch to Starfield and Indiana Jones and the Great Circle showing up on the PS5. All may become clear later this week.Continue reading.This article originally appeared on Engadget at https://www.engadget.com/the-morning-after-how-did-tesla-win-the-ev-charging-wars-121652720.html?src=rss
Lyft expands program that matches women and nonbinary riders to drivers
Lyft is expanding its Women+ Connect program to a bunch of new cities. This initiative originally launched in a limited number of locations back in September, but now it's getting a much larger rollout.Women+ Connect does exactly what the name implies. It connects women and nonbinary riders to similarly identifying drivers, and vice versa. This is an opt-in feature that aims to bolster safety during rides, in addition to enticing women and nonbinary people to become drivers for the platform. Lyft says that nearly half of riders are women, but they only make up 23 percent of drivers.Here's how it works: You turn on the feature and it'll connect you to an appropriate driver based on the gender you entered when signing up. For drivers, it uses the gender associated with the license on file. If there's no women or nonbinary drivers looking for fares, you'll still get matched with a male driver, so you won't be standing around outside in the cold.The program started in just a few cities, including Chicago, Phoenix and San Francisco. It's apparently been a huge success for Lyft, with the company noting that 2.4 million riders have turned on Women+ Connect since the September launch and more than half of eligible drivers have begun using the service. It also says that this feature has the highest satisfaction rate of any driver tool the company has ever launched.Women+ Connect is available today in New York City, Los Angeles, Miami, Las Vegas, Dallas, Washington D.C. and other places. Check the app to see if the feature is available where you live.This is the latest tool employed by ridesharing platforms to increase safety and reduce instances of sexual assault and other violent encounters. Uber recently made it easier for riders and drivers to contact 911 and live safety agents. The platform has also begun allowing both riders and drivers to record audio during trips.This article originally appeared on Engadget at https://www.engadget.com/lyft-expands-program-that-matches-women-and-nonbinary-riders-to-drivers-113016366.html?src=rss
Amazon Prime Video won't offer Dolby Vision and Atmos on its ad-supported plan
On January 29, Amazon started inserting ads into the viewing experience of Prime Video subscribers. The company announced the change last year, telling customers that it will start showing "limited advertisements" with its service's movies and shows so that it could invest "in compelling content and keep increasing that investment over a long period of time." Those who don't want to see ads will have to pay an extra fee of $3 a month. What it didn't say, however, is that it's also removing subscribers' access to Dolby features if they choose to stay on the ad-supported tier. The change was first spotted by German tech publication 4kfilme and was confirmed by Forbes.Forbes tested it out by streaming an episode of Jack Ryan, which was encoded with Dolby Vision high dynamic range video and Dolby Atmos sound on a TV that supports the technologies. The publication found that the boxes overlaid on top of the video confirming that Dolby Vision and Atmos are enabled were missing when they used an ad-supported account. Those boxes showed up as usual when played with an ad-free account.That means customers will have to resort to paying the additional $3 a month on top of their subscription fee if they want to keep playing videos with Dolby Vision and Atmos enabled and if they don't want their shows and movies interrupted by commercials. To note, Forbes also found that ad-free accounts still have access to HDR10+, which is a technology comparable to Dolby Vision.Subscribers have been unhappy with the change, as expected, enough for a proposed class action lawsuit to be filed against the company in California federal court. The complaint accuses Amazon of violating consumer protection laws and calls its change of terms "deceptive" and "unfair." It argues that those who've already paid for a year-long Prime subscription are expecting to enjoy an uninterrupted viewing experience as Amazon had promised. But since they're also affected by this recent development, Amazon is "depriving them of the reasonable expectations to which they are entitled." The class action is seeking at least $5 million in damages and is asking the court for an injunction "prohibiting [Amazon's] deceptive conduct."This article originally appeared on Engadget at https://www.engadget.com/amazon-prime-video-wont-offer-dolby-vision-and-atmos-on-its-ad-supported-plan-093327322.html?src=rss
Uber, Lyft and DoorDash drivers are striking on February 14
It could be a challenge hailing a ride from certain airports on Valentine's Day this year. Thousands of rideshare and delivery drivers for Uber, Lyft and DoorDash are planning to hold a demonstration on February 14 to demand fair pay and better security measures, according to Reuters. The strike was announced last week by Justice for App Workers, a coalition representing more than 100,000 rideshare and delivery drivers across the US.Based on the group's page for the rally, workers participating in the demonstration won't be taking rides to and from any airport in Austin, Chicago, Hartford, Miami, Newark, Orlando, Philadelphia, Pittsburgh, Rhode Island and Tampa. The coalition is asking drivers to join the event and "demand changes from Uber, Lyft, DoorDash, and all the app companies profiting off of [their] hard work." Meanwhile, Rideshare Drivers United, an independent union for Uber and Lyft drivers in Los Angeles, also revealed that its members are turning off their apps on February 14 to protest "the significant decrease in pay [they've] all felt this winter."While the strikes could see the participation of tens of thousands of workers, Uber believes it won't have an impact on its business since only a small portion of its drivers typically take part in demonstrations. The company told The Hill and CBS News that a similar protest last year didn't affect its operations and that its driver earnings remain "strong." In the fourth quarter of 2023, "drivers in the US were making about $33 per utilized hour," the spokesperson said.The groups announced the strikes just a few days after Lyft promised guaranteed weekly earnings for its drivers in the country, ensuring that they'll make at least 70 percent of what their riders had paid. DoorDash didn't respond to the publications' requests for comment, but it currently pays its drivers $29.93 for every active hour in states with minimum wage requirements for app-based delivery workers. It recently introduced new fees for customers in New York City and Seattle as a response to their new minimum wage regulations.This article originally appeared on Engadget at https://www.engadget.com/uber-lyft-and-doordash-drivers-are-striking-on-february-14-055949899.html?src=rss
Meta is testing a trending topics feature on Threads
Meta is testing a new feature that will allow Threads users to see what kinds of conversations are trending on the platform. The app has begun testing today's top topics" in the United States, Mark Zuckerberg shared in a post on Threads.The feature will surface timely topics that others are discussing" and will appear in search and interspersed between posts in the app's For You feed, according to Meta. Specific trends will be determined by our AI systems based on what people are engaging with right now on Threads," Instagram head Adam Mosseri said.Interestingly, Threads will surface trends related to politics and elections. The company said last week that it would no longer suggest political content in its recommendations unless users choose to opt-in. But Meta has confirmed that restriction won't apply to its trending feature. Political content can be a topic," a Meta spokesperson told Engadget. We will only remove political topics if they violate our Community Guidelines or other applicable integrity policies."The addition of trends has been a long-requested update for many Threads users hoping to make the service more usable as a source for real-time information and updates. The feature was previously spotted in an employee version of the app, but it was unclear if Meta would roll it out more broadly considering Mosseri's desire to avoid encouraging" conversations about politics and hard news."Though AI will determine much of what is surfaced, it sounds like the Meta does plan to do some curation of what appears as a top topic." A team of content specialists" will ensure that topics do not violate our Community Guidelines or other applicable integrity guidelines, and that topics are not duplicative, nonsensical, or misleading" a Meta spokesperson said.For now, today's top topics" is only a small test" but Zuckerberg said the feature would arrive in more countries and languages once we get it tuned up."This article originally appeared on Engadget at https://www.engadget.com/meta-is-testing-a-trending-topics-feature-on-threads-201812349.html?src=rss
You no longer have to visit an Apple Store if you forget your Vision Pro passcode
Apple has launched a Vision Pro update that solves one of its most confounding issues at launch. Starting in visionOS 1.0.3, available Monday, headset owners who forgot their passcodes can reset their device and start over with a fresh install. Previously, owners who lost their passcodes had to visit an Apple Store - or ship the device to AppleCare customer support - to use their $3,500 device again.Today's new software is the first visionOS update to arrive since the mixed reality headset has been available to customers. The first two came before its public launch when only reviewers and developers had it. MacRumors first reported on today's software update.Apple's official release notes read, This update provides important bug fixes and adds an option to reset your device if you've forgotten your passcode." It isn't clear why Apple launched expensive hardware with a feature that required a visit to a physical store if it only took a couple of weeks to provide a much easier workaround that more closely aligns with the rest of its products.Engadget's Devindra Hardawar views Apple's $3,500 headset as a blend of fascination and frustration - better for developers or wealthy Apple fans than the general public. That's pretty much the Vision Pro experience in a nutshell," Engadget's Senior Editor wrote. Wonder and frustration. A peek into the future that's limited by the hardware that exists today - even if that hardware is among the best we've ever seen."This article originally appeared on Engadget at https://www.engadget.com/you-no-longer-have-to-visit-an-apple-store-if-you-forget-your-vision-pro-passcode-194538095.html?src=rss
Phil Spencer will address Xbox multiplatform rumors on February 15
The internet has been buzzing the last couple of weeks with rumors that Microsoft will begin publishing Xbox first-party games on competing consoles. The company promised it would soon share more details about its vision for the future of Xbox" and that looks to be coming on February 15. Phil Spencer will appear on the Official Xbox Podcast to share updates on the Xbox business."The episode drops at 3PM ET and it'll also feature Sarah Bond, President of Xbox, and Matt Booty, the head of Xbox Game Studios. Those are three big names, so this could be a real barnburner of a podcast episode.We don't know what the team has in store, but there have been all kinds of rumors flooding the web, from Hi-Fi Rush coming to the Nintendo Switch to Starfield and Indiana Jones and the Great Circle showing up on the PS5. It's somewhat unusual for one of the big three to outsource first-party titles to competing platforms, but it's not unheard of. Sony puts many of its biggest games on Steam and there are already some former Xbox exclusives on the Switch, like Ori and the Blind Forest and its sequel.Many fans, however, have used these rumors to fuel wild speculations that Xbox is about to exit the console business entirely. This isn't likely, even if the Xbox Series X and Series S consoles have underperformed when compared to the Switch and PS5. The company held an internal townhall last week and Spencer reportedly told employees that it has no plans to stop making consoles and that Xbox systems would continue to be a large part of its overall strategy, according to games reporter Shannon Liao.Also, Game Pass is still a huge selling point for Xbox consoles, with a May 2023 survey indicating that 32 percent of gamers subscribe to the service. There were over 33 million subscribers back in 2022, and that number's likely to have grown since then.Microsoft isn't exactly struggling, even when you factor in the games division. As a matter of fact, the company's gaming revenue was up an impressive 49 percent for Q2 2024, due primarily to the Activision acquisition deal. A recent earnings report indicated company revenue of $62 billion (up 18 percent from last year) and profits of $21.9 billion.Even with those numbers, however, Microsoft's gaming division is still laying people off left and right. The company just slashed 1,900 jobs from its Xbox, Activision Blizzard and ZeniMax (aka Bethesda) teams. If it's looking for the constant growth that modern capitalism requires, dropping some of its more popular titles onto other consoles isn't exactly the worst idea in the world. In any event, we'll find out Thursday afternoon.This article originally appeared on Engadget at https://www.engadget.com/phil-spencer-will-address-xbox-multiplatform-rumors-on-february-15-193755729.html?src=rss
Intuitive Machines is taking its shot at nailing the first commercial moon landing
Houston-based space company Intuitive Machines is gearing up for an actual moonshot at the end of this month, when it'll try to land a spacecraft named Odysseus on the lunar surface - ideally without it breaking in the process. The mission follows Astrobotic's unsuccessful attempt in January; that company's lander, Peregrine, never made it to the moon due to a propellant leak that cut its journey short. Peregrine's failure means Intuitive Machines' IM-1 mission could be the first ever commercial moon landing if it makes it there intact.Intuitive Machines is hoping to make its landing attempt on February 22, targeting the Malapert A crater near the moon's south pole for touchdown. This arrival date is dependent on Odysseus, one of the company's Nova-C class landers, leaving Earth atop a SpaceX Falcon 9 rocket sometime between February 14 and February 16. The launch window opens at 12:57AM ET on Wednesday.Odysseus is the first of three Nova-C landers Intuitive Machines plans to send to the moon this year, all of which will have commercial payloads on board and NASA instruments as contracted under the agency's Commercial Lunar Payload Services (CLPS) program. At 14 feet tall (4.3 meters), the lander is roughly the size of a giraffe and can carry about 280 pounds (130kg) of cargo. Its mission, if it nails a soft landing, will be a short but potentially valuable one for informing future excursions to the region, including NASA's upcoming crewed Artemis missions. Orbiting probes have found evidence of water ice at the lunar south pole, which could be used for astronaut subsistence and even fuel, making it an area of high interest for human exploration.NASAThe solar-powered craft and any functional equipment it's carrying are only expected to be in working condition for about a week before the onset of lunar night, a 14-day period of frigid darkness that the company says will leave the lander inoperable. But while everything's up and running, the various instruments will gather data at the surface. NASA awarded Intuitive Machines a $77 million contract for the delivery of its payloads back in 2019, and there are six NASA instruments now hitching a ride on Odysseus.One, the Laser Retroreflector Array (LRA), will function as a permanent location mark" from its position on the moon after landing to help incoming spacecraft determine their distance from the surface, according to NASA. The lander is also carrying the Navigation Doppler LIDAR for Precise Velocity and Range Sensing (NDL), a sensor that measures velocity and altitude to better guide the descent, and the Lunar Node 1 Navigation Demonstrator (LN-1) to support communication and autonomous navigation in future missions.NASA is also sending instruments to study surface plumes - everything that gets kicked up when the lander touches down - along with radio waves and the effects of space weather. That includes the Stereo Cameras for Lunar Plume-Surface Studies (SCALPSS), which will capture images of these dust plumes, and the Radio wave Observation at the Lunar Surface of the photoElectron Sheath (ROLSES) instrument.The rest of the payloads on board Odysseus are commercial. Columbia Sportswear worked with Intuitive Machines to incorporate the brand's Apollo-inspired Omni-Heat Infinity thermal reflective material, which is being used for this mission to help protect the cryogenic propulsion tank, according to Intuitive Machines. Students at Embry-Riddle Aeronautical University developed a camera system dubbed the EagleCam that will attempt to separate from the lander before it touches down and snap a picture of the moment from a third-person point of view. EagleCam is also equipped with an experimental dust-removal system.Intuitive MachinesThere are even some Jeff Koons sculptures heading to the moon, which will have physical and NFT counterparts back on Earth. In Koons' Moon Phase piece, 125 small stainless steel sculptures of the moon at different phases are encased in a clear cube made by 4Space, with the names of important historical figures from around the world listed below each sphere. The International Lunar Observatory Association, based in Hawaii, and Canadensys Aerospace are sending a 1.3-pound dual-camera system called ILO-X, with which they'll attempt to capture wide and narrow field images of the Milky Way from the moon.Odysseus is also carrying small discs called Lunagrams" from Galactic Legacy Labs that contain messages from Earth, including text, images, audio and archives from major databases such as the Arch Mission Foundation and the English-language version of Wikipedia. Similar archival materials were sent to space with Peregrine last month. The information technology company Lonestar plans to demonstrate its Disaster Recovery as a Service (DRaaS) by storing data on the lander and transmitting documents ( including the US Declaration of Independence) between Earth and the moon. It'll follow this up with a prototype mini data center on Intuitive Machines' next launch.Now, the pressure is on for the Odysseus Nova-C lander to actually get to the lunar surface safely. This year started off rocky for moon missions, with the failure of Astrobotic's Peregrine and a descent hiccup that caused JAXA's SLIM spacecraft to faceplant into the lunar surface (though the latter was miraculously able to resume functions to some degree after a few days). Intuitive Machines will have other chances to get it right if it doesn't this time - it has multiple missions already booked up - but only one private lander can be first."This article originally appeared on Engadget at https://www.engadget.com/intuitive-machines-is-taking-its-shot-at-nailing-the-first-commercial-moon-landing-170024349.html?src=rss
Dell gaming laptops are up to $560 off right now
Dell gaming laptops are up to $560 off right now via a large sale on Amazon. The deals apply to both Dell-branded computers and Alienware models. The laptops here range from budget-friendly releases to more luxe high-end models.First up, there's the Dell G16 7630, which is on sale for $1,200 instead of $1,600. That's a savings of $400 or 25 percent. The G16 is a sibling to our favorite budget laptop, the G15. This computer is plenty powerful, with an Intel Core i9 chip, a GeForce RTX 4070 GPU, 16GB of RAM and 1TB of solid-state storage.There's also a 16-inch QHD+ (2560 x 1600) display with a 165Hz refresh rate and 3ms response time. The thermal cooling system takes design cues from Alienware computers, with a large vapor chamber. In just about every way, this is a massive improvement over the G15, which we already loved.The Alienware m18 is also on sale for $2,240 instead of $2,800, which is a significant savings of $540 and the lowest price ever for this model. The biggest news here is that glorious 18-inch screen. It may not fit in your backpack, but it'll certainly provide for fantastic visuals. To that end, the laptop ships with the NVIDIA GeForce RTX 4080 GPU and the 16:10 FHD display supports Dolby Vision and offers an impressive 480Hz response time.The AMD Ryzen 9 processor can be overclocked, which is another boon for gamers, and you get 32GB of RAM, a 1TB SSD and a comprehensive cooling system that includes one of the company's larger vapor chambers, four fans and seven heat pipes. This thing is an absolute beast.This big Dell sale isn't just for gaming laptops. You'll find desktops here, along with displays, headphones, charging docks and just about everything else the company makes. It's like Black Friday except, you know, it's Monday and not even close to Thanksgiving.Follow @EngadgetDeals on Twitter and subscribe to the Engadget Deals newsletter for the latest tech deals and buying advice.This article originally appeared on Engadget at https://www.engadget.com/dell-gaming-laptops-are-up-to-560-off-right-now-161535462.html?src=rss
Tesla has won the EV charging wars
Stellantis is the latest manufacturer to commit to using Tesla's NACS (North American Charging Standard). The company was the last remaining holdout among major automakers, meaning the NACS is becoming a true common standard.According to a press release, electric vehicles from Stellantis brands (which include Dodge, Chrysler, Fiat, Ram, Jeep and Alfa Romeo) will start using the NACS connector in select models next year. The automaker will also offer an adaptor for existing vehicles, meaning drivers will be able to charge using either NACS or Combined Charging System (CCS) ports.Stellantis says its embrace of the NACS builds on its commitment with six other automakers to build a network of more than 30,000 fast charging points on highways and in urban areas in North America by 2030. These stations will support NACS and CCS.The automaker has joined the likes of Volkswagen, GM, Volvo, Polestar, Mercedes, Honda, BMW and Lucid in supporting the NACS. EV charging network operators ChargePoint and Electrify America also pledged to adopt the NACS after Tesla open sourced the connector in late 2022.This article originally appeared on Engadget at https://www.engadget.com/tesla-has-won-the-ev-charging-wars-155726724.html?src=rss
Target is offering a $10 bonus credit when you buy a $100 Apple gift card
If you plan on picking up an Apple product in the near future, a new deal at Target is worth a quick PSA. Through February 17, the retailer is throwing in a $10 Target credit for no extra cost when you buy a digital Apple gift card worth $100 or more. We've seen this deal several times before, but if you already need a Apple Thing and often shop at Target anyway, it's hard to complain about what is essentially free money.As a reminder, besides retail products you can apply Apple gift card credit toward subscription services like Apple Music, Apple TV+ and iCloud+, as well as purchases in storefronts like the App Store or Apple TV app. Just note that you'll only be able to redeem the offer once per account, according to Target's listing, and that it may take up to four hours for the store credit to arrive via email.Follow @EngadgetDeals on Twitter and subscribe to the Engadget Deals newsletter for the latest tech deals and buying advice.This article originally appeared on Engadget at https://www.engadget.com/target-is-offering-a-10-bonus-credit-when-you-buy-a-100-apple-gift-card-152932992.html?src=rss
Apple Cash will offer virtual card numbers for online shopping
Apple Cash may soon offer a "virtual card number" in the iOS 17.4 beta that can be used to shop online where Apple Pay isn't available, according to a Reddit post spotted by 9to5Mac. The new feature promises a new security code for every transaction and the number can be accessed in Safari's Autofill for easy use.In the beta, Apple Cash users are prompted to "set up virtual card number." Once that's done, you can see it via the settings menu, including the card number, expiration date and security code. The number is separate from the one used for Apple Pay transactions and can be changed, according to 9to5Mac.As a reminder, Apple Cash is similar to a debit card, allowing you to send and receive money via Apple Pay and the Message app. Funds can be stored and it can be linked to a bank account or other debit card to transfer money back and forth. Apple Pay cashback earnings are paid off as Apple Cash, and funds can be used to pay off Apple Pay balances.Apple Cash used to be operated on the Discover Network, but Apple switched over to Visa back in 2022. Until now, though, Apple Cash has had no card number, so using it online was a non-starter. Apple says 15 percent of retailers still don't accept Apple Pay - so with the virtual card number, you might be able to pay with Apple Cash on those sites. The feature is still in beta on iOS 17.4, which is supposed to arrive in March.Reddit/simpledspThis article originally appeared on Engadget at https://www.engadget.com/apple-cash-will-offer-virtual-card-numbers-for-online-shopping-123508385.html?src=rss
The Morning After: Samsung gets FDA approval for its sleep apnea feature on Galaxy Watch
The Food and Drug Administration has given the green light to a sleep apnea detection feature on Galaxy Watch devices in the US. It has already picked up approval in South Korea, but Samsung says this is the first approval of its kind in the US.Obstructive sleep apnea (OSA) affects around 25 percent of men and a tenth of women in the US, according to the National Sleep Foundation. And it can get serious. Left untreated, it can increase the risks of heart attacks and strokes.With the feature, people over 22 who have not been diagnosed with the condition can check for signs of sleep apnea using their smartwatch and phone. It looks for signs of moderate-to-severe OSA over a two-night monitoring period. To use the feature, users must track their sleep for more than four hours twice over ten days.Samsung plans to add the sleep apnea monitoring tool to compatible Galaxy Watch wearables in the third quarter of 2024.- Mat SmithThe biggest stories you might have missedWho makes money when AI reads the internet for us?Instagram and Threads will no longer recommend political contentApple reaches possible settlement with the startup it sued for trade secret theftApple Vision Pro reviewYou can get these reports delivered daily direct to your inbox. Subscribe right here!Dyson's new lightweight hairdryer looks like a periscopeAttachments affect the output.DysonDyson's signature Supersonic hairdryer hasn't changed much since its launch back in 2016, but why not reveal a new look at New York Fashion Week? The Supersonic r is a tube-shaped hairdryer that dwarfs its predecessor, and it's just 325g (around 11.5 ounces) - almost half that of the original Supersonic. Dyson is asking for $570 - it's aimed at professionals.Continue reading.Court orders Elon Musk to testify on his Twitter takeoverMusk and the SEC now have a week to agree on a time and place for his testimony.A federal judge has ordered Elon Musk to comply with the US Securities and Exchange Commission's (SEC) subpoena and testify again in its probe of his Twitter takeover. The order comes after Musk failed to appear for a testimony in September and later refused to attend a rescheduled interview, prompting the SEC to sue. US Magistrate Judge Laurel Beeler sided with the SEC after Musk tried to challenge its subpoena, which he claims is seeking irrelevant information and is harassment. The SEC claims it has new documents in relation to the probe and has further questions for the X owner.Continue reading.The best mirrorless cameras for 2024There are a lot of options.EngadgetAfter years of decline due to smartphones, it looks like the camera market is on the upswing - with Canon, for one, seeing solid growth in 2023. And as with 2022, we saw many new models arrive last year from Sony, Canon, Fujifilm, Nikon and Panasonic, featuring faster speeds, better focus, improved video and - it is 2024 - occasionally AI-powered features. We pick out our favorites at multiple price points.Continue reading.This article originally appeared on Engadget at https://www.engadget.com/the-morning-after-samsung-gets-fda-approval-for-its-sleep-apnea-feature-on-galaxy-watch-121512873.html?src=rss
Court orders Elon Musk to testify in the SEC’s investigation of his Twitter takeover
In a followup to a tentative ruling made in December, a federal judge has ordered Elon Musk to comply with the U.S. Securities and Exchange Commission's (SEC) subpoena and testify again in its probe of his Twitter takeover, Reuters reports. Per the order, which was filed Saturday night in a California court, Musk and the SEC now have a week to work out a time and place for his appearance or it will be decided for them. The SEC has been investigating Musk's purchase of Twitter, now X, since 2022 over concerns about his lateness in disclosing his stake in Twitter.The order comes after Musk failed to appear for a testimony in September and later refused to attend a rescheduled interview, prompting the SEC to sue. US Magistrate Judge Laurel Beeler sided with the SEC after Musk tried to challenge its subpoena, which he claims is seeking irrelevant information and is harassment, as he's already been interviewed twice. But, the SEC says it has obtained new documents in relation to the probe and has further questions for the X owner. Musk also argued that the subpoena exceeds the SEC's authority because it was issued by a staff member appointed by the SEC's Director of Enforcement. Beeler struck these arguments down, ruling that the subpoena is valid.This article originally appeared on Engadget at https://www.engadget.com/court-orders-elon-musk-to-testify-in-the-secs-investigation-of-his-twitter-takeover-193303461.html?src=rss
The Morning After: Foldable iPhone rumors, Rogan’s new Spotify deal and more
Welcome to the weekend. First, read our Vision Pro review, but also try not to look directly at Devindra's Vision Pro avatar. I think it may be cursed. Yes, Apple's vision of the future of computing is here to bleed early adopters of thousands of dollars. I half-joke: Apple has brought its intelligence to AR, gesture interfaces and high-technology (those screens!) to drop jaws around the world. But you might not need one just yet. We also touch on the biggest podcast in the world getting bigger and those perennial folding iPhone rumors. It might happen, but you'll probably get a foldable iPad first.This week:: Apple has reportedly made foldable iPhone prototypes: Apple Vision Pro review: Beta testing the future: Joe Rogan's $250 million deal with SpotifyRead this:Do you need all the AI tricks under the sun to make a competitive smartphone in 2024? Well, OnePlus is here to disprove that. The OnePlus 12 has the same speedy performance and better battery life than the Galaxy S24+, along with solid cameras and a great screen for $200 less. There are few, if any, AI tricks, but that doesn't detract much from great battery life, high-res cameras, and an $800 price. Full review right here.Like email more than video? Subscribe right here for daily reports, direct to your inbox.This article originally appeared on Engadget at https://www.engadget.com/the-morning-after-foldable-iphone-rumors-rogans-new-spotify-deal-and-more-160006214.html?src=rss
Apple reaches possible settlement with the startup it sued for trade secret theft
Apple has reached a possible settlement with Rivos, the Mountain View startup it accused in 2022 of poaching its employees and stealing its trade secrets. In the companies' filing seen by Bloomberg and Reuters, they told the US District Court for the Northern District of California that they have signed an agreement that "potentially settles the case." Their deal would allow Apple to conduct a forensic examination of Rivos' systems, as well as of its activities.When Apple sued Rivos, it said the startup led a "coordinated campaign" to hire away employees from its chip design division. Apple also accused the defendant of instructing the employees it hired away to steal presentations and other proprietary information for unreleased iPhone chip designs that cost billions of dollars to develop. Rivos countersued Apple last year, accusing the larger company of restricting employees' ability to work elsewhere and of hindering emerging startups' growth by using anticompetitive measures.The court dismissed Apple's trade secret claims against Rivos in April 2023, though the company was allowed to file a revised complaint. Apple already settled with its six former employees who filed a countersuit against Apple along with Rivos after they dropped their claims against each other last month. Both companies are now requesting the court to put their cases on hold until March 15, when they expect the settlement to be completed.This article originally appeared on Engadget at https://www.engadget.com/apple-reaches-possible-settlement-with-the-startup-it-sued-for-trade-secret-theft-121513902.html?src=rss
Who makes money when AI reads the internet for us?
Last week, The Browser Company, a startup that makes the Arc web browser, released a slick new iPhone app called Arc Search. Instead of displaying links, its brand new Browse for Me" feature reads the first handful of pages and summarizes them into a single, custom-built, Arc-formatted web page using large language models from OpenAI and others. If a user does click through to any of the actual pages, Arc Search blocks ads, cookies and trackers by default. Arc's efforts to reimagine web browsing have received near-universal acclaim. But over the last few days, Browse for Me" earned The Browser Company its first online backlash.For decades, websites have served ads and pushed people visiting them towards paying for subscriptions. Monetizing traffic is one of the primary ways most creators on the web continue to make a living. Reducing the need for people to visit actual websites deprives those creators of compensation for their work, and disincentivizes them from publishing anything at all.Web creators are trying to share their knowledge and get supported while doing so", tweeted Ben Goodger, a software engineer who helped create both Firefox and Chrome. I get how this helps users. How does it help creators? Without them there is no web..." After all, if a web browser sucked out all information from web pages without users needing to actually visit them, why would anyone bother making websites in the first place?The backlash has prompted the company's co-founder and CEO Josh Miller to question the fundamental nature of how the web is monetized. Miller, who was previously a product director at the White House and worked at Facebook after it acquired his previous startup, Branch, told Goodger on X that how creators monetize web pages needs to evolve. He also told Platformer's Casey Newton that generative AI presents an opportunity to shake up the stagnant oligopoly that runs much of the web today" but admitted that he didn't know how writers and creators who made the actual website that his browser scrapes from would be compensated. It completely upends the economics of publishing on the internet," he admitted.Miller declined to speak to Engadget, and The Browser Company did not respond to Engadget's questions.Arc set itself apart from other web browsers by fundamentally rethinking how web browsers look and work ever since it was released to the general public in July last year. It did this by adding features like the ability to split multiple tabs vertically and offering a picture-in-picture mode for Google Meet video conferences. But for the last few months, Arc has been rapidly adding AI-powered features such as automatic web page summaries, ChatGPT integration and giving users the option to switch their default search engine to Perplexity, a Google rival that uses AI to provide answers to search queries by summarizing web pages in a chat-style interface and providing tiny citations to sources. The Browse for Me" feature lands Arc smack in the middle of one of AI's biggest ethical quandaries: who pays creators when AI products rip off and repurpose their content?The best thing about the internet is that somebody super passionate about something makes a website about the thing that they love," tech entrepreneur and blogging pioneer Anil Dash told Engadget. This new feature from Arc intermediates that and diminishes that." In a post on Threads shortly after Arc released the app, Dash criticized modern search engines and AI chatbots that sucked up the internet's content and aimed to stop people from visiting websites, calling them deeply destructive."It's easy, Dash said, to blame the pop-ups, cookies and intrusive advertisements that power the economic engine of the modern web as the reason why browsing feels broken now. And there may be signs that users are warming to the concept of having their information presented to them summarized by large language models rather than manually clicking around multiple web pages. On Thursday, Miller tweeted that people chose Browse for Me" over regular Google search in Arc Search on mobile for approximately 32 percent of all queries. The company is currently working on making that the default search experience and also bringing it to its desktop browser.It's not intellectually honest to say that this is better for users," said Dash. We only focus on short term user benefit and not the idea that users want to be fully informed about the impact they're having on the entire digital ecosystem by doing this." Summarizing this double-edged sword succinctly a food blogger tweeted at Miller, "As a consumer, this is awesome. As a blogger, I'm a lil afraid."Last week, Matt Karolian, the vice president of platforms, research and development at The Boston Globe typed top Boston news" into Arc Search and hit Browse for Me". Within seconds, the app had scanned local Boston news sites and presented a list of headlines containing local developments and weather updates. News orgs are gonna lose their shit about Arc Search," Karolian posted on Threads. It'll read your journalism, summarize it for the user...and then if the user does click a link, they block the ads."Local news publishers, Karolian told Engadget, almost entirely depend on selling ads and subscriptions to readers who visit their websites to survive. When tech platforms come along and disintermediate that experience without any regard for the impact it could have, it is deeply disappointing." Arc Search does include prominent links and citations to the websites it summarizes from. But Karolian said that this misses the point. It fails to ponder the consequences of what happens when you roll out products like this."Arc Search isn't the only service using AI to summarize information from web pages. Google, the world's biggest search engine, now offers AI-generated summaries to users' queries at the top of its search results, something that experts have previously called a bit like dropping a bomb right at the center of the information nexus." Arc Search, however, goes a step beyond and eliminates search results altogether. Meanwhile, Miller has continued to tweet throughout the controversy, posting vague musings about websites in an AI-first internet" while simultaneously releasing products based on concepts he has admittedly still not sorted out.On a recent episode of The Vergecast that Miller appeared on, he compared what Arc Search might do to the economics of the web to what Craigslist did to business models of print newspapers. I think it's absolutely true that Arc Search and the fact that we remove the clutter and the BS and make you faster and get you what you need in a lot less time is objectively good for the vast majority of people, and it is also true that it breaks something," he says. It breaks a bit of the value exchange. We are grappling with a revolution with how software works and how computers work and that's going to mess up some things."Karolian from The Globe said that the behavior of tech companies applying AI to content on the web reminded him of a monologue delivered by Ian Malcolm, one of the protagonists in Jurassic Park to park creator John Hammond about applying the power of technology without considering its impact: Your scientists were so preoccupied with whether or not they could they didn't stop if they should."This article originally appeared on Engadget at https://www.engadget.com/who-makes-money-when-ai-reads-the-internet-for-us-200246690.html?src=rss
Instagram and Threads will no longer recommend political content
Meta will no longer recommend political content to users on Instagram or Threads, according to Instagram boss Adam Mosseri. He said that users will still see political content from accounts they follow, but the apps will no longer proactively amplify" such posts.The change, which will be rolling out over the next few weeks," will apply to public accounts in places where Meta's recommendation algorithms suggest content or posts, like Instagram's Reels and Explore, and suggested users on Threads.Mosseri didn't elaborate on how Meta will determine what counts as political," but a Meta spokesperson said it would include election-related topics and social issues.Our definition of political content is content likely to be about topics related to government or elections; for example, posts about laws, elections, or social topics," the spokesperson said. These global issues are complex and dynamic, which means this definition will evolve as we continue to engage with the people and communities who use our platforms and external experts to refine our approach."MetaWhile Meta will limit its suggestions related to these topics by default, those who do want to see such content will be able to opt-in via Instagram and Threads' settings. The company said the update won't affect how people see posts from accounts they've chosen to follow. Our goal is to preserve the ability for people to choose to interact with political content, while respecting each person's appetite for it," Mosseri said.The change is the latest way Meta has tried to discourage Threads users from discussing topics it considers potentially problematic. The company blocks potentially sensitive" topics, including vaccine and covid-related terms, from search results in Threads. Mosseri has also said that Meta doesn't want to encourage" users to post about politics and hard news" in the app.But the change could also cause a new backlash among users and creators, some of whom already believe Meta unfairly suppresses certain types of content. Meta said that people with professional" accounts on Instagram can use the account status" feature to check if their posts are currently considered eligible for recommendations.This article originally appeared on Engadget at https://www.engadget.com/instagram-and-threads-will-no-longer-recommend-political-content-180521125.html?src=rss
Two of our favorite Anker power banks are on sale, plus the rest of this week's best tech deals
We've spent another week keeping an eye on the worthwhile tech deals out there. Unfortunately, if you're looking for a discount on the brand new Apple Vision Pro, those headsets are firmly sticking to their $3,499 price tag. But plenty of other devices that we've tested and recommend are on sale this week. Anker accessories, including two of our favorite power banks, the Prime and the Nano are on sale. A few different retailers are offering a $400 discount on the Google Pixel Fold. And our favorite Bluetooth trackers for iPhone users are just $79 for a four-pack. If you do pony up for Apple's spatial computing wonder, note that the compatible AirPods Pro are still within a dollar of their all time low. Here are the best deals from this week that you can still get today.Follow @EngadgetDeals on Twitter and subscribe to the Engadget Deals newsletter for the latest tech deals and buying advice.This article originally appeared on Engadget at https://www.engadget.com/two-of-our-favorite-anker-power-banks-are-on-sale-plus-the-rest-of-this-weeks-best-tech-deals-175259103.html?src=rss
Samsung gets FDA approval for a sleep apnea feature on Galaxy Watch
The Food and Drug Administration has given the green light to a sleep apnea detection feature on Galaxy Watch devices in the US, Samsung has revealed. The company notes this is the first approval of its kind in the US - South Korean officials previously rubberstamped the feature for use in that country.Samsung plans to add the sleep apnea monitoring tool to compatible Galaxy Watch wearables in the third quarter of this year. It will be available via the Samsung Health Monitor app.The feature allows those aged 22 and older who have not been diagnosed with the condition to check for signs of sleep apnea using their smartwatch and phone. It looks for signs of moderate to severe obstructive sleep apnea (OSA) over a two-night monitoring period. Users will need to track their sleep for more than four hours twice over a ten-day period to use the feature.OSA is a common, chronic condition that affects around 25 percent of men and a tenth of women in the US, according to the National Sleep Foundation. Those with the condition tend to stop breathing while they sleep, which can reduce their sleep quality, disrupt oxygen supply and lead to more daytime tiredness. Left untreated, "sleep apnea can compound the risk of cardiovascular diseases such as hypertension, coronary artery disease, heart failure, cardiac arrhythmia and stroke," Samsung notes. The company added that the feature should help more people detect moderate and severe forms of the condition, and for them to seek medical advice when they do.Other versions of the feature, which ties into Samsung's other efforts to help its customers have a good night's sleep, have popped up in devices elsewhere. In 2020, Withings added a sleep apnea detection feature to its sleep tracking mat.This article originally appeared on Engadget at https://www.engadget.com/samsung-gets-fda-approval-for-a-sleep-apnea-feature-on-galaxy-watch-172856948.html?src=rss
Formula E adds Mini EV junior series as support race in four European events
Formula E is adding a junior support series that will accompany electric open-wheel championship events throughout Europe, in addition to two events on the DTM schedule. This is Formula E's first support series since the Jaguar I-Pace eTrophy, which operated from 2018 to 2020.The NXT Gen Cup actually started last year as a support series for the Scandinavian Touring Car Championship, but will now adventure throughout Europe. Events are open to drivers between the ages of 15 and 25 and will feature at all four European races included in the ABB FIA Formula E World Championship's Season 10, including Misano, Monaco, Berlin and the finale in London.The all-electric series will include both male and female drivers, with line-ups to be announced starting next week. Formula E says many of these drivers will be under 17, so this gives them the opportunity to compete on the same circuits as Formula E's 22 world-class drivers." This not only presents race fans with something extra to watch, but helps prepare the next generation of drivers for the big leagues. That's why it's called the NXT Gen Cup.Subject to final FIA approval, this year's NXT Gen Cup will make its inaugural appearance on April 13 in Misano, Italy. Racers will drive a car based on the Mini Cooper SE, called the LRT NXT1. This front-wheel drive vehicle boasts the equivalent of a 180HP motor, plus an extra 60hp from a push-to-pass system.These are electric vehicles, of course, so there's a 30kWh battery with an accompanying 800-volt system. Other features include regen when braking, adjustable hlins shock absorbers and Hankook semi-slick all-weather tires. The organization built 20 cars for the series, so every driver will have the same exact vehicle. The championship will generally include two 20-minute practice sessions, a 20-minute qualifier and the actual 20-minute race.This article originally appeared on Engadget at https://www.engadget.com/formula-e-adds-mini-ev-junior-series-as-support-race-in-four-european-events-163032160.html?src=rss
Get two years of NordPass Premium for only $35
It should go without saying that you really need to have a unique, complex password for every account and service you use. Keeping track of all those credentials manually would be an onerous task, which is why everyone could benefit from having a password manager. NordPass is one of our favorite password managers and the Premium plan is currently on sale. In particular, the two-year plan is 56 percent off at $35, plus you'll get an extra three months of access at no additional cost.The free version of the service allows you to autosave and autofill passwords, keys and credit card details. Opt for Premium and you'll get a bunch more features for a reasonable price. For one thing, you'll be able to remain logged into NordPass when you switch devices and attach files to items you have stored.You'll be able to mask your email address every time a website asks you to submit one. Given that the app uses a unique mask each time, you'll reduce the risk of having your email exposed if there's a breach. On that note, NordPass Premium can scour the web for data breaches to check whether your personal information was exposed. The app can also pick up on weak or reused passwords and prompt you to change them.In addition, NordVPN is running a sale on its products, with up to 67 percent off two-year plans. One big benefit of plumping for an Ultimate plan is that it includes NordPass. Two years of access will cost you $153. Our main reservations about NordVPN is that the prices of its plans are too high and it doesn't have as many features as competing VPNs that Engadget has tested. Still, the discount might be enough to make it worthwhile for you to start using the service.Follow @EngadgetDeals on Twitter and subscribe to the Engadget Deals newsletter for the latest tech deals and buying advice.This article originally appeared on Engadget at https://www.engadget.com/get-two-years-of-nordpass-premium-for-only-35-154552026.html?src=rss
Engadget Podcast: Reviewing the Apple Vision Pro
We've spent the last week with the Apple Vision Pro and we have thoughts! This week, Senior Writer Sam Rutherford and Podcast Producer Ben Ellman join Devindra to chat about his Vision Pro review, as well as their first impressions of the headset. It's far from a slam dunk, but it's also one of the most fascinating devices we've ever seen. We dive into Apple's impressive 3D Immersive Videos, the elegant simplicity of the Vision Pro's eye tracking and hand gestures, and the trouble with wearing such a heavy headset.Listen below or subscribe on your podcast app of choice. If you've got suggestions or topics you'd like covered on the show, be sure to email us or drop a note in the comments! And be sure to check out our other podcast, Engadget News!Topics
The Morning After: The verdict on Apple’s Vision Pro
Apple took its time to get into mixed reality/spatial computing/putting screens on your face. But finally, the Vision Pro is here. Do you need one? Probably not. Will it change the world in a year? Probably not. Is it meant for developers, wealthy Apple devotees and influencers, hoping it'll pay dividends in content? Yeah.EngadgetIt also has incredibly sharp, vivid displays, the best augmented reality experiences we've ever tried and that Apple knack for intuitive controls and navigation. It's early days, and if you bought the first iPhone or Apple Watch, you know how that goes. App selections are limited, and battery life isn't great, but the bigger question remains: Is this the future of computing? Maybe? You should read Devindra Hardawar's full review, right here.- Mat SmithYou can get these reports delivered daily direct to your inbox. Subscribe right here!The biggest stories you might have missedToyota unveils a three-row electric SUV for the USThe Google Pixel Fold is $400 off right nowSonic spin-off series Knuckles will hit Paramount+ on April 26Meta and TikTok sue over paying the EU's fee for policing contentPlatforms with over 45 million users have to comply with EU stipulations.TikTok owner ByteDance and Meta are not keen on the idea of paying the European Union to regulate them. The companies have challenged a supervisory fee set by EU moderators, who are now required to monitor Meta, TikTok and other major platforms under the Digital Services Act (DSA).All designated companies must split the 45.2 million ($48.7 million) EU regulators argue is necessary to properly supervise these companies. However, companies like Amazon and Pinterest, which reported little to no profits, owe nothing. Meta, on the other hand, received a 11 million ($11.9 million) bill under the current arrangement. ByteDance has not publicly announced how much it owes. But a lawsuit might be cheaper.Continue reading.Google's Bard AI chatbot is now GeminiAnd has its own Android app.Just like Microsoft did with Bing to Copilot, Google is trying to simplify its AI chatbot universe - while confusing everyone. Bard and Duet AI are now Gemini, named after Google's multimodal AI model. Google has also debuted a dedicated Gemini Android app alongside a paid version of the chatbot. Install that app and you can replace Google Assistant as the default on your Android phone. Along with immediate access to Gemini, the overlay will offer contextual suggestions, such as generating a description for a photo you just took or asking for more information about an article.Continue reading.Homeworld 3 delayed again until MayThe decision was in response to playtesting feedback.Blackbird Interactive/Gearbox PublishingOnce again, Homeworld 3, the much-anticipated sequel to 20-year-old real-time strategy game Homeworld 2, is delayed. The game was originally pegged for a 2022 release, then 2023, then February 2024, then March 8. It's now set to come out on May 13, 2024.For now.Continue reading.This article originally appeared on Engadget at https://www.engadget.com/the-morning-after-the-verdict-on-apples-vision-pro-121550566.html?src=rss
Ex-Apple engineer sentenced to six months in prison for stealing self-driving car tech
Xiaolang Zhang, the former Apple employee who pleaded guilty to stealing information about the development of the company's self-driving vehicle, has been sentenced to 120 days in prison followed by a three-year supervised release. Zhang was arrested back in 2018 at San Jose International Airport just as he was about to board a flight to China. He initially pleaded not guilty until he changed his tune in 2022 and admitted to stealing trade secrets. In addition to serving time behind bars, he also has to pay restitution amounting to $146,984, according to the court document of his sentencing first seen by 9to5Mac. Zhang originally faced up to 10 years in prison and a fine of $250,000.The former Apple employee worked as a hardware engineer for the company's decade-old autonomous vehicle initiative codenamed Project Titan. Based on Apple's complaint, Zhang transferred a 25-page document containing engineering schematics of a circuit board for the company's self-driving vehicle to his wife's laptop via AirDrop. He also saved a copy of technical manuals that described Apple's prototype to that laptop, in addition to stealing circuit boards and a Linux server from the company's development labs.Zhang resigned from Apple following a paternity leave and a trip to China, telling the iPhone maker that he was going to work in the country for XPeng Motors. That reportedly triggered an investigation, since XPeng is also working on autonomous driving technology, which revealed that Zhang was caught on CCTV taking hardware from Apple's labs and transferring files to his wife's computer. He's expected to surrender himself by June 19, after which he will be sent to a minimum-security facility as close as possible to his home in San Jose, California.Apple's self-driving vehicle has been in the works for a decade, but it has yet to launch a product consumers can buy. Bloomberg's Mark Gurman recently reported that the company changed its plans and is now developing an EV like Tesla's instead of a full-fledged autonomous vehicle. The long-awaited Apple Car is now projected to debut no earlier than 2028.This article originally appeared on Engadget at https://www.engadget.com/ex-apple-engineer-sentenced-to-six-months-in-prison-for-stealing-self-driving-car-tech-110537599.html?src=rss
X will host a new 'WWE Speed' weekly series starting in the spring
WWE has been shaking up its broadcast platforms recently, with the latest development coming via a partnership with X, formerly known as Twitter. The pair have signed a two-year deal for a new weekly series called WWE Speed, according to The Hollywood Reporter. The show will be exclusive to X and feature timed matches lasting under five minutes.Well-known wrestlers across the WWE franchise are set to participate in WWE Speed. The plan is for the show to be shot with a studio audience, with new episodes airing every week, starting this spring. WWE Speed will be the latest sports show on X. The platform aired exclusive content in partnership with Fox during the last FIFA World Cup. This year, it will work with NBC Universal to stream segments during the Paris Olympics.As for the WWE world, X isn't the only company getting in on the action. The news follows Netflix's recent acquisition of WWE's flagship show, Monday Night Raw, for a reported $5 billion over 10 years. The deal includes weekly shows in the United States, Canada, United Kingdom and more, along with airings of the WWE shows NXT and SmackDown in countries outside of the US. International audiences will also get access to documentaries, new shows and more original series starting next year.Netflix users in the US will likely have to wait a while for access to more WWE programs. NBC Universal is reportedly paying $1.4 billion over the next five years to broadcast Smackdown on USA Network, while the CW is paying between $100,000 and $250,000 for the same time period to air NXT.This article originally appeared on Engadget at https://www.engadget.com/x-will-host-a-new-wwe-speed-weekly-series-starting-in-the-spring-103013383.html?src=rss
Ring’s cheapest subscription plan is going up by $10 a year
Amazon's Ring is raising the price of its cheapest Basic subscription, following similar bumps by Google and others, the company said in a FAQ seen by The Verge. As of March 11, it's going from $4 to $5 per month (or $40 to $50 dollars a year), an increase of 25 percent.The last time Ring raised its Basic plan rate in June of 2022 (from $3 to $4 per month), it also added a few features like additional cloud storage, larger bulk videos downloads and the ability to receive exclusive discounts on future Ring product. This time, though the price is increasing with no additional benefits added.While just a couple of Starbucks Flat White coffees per year more, the bump could be more significant for some users. The Basic plan only covers one camera and each requires a sub to save and record videos. That means users with two or more cameras may be better off with the Ring Protect Plus plan (which covers all Ring doorbells and home cameras at one location), since it's now exactly twice as much at $10 per month or $100 per year. (Without a plan, you can only view a livestream and receive motion alerts.)Ring's move follows Google, which raised its cheapest Nest Aware plan from $6 to $8 per month ($60 to $80 per year) in September last year, though that option covers every camera on your account. That now makes Google's option better for new users who haven't bought any hardware.If you're looking to spend even less, Blink and Wyze both offer single camera cloud plans for $3 per month, and both companies support local storage as well. Another option is buying devices that support Apple HomeKit Secure Video, provided you have an iCloud+ subscription.This article originally appeared on Engadget at https://www.engadget.com/rings-cheapest-subscription-plan-is-going-up-by-10-a-year-093533654.html?src=rss
Dyson's new lightweight 'Supersonic r' hairdryer looks a lot like a periscope
Dyson's signature Supersonic hair dryer hasn't changed much since its launch back in 2016, so the brand caught us by surprise when it unveiled a brand new model with a completely different look at New York Fashion Week earlier today. The "Supersonic r" is a tube-shaped hair dryer that dwarfs its predecessor, and it's lighter as well, weighing just 325g (around 11.5 ounces) - almost half that of the original Supersonic, which my hairstylist friend said was too heavy for all-day use.This impressive weight and size reduction is largely thanks to some re-engineered heating elements, which allowed the team to replace the old design's large head with just a bend at the end of the shaft - like a lower case "r," hence the name. (Remember the HTC RE camera?) Miniaturized heating grills consisting of 99.9% copper microfins are lined up along the pipe's curve, to ensure the high-pressure airflow is heated evenly with high precision (via intelligent heat control) to achieve better hair shine. The elements are also laid out in a way that avoids hot spots being generated, which may otherwise cause heat damage on your hair.DysonThe buttons for three precise airflow settings and four heat modes (including constant cold shot) are just a thumb-click away. The air inlet at the bottom of the handle now comes with a longer-lasting depth-loaded filter, which captures air pollutants typically present in hair salons.In addition to Dyson's improved Hyperdymium motor in the handle, the Supersonic r is also equipped with an RFID sensor to recognize its magnetic accessories - diffuser, flyaway attachment, wide tooth comb, pro concentrator and a new powerful air attachment. This feature allows the hair dryer to automatically adjust the motor and heater accordingly, in order to deliver optimal airflow and temperature to suit the purpose. On example is that the diffuser is set to low flow and low temperature, which reduces frizz and enhance curls. Each attachment can also save your customized settings for future use.DysonDyson's Supersonic r is asking for $570, but it's currently aimed at professionals, meaning us mere mortals will have to figure out other ways to get hold of one. If you happen to be a US-based hairstylist with a valid cosmetology license, feel free to join the waitlist, and your salon can pick up a Supersonic r as soon as April.
Midjourney might ban Biden and Trump images this election season
With the rise of AI tools that can quickly create modified images and videos, making fake images to spread political misinformation leading to the upcoming US presidential election has become easier than ever. Midjourney's solution to that might be to ban political images altogether, according to Bloomberg. David Holz, Midjourney's CEO, reportedly told users during a chat session on Discord that the company is close to banning images such as those of Biden and Trump over the next 12 months."I know it's fun to make Trump pictures - I make Trump pictures," he told users who attended the session. "Trump is aesthetically really interesting. However, probably better to just not - better to pull out a little bit during this election. We'll see." As Bloomberg notes, people had previously used the company's AI to generate deepfakes of Trump getting arrested. The company ended free trials for its AI image generator after those images - along with those infamous deepfakes of the pope wearing a Balenciaga-inspired coat - went viral.At the moment, the company already has rules in place prohibiting the creation of "misleading public figures" and "events portrayals" with the "potential to mislead." Bloomberg was still able to create modified images of Trump covered in spaghetti using the older version of Midjourney's system, though, whereas the newer version refused to generate modified images of the former President. Of course, even if Midjourney does ban images of high-profile politicians, it will only be protecting its platform from drawing the ire of critics and becoming the center of attention this election season. It will not prevent the use of AI tools in political disinformation campaigns or the spread fake information meant to manipulate the elections as a whole.Other tech companies have also taken steps to help prevent political disinformation, or at least to help make it easier to identify. ChatGPT will soon start tagging images created using DALL-E 3, while Meta is working to develop technology that can detect and signify whether an image, video or audio clip has been generated using AI.This article originally appeared on Engadget at https://www.engadget.com/midjourney-might-ban-biden-and-trump-images-this-election-season-064442076.html?src=rss
CRKD’s follow-up to the Nitro Deck is the NES-style Neo S controller
CRKD, makers of the beloved Nitro Deck controller for Nintendo Switch, launched a new gamepad on Thursday that resembles what a modern-day NES controller might look like. The wireless CRKD Neo S has Hall effect thumbsticks, swappable stick tops and a $50 retail price. It works with Switch, PCs, mobile devices, and smart TVs.The Bluetooth gamepad carries over much of what made the Nitro Deck feel like the Switch's true and final form." It includes two thumbsticks (both Hall effect-enabled with swappable tops), a D-pad, four action buttons, triggers, mappable back buttons and adjustable vibration.The CRKD Neo S ships in various creative designs and colorways, several of which tap into Nintendo nostalgia. For example, the gold hue looks similar to Nintendo's Game & Watch and original Famicom with a familiar red-and-gold color scheme. Meanwhile, the clear Neo S calls back to the transparent variants of the Nintendo 64 controller and Game Boy Color portable console.
Apple Vision Pro review: Beta testing the future
The Apple Vision Pro has made my eyes work harder than ever before. It's not just because I have ultra-sharp, incredibly bright micro-OLED screens right on my face: The Vision Pro relies on eye tracking for navigating visionOS, its new "spatial computing" operating system. If you want to launch an app, visit a link or do just about anything that would typically require a mouse or a touchscreen input, your eyes have to look directly at them.It's magical, almost telepathic. The Vision Pro's eye tracking makes it feel like you're discovering the power of the Force, a sensation that's buoyed by the intuitive hand gestures used to interact with whatever your eyes are focused on. But by relying so much on your gaze, the Vision Pro can quickly become exhausting when you run into issues, like trying to hit a tiny button on YouTube's visually overstuffed website. The eye strain is real.That's pretty much the Vision Pro experience in a nutshell. Wonder and frustration. A peek into the future that's limited by the hardware that exists today - even if that hardware is among the best we've ever seen.Before you ask, no, you probably shouldn't even think about buying the Apple Vision Pro. It's purely meant for developers, wealthy Apple fanatics who won't think twice about jumping on a $3,500 curiosity, and, of course, clout-chasing influencers. But you also shouldn't dismiss it entirely. This is just the beginning of Apple's spatial computing journey. Like the iPod and iPhone before it, the Vision Pro has the potential to fundamentally reshape the way we live with technology.That future is likely years away, assuming Apple manages to deliver a cheaper and lighter headset. But it's fascinating to see the company set off an entirely new direction of computing, without knowing exactly where it's headed.What is the Apple Vision Pro?Despite Apple's refusal to say the words virtual reality, or even the letters V and R in that order, the Vision Pro is a virtual reality headset. What makes it unique from almost every other VR headset we've seen over the past decade (save for the Meta Quest Pro and Quest 3), is that the Vision Pro delivers a video feed of the real world to its micro-OLED screens. It's a far diminished view of reality - colors are muted, dark scenes look fuzzy and objects warp as you move around - but it's the best attempt we've seen at augmented reality (AR) from a VR headset.The Vision Pro isn't a purely AR gadget like Microsoft's HoloLens and Magic Leap's headsets, both of which display digital overlays atop transparent lenses. Those devices deliver far more realistic AR experiences, since they don't have to recreate the real world via cameras. But they can never achieve the sense of immersion you feel from a VR headset, where your entire field of view can be taken over by digital environments. (The Magic Leap 2's dimming displays are one attempt to address that.)In an ideal world, Apple wouldn't have to do the work of capturing reality through cameras and feeding it onto a headset display. VR aficionados call this "passthrough," but it's just a brute force method for mimicking augmented reality. It's far easier to make the world digital, rather than dealing with complex new display technology to paint the real world with virtual objects.The Vision Pro with its Dual Loop band.Photo by Devindra Hardawar/EngadgetIn typical Apple fashion, the Vision Pro looks far more handsome than any VR headset I've seen. That mostly comes down to materials: Whereas the competition is almost entirely made of plastic cases, Apple's device is built out of smooth glass, polished metal and designer fabrics. Bulbous glass protects the cameras, sensors and "Eyesight" display (which shows off virtual reconstructions of your eyes) up front. A curvy metal body, which resembles the Apple Watch and previous iPhone models, leads to a soft fabric eye cushion.The Vision Pro ships with a flexible single band headstrap, which looks like a long lost Lululemon accessory, and there's an optional dual loop band that adds a top strap for additional security. While I loved how luxurious the single loop band felt (especially the additional cushioning behind my head), it grew uncomfortable over longer sessions trying to keep the 1.3-pound headset on my face. I stuck with the dual loop band - which is conspicuously absent from Apple's press images - to spread that weight out more evenly.And then there's the external battery, which almost single-handedly kills Apple's ultra-polished aesthetic. It looks like a typical USB battery pack (albeit with a nicer metal finish than most), and it attaches to the Vision Pro via a five-foot cable. It's very existence seems like everything Apple is against - even the Meta Quest line has a seamlessly integrated battery. While I dreaded having to juggle a cable around, I'll admit it wasn't too annoying while I was sitting down. But this isn't the sort of compromise I'd expect from a $3,500 device.The Vision Pro's hardwareGiven the amount of technology stuffed into the Vision Pro, though, it may be understandable why Apple didn't want to shove in a heavy battery. The headset features an M2 chip with an eight-core CPU, 10-CORE GPU and a 16-core Neural Engine for AI processing. There's also 16GB of RAM onboard, along with Apple's R1 chip for processing all of the cameras and sensors needed to capture a feed of the real world. Those include a LiDAR scanner, TrueDepth 3D camera, six world tracking cameras, two high-resolution main cameras, four internal eye-tracking cameras, a flicker sensor, ambient light sensor and four inertial measurement units to track how your head and body is moving in 3D space. Whew.Perhaps most controversially, the Vision Pro ships with a mere 256GB of storage. That's awfully low for a $3,500 device, especially since Apple is positioning it as a full-fledged computer, which means you'll be installing plenty of apps and games. And while you'll likely be streaming video to it most of the time, such a low amount of storage doesn't leave much room for offline media (there's no SD card expansion either, typical for a mobile Apple product). If you're buying the Vision Pro, we'd recommend the $3,699 512GB model for a bit more breathing room, or you can top it out with 1TB of storage for $3,899.Apple might have played it safe with the Vision Pro's battery and storage to make room for its display, which is one of the most glorious screens to ever befall my eyes. It's a Micro-OLED panel (a technology that's so new, I've only seen it on one other shipping product: the BigScreen Beyond) sporting 23 million pixels, or nearly three times the resolution of a single 4K screen.After trying almost every major VR headset since the Oculus Rift DK2 prototype, and testing a wide variety of increasingly large gaming monitors, the Vision Pro's screen is a revelation. It's wonderfully sharp and crisp, making text easy to read (which wasn't always possible on early VR headsets), and packing enough pixels to scale 4K movies to theater-sized screens. The Vision Pro supports refresh rates up to 100Hz, which makes scrolling through websites feel silky smooth, and it can play movies in multiples for 24fps and 30fps for judder-free playback. (That's the slight stuttering you see on TVs during action scenes and camera pans.)The Vision Pro also supports HDR, which produces brighter highlights in photos and videos, as well as more nuanced black levels. Dark scenes look particularly spooky, since the Micro-OLED display can achieve pure black, unlike headsets with LCD panels. When I first enabled Apple's immersive environment on the Moon, I spent a while just staring off into the darkness of space, with only the rocky lunar surface and the distant Sun keeping me company.The Vision Pro without its face cushion.Photo by Devindra Hardawar/EngadgetI'd like to say I flipped on some classical music as I contemplated the meaning of existence, but in truth I just started playing "OK Computer" for the millionth time and wallowed in nostalgic angst and my fears of where technology is taking us. The Vision Pro, for better or worse, is the ideal device for escaping the troubles of the world. (I realized after a few minutes that I was basically recreating the infamous Watchmen scene with Doctor Manhattan sitting alone on the desolate surface of Mars, eager to leave humanity behind. Perhaps I need a vacation.)The headset's built-in Spatial Audio speakers are good enough for unplanned bouts of nostalgia, YouTube binge sessions and general computing. They're far better than typical laptop speakers, with enough depth and nuance to capture Thom Yorke's ennui. There's not much low-end though, so you'll have to stick with headphones if you want to enjoy thumping bass for music and movies. (At the moment, the Vision Pro supports Apple's AirPods and wireless Beats headphones, and I haven't had luck connecting it to any other wireless cans, like Sony's excellent MDR-1000XM5.) The Spatial Audio speakers are also open, so anyone nearby will get an earful of whatever you're hearing.Photo by Devindra Hardawar/EngadgetListening to music on the Vision Pro sounds like having an actual speaker in your room, and true to its name, audio also follows apps around your virtual space. Apple earned a patent for audio ray tracing, and it's clear after just a few minutes that the company has thought deeply about how sound works throughout VisionOS. (We sure have come a long way from highly compressed iTunes music and tinny white earbuds.) The Vision Pro also features a six-mic array to capture your voice while shouting at Siri, dictating text and hopping on video chats.Setting up the Vision ProGetting started with the Apple Vision Pro wasn't very different from my hands-on experience last year. Once pre-orders were available, I briefly scanned my face on the Apple Store app (which determines the size of your light seal cushion and headband) and selected the 512GB storage option. That's pretty much it for choices, unless you're adding accessories like the $200 travel case.Since the Vision Pro doesn't support glasses, I also had to plug in my eye prescription to configure the $149 Zeiss lenses (which snap onto the headset magnetically). My prescription expired, it turns out, which led to a mad scramble for a quick eye exam. Thankfully, it was easy to upload a new prescription via the Apple Store app - you're not forced to visit another retailer for custom lenses like the Quest 3.Photo by Devindra Hardawar/EngadgetOnce my Vision Pro arrived on launch day, I tore open the package and was surprised to find it stuffed with accessories. In addition to the headset, battery and Solo Knit Band, you also get a soft cover, an additional Light Seal Cushion (which may be thicker or thinner than the one installed on your headset), and a Dual-Loop band for additional security. There's also a USB-C charger, 1.5 meter USB-C cable, and a polishing cloth (which definitely came in handy.)The first time I put on the Vision Pro my wife looked at me with an expression somewhere between bewilderment and disgust. She's been forced to live through my VR adventures over the past decade, but this was clearly not another plastic helmet meant for a gamer cave. The Vision Pro looks sleek and stylish, but it's still undeniably dorky once you put it on, like an over-engineered attempt at Robocop cosplay.Apple has gotten its onboarding experiences down to a science at this point. Once I had the Vision Pro on, I stared ahead to create an Optic ID, biometric authentication based on your iris, as well as a six-digit security pin. Next up I had to create a Persona, a creepy digital reconstruction of my face that shows in FaceTime calls and powers the digital eyes on the front FaceTime screen. Building your Persona involves taking off the headset, following its instructions to look in every direction, and then forcing a closed mouth smile, an open-mouthed smile and a view of your eyes closed.AppleI probably should have warned my wife about this whole process - she practically screamed when she saw my digital eyes peering out at her. Perhaps the world isn't ready for us to see our loved ones rebuilt as soulless digital avatars.Hello, Spatial ComputingWith the busy work done, I was confronted with a common site: A home screen. But this one was floating above a pile of toys in my family room, not confined to a screen like my iPhone or iPad. The first time I tried the Vision Pro, I was sitting in a boring Apple meeting room that was hastily constructed to show off the headset. But now I was home and I was looking at the VisionOS's interface hovering right where my kids play. It felt like using an iPhone for the first time. I knew computing would never be the same.As my eyes darted around familiar app icons, like Safari, TV and Photos, they each came to life, ready for me to launch them by touching my thumb and index finger together. I had been thinking for weeks about the first thing I would do with the Vision Pro, and it ended up being a perfect inaugural moment for Apple's spatial computing vision.I opened Photos, headed to a recent Spatial Video from a trip to Zoo Atlanta, and my eyes welled up a bit with tears. My wife and kids were sitting on a small train ride, eager to make a loop around the zoo, and I was rewatching (practically reliving) that moment in 3D. It's as if it was caught in amber. Sure, the resolution and frame rate could be better (iPhone 15 Pro Spatial Videos are only captured in 1080p at 30fps), but it's still astonishing how immersive it feels.I was also surprised at how well the Vision Pro handles panoramic photos: Hit a button and you can make them large enough to fill your walls. While there's no true sense of depth, the mere act of seeing a high-resolution, ultra-wide picture blown up to an enormous size is enough to help you relive memories. I found myself revisiting tons of photos on the Vision Pro, simply because they look great on its Micro-OLED screen. Apple may have created the world's best nostalgia machine.It could just be that I was enamored with seeing my photos in a new light - the Vision Pro even made the mundane act of web browsing seem exciting, since Safari windows can easily scale to towering heights. You can scroll through pages by pinching your fingers together and moving them horizontally or vertically, like the world's nerdiest orchestra conductor.Within five minutes of testing the Vision Pro, I already felt like a spatial computing expert. That's a testament to how intuitive the entire interface is, from the finger gestures for selection and scrolling, to the eye tracking used to navigate the interface. The only major knock I have against visionOS is its virtual keyboard, which is really only suited to slow, two-fingered hunting and pecking. Alternatively, you can also use Siri to plug in text or tackle basic tasks, like launching an app or rebooting the headset.That, by the way, is something I've ended up doing a few times a day to deal with a variety of bugs. Sometimes apps don't respond when I click on them from the home screen. Sometimes windows disappear entirely and I can't do anything with the Vision Pro, except beg Siri to help me out.As impressive as the headset is, it's clear that it's also reaching the public without extensive testing, as if early adopters are paying $3,500 to be beta testers. That's not exactly new for Apple - the original iPhone and Macintosh were both expensive and lacked crucial features - but it makes it hard to stomach the company's aggressive marketing campaign. The more I use the Vision Pro, the more obvious it becomes that it's a developer kit. That's a reality Apple seems unable to accept, as if everything it touches needs to be a must-have product.When everything is working smoothly, though, it's easy to buy into Apple's dream of a spatial computing future. Painting your world with virtual windows takes just a few seconds and it never gets old. During my testing, I typically had an enormous web browser opened in front of me, a YouTube window floating above my couch on the right, the App Store hovering above where my cats sleep on on the left, and a small FaceTime window floating around to field calls from family.AppleIn my kitchen, I set up floating timers for a few dishes and a Freeform window on my fridge for jotting down notes. Everything stayed in place when I moved between rooms, though everything would disappear if I had to reset or unplug the headset. We'll have to come up with a term that's more expansive than multitasking, being inside the Vision Pro feels like megatasking. Maybe we should just call it living? (Do we call reading a newspaper with a TV on in the background multitasking?)Immersive experiences (just don't call it VR)In addition to showing you a view of the real world, you can also rotate the Vision Pro's Digital Crown to gradually immerse you into one of Apple's Environments, digital recreation of locations like Mt Hood, Yosemite and the aforementioned lunar surface. These locations are all gorgeously rendered, and they also have adjustable sound effects to help sell the illusion of being there. While they feel like baby steps into the world of VR, they're also a sign that Apple actually understands essential elements of immersion: Depth, scale and fidelity.You can only walk around three feet of an Environment before the Vision Pro breaks you out of it, but like its virtual windows, the immersive space persists in a specific location. If you visit the Moon in your living room, then head to the kitchen and grab a drink, you'll find yourself right back on the Moon when you return to your seat.Apple's boldest attempt at delivering full immersion in the Vision Pro is Encounter Dinosaurs, the same demo I previewed last year (and also the one that caused Engadget's Cherlynn Low to freak out when a butterfly landed on her finger). It turns a wall of your home into a portal into a prehistoric world, where you'll see a few small dinosaurs running around, followed by larger dinos that break out of the portal and appear to enter your home. The dinosaurs all look incredibly sharp and believable, and they even react a bit to your hands if you move close.AppleWhile my kids couldn't see Encounter Dinosaurs in the Vision Pro themselves, I mirrored the headset's view to the Apple TV and they were amazed to see enormous beasts invading their playroom. I hope this isn't a one-off demo for Apple.Apple's new Immersive Videos - 180-degree 3D content shot in 8K with Spatial Audio - are similarly ambitious. They're all about placing you in a specific location with incredible fidelity and life-like depth, from watching a highliner walking atop a thin cable 3,000 feet above a Norwegian cliffside in Adventure, to a fly-on-the-wall jam session in Alicia Keys: Rehearsal Room.I've seen plenty of VR video in my time, and Apple's format by far delivers the greatest sense of "presence," the idea that you're physically transported to a virtual scene. I also didn't miss having full 360-degree video, a format that allows for a great amount of viewer freedom, but also makes it difficult to focus on key moments.Adventure opens with an ultra high-resolution close-up of free solo highliner Faith Dickey, something that would have been less effective in 360-degree video. You can see every pore on her face, the brilliant color of her eyes and every strand of hair as if she was standing right in front of you. It's a jarring shot, but an effective one at conveying what's possible with Immersive Video.AppleIt also helps to ground the scope of her highlining feats, which look absolutely stunning. It's thrilling enough to see Dickey walk across a thin rope over an impossibly high cliffside, but it also feels more meaningful because she was just looking right at you, almost within reach.A personal cinema (and the return of 3D video)Like many VR headsets, the Vision Pro excels at being a cinema for one. But it's more compelling than the likes of the Quest 3 and Vive by giving you a ton of flexibility around how you can enjoy shows and movies. Any video can be expanded to a cinema-sized screen, and no matter how large you scale it, everything looks sharp and clear. (Remember, you've got more pixels than a 4K TV jammed right up against each of your eyeballs.)The Vision Pro ended up being a wonderful way to revisit some of my favorite recent films, like Dune and Mad Max: Fury Road. Most surprising of all? You can actually watch Avatar: The Way of Water the way James Cameron intended: In 4K 3D with high refresh rates and immersive spatial sound. Now that TVs and projectors aren't regularly offering 3D, I figured I would never be able to see that film in its full glory again. But the Vision Pro looked even better than in the theater, since I didn't have any clunky 3D glasses darkening the screen.While you can watch videos floating in the real world, you can also view them in virtual theaters via the Apple TV app, or in the Avengers headquarters on Disney+. That's an easy way to replicate the titanic scale of theater screens, and you also have the ability to choose your seating location. (I usually opt for the front row, though I also love the perspective from the front balcony view.)Among the early Vision Pro entertainment apps, which includes Max, Prime Video, Crunchyroll and major sports leagues, I was most surprised to see an app from IMAX. It's hard to capture the feeling of being in front of a giant IMAX screen at home, even if you're sitting in front of a projector screen. But the Vision Pro managed to replicate the experience of watching A Beautiful Planet in a full-sized IMAX theater. The sense of depth and scale was so convincing, at times I felt like I could fall into the screen. It's thrilling and overpowering, the way IMAX was meant to be.As great as it was watching movies on the Vision Pro, though, the headset's speakers can't compete with a decent home theater setup or a Dolby Atmos soundbar. I found myself throwing on AirPod Pros just to get a decent bit of bass in Mad Max: Fury Road and Dune. (Watching those films on the Vision Pro was also the first time I wished I had a pair of AirPods Max around for more dynamic sound. This was clearly Apple's plan.)A Mac superpowerWhile it's a capable computer in its own right, the Vision Pro's most compelling use case for me is its ability to take a modern Mac, even a 13-inch MacBook Air, and transform its screen into an enormous virtual window. All it takes is a glance at your Mac's monitor, a tap of the "Connect" button and boom, you've got a Mac in Spatial Computing.Many aspects of the Vision Pro feel magical, for lack of a better word. But I'm genuinely dumbfounded by how well the Mac integration works. Connectivity is seamless, your Mac screen looks sharp, and there's very little latency when it comes to typing or mousing around. And to make the experience even more compelling, your keyboard and mouse/trackpad also work on native Vision Pro apps. (It just works, seriously.)Again, while you can technically use virtual desktops on other VR headsets, they don't look nearly as sharp, latency can be messy depending on your network, and you're typically trapped within the confines of virtual space. On the Vision Pro, I could be working on a 100-inch virtual Mac window in my kitchen, while also keeping an eye on my kids. It's empowering and effortless, the way all great technology should be.Sure, I'd love to see more native apps on the Vision Pro, as well as a deeper exploration of immersive content. But if Apple just sold a headset that virtualized your Mac's screen for $1,000 this well, I'd imagine creative professionals and power users would be all over it. The Vision Pro can both enhance your existing workflow and give you super-powered multitasking capabilities when you're away from your main workspace.
Ubisoft will reveal more Star Wars Outlaws and Assassin's Creed Red details in May
With a few well-received games under its belt in recent months, Ubisoft will be looking to keep up its momentum into 2024 and beyond. The publisher may well be gearing up to host an Ubisoft Forward event in May, as that's when it's promised to reveal more details about several of its upcoming projects.In the company's latest earnings report, it said it will reveal the bulk of its lineup for the 2024-25 fiscal year, which runs through March 2025, in May. It will unveil more details about Star Wars Outlawsand a Japan-set Assassin's Creed game codenamed "Red," as well as free-to-play mobile titles The Division Resurgence and Rainbow Six Mobile. The latter will arrive roughly two years than first expected.Ubisoft previously indicated that Outlaws, which is slated to be a truly open-world Star Wars game, is scheduled to arrive later this year. We can also now expect Assassin's Creed Red (or whatever its official name is) to drop before April 2025 as well.Meanwhile, there's likely to be some news on the XDefiantfront soon too. Ubisofot expects "a limited contribution from XDefiant" to its bottom line this quarter, so perhaps that's when the free-to-play tactical shooter will arrive. Plus, after many, many delays, Ubisoft will at long last release Skull and Bones next week.This article originally appeared on Engadget at https://www.engadget.com/ubisoft-will-reveal-more-star-wars-outlaws-and-assassins-creed-red-details-in-may-184012158.html?src=rss
Microsoft’s gaming layoffs include 86 jobs at Skylanders studio Toys for Bob
Microsoft's post-acquisition layoffs at Activision Blizzard have already caught the FTC's eye. Now we know more about which subsidiary studios will take the hit. First reported by the San Francisco Chronicle (via Eurogamer), California WARN notices list 86 upcoming scheduled layoffs at Skylanders maker Toys for Bob and 76 cuts at Call of Duty: Vanguard developer Sledgehammer Games.California requires companies to notify the state of upcoming layoffs, thanks to a 1988 law mandating 60 days' notice about staffing cuts (if they reach specific thresholds). The latest WARN alerts for Activision Blizzard report 86 upcoming cuts at an address in Novato, CA - matching Toys for Bob's offices - effective March 30. In addition, the San Francisco Chronicle reports on a California state filing indicating Toys for Bob's offices will close.Toys for Bob is known for spearheading the toys-to-life" concept, which Nintendo later embraced with its Amiibos. The Activision Blizzard subsidiary's most successful projects include the Spyro the Dragon series, Skylanders and Crash Bandicoot 4: It's About Time. The Gamer reported in late January that Toys for Bob would cut 40 percent of its staff, which would have only been around 35 jobs.In addition, another 76 Activision Blizzard employees will lose their jobs (also on March 30) at an address in San Mateo, CA, matching the headquarters of Sledgehammer Games. The studio has developed or contributed to several Call of Duty games, including CoD: Modern Warfare 3 (2011), CoD: Advanced Warfare (2014), CoD: WWII (2017) and CoD: Vanguard (2021). The studio was founded in 2009. Insider Gaming reported in January that Sledgehammer Games would close its offices and go fully remote.In late January, Microsoft said it would slash 1,900 jobs across its Xbox, Activision Blizzard and ZeniMax (Bethesda) teams. The Federal Trade Commission (FTC) filed a complaint in a federal appeals court on Wednesday, arguing that the substantial round of layoffs contradicts Microsoft's representations in this proceeding." The government agency asked for a temporary pause of Microsoft's Activision Blizzard acquisition, which appeared all but locked up after the UK's Competition and Markets Authority approved the $69 billion purchase in October.An estimated 10,500 gaming industry workers fell victim to layoffs in 2023. We've already seen 6,000 more in 2024, only slightly over a month into the new year. It's been part of a devastating year-plus of broader tech-industry layoffs.This article originally appeared on Engadget at https://www.engadget.com/microsofts-gaming-layoffs-include-86-jobs-at-skylanders-studio-toys-for-bob-182241293.html?src=rss
FromSoftware's parent company has acquired Acquire, the studio behind Octopath Traveler
Octopath Traveler developer Acquire has been purchased by FromSoftware's parent company, the Kadokawa Corporation, for an undisclosed sum. The Japanese conglomerate announced the acquisition in a quarterly earnings report published today, as revealed by Gamesindustry.biz.The purchase makes Acquire a sister company to FromSoftware and Spike Chunsoft, among others. For the uninitiated, FromSoftware is the developer behind little known games like Dark Souls, Elden Ring and Sekiro: Shadows Die Twice. Spike Chunsoft is also no slouch, as it's behind the Danganronpa and AI: The Somnium Files franchises.Acquire has made many games beyond Octopath Traveler and its sequel, including No Heroes Allowed VR, Akiba's Beat and Akiba's Trip: Undead and Undressed. Kadokawa said the purchase should help the company generate synergies" with its existing game-related subsidiaries." We don't know what that means, but hopefully it refers to a bizarre Octopath Traveler and Elden Ring crossover title.Kadokawa also says the move will enhance its line-up of console games." This is true, as the original Octopath Traveler sold over three million copies and the sequel sold a million copies in just three months. Those are big numbers for JRPGs with old-school mechanics. The company hasn't announced whether it'll still rely on Square Enix for publishing future entries in the Octopath franchise, but with those sales numbers it's a fairly safe bet.Last year's Octopath Traveler 2 arrived to mostly positive reviews, though we dinged it for the same reason many people took umbrage with the original. The eight storylines don't intersect enough, making the whole thing seem kind of random and disconnected. Still, the games are gorgeous and manage to capitalize on nostalgia for retro gameplay mechanics. They feel" like classic Square Enix RPGs, even if they struggle with some of the execution.This article originally appeared on Engadget at https://www.engadget.com/fromsoftwares-parent-company-has-acquired-acquire-the-studio-behind-octopath-traveler-175648777.html?src=rss
Sonic spin-off series Knuckles will hit Paramount+ on April 26
Paramount+ has revealed a new trailer for Sonic spin-off series Knuckles. The six-episode show is set between the events of Sonic the Hedgehog 2 and its sequel, which will hit theaters this December.Idris Elba once again voices the titular Echidna. This time around, Knuckles will be training human companion Wade Whipple (Adam Pally) to become a warrior, all the while fending off those who want to use his power for nefarious means.The trailer is entertaining enough. There's a decent gag about a dog's mortal enemy and it sets up the premise of the show neatly. All episodes of Knuckles will hit Paramount+ in the US and Canada on April 26. The show will arrive on Paramount+ elsewhere the following day. Folks in Japan will need to wait until later this year to catch the show.This article originally appeared on Engadget at https://www.engadget.com/sonic-spin-off-series-knuckles-will-hit-paramount-on-april-26-170506646.html?src=rss
Google, Apple, Meta and other huge tech companies join US consortium to advance responsible AI
A whole bunch of big tech companies, 200 in all, have joined a US-based effort to advance responsible AI practices. The US AI Safety Institute Consortium (AISIC) will count Meta, Google, Microsoft and Apple as members. Commerce Secretary Gina Raimondo just announced the group's numerous new members and said that they'll be tasked with carrying out actions indicated by President Biden's sweeping executive order on artificial intelligence."The U.S. government has a significant role to play in setting the standards and developing the tools we need to mitigate the risks and harness the immense potential of artificial intelligence," Raimondo said in a statement.Biden's October executive order was far-reaching, so this consortium will focus on developing guidelines for red-teaming, capability evaluations, risk management, safety and security, and watermarking synthetic content."Red-teaming is a cybersecurity term that dates back to the Cold War. It refers to simulations in which the enemy was called the red team." In this case, the enemy would be an AI hellbent on behaving badly. Those engaged in this practice will try to trick the AI into doing bad things, like exposing credit card numbers, via prompt hacking. Once people know how to break the system, they can build better protections.Watermarking synthetic content is another important aspect of Biden's original order. Consortium members will develop guidelines and actions to ensure that users can easily identify AI-generated materials. This will hopefully decrease deepfake trickery and AI-enhanced misinformation. Digital watermarking has yet to be widely adopted, though this program will facilitate and help standardize" underlying technical specifications behind the practice.The consortium's work is just beginning, though the Commerce Department says it represents the largest collection of testing and evaluation teams in the world. Biden's executive order and this affiliated consortium are pretty much all we've got for now. Congress keeps failing to pass meaningful AI legislation of any kind.This article originally appeared on Engadget at https://www.engadget.com/google-apple-meta-and-other-huge-tech-companies-join-us-consortium-to-advance-responsible-ai-164352301.html?src=rss
The Google Pixel Fold is $400 off right now
Most people do not need to pay the premium for a foldable smartphone. But if you've got some cash to burn and have been looking to take the plunge, the Google Pixel Fold is one of our favorites, and a recent deal has dropped it down to $1,399. That's still far from "affordable," but it ties the largest discount we've seen for the unlocked 256GB model, taking $400 off Google's list price. The offer is available at several retailers, including Amazon, Target, Best Buy and Google's online store. If you need more storage space, Google has the 512GB model for $1,519, another $400 discount. The company says this deal will run through February 24.The Pixel Fold is the runner-up pick in our guide to the best foldable phones, and Engadget Senior Writer Sam Rutherford gave it a score of 85 in his review last June. Similar to Samsung's Galaxy Z Fold 5, our top pick, it's a "book-style" foldable, one that works like a traditional 5.8-inch smartphone when folded in half but offers a larger 7.6-inch display when unfurled. Next to Samsung's phone (and the OnePlus Open), though, the Pixel's displays are shorter and wider, which generally makes the device easier to use like a traditional phone. Your fingers have more room to breathe while texting when the phone is folded, while apps and videos will look more natural on the cover display. Samsung's screens are brighter and more vibrant overall, but the 120Hz OLED panels here are still far from poor. You can see a crease in the middle of the internal display, however.Beyond that, we've found the Pixel Fold's cameras and image processing to deliver more accurate and dynamic photos than either the Galaxy Z Fold 5 or the OnePlus Open, especially in low-light conditions. It's thinner than Samsung's phone as well, though it's slightly thicker than the Open. Like other Pixel phones, the Fold runs on a relatively clean and streamlined version of Android. A decent number of Google's own apps are tweaked to better fit the larger screen, and you can run two phone apps side-by-side. Google says it'll provide OS updates through June 2026, with two additional years of security updates. That said, the Z Fold 5's UI has more powerful tools for multitasking. And as with most Android tablets, it won't take too long to find apps that aren't optimized for large displays.There are other caveats. The Pixel Fold is by no means slow, but its Tensor G2 chip is now a bit dated, so the Galaxy Z Fold 5 and Open provide better raw performance. Battery life is worse by a few hours, too, plus it has larger bezels around the display. Then there's the elephant in the room: All foldable phones carry a higher durability risk. The Fold has more ways to break despite costing more than the best "normal" phones, so you'll have to be particularly careful with it. It's also worth noting that Google is likely working on a Pixel Fold 2, though that isn't expected anytime soon. All that said, the current Fold has plenty to like if you dead set on a foldable phone today, and this deal makes it at least a little more accessible.Follow @EngadgetDeals on Twitter and subscribe to the Engadget Deals newsletter for the latest tech deals and buying advice.This article originally appeared on Engadget at https://www.engadget.com/the-google-pixel-fold-is-400-off-right-now-163809557.html?src=rss
The FCC says robocalls that use AI-generated voices are illegal
The Federal Communication Commission is moving forward with its plan to ban AI robocalls. Commissioners voted unanimously on Wednesday in favor of a Declaratory Ruling that was proposed in late January. Under the measure, the FCC deems robocalls made using AI-generated voices to be "artificial" voices per the Telephone Consumer Protection Act (TCPA). That makes the practice illegal. The ruling takes effect immediately.Bad actors are using AI-generated voices in unsolicited robocalls to extort vulnerable family members, imitate celebrities and misinform voters. We're putting the fraudsters behind these robocalls on notice," FCC Chairwoman Jessica Rosenworcel said in a statement. State Attorneys General will now have new tools to crack down on these scams and ensure the public is protected from fraud and misinformation."The TCPA is a 1991 law that bans artificial or recorded voices being used to call residences without the receivers' consent. It's up to the FCC to create rules to enforce that legislation, as Ars Technica notes. As the FCC pointed out last month, under the TCPA, telemarketers need "to obtain prior express written consent from consumers before robocalling them. If successfully enacted, this Declaratory Ruling would ensure AI-generated voice calls are also held to those same standards."The FCC vote in favor of the ban comes at somewhat of an inflection point for AI. Not only have such technologies become vastly more widespread over the last year or so, an AI-generated version of President Joe Biden's voice was used in a recent robocall that urged Democrats not to vote in New Hampshire's Presidential primary. A criminal investigation into that incident is underway.Given that we're in an election year and the volume of misinformation and disinformation is already likely to rise, clamping down on AI robocalls now seems like a wise move. While stage AGs can take action against robocallers, the FCC also has the ability to fine them under the TCPA. Last year, the agency issued its largest ever fine of $300 million last year against a company that made more than 5 billion robocalls in a three-month period.This article originally appeared on Engadget at https://www.engadget.com/the-fcc-says-robocalls-that-use-ai-generated-voices-are-illegal-162132319.html?src=rss
Google rebrands its Bard AI chatbot as Gemini, which now has its own Android app
Just as Microsoft renamed Bing Chat to Copilot to unify its generative AI branding, Google is doing the same thing with Bard and Duet AI. The services now bear the name Gemini, after Google's multimodal AI model. The name change leaked earlier this month. Google has also debuted a dedicated Gemini Android app alongside a paid version of the chatbot that has more enhanced capabilities."Bard has been the best way for people to directly experience our most capable models," Google CEO Sundar Pichai wrote in a blog post. "To reflect the advanced tech at its core, Bard will now simply be called Gemini. It's available in 40 languages on the web and is coming to a new Gemini app on Android and on the Google app on iOS."Those who download the Gemini Android app can actually replace Google Assistant as the default assistant on their device. So, when you long press the home button or utter "Hey Google," your phone or tablet can fire up Gemini instead of Assistant. You can also make this switch by opting in through Assistant.Doing so will enable a new conversational overlay on your display. Along with swift access to Gemini, the overlay will offer contextual suggestions, such as the ability to generate a description for a photo you just took or ask for more information about an article that's on your screen.You'll also be able to access commonly used Assistant features through the Gemini app, from making calls and setting timers to controlling smart home devices. Google said it will bring more Assistant functions to Gemini in the future. That certainly makes it sound as though Google is phasing out Assistant in favor of Gemini. The app also includes access to Gemini Advanced (more on that in a moment).As for iOS, there won't be a separate Gemini app for now. Instead, you can access it through the Google app by tapping the Gemini toggle.Gemini is available on Android and iOS in English in the US starting today. Next week, Google will start offering access to the chatbot in more locales in English, as well as in Japanese and Korean. As you might expect, Gemini is coming to more countries and languages down the line.In addition, Google is opening up access to what it says is its largest and most capable AI model, Ultra 1.0, through Gemini Advanced. The company claims this is able to have longer and more in-depth conversations with the ability to recall context from previous chats. It says Gemini Advanced "is far more capable at highly complex tasks like coding, logical reasoning, following nuanced instructions and collaborating on creative projects."Gemini Advanced is available now in English in 150 countries and territories. To access it, you'll need to sign up for the new Google One AI Premium Plan. This costs $20 per month - the same price as Copilot Pro - after a two-month free trial. Along with Gemini Advanced, this subscription includes everything from the Google One Premium Plan, including 2TB of storage and a VPN. Subscribers will also be able to use Gemini in apps such as Gmail, Docs, Slides and Sheets in the near future (this is replacing Duet AI).Of note, Google says it sought to mitigate concerns such as bias and unsafe content while building Gemini Advanced and other AI products. The company says it carried out "extensive trust and safety checks, including external red-teaming" (i.e. testing by third-party ethical hackers) on Gemini Advanced before refining the model with reinforcement learning and fine tuning.This article originally appeared on Engadget at https://www.engadget.com/google-rebrands-its-bard-ai-chatbot-as-gemini-which-now-has-its-own-android-app-151303210.html?src=rss
Funimation will stream its last anime on April 2
Sony's Funimation purchased Crunchyroll from WarnerMedia for $1.175 billion in 2020, and they kicked off their transformation into a unified anime subscription service under the latter's name a year after the deal was announced. By 2022, Crunchyroll has already added more than 50 shows that were either exclusive to Funimation and weren't available with dubs to its library. Now, it sounds like they're almost done unifying their services: Funimation has revealed that it's going to shut down its old app and website on April 2.In Funimation's End of Services' page, it said most of its content has already been migrated to Crunchyroll. Those who've yet to leave Funimation, will automatically be transferred - all they need to do is use their existing credentials to log into Crunchyroll's website. After they do log in, they'll get a prompt telling them that their Watch and History lists are being migrated, as well.Viewers who have a Funimation and a Crunchyroll account will be prompted to merge their data from both services or to choose to use their data from one of them. And after April 2, their billing will go through Crunchyroll's and will follow its pricing, which starts at $8 a month. Unfortunately, Funimation customers who own digital copies complementing the DVDs or Blu-rays they purchased will lose access to them because Crunchyroll does not support them. "[W]e are continuously working to enhance our content offerings and provide you with an exceptional anime streaming experience," Funimation said. "We appreciate your understanding and encourage you to explore the extensive anime library available on Crunchyroll."This article originally appeared on Engadget at https://www.engadget.com/funimation-will-stream-its-last-anime-on-april-2-131526671.html?src=rss
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