The American dream used to involve purchasing a home. As huge corporations buy up residential stock and wages lay stagnant, the new American dream is to scroll through Zillow and salivate at what could have been, if only we had been born into one of those families with money. To that end, Zillow just upped its AI game to make it easier to find a dream home that you'll never be able to afford.The popular real estate marketplace integrated some AI tools into its search feature last year, but it just released a fairly substantial software update that brings in more options. Users can now use natural language to find homes or rentals based on commute times or how far they are from schools or other points of interest.Before conversational AI, people would have to use filters to come up with a list of appropriate domiciles. Now, you can just write homes 20 min drive from Red Hook" and get some good listings. This should also be useful for areas with popular destinations. For instance, you could write homes near Mall of America" instead of combing through every Minneapolis-adjacent listing.ZillowToday's update also lets the AI algorithm search by cost, so you can add preferred pricing into the query. The AI-enhanced search already included the option to look for homes by ideal layout, location, style and condition. It's the money and commute stuff that's new.As with all things AI, Zillow's tool is still a work in progress. It'll be training itself as it's being used so as to better respond to search queries that use natural, human-like sentences." You should also be on the lookout for hallucinations. If it seems too good to be true, it likely is. In any event, the update's rolling out now to the iOS and Android apps, with website support coming soon.The platform has never been shy about incorporating tech into its feature set. It introduced 3D virtual home tours a few years back. More recently, the company integrated with FaceTime's SharePlay feature to allow for cooperative browsing.This article originally appeared on Engadget at https://www.engadget.com/ai/zillow-enhanced-its-ai-search-feature-so-now-you-can-sadly-stare-at-even-more-overpriced-homes-183857996.html?src=rss
Growing up. It's something we all do, and devices do too. While there's been very little innovation in mainstream smartphones lately, foldable phones have been maturing over the last few years and finally seem to be coming into their own. It's like they're in the young adult phase of their lives, while the conventional candybar" handset has largely been figured out. At least, on the outside, anyway. If foldables are the products, then companies like Samsung and Google are the parents, and each of those two has taken a different approach. Samsung has been more experimental, letting its baby flail around in the playground, falling off swings and cracking its face. Google appears to have been more careful, perhaps sheltering its product before releasing it for the first time last year. And let's not talk about the elephant in (or missing from) the room - Apple is probably waiting till its foldable is mature enough to skip straight to high school before exposing it to the world. All that is to say the Pixel 9 Pro Fold feels like a glowed-up young adult, ready for reality. Though it would have been more apt to call this the Pixel Fold 2 (since it's only Google's second foldable), I can see why the company wants us to think of it as part of the 9-series. With the Pixel 9 Pro Fold, the entire Pixel 9 lineup feels refined and well-equipped to take on the competition. And maybe even win our hearts. The Pixel 9 Pro Fold's design One of my favorite things about the Pixel foldable is its aspect ratio. Compared to the Galaxy Z Fold 6, which my colleague Sam Rutherford has described as more like a skinny baton, the Pixel 9 Pro Fold feels more like a conventional phone when folded. In fact, the Pixel 9 Pro Fold is so much an extension of the Pixel 9 series that its 6.3-inch external display is pretty much the same size as the Pixel 9 and 9 Pro. But because that panel is encased in a frame designed to house a hinge for the flexible internal screen, the Fold actually looks more similar in size to my iPhone 15 Pro Max. When I picked them both up, the Pixel 9 Pro Fold felt a bit heavier, but I guessed that it was probably close to the iPhone 14 Pro Max in weight. I was wrong - the Pixel 9 Pro Fold is actually 17 grams heavier than the iPhone 14 Pro Max and 36 grams more than the 15 Pro Max. More importantly, at 257 grams (9.06 ounces), the Pixel foldable is 18 grams heavier than the Galaxy Z Fold 6. It may not be the lightest foldable around, but the Pixel 9 Pro Fold certainly ranks among the thinnest. When open, its profile measures just 5.1mm (0.2 inches) thick, while Samsung's Z Fold 6 is slightly thicker at 5.6mm. Numbers alone don't tell the entire story. Small dimensions look nice on paper, but the way the Pixel 9 Pro Fold feels to hold is a significant part of its evolution. Last year's model felt a little unfinished, with a bit of a duct-tape vibe to its construction. This time, the device feels solid, thanks to its aerospace-grade high-strength aluminum alloy" and matte back with satin metal frame." The external screen and rear are covered with Gorilla Glass Victus 2, helping it be more scratch-resistant. Of course, as is usually the case with foldables, durability is a concern and something that we can only gauge with time. The good news is, Sam recently published a durability report after a year with the original Pixel Fold, and the device not only withstood the wear and tear of daily life, but also survived being in the general vicinity of an active toddler for 12 whole months. Some quick final notes on the Pixel 9 Pro Fold's design: If you're right-handed, you might appreciate that the bottom right corner of the phone (when folded) is slightly curved. It rests nicely against your palm and is marginally more enjoyable than the experience for those who are left-handed, who might not like the sharper angle of the bottom left corner. I used the Fold in both hands and didn't find this a major issue, but our videographer Hayato Huseman did not like the design for left-handed use. I also have a minor complaint that the device is hard to open without first getting a fingernail in between the two halves, but I expect this will get easier in time. More annoying is the slight creak every time I open the phone, but this got smoother over time. On occasion, there's also a mildly concerning rattle when I shake the Fold, which is something my friend Julian Chokkattu at Wired brought to my attention, so it sounds like a problem that isn't unique to our unit. Sam Rutherford for Engadget I've asked Google if this is an issue with just our review samples or if it's more widespread and according to the company "this is expected behavior that's due to the telephoto camera VCM (voice coil motor). You will likely notice this on Pixel 9 Pro and 9 Pro XL as well." I will say that I hear a similar (though less pronounced) sound when I shake my iPhone 15 Pro Max the same way, so this could just be the optical image stabilization system moving about. A tale of two Pixel 9 Pro Fold displays Gather up, aspect ratio nerds, have we got an adventure in intricate numbers for you! Though last year's Pixel Fold had a 5.8-inch external display with an awkward 17.4:9 aspect ratio, this year's model is much more intuitive. It's the same 6.3-inch 20:9 screen as the standard Pixel 9, making it a more familiar size and shape. I'm a little bummed that it has the 1,080 x 2,424 resolution and 60-120Hz adaptive refresh rate of the base Pixel 9, as opposed to the sharper panel on the Pro (which goes down to 1Hz), but it's not a huge problem. Sam pointed out that there is the teeniest change in the Pixel Fold's internal screen. The original was just under 5.875 inches wide when held in landscape, and while the new Pixel Fold's interior display is the same size in the same orientation, in portrait mode it's actually 5.625 inches wide. This means the Pixel 9 Pro Fold's internal display has an almost square 1:1 aspect ratio that's 8 inches wide diagonally, which is larger than its predecessor's 7.6-inch panel. Sam Rutherford for Engadget This doesn't dramatically improve things when you're viewing widescreen content, and Sam would even call it a very tiny downgrade" in that scenario. The new screen dimensions will make more of a difference when you're gaming and multitasking than watching videos. The tweak appears to be more for compatibility, and I still had to live with empty space on either side of videos (in both portrait and landscape orientations) when I played YouTube clips in fullscreen mode. I should point out that the internal display does actually go down to 1Hz, but has a lower pixel density thanks to its 2,076 x 2,152 resolution. I wasn't ever blown away by either display, though, and merely found them perfunctory. They both go up to 2,700 nits of peak brightness, and are easy enough to read in sunlight, though the front screen can get up to 1,800 nits with HDR while the one inside only goes to 1,600 nits with HDR. The Pixel 9 Pro Fold's cameras and photography features Google's original foldable already had better cameras than Samsung's latest, offering a longer optical zoom, sharper pictures and superior low-light performance. So though it's slightly disappointing that the Pixel 9 Pro Fold doesn't come with many hardware upgrades, what it does bring is still greater than the Z Fold 6. In fact, Sam says the Pixel 9 Pro Fold has the best cameras on any foldable you can buy in the US. Sam Rutherford for Engadget Google has kept the main sensor at 48 megapixels and upgraded the ultra-wide camera to enable macro focus. You'll still find a 5x optical zoom on the telephoto camera, which is longer than the 3x option on Samsung's Z Fold 6. What's interesting is that with the Pixel 9 Pro Fold, Google had to tweak its camera hardware to fit our unique ultra thin architecture," which is a fairly impressive engineering feat. When it came down to actual pictures, the Pixel consistently outshot the Z Fold 6, with Sam going as far as to say it's generally a tier level higher." Colors are brighter and more accurate, and the telephoto hardware makes a noticeable difference in zoomed-in shots. That's even before using Google's Zoom Enhance software, too. Given Samsung has been using the same sensor for the main camera for the last three years, that doesn't seem surprising, but it's certainly a shame that those who shelled out $1,900 for the Z Fold 6 are stuck with poorer specs here. It's strange too, considering Samsung's main sensor is a higher-res 50MP. It's worth noting that Google's primary hardware update also gave the Pixel 9 Pro Fold more of an edge, since being able to use its ultra-wide camera as a macro shooter made its close-up shots better than Samsung's. Plus, Google continues to lead in low-light photography, producing sharper, more vibrant and better exposed images than the Z Fold 6. Sam Rutherford for Engadget In fact, software is where the Pixel cameras continue to shine. Google added new features like Add Me and Made You Look this year, with the latter being an exclusive to the Pro Fold. Makes sense, since that uses the internal and external screens. While you have the camera app open on the inside, tapping an icon above the shutter button lets you choose between dual screen, rear camera selfie or Made You Look. Selecting the last one brings up four options of different cartoon animations, and the respective character appears on the outside display. The chicken, or fish, or blob will dance around and make noises to get the attention of your subject. This is meant to work predominantly on children, though I imagine it'll also pique the curiosity of cats and dogs. After numerous rounds of testing with Made You Look, I mostly ended up with pictures of an adorable one-year-old looking largely confused, and not even really directly at the camera. With the way the phone's screen and camera is set up, you won't really get a shot of your subject looking into the lens, since the distracting character is next to it. My friend's toddler took a while to warm up to the animation, too, appearing to like the fish the most. She did not catch on that the animal would do something different if she smiled, no matter how many times I tried patiently to explain the concept to her. Not surprising, since she was born only last year after all. I found more success with an older audience. In fact, the older the subject, the more likely they were to be amused by Made You Look. It does feel a bit futile as a feature, since after a certain age kids mostly know to be aware of, if not to pose for a camera. The idea was good, the execution also sound, but it turns out maybe we should worry less about getting children to face the right way for photos and cherish the moments? When you're ready to edit your pictures, you'll find the same suite of tools that are on the Pixel 9 Pro. That means things like Magic Editor, Reimagine and Autoframe are also available to spruce up your shots. I won't retread ground we already covered in that review, but like we mentioned before, these generative-AI features are somewhat effective but occasionally problematic. I like using it to create more bushes or greenery in the background so I can center my friends in a candid photo, but find it concerning that Reimagine could be used to add wrecks, disasters and corpses" to pictures, according to The Verge. If you can stay away from the problematic AI tools, though, it's heartening to see that the Pixel 9 Pro Fold can deliver photos that are as good as the ones I got from my iPhone 15 Pro Max. After all, you're paying $1,800, you should be getting flagship-level cameras. Performance and in use Sam Rutherford for Engadget Neither Sam nor I have had more than a week with the Pixel 9 Pro Fold, so it's a little too early to talk about longterm performance and daily use. In general, though, so far we've noticed the new Fold runs smoothly and coolly, just like the other Pixel 9 Pros. That's largely thanks to the Tensor G4 processor and built-in vapor chamber, and of course, maybe I just haven't had the Fold long enough but it never got too warm. I enjoyed watching YouTube with Threads open next to it on the internal screen, and the larger canvas also made Instagram pictures easier to scrutinize. I wish more apps were compatible with the bigger format, though, since my recent favorite games like Fruit Merge don't expand to the full width and instead sit in the middle, flanked by two bars of empty space. It's also strange that flexing the screen, which is supposed to automatically switch compatible apps into a half-and-half layout, only works in landscape mode. That means if you open YouTube, bend the Pixel 9 Pro Fold slightly and flip it so the rear camera is on the top left corner, you'll see videos take up the top half of the display. The bottom portion is where the title, description, comments and other videos sit. This layout is intuitive, and makes sense in the landscape orientation where the clip you're watching is propped up for easier viewing. I just wish there was an equivalent when you're holding the Fold in portrait mode that would make the comments take up the right half of the display instead of the awkward column it currently uses. Sam's experience with the Galaxy Z Fold 6 leads him to find Samsung's taskbar a touch better for power users," since you can set it to always stick around no matter what app you're on. This makes it easier to launch apps in splitscreen or just jump between tasks. It's also worth noting that Google doesn't support stylus input, while Samsung does, and the latter's DeX multitasking software is handy for productivity. The Pixel Fold doesn't have such an interface where apps appear in floating windows, though I do like when compatible apps display extra columns or sidebars when they're on the bigger screen. Still, these are generally minor quibbles that feel easy enough to solve with software updates you might receive over time. If you're not a power user or itching to use a stylus with your foldable, the Pixel 9 Pro Fold is a solid option over the Galaxy Z Fold 6. The Pixel 9 Pro Fold's battery life The Pixel 9 series has been delivering seriously good results on our video rundown battery test and the Pixel 9 Pro Fold is no exception. When running on just the external display, the Fold clocked 27 hours and 9 minutes, which is basically the same as what the standard Pixel 9 got. When using just the interior screen, the Fold lasted 23 hours and 22 minutes, which is impressive for how much larger the panel is. Those numbers are about two to three hours better than the Galaxy Z Fold 6, which notched 25 hours and 19 minutes when folded and 20:07 when open. The new Pixel Fold also beat its predecessor and the OnePlus Open, as neither of those even passed the 20-hour mark on our test. Wrap-up Although the Pixel 9 Pro Fold is only Google's second foldable device, it's already come a long way. It both looks and feels better than before, with a size and shape that is more similar to a standard phone when closed. When open, the device is easy to hold and provides a roomier canvas for light multitasking and gaming. Plus, compared to its main competition in the US, the Pixel Fold 2 (spiritually anyway) has a superior camera game and longer battery life. It's also $100 cheaper than the Galaxy Z Fold 6, though it's still pretty pricey at $1,800. Google's foldable line still has some quirks to work out, but that's all part of growing up. For a device that's only been around for two generations, the Pixel 9 Pro Fold is a solid foldable for anyone looking to dip their toe into flexible phones that can double as tablets. Update, September 4, 2:20PM ET: This review was updated after publishing to include more testing of the Made You Look camera feature. These additional impressions have not affected the review score or our overall recommendation.This article originally appeared on Engadget at https://www.engadget.com/mobile/smartphones/pixel-9-pro-fold-review-a-grown-up-glowed-up-foldable-170043123.html?src=rss
A new ruling from Meta's Oversight Board regarding the use of the phrase From the River to the Sea" found that it does not violate the platforms' policies on hate speech, violence and incitement or dangerous organizations and individuals. The board also said in its ruling that the three flagged cases that used the phrase highlight the need for greater access to Facebook's Content Library for qualified researchers, civil society groups and journalists who previously had access to CrowdTangle.The ruling looked at three pieces of Facebook content containing the phrase From the River to the Sea," a phrase considered by many to be pro-Palestinian that refers to the stretch of land between the Jordan River and the Mediterranean Sea. The rallying cry is a politically charged one with different interpretations and meanings. Critics of the phrase like the Anti-Defamation League call it an anti-semitic slogan commonly featured in anti-Israel campaigns." Others like US Rep. Rashida Tlaib, who the House censured last year for using the phrase in statements about the Israel-Gaza war, called it an aspirational call for freedom, human rights and peaceful coexistence, not death, destruction or hate," according to the New York Times.The Oversight Board ruled that the phrase itself is not a standalone phrase" calling for violence against a group of people, the exclusion of a particular group of people or a blanket stance of support for Hamas. The board also said it's vital" that Meta's platforms assess the context surrounding the use of the phrase while assessing content from its users.Because the phrase does not have a single meaning, a blanket ban on content that includes the phrase, a default rule towards removal of such content, or even using it as a signal to trigger enforcement or review, would hinder protected political speech in unacceptable ways," the ruling reads.The board also raised concerns about Meta's decision to shut down the CrowdTangle data analysis tool in August in its research on content and called for greater transparency regarding the new system. CrowdTangle was a free research tool used by news outlets, researchers and other groups to learn about the dissemination of information on platforms like Facebook and Instagram.Meta replaced the tool with the Meta Content Library, a much more tightly controlled data examination system with stricter access rules. The Content Library restricts access to those who work with a qualified academic institution or a qualified research institution" committed to a not-for-profit endeavor," according to Facebook's guidelines.The Oversight Board recommended that Meta onboard qualified researchers, groups and journalists within three weeks of submitting an application. The board also recommended that Meta ensure its Content Library is a suitable replacement for CrowdTangle," according to the ruling.This article originally appeared on Engadget at https://www.engadget.com/social-media/metas-oversight-board-says-phrase-from-the-river-to-the-sea-should-not-be-banned-174506090.html?src=rss
Phoenix Springs, a very stylish point-and-click game that caught our attention during the Summer Game Fest edition of Day of the Devs, will be arriving a little later than expected. The neo-noir detective title will hit Steam on October 7 rather than the previously announced date of September 16. Calligram Studio plans to bring Phoenix Springs to GOG and Itch.io later in the year and it's in talks with publishers to release console ports as well.Calligram says it's pushing back the Steam release date by a few weeks after it "lost a bit of momentum this summer." Phoenix Springs, which will cost $20, is being made by a three-person team that said it needed just a little extra time.Senior Reporter Jessica Conditt had the chance to try out Phoenix Springs during Summer Game Fest and came away impressed. The hand-drawn art and intriguing story may well be a winning combination, so having to wait a few extra weeks to delve into the mystery isn't the end of the world.This article originally appeared on Engadget at https://www.engadget.com/gaming/pc/stylish-neo-noir-detective-game-phoenix-springs-is-delayed-until-october-7-173529355.html?src=rss
Intel's been trying to recapture its glory days and establish itself, once again, as a leading chipmaker. However, this dream has run into a major snag. The company's next-gen manufacturing process, currently referred to as 18A, has reportedly failed crucial tests, according to Reuters.Semiconductor developer Broadcom helped conduct these tests as part of an evaluation process for a potential order. The report indicates that Intel sent Broadcom's silicon wafers, which are the components used to form the base of a semiconductor, through the 18A manufacturing process, which is supposed to increase efficiency. Broadcom was reportedly not happy with the results, suggesting that Intel's new-fangled manufacturing process isn't ready for high-volume production.A Broadcom spokesperson said the company is "evaluating the product and service offerings of Intel Foundry and have not concluded that evaluation." Intel had planned on using this new process to produce chips for major partners like Microsoft beginning next year. Despite these reported test results, the company says that timetable is still viable.Intel 18A is powered on, healthy and yielding well, and we remain fully on track to begin high volume manufacturing next year," a spokesperson told Reuters. There is a great deal of interest in Intel 18A across the industry but, as a matter of policy, we do not comment on specific customer conversations."It's no secret that Intel has fallen a bit from the chipmaking perch it once dominated. It recently reported $1.6 billion in losses in the second quarter of 2024. This led to layoffs that impacted more than 15,000 workers. It's also been dealing with widespread stability issues affecting its 13th and 14th Gen CPUs.Reports indicate that Intel CEO Pat Gelsinger will soon pitch more cost-cutting measures to get the company back on track. These measures allegedly include delays on new manufacturing facilities in Germany and Ohio. The company could also sell off Altera, a business that makes programmable logic devices.This article originally appeared on Engadget at https://www.engadget.com/computing/intels-next-gen-chip-manufacturing-process-reportedly-hits-snag-after-failing-crucial-tests-172220843.html?src=rss
ASUS is now outfitting its NUC 14 Pro mini PC with a neural processing unit (NPU) capable of reaching 48 trillion operations per second (TOPS). The new model, the ASUS NUC Pro AI, will have up to an Intel Core Ultra 9 288V processor. With a height of only 1.3 inches, this mini PC can be carried anywhere and won't get in your way. Most of the features like ports and internals should be similar compared to its predecessor.To prevent overheating, ASUS installed some advanced thermal management solutions that meet EPEAT Climate+ energy efficiency requirements. Other features include Secure Boot, built-in speakers and voice command-ready microphones. There's also a fingerprint reader for extra security, along with a trusted platform module (TPM). The latter is designed to secure the PC further using cryptography. Upgrading the ASUS NUC 14 Pro AI doesn't require tools, and the mini PC can be controlled with ASUS Control Center.This mini PC might be convenient, but it's likely not going to run AAA games at higher settings. Fortunately, ASUS does have some NUC PCs capable of gaming.As of now, there's no release date for the ASUS NUC 14 Pro AI, but its announcement is less than a year following the first ASUS-built NUC that we saw at CES 2024.This article originally appeared on Engadget at https://www.engadget.com/computing/asus-equips-its-nuc-14-pro-mini-pc-with-ai-capabilities-160052047.html?src=rss
ASUS unveiled a large collection of new Copilot+ PC laptops at IFA 2024, bringing AI power to several of its product lines. The company is splitting this portfolio into two branches, each powered by a different brand's processors. Some of them will have the entry-level Snapdragon X Plus from Qualcomm and others will run on the codenamed Lunar Lake models from Intel, including the new Core Ultra 200V.The Zenbook S14 is the lightweight option at 2.7 pounds and less than half an inch thick. The 14-inch machine runs on an Intel Core Ultra 7 processor that can provide up to 47 TOPS in its neural processing unit (NPU) for AI performance. Its screen is a 3K 120Hz OLED display. The Zenbook S14 will retail for $1,400. It is available now from the ASUS online store and will be available for pre-order at Best Buy beginning September 6.Next is the Vivobook S14, another 14-inch laptop running the same Intel processor. This machine has a 16:10 OLED screen and a Dolby Atmos audio system. It's also designed for portability, weighing 2.87 pounds and measuring 0.55 inches thick. The first configuration will be available for pre-order starting September 5, and other versions will be available some time in Q4. It is priced at $1,000. ASUS also added two machines to its Vivobook line of convertible laptops. The Vivobook 14 Flip and Vivobook 16 Flip are due out in Q4, and no pricing is available yet. The 14-inch version has similar specs to its standard laptop counterpart, and offers support for the ASUS Pen 2.0. The 16 Flip also offers the same innards, but with a larger 16-inch OLED screen.Vivobook S14ASUSThe other additions to the Intel-powered lineup are the 14-inch Expertbook P5 laptop and the NUC 14 Pro AI mini PC. The Expertbook runs on the same processors as the other laptops, while the mini-PC boasts the Intel Core Ultra 9 processor with up to 48 TOPS for AI performance. Pricing has not been revealed for either machine.On the Qualcomm side of the announcements are the Vivobook S15 and the ProArt PZ13. The Vivobook S15 has a 15.6-inch 3K 120 Hz OLED display and Dolby Atmos audio. The laptop promises "up to 19+ hours of use" on the battery. It is available now for $900.The ProArt PZ13 is a detachable laptop with "up to 21 hours of FHD video playback" for battery life. It has a 16:10 3K OLED touchscreen that also supports stylus use and is available now for $1,100.Microsoft introduced the Copilot+ PC program in May 2024. These machines are built to handle AI processes locally instead of in the cloud, and ASUS had a Vivobook S15 with the Snapdragon X Elite as part of the first wave of Copilot+ PC releases in June. To be branded a Copilot+ PC, computers require an NPU with at least 40 TOPS to manage those tasks. Now that Qualcomm is no longer the exclusive processor provider for Microsoft's program, we can expect to see more brands potentially following in ASUS' steps.This article originally appeared on Engadget at https://www.engadget.com/computing/laptops/asus-introduces-six-new-copilot-pc-laptops-160014998.html?src=rss
X will permanently avoid training its AI chatbot Grok on the public posts of users in the European Union and European Economic Area following pressure from a regulator in the region. Last month, the company temporarily suspended the practice after Ireland's Data Protection Commission (DPC) opened High Court proceedings against it. X has now made that commitment a permanent one, which prompted the DPC to end its legal action.The DPC, which is the chief EU regulator for X, raised concerns that X may have been violating data protection rules and users' rights. Since May, X had offered users the option to opt-out of having their public posts being used to train Grok, implying that the company had enabled that setting for public accounts by default. Under the EU's General Data Protection Regulation (GDPR), however, companies are typically required to obtain explicit consent from users before processing their data. X does not have a media relations department that can be reached for comment.Meanwhile, the DPC has urged the European Data Protection Board to weigh in "on some of the core issues that arise in the context of processing for the purpose of developing and training an AI model," including how personal data is processed for such purposes. "The DPC hopes that the resulting opinion will enable proactive, effective and consistent Europe-wide regulation of this area more broadly," DPC commissioner Dale Sunderland said in a statement. It will also support the handling of a number of complaints that have been lodged with/transmitted to the DPC" about such practices.This article originally appeared on Engadget at https://www.engadget.com/big-tech/x-wont-train-grok-on-eu-users-public-posts-155438606.html?src=rss
The DOJ has sent subpoenas to NVIDIA and other companies as part of an antitrust probe, as reported by Bloomberg. The federal government is seeking evidence that the company violated antitrust laws with regard to its AI processors. The presence of these subpoenas means the DOJ is one step closer to launching a formal complaint.Officials speculate that NVIDIA is making it difficult for other companies to switch hardware suppliers and that it penalizes buyers that don't exclusively use its artificial intelligence chips." This probe started in June, but recently escalated to include legally binding requests for information.NvidiaAt the root of the DOJ probe is NVIDIA's recent acquisition of RunAI, a company that makes software for managing AI computing tasks. The concern is that this purchase will make it harder for business customers to switch away from NVIDIA chips, as it would also necessitate a change in software.However, that's not the only reason behind this investigation. Regulators are also looking into whether NVIDIA gives preferential treatment to customers who exclusively use its technology or buy its complete systems. This special treatment allegedly includes first dibs on hardware and related supplies and unique pricing models.NVIDIA has offered a terse response, telling Bloomberg that it wins on merit, as reflected in our benchmark results and value to customers, who can choose whatever solution is best for them." The inference here is that the company's market dominance comes down to hard work and not sweetheart deals.The investigation is still in its early days, as it hasn't yet blossomed into a formal complaint. The company's stock took a hit ahead of the DOJ announcement, but that was likely due to continuing delays for its Blackwell AI chip. However, the stock is still up more than double this year as the AI boom continues to do its thing.This article originally appeared on Engadget at https://www.engadget.com/ai/doj-subpoenas-nvidia-as-part-of-antitrust-probe-regarding-ai-processors-153435877.html?src=rss
If the over-the-ear hook design of the Powerbeats Pro is something you fancy, Beats is planning a successor for next year. The company teased the new product on Instagram, with footage of Los Angeles Dodgers' Shohei Ohtani taking batting practice with the upcoming earbuds. While there aren't any detailed specs or features mentioned in the brief clip, we do get a preview of the updated design.The Powerbeats Pro were a great set of earbuds when they arrived in 2019, offering stellar audio quality and the power of Apple H1 chip for convenient features. Earbuds have come a long way in the last five years though, and if Beats was going to keep this model around, it was in dire need of an update. From the looks of the video, the company has developed a smaller set of the sport-friendly buds, with a thinner hook that should be more comfortable to wear. It also appears that the company reduced the size of the casing that sits just outside of your ear.And that's about all we know that this point. The Powerbeats Pro 2 is coming in 2025 and Beats will likely be keen to who them off on athlete's ears between now and the time they're available for purchase.
Even though Concord evidently didn't sell anywhere close to the number of copies it needed to be sustainable, the team shooter does have some dedicated players. Sony and Firewalk Studios have stopped selling the PS5 and PC game before taking it offline this Friday, two weeks after its launch. And yet, some folks are still striving to unlock Concord's Platinum trophy before the servers are shut down. What's more, many of them are taking a creative approach to earning that honor, which they get after unlocking the rest of a game's trophies.Outside of a few slightly more difficult objectives such as killing five enemies in a row without dying, Concord's trophies are largely based around grinding. They include eliminating a total of 50 opponents as each character (or Freegunner) and reaching level 10 with each. Earning one trophy is as simple as playing a match with a friend.Perhaps the most time-consuming trophy to earn is a Silver that requires players to reach a reputation level of 100. After news of the game's shutdown emerged, some players called for Firewalk to offer extra XP (or experience points) to help them earn the Platinum before Concord goes offline. One of them, GoodGameKofi, wrote on X on Tuesday that they were at level 48 and wouldn't have enough time to hit level 100 in order to claim the last remaining trophy based on how much XP players earn per game.However, as noted by Gene Park of The Washington Post, Concord players have found a way to speed up matches and farm XP faster. They're yeeting themselves off the map over and over again. It seems that they're primarily doing so in Rivalry, a mode in which players only have one life and don't respawn.
The Federal Trade Commission has published a report that aims to warn people about Bitcoin ATM (or BTM) scams, which have apparently increased tenfold from 2020 to 2023. Americans had lost $65 million to fraud losses involving BTMs within the first six months of this year alone, and the actual amount may be a lot more than that, since most scams go unreported. Further, losses due to BTM scams have been exceptionally high, with people reporting a median loss of $10,000 over the past six months.In most of the BTM scams reported, the bad actors impersonated government and business entities, as well as tech support representatives. Almost half of the instances reported started with a phone call, though some victims were fooled by fake security warnings from online ads, pop-ups and emails from scammers pretending to be from Microsoft or Apple.Some scammers pretend to be government agents or employees from utility providers, for instance, and tell people that they have to settle their bills by paying through a nearby BTM. Others pretend to be feds or bank agents and scare would-be victims into believing that their accounts are being targeted by hackers, so they have to transfer their money to a "secure account." Those are just some examples of how the bad actors can fool their victims.According to the commission's warning, scammers tend to send their targets to specific BTM locations, showing that they prefer some operators over others. Those preferences have changed over time, though, likely due to the fraud prevention measures crypto companies introduce to their systems. Whatever operator the scammer chooses, they send QR codes to their victims, since BTMs typically require depositors to scan one linked to the recipient's account. Those QR codes, of course, send money straight to the scammers' wallets.As you can guess, most of the BTM scam victims are older people. The FTC says $46 million of the total losses involving BTMs in the first half of 2024 - that's 71 percent of the overall amount - came from people over 60. If you take BTMs out of the equation, most of the losses from cryptocurrency fraud were reported by people between 18 and 59 years old who fell victim to fake investment opportunities.If you have an older person in your life, it's best to warn them about potential BTM scams before they get targeted, because recovering the money they lose from these schemes would most likely be impossible. In addition, it may be time for all BTM operators, as well as the supermarkets, convenience stores and other locations where the machines are installed, to post warnings next to BTMs about these scams.This article originally appeared on Engadget at https://www.engadget.com/cybersecurity/bitcoin-atm-scams-have-cost-americans-over-10-million-per-month-this-year-140031675.html?src=rss
Microsoft has been working on improving small-screen and touchscreen input, focusing on making it more accessible to Windows handheld console users (think the ASUS ROG Ally). Typing with a controller isn't convenient, but Microsoft's latest small update introduced a new onscreen keyboard layout that's a lot easier to use with an Xbox controller, or the controls on a portable gaming PC.WindowsThe new layout isn't confined to moving cursors and selecting specific keys anymore. For example, the X button can be used to backspace, while the Y button is a space bar. The left trigger opens the symbols and numbers page as well. It's almost like a mobile keyboard but optimized for Xbox controller usage. Most importantly, all keys are vertically aligned, making navigating the keyboard easier.The target users for this change include Windows-powered handheld users and PC gamers who prefer to stick to an Xbox controller while playing games. This latest update follows another change Microsoft made a few weeks ago that makes the Windows Game Bar easier to use on handhelds.This article originally appeared on Engadget at https://www.engadget.com/gaming/pc/microsoft-is-testing-a-new-on-screen-keyboard-layout-that-works-better-with-game-controllers-135058122.html?src=rss
According to Microsoft, it's time for the "next phase of Copilot innovation." On September 16, the company is live streaming an event called Microsoft 365 Copilot: Wave 2. Microsoft's CEO Satya Nadella and corporate vice president of AI at work, Jared Spataro, will host the event on LinkedIn (It is "your AI assistant for work," so it's a fitting platform). The stream starts at 8 AM PT/11 AM ET and is available here.Spataro first announced Microsoft 365 Copilot in early 2023 to create responses, draft presentations, and break down data - to name a few of its uses. In the year and a half since, CoPilot has folded in Microsoft's chatbot Bing and expanded to serve entire teams, generate images, and reference multiple documents when it writes. It currently costs $360 annually per user.This article originally appeared on Engadget at https://www.engadget.com/ai/microsoft-is-sharing-copilots-next-phase-in-a-september-16-livestream-134451868.html?src=rss
My nighttime, dim lamp is just out of reach from my bed, forcing me to get up every night just as I've gotten cozy and turn it off. I finally need to pull the trigger and get smart plugs. Thankfully, our favorite smart plug, the Kasa Smart Plug Mini EP25, is currently on sale with a four-pack costing $35, down from $50 - a solid $15 savings. The deal comes courtesy of a 22 percent discount and a $4 coupon you can tack on (just remember to click it). It's only $2 more than the four-pack's all-time low price on Prime Day. The Kasa Smart Plug Mini EP25 is our top choice thanks to its reliability and fuss-free setup. The plug connects to Wi-Fi and works with iOS and Android devices, letting you access assistant support from Siri, Google Assistant, Alexa and Samsung SmartThings. The assistants can do tasks like turning your plug on and off. The EP25 also lets you track your device's power consumption and see your real-time energy usage. The setup is straightforward for the Kasa Smart Plug Mini EP25. You can choose a name for each plug and designate which room it lives in (so you don't accidentally turn the kitchen lights off on someone). Then, program it to switch on at certain times and enjoy getting to stay in bed while turning the light off down the hall. Follow @EngadgetDeals on Twitter and subscribe to the Engadget Deals newsletter for the latest tech deals and buying advice.This article originally appeared on Engadget at https://www.engadget.com/deals/our-favorite-smart-plug-drops-to-only-35-for-a-four-pack-131535200.html?src=rss
The Legend of Zelda: Echoes of Wisdom feels like a kindred spirit to the 2019 remake of Link's Awakening, both in challenge and in vibes. It's a far cry from the incredibly intricate and complex worlds in Tears of the Kingdom, and while I only played for about 90 minutes (spread over two different parts of the game),I came away from the demo charmed by the gorgeous, tilt-shift art style. Not to mention being quite pleased to finally be playing as Zelda for the first time in the series that bears her damn name. And while plenty of adults will surely enjoy The Legend of Zelda: Echoes of Wisdom, it also feels tailor-made as an entry point for younger players.We already knew about the art style and playing as Zelda - what was most important about this preview was that I got a chance to see just how Zelda's echoes" worked in the game itself. As you'd expect, there's a gentle tutorial that shows you the ropes. My playthrough started not long into the game, with Zelda imprisoned; my first challenge was finding a way to sneak her out of the dungeon. Fortunately, Zelda is equipped with the Tri Rod, a tool that lets her clone objects and beasts alike. Shimmering objects on the screen can be saved as echoes, the first of which was a humble crate. Once you learn an echo, you can summon it with a tap of a button - but echoes use up power so you can only have a few on the screen at once. Along with the Tri Rod is a little spectral creature Tri who helps you along and indicates how much power you have to make echoes at any given time.NintendoI was surprised at how many random things I could turn into echoes and how useful they ended up being. After learning the crate, I also learned how to create an old bed" - something that doesn't provide as much height as the crate, but is long enough to span small chasms. Making three of them on top of each other made for a solid little bridge.But you can't fight off enemies with a crate - that's where learning echoes of monsters comes in. The first bad guy I encountered was defeated by clobbering it with a boulder. But after that, I was able to summon the same gelatinous little bad guy with the Tri Rod and sic him on other enemies. Beating more monsters greatly expands your attacking capabilities. I soon took down a Keese, which I could then use to attack other aerial baddies. I further expanded my arsenal by taking down a spear-throwing Moblin and a powerful knight who has a wicked swing attack.I'm very much looking forward to seeing what other echoes you can learn throughout the adventure and how you can combine them to bizarre and hilarious effect. For example, I was able to learn an echo for a trampoline, and then drop a Moblin on it and have him bounce up to a higher level in a dungeon to go after enemies up there. I'm sure that there are going to be a ton of wacky and creative ways that people combine echoes, especially as Zelda's capabilities grow and you're able to have more on the screen at one time. It's not nearly as complex as the Ultrahand ability from Tears of the Kingdom, but it does allow players to figure out puzzle solutions in a variety of ways - there won't always be a right" way but there may be lots of ways to get the job done.NintendoZelda also has a bind" ability, which lets her attach herself to objects that then follow her movements. The example of this shown off in a recent trailer is a great intro to the new power: after grabbing a giant boulder, you can just walk down" the screen; the boulder follows and is then perched over a chasm that you can drop it into, clearing the path forward. You can also bind yourself to moving objects, like floating platforms, and grab a ride along with them.Sometimes, though, just relying on echoes to do your dirty work for you won't be enough. Fortunately, Zelda picks up a crucial new ability in the first dungeon I played: the ability to switch into swordfighter" mode. To do this, I had to beat up a possessed version of Link, who you might remember as the hero in literally every other Zelda game. Once you defeat this pseudo-link, Zelda is outfitted with a cute shield and sword and can attack enemies head-on. The only catch is that she can only stay in this mode for a limited time. If you run out of power, you'll need to grab crystals from downed enemies to refresh yourself and switch modes again.This adds a fun way to get some of the classic Zelda experience in this game, but with a time constraint to make sure players don't abuse it. Further complicating things is that you can't use echoes when you're wielding a sword, so you'll need to pick your sports. The boss at the end of the Suthorn Ruins dungeon I played through was a great example of how you can use your powers in concert - using echoes and the bind ability, I was able to make the cartoonishly menacing Seismic Talus vulnerable, and then I switched to sword mode and walloped it until I took it down.NintendoWhile most of my demo took place in the aforementioned dungeon, I was able to explore a relatively small slice of Hyrule. Rest assured, this map is quite different from other versions of Hyrule you've explored, though there are some classic traits from other games (mountains to the north, a castle smack in the center, a beach to the south). What I saw was colorful and vibrant, and tailor-made to using your echoes to get around more efficiently.As for difficulty, this feels like one of the most approachable Zelda games I've played in a while - but it'll present some challenges of its own. The first dungeon was short and sweet, but I did die a few times while I tried to figure out which echoes I needed to combat some powerful enemies. Similarly, the environmental puzzles aren't too tough, but they differ significantly from other games because you need to use echoes to solve them. For me, it wasn't always obvious what solution the game was pushing me towards. But I think that was primarily because I often forgot about some of the echoes I had at my disposal. Once I remembered the right tools, the solution was pretty evident.NintendoProbably the biggest challenge that I can see is going to be managing all of those echoes. At the end of the demo, I had picked up more than a dozen, and the linear menu system that I used to switch between them could get extremely unwieldy once that list grows. If you've played Tears of the Kingdom, it's similar to the menu you use to choose an item to attach to an arrow before you fire it, another pretty unwieldy system. I believe you can access different echoes through the pause menu, sort of like selecting weapons or items in the Zelda games of old, but I didn't spend too much time messing around with such things.From what I've seen so far, Echoes of Wisdom is simultaneously a throwback and a new adventure. The top-down presentation and overall vibe remind me of plenty of old Zelda games besides the obvious Link's Awakening comparison. But the gameplay is completely different in a way that should provide experienced players with a totally different challenge, and the lower difficulty level will make it, along with Link's Awakening, a great first Zelda game for younger adventurers.This article originally appeared on Engadget at https://www.engadget.com/gaming/nintendo/the-legend-of-zelda-echoes-of-wisdom-plays-like-a-traditional-zelda-game-remixed-130053301.html?src=rss
Acer is expanding its line of Swift laptops with four new models, and they each have AI capabilities built in. They share functions such as Microsoft Copilot+, Acer User Sensing technology, Windows Studio Effects, PurifiedVoice 2.0 and PurifiedView. Other features include Wi-Fi 7 and Bluetooth 5.4 connectivity.We'll take a look at the Swift 14 AI (SF14-51/T) first, a 14-inch 3K or 2K OLED laptop powered by either Intel Core Ultra 7 or Ultra 5 processors and Intel Arc Graphics. There's also a model with a 2K IPS touchscreen. Its NPU's AI performance is rated at 48 trillion of operations per second (TOPS). You get up to 29 hours of video playback and 23 hours of web browsing thanks to the 65Wh battery, perfect for those working on the go.The Swift 16 AI is the beefier brother of the Swift 14 AI with a 16-inch 3K OLED screen or a 3K touch screen with edge-to-edge glass. The processor is either an Intel Core Ultra 9 or Ultra 7 CPU, and graphics are also handled by the Arc GPU. The NPU's AI performance is the same as the Swift 14 AI (SF14-51/T), but it has a 75Wh battery.Those who like AMD CPUs will love the Swift 14 AI (SF14-61/T), which has the AMD Ryzen AI 9 365 GPU (designed to reach 50 TOPS) and AMD Radeon 880M GPU. The 14-inch display is either an OLED 2880x1800 (WQXGA) screen, IPS WQXGA screen or WQXGA touch screen. The first one has DisplayHDR True Black 500 certification, helping reach 500 nits, but the others have a maximum brightness of 400 nits. The laptop has a battery life of 75Wh and is rated for 27 hours of video playback and 18.5 hours of web browsing.Finally, we have the Swift Go 14 AI powered by a Snapdragon X Plus GPU with eight cores up to 3.2 GHz, while the Hexagon NPU can reach 45 TOPS. A Qualcomm Adreno GPU is responsible for the graphics. The 14.5-inch display comes in WQXGA or 1920x1200 (WUXGA) resolutions, with the former having a 350-nit brightness and the latter 300 nits, both with a 120Hz refresh rate. The 75Wh battery allows for similar battery life as the Swift 14 AI (SF14-61/T), but Acer claims the Swift Go 14 AI has 28 hours of video playback and 19.5 hours of browsing time.AcerThe Swift 14 AI (SF14-51/T) will be available in the US, EMEA and Australia this September, while the Swift 16 AI comes out during October unless you're in Australia, where it comes out Q1 2025. Both the Swift Go 14 AI and Swift 14 AI (SF14-61/T) will come out in the US and EMEA during September, but Australian customers must wait for a bit, as the release date is slated to be during Q4 2024.This article originally appeared on Engadget at https://www.engadget.com/computing/laptops/acer-expands-swift-line-with-four-new-ai-laptops-130037605.html?src=rss
Acer has just announced its latest Predator and Nitro UltraSpeed gaming monitors while also introducing two new smart monitors. We'll take a look at the latest Nitro UltraSpeed screens first.Starting off, we have the 24-inch Nitro XV240 F6 monitor rated for 1080p600Hz (FHD) and up to 0.1ms GTG response time. It has VESA DisplayHDR 400 certification, AMD FreeSync Premium technology, 400-nit brightness and covers 95 percent of the DCI-P3 color gamut. If frames are what you want, then frames are what you'll get with this one. Unlike all the other IPS monitors announced here, this one has a TN panel.The Nitro XV270 F5 has a 27-inch IPS panel rated for FHD resolution and maximum refresh rate of 520Hz. Its response time is slightly slower at 0.5ms GTG. Other features include HDR10 certification, 400 nits maximum brightness, and 100,000:1 contrast ratio to separate the whites and blacks.Acer's third new Nitro monitor is the Nitro XV270U F5. It's a 27-inch monitor with a screen resolution of 2560x1440 (WQHD) and a 500Hz refresh rate. The response time and HDR rating are the same as the XV270 F5, but it differs by having a brightness of 250 nits and 99 percent sRGB color gamut support rating. Its dynamic contrast ratio is also 100,000:1.Moving on to the first of the two smart monitors, we have the Acer CS322QK 31.5-inch monitor. It's a 4K monitor with 98 percent DCI-Pe coverage, HDR10 support and 350 nit brightness. Acer says it's great for remote workers and those who stream content frequently. Interestingly, the refresh rate is only 60Hz.The Nitro GS272U M smart monitor measures 27 inches and has a WQHD screen resolution, but the refresh rate is 180Hz. It's more suitable for gaming, but the 5ms GTG response time might be slower for power users. The maximum brightness is also 250 nits.The Predator XB273U F5 has a WQHD resolution paired with a refresh rate of 360Hz. It measures 27 inches. To prevent screen tearing, it's equipped with NVIDIA's G-SYNC Pulsar. Other graphical features include HDR support, 90 percent DCI-P3 color gamut and a peak brightness of 550 nits.For those who prefer gaming in 4K resolution, the Predator XB273K V5 (also 27 inches) is available. Its 160Hz refresh rate and AMD FreeSync Premium capabilities are sure to impress, but you can also run it at up to 1080p320Hz if you want more frames at the cost of screen resolution. Acer also kitted this monitor with a contrast ratio of 100,000:1, 400-nit maximum brightness, VESA DisplayHDR 400 support, and a 95 percent rating for DCI-P3 color gamut.The Predator monitors and Acer CS322QK will be available starting Q4 2024, while the Nitro UltraSpeed and Nitro GS272U M have a Q1 2025 release date. The UltraSpeed monitors also have a Q4 2024 release date, but only if you live in China.This article originally appeared on Engadget at https://www.engadget.com/gaming/pc/acer-announces-its-latest-predator-and-nitro-monitors-130035964.html?src=rss
IFA is upon us, which means that along with offering us some truly ridiculous new concepts, a whole bunch of manufacturers are giving their gaming laptops iterative upgrades and introducing some fresh variants. Acer is one of the companies doing just that (though in fairness, it has some more exciting announcements elsewhere, such as its first gaming handheld). The company is refreshing the Nitro V 16 system and introducing the Nitro V 14, though which one you opt for will be determined by more than just screen size.The Nitro V 16 configurations max out with an Intel Core i7-14650HX CPU, an NVIDIA GeForce RTX 4060 laptop GPU, 32GB of memory and a 2TB SSD. The previous model bore an AMD processor. On the display side, you can have a 16-inch 180Hz 16:10 WQXGA panel with a resolution of 2,500 x 1,600, if you desire it.Acer says it has optimized performance with a dual-fan, quad-intake and quad-exhaust thermal system that draws cold air from the the top keyboard and button cover and expels heat through the rear and side vents to prevent throttling. You can activate an MUX (multiplexer) switch to manually toggle the iGPU to boost graphics performance for gaming when needed.AcerThe 14.5-inch Nitro V 14 model is a new addition to the Acer lineup. It comes with an AMD CPU instead, up to a Ryzen 7 8845HS Processor. If you're willing to go for a high-end configuration, you can trick out the laptop with an NVIDIA GeForce RTX 4050 GPU, 32GB DDR5 memory and a 2TB SSD. You can have a WQXGA (2,560 x 1,600) or WUXGA (1,920 x 1,200) display with a 120 Hz refresh rate, 3ms overdrive response time and 100 percent sRGB color gamut support. There's an MUX switch here too, while the pearl white chassis is quite fetching.Both laptops come with support for NVIDIA's ray-tracing and DLSS 3.5 upscaling tech. As with all new Windows laptops, there's a dedicated button to open Microsoft's Copilot assistant (if anyone's ever pressed that on purpose on their laptop yet, please do let me know). There are some other fairly standard AI-powered features too, such as noise reduction tech that's employed when you use the triple microphone array.The Nitro V 14 will hit North America in September and it will start at $1,100. The Nitro V 16 will arrive the following month and start at $1,300.This article originally appeared on Engadget at https://www.engadget.com/computing/laptops/the-acer-nitro-v-16-gaming-laptop-now-comes-in-an-intel-flavor-130030058.html?src=rss
GoPro's latest action cam has officially broken cover, after a few leaks spoiled some of the surprises. With the Hero 13 Black, the company is bolstering its position as the go-to action cam with more versatility and features aimed at high-level users who've probably owned a GoPro or two for years. GPS is back, the battery is bigger and there are upgrades to slow-motion capture and more, but the big news might be outside of the camera unit itself.The biggest upgrade may be the new family of modular lenses it's calling the HB Series. In addition to ultra-wide, anamorphic (unfortunately not ready for testing) and macro, GoPro is introducing an ND (neutral density) filter four-pack, aimed at amping up motion blur.Photo by Mat Smith/EngadgetIf you're a GoPro fan, you're probably aware that the company has already dabbled in filters with the Max Lens Mods for the Hero 12, but the company has taken it a lot further here. All the new HB-Series lenses are waterproof and compatible with GoPro's HyperSmooth video processing. Crucially for non-professionals, the Hero 13 Black will automatically adjust camera settings, including resolution, frame rate and even your Protune settings to match what's attached. This means you may be locked out of certain capture modes, frame rates or resolutions if the lens isn't compatible. But that's preferable to recording something special with a lens, only to discover afterward that it looks like a mess or cropped the best parts out.Depending on how you plan to use your new GoPro, some lenses will offer more utility than others. While I've only had the camera for a few days, the Ultra Wide Lens ($100) seems like the most tempting addition. With a new 1:1 aspect ratio, it means you can decide whether your video is vertical or horizontal after capture. The lens expands the field of view to 177 degrees and can still capture 4K at 60fps. During my testing, I liked the flexibility to use footage in both orientations, and not having to fuss so much about framing.If you're looking at the Hero 13 Black as an additional camera for interesting cutaway shots and close-ups, the Macro Lens ($130) might tempt you. With a minimal focus distance of 11cm (4.3 inches), that's four times closer than the GoPro's original lens. This lens also includes its own rotating ring to hone in on the right focal length. (There's even a focus peaking option, hidden away in Protune settings).During GoPro's presentation, it was the Anamorphic Lens Mod ($130) I was most intrigued by, but I'll have to wait to test that out. Able to capture video with a 21:9 aspect ratio, it's pitched as a lens for professional-level artistic filmmaking."The footage is de-squeezed while being captured, making for easier editing. (De-squeezing is the process of correcting any oval-shaped image distortion caused by anamorphic lenses.) I like the notion of an action-cam cropping those mushy stretched edges for punchier footage. Plus, it'll capture lens flares, too.When it came to ND filters, I found them challenging to work with in the past, even when they were built into traditional cameras. This is where GoPro's auto-detection makes a lot of sense. Alongside adjustments to shutter speed to suit the filter and available light, the Hero 13 Black will even indicate arrows if it thinks a stronger (or weaker) ND filter would be better within the four-pack ($70). However, you can't combine these HD-series accessories, so you can't use an ND filter with the Macro lens, for example. There's a new AutoCinematic" shutter option to optimize motion blur while holding onto image stabilization, while a Motion Blur Protune option lets you tweak exactly how much blur you want.So what about the camera itself? The Hero 13 Black has a 10-percent bigger battery than its predecessor and can capture around one and a half hours of 4K video at 30fps. There's also improved thermal performance both when it's static or moving with airflow. GoPro says the new camera has longer runtimes in both hot and cold environments, claiming that some of the biggest improvements will come if you're used to capturing in 10-bit video, another nod to pro users.Photo by Mat Smith/EngadgetGoPro has boosted ultra-slow-motion capture to 400 frames per second at 720p resolution. However, this is burst capture, limited to 15 seconds of real-time recording. At its maximum resolution of 5.3K, the Hero 13 Black can capture 120fps for up to five seconds. The Hero 13 Black also supports Hybrid Log Gamma (HLG), an industry-standard HDR format that should yield the highest dynamic range yet on GoPro video.As I teased earlier, GPS is back, too. This means you'll be able to search for footage based on location, but the camera can capture telemetry data like speed, path and altitude, pulling that data into your video file. You can then bring this stuff to life with overlay graphics added through GoPro's Quik app.There are a lot of smaller, useful UI improvements and upgrades. I won't touch on all of them, but the most notable may be compatibility with AirPods and other wireless headphones over Bluetooth. The Hero 13 black can capture sounds in a Standard Audio Mode, what GoPro calls balanced, true-to-life sound," or there's a Voice Audio Mode to prioritize speech. With WiFi 6 compatibility, you can also transfer your videos and shots up to 40 percent faster to your smartphone. That's a true quality-of-life upgrade you'll notice immediately if you've ever had to wait around for files to transfer from action cams (or any camera) over WiFi.If you're used to extended shooting (or time-lapse capture), the Hero 13 Black's new Contacto magnetic door and power cable could be very useful, too. With a pogo-pin style latch, the cable can charge or power the camera from external USB-C battery packs or an adapter plugged into the wall. Notably, it will power the camera even if there's no battery inside.GoPro has also decided to add a third mount, a magnetic latch system that works with several new mounts (sold separately). If you're not here for the peripheral upsell, however, there are still fold-down mounting fingers for extra-secure installation and the standard 1/4-20 mounting threads for your existing tripods and mounts. I love the new magnetic mounts, but now I want one for my tripod, one with a clamp, one for everything. (In the company's defense, its newest camera is compatible with over 60 GoPro mounts and accessories. It has identical proportions to the Hero 12 Black.)Photo by Mat Smith/EngadgetIf you were hoping for a 1-inch sensor you'll have to wait a little longer. Current GoPro users may be slightly disappointed by what seems to be the same camera sensor. Many devotees online hoped for a larger sensor to boost low-light performance and picture quality. A lot of the upgrades and additions here seem aimed at high-level users, but it's those same people hoping for a substantial hardware upgrade beneath all the UI improvements and peripheral additions.The Hero 13 Black is priced at $400 for the standalone camera, while a Creator Edition ($600) bundles the camera with a Volta Power Grip, Media Mod and Light Mod. The company has teased more bundles that will combine its new camera with lenses and other accessories.All are available for preorder today at GoPro.com and will ship on September 10.This article originally appeared on Engadget at https://www.engadget.com/cameras/gopro-hero-13-black-release-date-price-hands-on-impressions-130027978.html?src=rss
Since the dawn of time, gaming laptops have relied on third-party controllers or the trusty mouse/keyboard combo. Acer, however, could be looking to change this paradigm. The company just announced a truly wild gaming laptop with a built-in controller.Project DualPlay features a full-sized gamepad that inserts below the keybed, where the trackpad rests. You pop the controller out to play games and slide it back in when you want to do more conventional laptop-type stuff. It's honestly not a bad idea, as it solves the problem of having to pack a third-party controller when traveling with a gaming laptop.The detachable controller even splits into two joysticks for on-the-go multiplayer, sort of like the Joy-Cons from a Nintendo Switch. Here's hoping these particular joysticks don't suffer from drift. We also have some questions as to where the joysticks go when the laptop is closed.AcerThere are also two speakers that pop out on each side of the machine to deliver heart-pounding audio." This is another nifty feature, as gaming laptops aren't exactly known for offering the most immersive audio. Acer says the speakers pop out automatically when you remove the controller.There's not much by way of specs. This is a concept design, so the internals haven't been ironed out yet. The laptop does, however, feature customizable RGB lighting that's all over the place. There are lights on the keyboard, along the bezels, on the back and the trackpad, among other locations.While Acer hasn't announced its intention to actually manufacture this thing and sell it to consumers, it does look like a neat twist on modern gaming laptops. Acer calls it a bold step forward in gaming innovation, promising to deliver unique experiences and engagements for gamers of all levels." We'll let you know if the company ever decides to make this laptop a reality. If it truly delivers on its promise, it could become one of the best gaming laptops out there. Unfortunately, it's just as likely that Project DualPlay remains a glitzy, if memorable, concept.This article originally appeared on Engadget at https://www.engadget.com/gaming/pc/acers-project-dualplay-is-a-truly-wild-gaming-laptop-with-a-built-in-controller-130027845.html?src=rss
One of the most common criticisms against Snapchat is that it's not very intuitive and is quite hard navigate as a new user. Personally, I never quite got the hang of it and find TikTok much, much easier to use. Apparently, Snap is aware of the issue, because it's currently testing a "simplified version of Snapchat." Snap CEO Evan Spiegel has revealed the existence of an experimental Snapchat app in a lengthy blog post discussing the company's highs and lows over the past 13 years, as well as its most recent earnings and future plans.The simplified app "aims to improve accessibility and usability," he wrote, adding that it's been positively received in early tests. In addition, the app could lead to better app performance and faster load times overall. Even so, Spiegel said that the company "will be thoughtful and deliberate about making a change of this magnitude" despite the app's reception. That most likely means that Snap is still testing the app more thoroughly and that we won't be seeing it anytime soon.In addition to revealing the existence of a simpler Snapchat, Spiegel has also revealed that the company is testing new advertisement formats. One of those formats called Sponsored Snaps will show up as new Snaps in your chat inbox, alongside your friends' messages. The good news is that you won't get a notification for those Snap ads, and opening the messages is optional. As The Verge notes, though, the ads could sit above your actual friends' messages if you never open them.The company most likely cooked up the new and potentially more intrusive ad placement as a response to its lagging share performance in the ad market. Spiegel said that the company has managed to reverse two years of declining year-over-year revenue growth, but its advertising business is growing slower than its competitors'. He also said that expanding the company's digital advertising business is key to its long-term revenue potential and that Snap's investors are getting concerned that it's not growing faster.This article originally appeared on Engadget at https://www.engadget.com/apps/snap-is-testing-a-less-confusing-version-of-its-app-113007479.html?src=rss
The X TV app - teased earlier this year - is out in beta on Amazon Fire TVs, Google TVs and some LG sets. The short teaser video included in the beta app announcement shows a typical-looking streaming video interface sewn into what looks like Google's version of the X app. There are rows of links to videos for the very small number of original videos on the platform, like content from SpaceX, Tesla and... Tucker Carlson. Naturally, there might (should?) be a bigger range of video once it gets out of beta, but if you're not a Musk fan, you're probably long divorced from X anyhow.- Mat SmithThe biggest stories you might have missedHow to watch the new iPhone 16 unveiling at the September Apple eventInstagram Stories are getting commentsBluesky added 2 million new users in a week following Brazil's X banYou can get these reports delivered daily direct to your inbox. Subscribe right here!Android 15 is here, a month later than expectedThe source code is in the Android Open Source Project.Strangely missing from last month's Google Pixel launch event, Android 15's source code is finally out. Android 15 will be available on select Pixel models soon, with support for phones from Samsung, Motorola, Nothing, OnePlus and Oppo coming in the next few months. Some of the more interesting features include smart volume adjustment and improved split-screen app access.Continue reading.Google Pixel 9 Pro Fold reviewA grown-up, glowed-up foldable.EngadgetGoogle's second foldable has arrived. The Pixel 9 Pro fold has refined hardware, superior cameras and a long-lasting battery. The Pixel 9 Pro Fold's internal display has an almost square 1:1 aspect ratio, 8 inches wide diagonally, larger than its predecessor's 7.6-inch panel. Google just needs to iron out a few software quirks - something we're saying about most foldable.Continue reading.
If you want a new Surface Pro with 5G, you'll have to order it through Microsoft's commercial store for business customers. Today, the company announced that 5G versions of the Surface Pro 10 and Surface Pro (Copilot+) for Business will be available on September 26. Last month, Microsoft also kicked off pre-orders for the Wi-Fi Surface Pro and Surface Laptop for Business, which will both start shipping on September 10th. And before you ask, yes these are pretty much the same devices Microsoft launched for consumers in June. The difference now is that IT workers will be able to buy them in bulk via the company's enterprise resellers.Still, the 5G news could be compelling for anyone who wants instant internet access while travelling around the US. And, at the very least, both the 5G-equipped Surface Pros for Business will be far more capable than the ill-fated Surface Pro 9. That machine was powered by a slow Qualcomm chip and also didn't have the advantage of Microsoft's recent Windows on Arm upgrades, which includes a faster emulator for older apps. It's just a shame that, once again, Microsoft is stuck with an older Intel chip - the Surface Pro 10 for Business still runs the first Core Ultra chips, not the newly-announced Core Ultra 200V.In other Surface news, Microsoft is also launching a new full-sized Surface Keyboard with a Copilot key on October 11. Surely this will make some corporate drone happy.The Copilot+ Surface Pro for Business system will cost $1,400 with a 10-core Snapdragon X Plus, 256GB of storage and 16GB of RAM, while the Surface Pro 10 for Business will run you $1,800 with a Core Ultra 135 and the same specs. It's a good thing those machines have 5G, because you won't be storing much video on those paltry SSDs.This article originally appeared on Engadget at https://www.engadget.com/computing/laptops/microsoft-brings-5g-to-its-latest-surface-pros-for-business-110033856.html?src=rss
Qualcomm is moving to make AI PCs more affordable. Following the company's 12-core Snapdragon X Elite and 10-core Snapdragon X Plus, it unveiled a toned-down eight-core version of the Snapdragon X Plus on Wednesday. The chip includes the same Hexagon neural processing unit (NPU) from the higher-end variants, capable of 45 trillion operations per second (TOPS) for powerful on-device AI.The 4nm AI-focused chip has a custom Qualcomm Orion CPU built for mainstream" (i.e., cheaper) Copilot+ PCs. Its eight cores can reach speeds of up to 3.2GHz, with single-core performance at up to 3.4GHz. Qualcomm says it enables days-long battery life in laptops.The chip includes an integrated Adreno GPU, which supports up to three 4K 60Hz monitors or two 5K 60Hz displays. It supports an internal display of up to UHD 120Hz with HDR10.The chart below shows how the Snapdragon X Plus 8-core's specs compare to other AI chips in the line:QualcommCopilot+ PCs, powered exclusively today by Snapdragon X Series platforms, launched the new generation in personal computing, made possible by our groundbreaking NPU," Qualcomm President and CEO Cristiano Amon wrote in a press release. We are now bringing these transformative AI experiences, along with best-in-class performance and unprecedented battery life, to more users worldwide with Snapdragon X Plus 8-core. We're proud to be working with our global OEM partners to restore performance leadership to the Windows ecosystem."The first PCs with the 8-core Snapdragon X Plus include laptops from Acer, Dell, HP, Lenovo and others. They'll be available starting today.This article originally appeared on Engadget at https://www.engadget.com/computing/cheaper-copilot-pcs-are-coming-with-qualcomms-8-core-snapdragon-x-plus-chip-110013598.html?src=rss
Dell revealed details for new models in its Inspiron and Latitude laptop lines at IFA 2024. The company announced in May that it would be powering several of its new devices with Qualcomm's Snapdragon X Plus, and now we have more information about how those processors will work in Dell's collection of Copilot+ PCs.The Inspiron 14 and the Latitude 5455 can have either the 8-core or 10-core Snapdragon X Plus processors. The 10-core option has clock speeds up to 3.4GHz while the newly announced 8-core goes up to 3.24 GHz. Both versions have the same NPU for AI tasks, which offers up to 45 TOPS (trillions of operations per second) in machine learning performance in support of Microsoft's Copilot AI platform.Inspiron 14DellBoth 14-inch laptops are equipped with Qualcomm's Adreno GPUs. The machines have 16:10 FHD+ displays with a 1920x1200 resolution. Dell also highlighted "up to 27 hours" of battery life for the Latitude 5455, which will be available starting September 24, although it hasn't shared pricing information yet. The Inspiron 14 will also be available on September 24 and will retail for $899 in the US.Qualcomm introduced the Snapdragon X Plus line earlier this year. It's a lower-end series than the Snapdragon X Elite, but it still promises enough power to handle the increasing number of AI tasks being asked of modern computers.This article originally appeared on Engadget at https://www.engadget.com/computing/laptops/dell-brings-qualcomms-snapdragon-x-plus-to-inspiron-and-latitude-laptops-110009714.html?src=rss
Lyft is rolling out a new price lock feature that caps the cost of rides, in an attempt to solve the problem of cost unpredictability for those who rely on the platform for daily commutes. The company says this tool will even work during peak hours, when rides are usually at their most expensive. There are, however, some caveats.First of all, there's a required monthly subscription price to use this service, though it's only $3 per month. There's also a curious lack of details regarding how exactly the cap works. Does it just average past rides and exclude peak pricing? Is there a limit to just how much can be capped? We reached out to Lyft and will update this post if we hear anything.LyftOne thing is certain. Lyft is planning on this feature being a hit. It has suggested that commuters will take 40 percent more rides once the price lock tool becomes commonplace. However, it's worth noting that Lyft is the one that sets the prices in the first place, so it caused the instability that this tool sets out to solve.There's also a promotion to advertise the price lock mechanism: 100 customers who are starting new jobs will receive free first day" rides. This will be handled via LinkedIn. Just 100 rides? That seems pretty stingy for a company as large as Lyft, but what do I know?This isn't the first time Lyft has tried its hand at a subscription-based service. The company's Pink subscription service has been an on-again/off-again thing for years. This is more or less a bundle of add-ons at this point. Pink stopped offering ride discounts but began offering perks like free priority pickups and three free cancellations per month. This program is still live, at $10 per month or $100 per year.This article originally appeared on Engadget at https://www.engadget.com/transportation/lyfts-new-price-lock-feature-caps-the-cost-of-rides-even-during-peak-hours-100014522.html?src=rss
One of the great universal annoyances of life is that TV explosions and soundtracks are always mega-loud, while dialogue is quieter than a church mouse. This is especially true of modern action movies and TV shows that seem to have been mixed primarily to make our walls shake while remaining mostly indiscernible.So we dive into the settings. We adjust soundbar placement. We turn on the subtitles. We do it all. Some of this helps, but never enough. DTS is trying to solve this problem once and for all with some well-placed AI. The company just announced its DTS Clear Dialogue feature, which is an AI-powered solution designed to enhance the clarity of spoken dialogue on TVs."DTS says the AI algorithm identifies and boosts dialogue in audio streams, thus eliminating the aforementioned problems. The system also allows for personalized audio settings, as one person's perfect" is another's please make it stop."This is an on-device toolset, meaning it'll eventually get adopted by TV manufacturers. DTS hasn't announced any partnerships yet, but the company's tech is usually adopted by all of the bigwigs, like Sony, Hisense, Philips, LG and Vizio, among others. We'll be on the lookout for the first televisions that incorporate this feature. For now, the company's demoing the service at the IFA tech conference in Berlin.DTS has partnerships in place with content providers, bringing theater-grade audio to home releases. It's recently teamed up with Disney to enhance the sound of MCU movies and to provide an IMAX-like experience. Boy, could those MCU flicks use a bit of that AI-enhanced dialogue magic the company's promising.This article originally appeared on Engadget at https://www.engadget.com/audio/speakers/dts-built-an-ai-powered-system-to-make-dialog-sound-clearer-080032541.html?src=rss
DraftKings and White Hat Gaming must pay the state of Connecticut a total of $22,500 in fines after its online slot machine failed to issue players a win for a whole week. NBC News reported that the state's Department of Consumer Protection uncovered the non-paying slot machine and issued the fines.The sports betting and gambling website received a $19,000 fine and White Hat Gaming received a $3,500 fine. The website promised its players that its Deal or No Deal Banker's Bonanza online slot machine would pay out 95 cents for every dollar it took from players. However, a Department of Consumer Protections report found that the slot machine didn't pay out one red cent from August 15-21 last year. A total of 522 players put almost $24,000 into the machine for more than 20,569 spins during the period the machine refused to pay out any winnings.An improperly loaded file caused the machine to glitch and refuse to let players win the advertised amount. Once the faulty file was located and identified as the cause of the glitch, DraftKings and White Hat Gaming relaunched the game on August 22, 2023.The report also found that DraftKings and White Hat Gaming did not disclose the faulty machine to state officials until the Consumer Protections department requested the information last year. One player told the gaming website that they played a couple hundred spins" at 20 cents per spin and the machine never paid out a single winning spin or partial win," according to the report. DraftKings officials responded to several complaints with messages like I understand it can be frustrating to have a bit of a cold streak, but I can assure you there is nothing wrong with the game itself."The slot machine continued to withhold its winnings for another week until White Hat Gaming identified the glitch and repaired the software a second time. White Hat also says in the state's report that all customers received refunds without any notification from DraftKings," according to the report.A spokesperson for the Department of Consumer Protection also told NBC News that White Hat Gaming responded swiftly" to investigators' inquiries. However, DraftKings' response was not satisfactory" hence the higher fine.This article originally appeared on Engadget at https://www.engadget.com/gaming/draftkings-gets-slapped-with-fine-for-online-slots-that-paid-zilch-222651632.html?src=rss
There's a big trend in electric SUVs right now, and it probably isn't what you think. It isn't a longer range. It's not more advanced battery construction, super-fast charging or even NACS plugs. No, the real trend in electric SUVs is being delayed. Porsche's electric Macan took its sweet time going to production, as did its sibling the Audi Q6 E-Tron, which was also delayed for months.Volvo's EX90 has suffered from the same fate. Originally slated to be on the market in 2023, it, plus its corporate cousin the Polestar 3, are only now finally starting to stumble out of Volvo's manufacturing facility near Charleston, South Carolina. Finally, Volvo let me behind the wheel of a pre-production model on a test drive to see whether it was worth the wait.Was it? Yes and no, but I'm happy to say it's mostly yes.Let's start with what it is. As the name implies, the EX90 is something of a battery-powered counterpart to the brand's XC90 SUV, the biggest in its lineup. Like the XC90, the EX90 is a three-row SUV with seating for six or seven, depending on configuration, a big, upright stance, and, of course, more safety features than you can shake a stick at.But Volvo didn't just gut an XC90 and slap a big battery pack in where the engine, exhaust, and fuel tank once lived. This is a dedicated EV platform, an all-new one, designed from the get-go to be electric. It houses a 111-kilowatt-hour battery pack (107 kWh usable) and has a pair of electric motors, one at the rear and one at the front, delivering all-wheel drive.VolvoWhether you go for the base, the $79,995 Plus, or the more luxe $84,345 Ultra trim, you get the same dual-motor configuration making 402 horsepower and 568 foot-pounds of torque. If that's not enough, you can spend $5,000 more for the Twin Motor Performance option, which turns the wick up to 510 hp and 671 lb-ft of torque. Both versions are rated for up to 310 miles of range on the EPA test, depending on which options you select.Interestingly, though, the two models have exactly the same motors and other related hardware. What do you get with the extra $5,000 then? A different set of software and a little white badge on the back that says "TWIN PERFORMANCE." Welcome to the future.InteriorAt six feet tall, I could barely squeeze into that third row. There just wasn't anywhere for my feet or knees to go. The second row was much more comfortable, with plenty of headroom, but I still wouldn't call it spacious, with nothing like the generous legroom found in the second row of a BMW iX or even a Hyundai Ioniq 5.VolvoThankfully, I spent most of my time in the front seats, which are excellent. Volvo offers a pair of interior fabrics, Dawn Quilted Nordico, which has a leather-like feel, or Tailored Wool Blend, which feels like a higher-end woven upholstery. My favorite is the latter, by far. Those seats offer generous adjustment and a surprisingly comprehensive massage. Ventilation is about the only thing missing, and that is a bit of a shame.The rest of the interior is quite stark and clean. The white trim over the charcoal fabric on the machine I drove looks fantastic, as does the raised grain on the wooden dash insert, let down only a bit by the unfortunate bands of chrome running around it.The highlight of the dash, though, is the 14.5-inch portrait touchscreen that sits upright in the middle. On it, you have access to the Android Automotive system that controls the entirety of the user interface, including the 9.0-inch gauge cluster behind the steering wheel and the projected heads-up display.Volvo's interface here looks similar to what they started offering about five years ago, but it's so much more comprehensive and responsive to use than before. Google Maps running natively is a great experience, as is being able to do things like adjust vehicle settings via voice with Google Assistant. The inevitable Gemini integration should only make it more powerful.Android Automotive also gives access to numerous media apps, including Tidal, which offers Dolby Atmos streaming. For the first time, Volvo has a sound system capable of taking advantage of it. A new Bowers & Wilkins system with a whopping 25 speakers fills the cabin with rich, crisp sound. It's available as part of the Ultra trim, which nearly makes it worth the upgrade cost over the base EX90 on its own.Drive timeThe EX90 I test drove was outfitted with the company's largest wheels, 22 inches, and those were wrapped in sticky, European-spec summer tires instead of the more moderate all-season tires American EX90s will feature. Despite those two factors, the EX90 offers superb ride quality.It was smooth, quiet, and comfortable over every separation joint on the highway and the few broken bits of asphalt I could find. Only a hint of wind noise at the highway speed betrayed the fact that I was moving through space and time and not just the latter. All that conspires to make it an even better soundscape for each of those 25 speakers.VolvoThe suspension is tuned for compliance, and the EX90 tends to float a bit after striking larger bumps or the like. But, despite that, it was still reasonably engaging on tighter, twistier canyon roads. I wouldn't say it was sharp or necessarily sporty, but it was genuinely fun.It turns well and has minimal body roll for such a tall thing, thanks in part to situating that big battery pack down in the floor. And, yes, it has plenty of acceleration. Perhaps too much, actually. The throttle pedal is a bit sharp, which may have rear-seat passengers with sensitive stomachs turning green. Perhaps another reason to skip the white interior, lovely as it is.The one-pedal driving mode is likewise quite sharp, promptly bringing the EX90 down to a complete stop. If that's not to your liking, you can disable it. When off, the EX90 is happy to coast along. There's a third option, too: Automatic. Here, the car coasts most of the time, but if there's a car ahead, it'll more aggressively apply regen to maintain distance.That's just one aspect of the car's advanced driver systems, which were a bit hit-or-miss.Big sensorsThe most interesting styling cue of the EX90, an SUV that is very smart and sophisticated looking but rather understated, is the sensor pod perched above the windscreen. Inside lives a Luminar Lidar pod, scanning the road ahead and generating a 3D point map of every obstacle. Or, at least, it will.Right now, that little bit of roof decor is just that. But Volvo said they'll light that sensor up and start collecting data via software update next year. At some point in the future, it'll start integrating better into the car's adaptive safety system, basically acting as another point of reference to augment the other sensors.VolvoWhat's in there now feels more or less like Volvo's current machines. The Pilot Assist system provides comprehensive active lane-keep assistance, meaning it'll keep the car centered in the lane. Volvo has also added an automatic lane-change feature, but you still need to trigger it manually with a full press of the turn stalk. It's all good enough, but a decided step behind the hands-off systems available from Ford, General Motors, and BMW. I also had some issues during my drive, with the lane-centering system refusing to engage on secondary roads.There were other problems, too. The car uses UWB (ultra-wide band) connectivity with smartphones to work without a key, but our car struggled to detect the phone, leaving me stuck for a few minutes of annoying fiddling every time I got out of the car. It also struggled to detect that my hands were on the wheel, going so far as to disable the active steering system at one point because it thought I wasn't paying attention. (I was.)Finally, the entire active safety suite threw errors twice, once requiring a technician with a laptop to fix.Wrap-upAfter all the delays for the machine, I have to admit I was expecting a more polished experience. That said, I'd suggest not holding that against the EX90. I'm confident Volvo's engineers can fix these issues before the SUVs start showing up at dealerships, which Volvo says will happen sometime before the end of the year.That the active safety suite lags behind the competition is a bit unfortunate, but surely Volvo has bigger plans for the EX90. The company didn't throw that Lidar sensor on the roof just for looks. Those things are expensive.Which brings us to the price. Again, the EX90 starts at $79,995 for a dual-motor version with up to 310 miles of range, which puts it in the same ballpark as the Rivian R1S or the Tesla Model X, two other premium three-row SUVs. However, the upcoming Polestar 3, built on the same platform but lacking the Lidar sensor on the roof and the third row of seats out back, starts at $5,000 less.Is the Volvo worth the extra cost? We'll have to wait until we get some seat time in its corporate cousin until we can say for sure. Stay tuned for that.Update, September 3 2024, 6:01PM ET: This story has been updated to remove two paragraphs that inaccurately described the dimensions of the EX90 due to a conversion error.This article originally appeared on Engadget at https://www.engadget.com/transportation/evs/volvos-ex90-suv-was-mostly-worth-the-wait-153035616.html?src=rss
Update, September 3, 5:15PM ET: Starlink has reversed course on its decision to not comply with Brazil's block of X. In a statement posted to X, the company said:
Less than two weeks after it launched, Concord is dead.Sony announced this morning that the game would be taken offline on September 6, and said it will issue refunds to the few people who chose to buy it. The team-based shooter was one of a scant few new first-party PlayStation games scheduled for release this year. Sony released it on both PS5 and PC on August 23. As for the scale of its failure, the company doesn't typically reveal detailed player numbers for its own platforms. However, Steam does. The numbers there are not pretty.A Steam player count isn't entirely reflective of a game's success, Still, it's a key data point from which we can extrapolate some assumptions. In its first weekend, Concord failed to break 700 concurrent players on Steam. That's a dismal figure for a reasonably high-profile launch, especially one from a major publisher.For perspective, Galaxy Burger, an indie cooking sim I'd never heard of that came out on the same day, had more than four times the number of concurrent players on Steam (469) as Concord (104) at one point on August 28. As far as a comparison for a supposed blockbuster from this year goes, Suicide Squad: Kill the Justice League peaked at more than 13,400 simultaneous players on Steam. That co-op game was a notorious flop that led to a $200 million loss for Warner Bros. Discovery.In addition, Concord has amassed 766 reviews on Steam at the time of writing. Some analysts estimate that each Steam review translates to between 30 and 50 sales. At the midpoint of the scale, that would put Concord's volume of sales on Steam at around 30,000. Given its concurrent players never surpassed its disastrous opening weekend figures, that feels like a generous estimate.We don't have a strong idea of the sales numbers on PlayStation just yet, but its swift shuttering suggests things were not much better. Either way, it's clear sales didn't remotely come close to covering the development and marketing costs for a game that took Firewalk Studios (which Sony bought last year) eight years to make.There are a bunch of reasons why Concord just didn't grab people's attention. I played a few rounds during the open beta and thought it was so-so. The combat was okay and some of the core ideas - such as a cool, lore-filled map - were interesting, but it felt like there was not enough novelty.The first wave of characters was bland, which is not ideal for a hero shooter when Apex Legends and Overwatch 2 (vastly more popular rival titles that are free-to-play) each have dozens of distinct, engaging personalities for fans to connect with. The influence of Guardians of the Galaxy is keenly felt, for better or worse, which makes it seem even more like Firewalk and Sony chased after trends that were popular in 2016.The biggest mistake of all looks to be the price point. With players able to access so many similar games without paying a penny, having to shell out $40 for Concord was evidently not an enticing proposition for the vast majority of PS5 and PC owners.It's likely that we haven't heard the last of Concord. Sony says it plans to explore options, including those that will better reach our players," which sounds a lot like a free-to-play pivot.And yet, Concord seems to only be the one real sour note on what's actually been a quietly strong year for PlayStation overall so far.The Sony-published Helldivers 2 is the second-best selling game in the US so far this year, according to industry analysts at Circana. Only College Football 25 has sold more copies in the country. In fact, Helldivers 2 is the fastest-selling game Sony has ever put out, with more than 12 million copies sold in its first 12 weeks.Opting to release the game on PS5 and PC simultaneously paid off, as most of the initial wave of sales came via Steam, per analysts. However, the Steam player count has dropped off significantly in recent months, in part because of a controversial account-linking requirement.Stellar Blade, another Sony-published game from a third-party studio, received a generally positive response from critics and it's doing well commercially too. Developer Shift Up estimated that sales topped 1 million units within the first two months and said in June that a PC port was under consideration as a result.Sony's strategy of bringing its major exclusives to PC in the years following their PlayStation debut has been paying off over the last few years. It's released two somewhat older games on Steam this year in the form of Horizon Forbidden West and Ghost of Tsushima. Both are excellent, faithful ports that perform well on my high-end PC as well as my Steam Deck. They were successful sales-wise too, with the former cracking the list of the top 10 best-selling games in the US in its first week. Ghost topped the overall US game sales charts for May overall, per Circana, just after Stellar Blade did the same thing in April.Sony has at least two more blockbuster PC ports on the way this year. God of War: Ragnarok will hit that platform on September 19. The previous game sold more than 2.5 million units on PC as of last February, per the major Insomniac leak, so the sequel seems primed to do well too. The Until Dawn remake is coming to PC and PS5 just a couple of weeks later.And then there's the small matter of The Last of Us Part 2 Remastered, which arrived on PS5 earlier this year with a great new roguelike mode included. There's no PC release date yet, but TLOU Day (Naughty Dog's annual celebration of the series on September 26) is fast approaching. That seems like a prime opportunity for an announcement ahead of the second season of the HBO adaptation debuting in 2025.A cautious approach seems wise for Part 2. Sony will want to make sure the PC port has nothing like the kinds of technical issues Part 1 had when it arrived on that platform, so giving developers as much time as they need for polish is important.Sony even has a couple more first-party games lined up for the last chunk of the year. It might not have to wait long to wash off the stink of Concord as the highly anticipated and completely adorable platformer Astro Bot lands on PS5 on September 6. Lego Horizon Adventures- a more family-friendly take on the Horizon series - is headed to PS5, PC and Nintendo Switch in a notable multi-platform debut this holiday season.And then there's the hardware side of the equation. In the first half of the calendar year, Sony sold just under 7 million PS5s. That's down from 9.3 million over the same period in 2023, but a dip's to be expected at this point in the system's life cycle.How the PS5 stacks up against the competition tells a bigger story. Although Microsoft has long kept quiet about how many Xboxes it's selling, earlier this year some analysts pegged the ratio of PS5 to Xbox Series X/S sales at more than five to one. Yeesh. Given Sony's larger install base, it's little wonder why Microsoft is increasingly eager to bring its first-party games to PlayStation.Meanwhile, at first glance, the PlayStation Portal seemed like an edge-case peripheral for the diehards. All it does is let you play games from your own PS5 remotely without even supporting Sony's cloud gaming service.However, the Portal has proven to be a surprising hit. Sony said the device, which was often sold out for months, exceeded its expectations. It's the best-selling games accessory so far this year by dollar amount, according to Circana. And rumors are swirling that Sony is "paying very close attention to the current handheld market," perhaps suggesting that the company is finally ready to work on a proper Vita/PSP successor. One can hope.Even the beleaguered PS VR2 seems to have had an upturn in fortunes after a recent sale and the release of a dongle that lets owners use it to play virtual reality games on PC. According to one report, the lower price led to a sudden 2,350 percent spike in sales. Sony may have even sold more units in a single day (July 28) than it did in the previous seven months overall, according to The Shortcut. Reports suggest that PS VR2 sales have been disappointing for Sony, but such a sharp increase (or anything close to it) would be astonishing. Along with the discount, the extra utility of being able to use the headset for PC gaming surely helped, as the actual PS VR2 games library remains fairly small.There's one other piece of hardware that could make 2024 even more of a barnburner for Sony: the widely rumored PS5 Pro. For months, leaks have been suggesting that a mid-generation refresh is coming this holiday season. Rumors point to the PS5 Pro being able to deliver higher speeds, faster game rendering, improved graphics, better ray-tracing performance and an 8K performance mode. Given that Microsoft's new Xbox variants either add internal storage, change the box's color or take away a disc drive, the PS5 Pro may look like an even tastier option for current-gen holdouts.Update, September 3, 3:15 PM ET: This article was originally published on August 28, six days before Sony announced it was taking Concord offline. It has been updated and republished to reflect that news.This article originally appeared on Engadget at https://www.engadget.com/gaming/playstation/concord-aside-playstation-is-having-a-great-year-171506490.html?src=rss
Qualcomm's exclusivity period on Copilot+ PCs is winding down. Microsoft confirmed on Tuesday that Intel's new 200V processors and AMD's Ryzen AI 300 series chips will add Copilot+ AI capabilities beginning in November.Copilot+ PCs include features like Live Captions (real-time subtitle generation, including translations), Cocreator in Paint (prompt-based image generation), Windows Studio Effects image editing (background blurring, eye contact adjustment and auto-framing) and AI tools in Photos. Of particular interest to gamers is Auto Super Resolution, an Nvidia DLSS competitor that upscales graphical resolution and refresh rates in real time without stunting performance.The AI PCs will also eventually include Recall, Microsoft's searchable timeline of PC activity. This feature was delayed to enhance security after an initial blowback. (Who'd have thought a history of everything you do on your PC might need to be locked down as tightly as possible?) The company said the revised Recall would start rolling out to beta testers in October.IntelIntel's 200V series processors, revealed today, include a powerful neural processing unit (NPU) that supports up to 48 TOPS (tera operations per second) for locally processed AI models and tools. With up to 32GB of onboard memory, the 200V is the most efficient x86 processor ever," according to Intel, with 50 percent lower on-package power consumption.Microsoft's Windows and devices lead, Pavan Davuluri, confirmed that Intel's new chips will support Copilot+. All designs featuring Intel Core Ultra 200V series processors and running the latest version of Windows are eligible to receive Copilot+ PC features as a free update starting in November," Davuluri said onstage at Intel's IFA launch event in Germany.Meanwhile, according to a Windows blog post, AMD's Ryzen AI 300 series chips, revealed earlier this summer, will also receive Copilot+ features in November. The NPUs in AMD's chips can reach up to 50 TOPS for AI performance and have 16 percent faster overall performance than their predecessors.The first Copilot+ PCs arrived in June, powered by Qualcomm's Snapdragon X Elite chip. The initial batch of Arm-based PCs include laptops and 2-in-1s from Microsoft, Acer, HP, Lenovo, Samsung, Asus and Dell.This article originally appeared on Engadget at https://www.engadget.com/ai/copilot-features-are-coming-to-ai-pcs-powered-by-intel-and-amds-latest-chips-190707475.html?src=rss
Instagram is rolling out comments for Stories. Previously, the short-lived Stories could only be replied to in direct messages. This new feature offers a more visible way for users to interact with their friends' posts. The original poster will not receive the comments in a DM; a rep from Meta said that "comments live only on your Story."Story comments can be turned on or off for any individual post. If enabled, comments can be seen by anyone following an account, but only mutuals can leave comments. As with the Story post type, the comments will disappear after 24 hours. Small profile images of the commenters will appear at the bottom of a person's Story icon, so you'll know there are comments attached before you tap to view the post.People can still choose to respond to Stories with a DM if the user has their account set to accept those messages. There's also an option to send a DM in response to a Story comment, which you can do by swiping left on the text and tapping the DM icon.Instagram has been giving users more ways to snazz up their Stories. The posts can be created with customizable templates, get an AI-generated background or use a growing number of interactive stickers.This article originally appeared on Engadget at https://www.engadget.com/social-media/instagram-stories-are-getting-comments-183051677.html?src=rss
Folks who are looking to upgrade their livestreaming setup or become more productive on their PC or Mac may be interested in picking up an Elgato Stream Deck Neo. The desktop device allows you to set up all manner of commands and shortcuts that you can trigger with the press of a button. The Stream Deck Neo strikes a good middle ground between the Mini (which has just six buttons) and the full-size model. The Stream Deck Neo typically costs $100. However, it's currently on sale at Amazon for $85. The Stream Deck MK.2 has long been one of our recommended accessories for folks who stream gameplay on the likes of Twitch or YouTube. But the smaller Neo can do the trick too. The larger model has 15 LCD keys compared with the Neo's eight, but you can set up multiple pages of shortcuts for the Neo and navigate between them with the press of a button. Setting up commands and shortcuts through the Stream Deck PC and Mac app can be as simple as dragging and dropping actions into place. There are a ton of presets for you to get started with too. The Stream Deck Neo offers integrations with a bunch of apps, such as Zoom, Teams, PowerPoint, Excel, Word, Google Workspace, Photoshop, Adobe Creative Apps, Spotify and Music. You can use it to control smart home devices as well, including lights and speakers. An info bar along the bottom can persistently display key information, such as the date and time. What's more, you can customize the image that appears on each LCD button to be just about whatever you want for that ultra-personal touch. Follow @EngadgetDeals on Twitter and subscribe to the Engadget Deals newsletter for the latest tech deals and buying advice.This article originally appeared on Engadget at https://www.engadget.com/deals/elgatos-stream-deck-neo-is-15-percent-off-right-now-181501365.html?src=rss
We're used to hearing about new Android versions during Google Pixel smartphone launch events, but Android 15's source code is finally out at the Android Open Source Project. It was strangely missing from the Google Pixel launch event last month, but it's better late than never. Check out the go-live link from the developers here.Android 15 will be available on select Pixel models soon. Some devices from Samsung, Honor, iQOO, Lenovo, Motorola, Nothing, OnePlus, Oppo, realme, Sharp, Sony, Tecno, vivo and Xiaomi will receive support in the coming months. Some of the more interesting features are smart volume adjustment and dynamic range compression for apps with AAC audio content containing loudness metadata. Besides improved split-screen app access, there's also edge-to-edge app display if the app targets SDK 35.The developers are also starting a series called Spotlight Weeks to explore Android-related technical topics. They'll start by covering what's new on Android 15.Ever since Android 10, Google has stopped naming its latest releases after desserts. Ending the tradition with Android 9 Pie, Google is now focusing on more conventional branding and regular feature releases. While these may be a sign of a mature OS, some of us miss the wilder days filled with anticipation. Take us back, maybe?This article originally appeared on Engadget at https://www.engadget.com/mobile/smartphones/android-15-is-now-here-a-month-later-than-expected-180045026.html?src=rss
Google is expanding Android Earthquake Alerts to the entire US and six territories. The feature first launched in 2020, using the United States Geological Survey (USGS) ShakeAlert system to send warnings in California, Washington, and Oregon. The expansion will use built-in accelerometers - a tool that senses vibrations - in Android phones to issue early alerts.The Android Earthquake Alerts System will then look at crowdsourced data to determine if it's an earthquake. If the earthquake registers at a magnitude of 4.5 or higher, you will get either a "Be Aware" or "Take Action" alert. The first warns you that there's light shaking but that stronger shaking could come. Take Action is a call to immediately find protection, as moderate or extreme shaking is expected. The system will also provide information on how to proceed once the earthquake ends.Google teamed up with leading experts in the earthquake field to improve its Android Earthquake Alerts System. "Earthquake alerts on your device reduce milling and the verification pause that often occurs during crises, when people lose valuable time seeking confirmation from unreliable sources," said Dr. Jeannette Sutton, a professor at the University at Albany specializing in disasters, risk and public alerts. "Expanding this system enhances public safety during earthquakes by providing crucial information to even more users."Google is releasing a series of new features alongside the Earthquake Alerts, including offline Maps on your Wear OS smartwatch. The update allows you to access maps you've downloaded on your phone right on your watch. You can also use Circle to Search to identify music playing on social media or speakers near you.This article originally appeared on Engadget at https://www.engadget.com/mobile/androids-earthquake-alert-system-expands-to-the-entire-us-180030553.html?src=rss
The studio behind the upcoming PlayStation 5 and PC remaster of the PlayStation 4 survivor horror game Until Dawn has let go some of its staffers just a month before its release on October 4. Eurogamer reported the unfortunate news on Sunday, and Ballistic Moon confirmed the layoffs in a statement posted on its LinkedIn page on Labor Day, of all days.It is with deep regret and a heavy heart that we must make the tough decision to significantly scale down our team to secure the future of our studio," the statement reads. This comes after our development of Until Dawn for PS5 and PC." Ballistic Moon did not state how many staffers were being cut, or what percentage of the team were let go.Two former staffers broke the news on their social media accounts over the weekend. Former junior game designer Cassy Cornish and former technical designer Harry Williams posted news about their respective job losses on LinkedIn.Like many others in this wonderful but turbulent industry, I am sadly being made redundant from my role as a Junior Game Designer at Ballistic Moon," Cornish wrote. The team have been wonderful and I'm so excited for our game to release in October!"Ballistic Moon is just one of the latest in a long line of game studio and tech company layoffs. Take-Two Interactive, the Behaviour (Dead By Daylight), Bungie (Destiny 2 and Marathon's) and Humble Games have all seen staff cuts recently.Eurogameralso reported on Monday that Rocksteady, the studio behind the iconic Batman Arkham games, reduced the size of its QA department from 33 to 15 employees over the past month following the disappointing release of Suicide Squad: Kill the Justice League; One of the laid-off employees was on a scheduled paternity leave.This article originally appeared on Engadget at https://www.engadget.com/gaming/playstation/until-dawn-remake-studio-lays-off-staffers-before-the-games-even-out-172910650.html?src=rss
Major League Baseball's virtual ballpark is back. Like a metaverse experience for traditional (non-VR) devices, it lets you watch actual games as they're happening in real time, albeit recreated in a 3D environment. MLB will host interactive watch parties in the environment for select games each Wednesday in September.Like a baseball-centric take on Second Life (for the old folks in the back), it includes 3D avatars corresponding to players' movements. The plays and athletes' precise positions are tracked using the same Sony Hawk-Eye cameras used for the league's Statcast analytics system. The experience sounds tailor-made for headsets like the Vision Pro and Meta Quest, but it's limited to traditional screens for now. Improbable, a London-based company known for metaverse experiences, created the tech.There's also an audio element, as you can hear the play-by-play and game sounds and chat with other fans in spatial audio. New for this season is a party system that lets you talk directly with your friends. The league is also bringing back a virtual scavenger hunt to keep you interested in case the game is a bore.MLB's virtual ballpark debuted during the 2023 season, first for an All-Star exhibition and then for a late regular-season game and a Postseason matchup. This season's virtual lineup kicks off on Wednesday, with three more games following throughout September:
Sony's new team shooter Concord is not going to be playable for much longer. Developer Firewalk Studios says it will take the game offline on September 6, just two weeks after its release, to "explore options, including those that will better reach our players."You can no longer buy Concord digitally and Sony will refund everyone who bought the $40 game on PlayStation 5, Steam and the Epic Games Store. Those who bought a physical copy can return it to the point of purchase to get their money back."While many qualities of the experience resonated with players, we also recognize that other aspects of the game and our initial launch didn't land the way we'd intended," game director Ryan Ellis wrote on the PlayStation Blog.While Sony hasn't disclosed sales figures, all indications suggested that Concord was a flop out of the gate. The game debuted to middling reviews. It never had more than 700 concurrent players on Steam after its official launch, which is an abysmal result for a fairly high-profile game. Some analysts estimate that it sold just 25,000 copies across Steam and PS5 in its first six days - nowhere near enough to make it sustainable as a live-service game.It's very uncommon for a major publisher to pull a game offline so soon after its debut. The most recent one that springs to mind is Amazon's Crucible back in 2020.There are lots of reasons why Concord didn't take off, from its so-so gameplay and lack of captivating characters to heavyweight competition from other free-to-play team shooters including Overwatch 2, Apex Legends, Call of Duty: Warzone and Sony's own Destiny 2. Firewalk (which Sony bought last year) may well try to retool Concord as a free-to-play game, but this is nothing short of a major failure for Sony as things stand.This article originally appeared on Engadget at https://www.engadget.com/gaming/playstation/concord-is-going-offline-two-weeks-after-its-ps5-and-pc-launch-163134728.html?src=rss
If you need another sign that it's a very strange year for PC hardware, consider Dell's latest XPS 13 revision with Intel's just-announced Core Ultra 200V processors. It's the third time Dell has revamped its popular ultraportable over the past year. First, it got the original Core Ultra chip in April, and then in July Dell released a Snapdragon-equipped Copilot+ variant. And, as is usually the case with PC hardware, it pays to wait.The new processors sport a 48 TOPS (tera operations per second) NPU (neural processing unit) for AI tasks, as well as dramatically faster performance and efficiency cores. Intel also claims its new Xe2 GPU, which is built into the chips, is 32 percent faster than the previous Core Ultra, 16 percent faster than AMD's HX 360 and a whopping 68 percent faster than Qualcomm's 12-core X Elite chip.And since the Core Ultra 200V is an x86 processor, it doesn't have any of the app compatibility and performance issues i saw on the Snapdragon-powered Copilot+ XPS 13. The only major downside over the previous Intel XPS 13 is that you can't upgrade the new system's memory - Intel's Core Ultra 200V chips feature built-in RAM, which isn't upgradeable at all.Outside of the new chip, Dell says this latest XPS 13 is the first laptop to feature a tandem OLED display, a technology which basically stacks two OLED panels atop each other for better brightness. The new XPS 13 should also be able to get up to 26 hours of battery life while streaming video on its 1080p+ screen.You can pre-order the XPS 13 with Intel's Core Ultra 200V chips today starting at $1,400.This article originally appeared on Engadget at https://www.engadget.com/computing/laptops/dells-xps-13-gets-its-third-update-in-a-year-with-intels-core-ultra-200v-160055759.html?src=rss
The race to build the most compelling AI PC processors continues with the launch of Intel's Core Ultra 200V. At Computex in June, we learned these "Lunar Lake" laptop chips would feature a powerful 48 TOPS (tera operations per second) neural processing unit for AI work, and, surprisingly enough, they'd also sport up to 32GB of built-in memory for faster performance and lower power consumption. Today at Germany's IFA trade show, Intel has given us an even closer look at its next-generation AI PC hardware.According to Intel, the Core Ultra 200V will be "the most efficient x86 processor ever," with up to 50 percent lower on-package power consumption. In addition to bringing memory directly on the chip, Intel also doubled the cache and core count (reaching 4MB and 4 cores) for its "Low Power Island," which handles less demanding work. Performance per watt has also more than doubled across general performance and gaming, thanks tot he new Xe2 built-in GPU. (One example: Intel claims the Core Ultra 200V uses 35 percent less power than the previous generation, while also getting 32 percent faster performance.)IntelIt's clear that Intel is gunning directly for Qualcomm, whose Arm-based Snapdragon chips have traditionally been more power efficient than x86 processors. Intel even claims it has a lead in battery life. In one test performed on the same laptop model, the Core Ultra 7 268V lasted for 20.1 hours in the UL Procyon Office Productivity benchmark, compared to 18.4 hours with a Qualcomm X Elite chip. The Snapdragon system still maintained a lead in a Microsoft Teams 3x3 test, lasting 12.7 hours compared to the Intel 268V's 10.7 hours.IntelIn practically every way, the Core Ultra 200V is a rethinking of Intel's traditional x86 processor design. For example, the company has given up on its Hyperthreading technology, which virtually allowed a single CPU core to support multiple task threads. Instead, Intel is optimizing the new chips for single-threaded performance. The company claims the Core Ultra 200V's P-cores (performance) are 14 percent faster than the last generation, and its E-cores (efficiency) are a whopping 68 percent faster.Unlike Qualcomm's Snapdragon chips, Intel's Core Ultra 200V processors can also run legacy x86 software without any issue. There's no emulation slowdown or Arm incompatibility to worry about. While I was impressed by the Snapdragon X Elite chips on the Surface Pro and XPS 13 Copilot+ systems, Windows on Arm performance issues remains, like their inability to play games with strong anti-cheat protection like Fortnite. If you're at all worried about running older software or games, it makes sense to stick with an x86 chip for the next few years.While the Core Ultra 200V series tops out with 8-core 8-thread processors, Intel says it's up to three times faster than its previous chips when it comes to performance per thread. And if that's not boastful enough, Intel also claims its new Xe2 GPU is 32 percent faster than before, 68 percent speedier than Qualcomm's 12-core X Elite chip and 16 percent better than AMD's HX 370. The Xe2 also adds an additional 67 TOPS of AI compute performance, in addition to the NPU's 48 TOPS.IntelWhen it comes to AI, Intel claims the Core Ultra 9 288V's NPU is 79 percent faster denoising in Adobe Lightroom compared to its previous chip. The Snapdragon X Elite 78-100, meanwhile, was 66 percent slower than Intel's last chip. As always, we'll need to do our own testing to confirm the company's figures, but it's clearly not being shy about its potential performance leads.IntelThe Intel Core Ultra 200V family tops out with the Ultra 9 288V, which features eight cores (4P + 4E) with up to 5.1GHz Max Turbo speeds on the P cores. That model also comes stacked with hte most powerful 8-core Xe2 Arc 140V GPU and 32GB of RAM. While all of the 200V chips feature 8-cores, their respective GPU, NPU and RAM all scale down across the line. The bottom-rung Core Ultra 226V, for example, sports a 7-core Arc GPU, 40 TOPS NPU and 16GB of RAM.Just like Apple's M-series chips, the Core Ultra 200V's built-in memory means you won't be able to upgrade your memory down the line. That's a particular shame, as we're finally easily upgradable LPCAMM2 memory making its way to notebooks. At least Intel isn't forcing anyone to permanently live with 8GB of RAM, though.Intel Core Ultra 200V systems will be available on September 24th from major manufacturers like Dell, ASUS and Acer.This article originally appeared on Engadget at https://www.engadget.com/computing/laptops/intels-core-ultra-200v-chips-aim-for-ai-pc-dominance-160029852.html?src=rss
While you can do pretty much anything on your phone or tablet, sometimes having a dedicated device is the way to go. Opting for an ereader can help reduce eye strain compared with looking at a smartphone screen for hours on end. The battery will last longer too, and you won't have notifications popping up to distract you. So if you're someone who reads digital books and hasn't picked up an ereader yet (or you're tired of lugging around bulky paperbacks), it's worth considering Amazon's entry-level Kindle. The Kindle has dropped from $100 to $85. While that's not an all-time-low price, it matches the offer that we saw during Amazon's Prime Day sale in July. The standard Kindle is our pick for the best budget ereader. With its six-inch, 300dpi E Ink display, it's the lightest and most compact model in Amazon's lineup at the moment. The Kindle comes with 16GB of storage, which makes it handy for audiobooks. When you buy both an ebook and an audiobook from Amazon, you can swap between the two easily enough on your Kindle. Thanks to the Whispersync feature, you can read for a bit in a park then continue where you left off with the narrated version while you're on your way back home. You can customize the reading experience by adjusting factors like the margins, font and text size, and even save your preferences as a theme or preset. While page turns are speedy, we felt that the touchscreen gestures didn't always consistently carry out the intended action. It's also worth bearing in mind that unlike other Kindles, this one has no waterproof rating, so you'll want to be careful with it at the beach or pool. Meanwhile, there's one other thing worth noting here. This model debuted in 2022 and Amazon is expected to host its annual fall hardware event in the coming weeks. The Kindle is due for a refresh so we may see an updated model there. That said, if you're just looking for a relatively inexpensive ereader, this is a solid deal. Follow @EngadgetDeals on Twitter and subscribe to the Engadget Deals newsletter for the latest tech deals and buying advice.This article originally appeared on Engadget at https://www.engadget.com/deals/amazons-kindle-is-back-on-sale-at-its-prime-day-price-145649848.html?src=rss
Soccer fans (or football to me, a Malaysian) who want to catch up on the latest Major League Soccer (MLS) matches for the rest of the 2024 season can now purchase the MLS Season Pass through Apple TV for $10. For Apple TV+ subscribers, the MLS Season Pass is free. The pass will last until the end of the 2024 season, October 19, and includes playoffs. All matches will have English and Spanish audio, but you can also listen to the home club's local radio announcers if you like. Additionally, the season pass includes MLS 360, the show completely covering each matchday, including pre-and post-game coverage, highlights, interviews and more. You can also stream up to four matches at once thanks to Multiview, but the option is limited to 4K Apple TV devices or iPads. The Catch Up feature helps fans stay updated through automatically selected plays, going through goals, penalty kicks, red cards, notable shots and saves. This article originally appeared on Engadget at https://www.engadget.com/entertainment/streaming/the-mls-season-pass-on-apple-tv-is-now-10-for-the-rest-of-the-season-145100471.html?src=rss
Although the holiday weekend has come to a close, some Labor Day sales are still available. Historically, Labor Day isn't a boon for tech deals but there are always a few decent ones that pop up, particularly in the outdoor tech space. Labor Day sales often overlap with back-to-school sales as well, so you're usually able to save on tech like tablets, speakers, kitchen gear, charging accessories and other items that can help make for a smooth return to campus.Regardless of if you're going back to school or not, we've collected the best Labor Day tech sales that you can still get today, including discounted gear from Apple, Amazon, Samsung and others. If you're an Amazon Prime member, just be mindful that the company's "big deal days" will return in October - if something on your list isn't on sale now, there's a chance it will be in a few weeks' time.Labor Day sales: Engadget top picks
The last time we checked in on Noble Audio, the company had developed a set of wireless earbuds with xMEMS drivers inside. Now, the company is back with its first set of wireless headphones, and it created a unique driver arrangement for this product too. The FoKus Apollo is the first set of cans to offer a hybrid speaker setup that pairs a 40mm dynamic driver alongside a 14.5mm planar magnetic driver, according to the company. The duo should offer "top-end clarity of planar with the power and body achieved by dynamic drivers," thanks to the inherent sonic capabilities of each. Planar magnetic drivers provide improved accuracy through better treble and mid-range performance over dynamic drivers. However, dynamic drivers have the power to move lots of air for booming bass. Noble argues putting the two of them together creates "stunningly blissful" sound that no other headphones can generate. This model supports both LDAC and aptX HD for high-quality audio over Bluetooth. Of course, audio quality is only part of the equation with wireless headphones, and the FoKus Apollo's spec sheet looks solid. Noble promises up to 60 hours of battery life with active noise cancellation (ANC) on, with an additional 20 hours of use if you turn it off. Multipoint Bluetooth connectivity and transparency mode are available, and you can customize the EQ via an app. The ANC setup is powered by an ADI chip and a collection of six microphones. Noble says this arrangement is enough to cancel out 35dB of environmental noise. Noble didn't cut corners on design either. The FoKus Apollo is built with an anodized aluminum frame, and the Alcantara headband and replaceable protein leather earpads complete the look. In addition the built-in mic for calls, the company also offers the option to use a removable boom mic and there's a 3.5mm audio jack for wired use. Noble's gear doesn't usually come cheap, and that's the case with the FoKus Apollo too. The headphones are $649 (599/699) and shipments are scheduled to begin this month. This article originally appeared on Engadget at https://www.engadget.com/audio/headphones/noble-audio-pairs-dynamic-and-planar-magnetic-drivers-in-its-first-headphones-133330144.html?src=rss
Soundbars may not be the first thing that comes to mind when you think of Klipsch, but the company has a lot of experience with the living room devices. The company already has two models in its Flexus Core lineup and now it's adding a third, flagship-level option to its stable. The Flexus Core 300 is a 5.1.2-channel soundbar that will offer more immersive sound than the 3.1.2-channel Flexus Core 200 and 2.1-channel Flexus Core 100. It will also be the company's most expensive soundbar in the current group at $999.Klipsch says the Flexus Core 300 will be the first soundbar that's equipped with Dirac Live room calibration tech. Dirac is an audio company based in Sweden with years of experience in room correction and headphone calibration. It even teamed up with Dolby for more immersive in-car audio systems. In the case of this soundbar, Dirac Live uses an included microphone to adjust "the magnitude and phase" of the speaker to any room in order to to provide "more transparent, balanced sound" with "tighter bass, improved staging and enhanced clarity." Klipsch also provides the Dirac Live license at no extra cost, which isn't always the case with compatible products, according to the the company.Our collaboration with Klipsch on their all-new Flexus Core 300 sound bar proves that cutting-edge room correction technology is no longer just for the high-end AVR market - it's now also for the mainstream consumer audio market," Dirac's Vice President of Home and Pro Audio Fredric Tapper said in a press release.KlipschInside, 12 speakers power Dolby Atmos and DTS:X audio, including four 2.25-inch front-firing drivers alongside two 2.25-inch up-firing and two 2.25-inch side-firing units. There are also four 4-inch subwoofers for the low-end tone and a dedicated center channel with Klipsch's horn-loaded tweeter tech for clear dialogue across different volumes. Like the Flexus Core 100 and 200, the 300 is powered by Onkyo electronics as both it and Klipsch (among other brands) are owned by VOXX International.Around back, there's an HDMI 2.1 output with 8K passthrough as well as an HDMI eARC input. An RCA jack can be used to connect a subwoofer, and both Blueooth 5.3 and WiFi connectivity are here. Standard soundbar audio features like Dialog Boost and Night Mode are on the spec sheet as well, as is compatibility with the Klipsch Connect Plus app for customization and various settings.The Flexus Core 300 will be available this winter for $999. Klipsch will also offer a new set of surround speakers for $399 and a new 12-inch subwoofer for $499, but nothing extra comes with the soundbar unless you add them on.This article originally appeared on Engadget at https://www.engadget.com/audio/speakers/klipschs-latest-soundbar-is-the-first-to-come-with-dirac-live-room-calibration-130010808.html?src=rss
Clearview AI is back in hot - and expensive - water, with the Dutch Data Protection Authority (DPA) fining the company 30.5 million ($33.6 million) for violating the General Data Protection Regulation (GDPR). The release explains that Clearview created "an illegal database with billions of photos of faces," including Dutch individuals, and has failed to properly inform people that it's using their data. In early 2023, Clearview's CEO claimed the company had 30 billion images.Clearview must immediately stop all violations or face up to 5.1 million ($5.6 million) in non-compliance penalties. "Facial recognition is a highly intrusive technology, that you cannot simply unleash on anyone in the world," Dutch DPA chairman Aleid Wolfsen stated. "If there is a photo of you on the Internet - and doesn't that apply to all of us? - then you can end up in the database of Clearview and be tracked." He adds that facial recognition can help with safety but that "competent authorities" who are "subject to strict conditions" should handle it rather than a commercial company.The Dutch DPA further states that since Clearview is breaking the law, using it is also illegal. Wolfsen warns that Dutch companies using Clearview could also be subject to "hefty fines." Clearview didn't issue an objection to the Dutch DPA's fine, so it is unable to launch an appeal.This fine is far from the first time an entity has stood up against Clearview. In 2020, the LAPD banned its use, and the American Civil Liberties Union (ACLU) sued Clearview, with the settlement ending sales of the biometric database to any private companies. Italy and the UK have previously fined Clearview 20 million ($22 million) and 7.55 million ($10 million), respectively, and instructed the company to delete any data of its residents. Earlier this year, the EU also barred Clearview from untargeted face scraping on the internet.This article originally appeared on Engadget at https://www.engadget.com/cybersecurity/clearview-faces-a-%E2%82%AC305-million-for-violating-the-gdpr-124549856.html?src=rss
It sounds like Hopoo Games, the developer of cult hit and roguelike platformer Risk of Rain, is going on a hiatus. In an announcement on X/Twitter, the company has announced that its co-founders Paul Morse and Duncan Drummond, "alongside many other talented members at Hopoo Games," will now be working for Valve. The company is stopping the production of an unannounced game called Snail as a result, and it's not quite clear if it will ever pick up from where it left off in the future. Hopoo also didn't say how many of its staff members are joining Valve and how many chose to leave or had been left out of the deal. "...[F]or now - sleep tight, Hopoo Games," one of the company's tweets reads.
British tech billionaire Mike Lynch died in August after the yacht he was on capsized off the coast of Sicily. Yet, Hewlett-Packard is continuing its UK lawsuit, seeking up to $4 billion in damages -just against his estate instead. In a statement, HP said it intended "to follow the proceedings through to their conclusion."Lynch and HP have been at odds since the entrepreneur sold his company, Autonomy, to HP for $11 billion in 2011. One year later, a new management team at HP valued the company at only $8.8 billion and accused Lynch of inflating sales, accounting improprieties and misleading HP overall. In June, a US jury found Lynch not guilty on all 15 counts of fraud.However, in 2022, HP won its civil claim in the UK when a high court judge found Lynch and his former finance director, Sushovan Hussain, had defrauded the company - a claim Lynch denied until his death. The amount paid out to HP should be decided soon, though the judge stated in his initial ruling that the damages would likely be "substantially less than is claimed."Lynch, his 18-year-old daughter and five others died when Bayesian, an 183-foot super-yacht, was caught in a violent storm early in the morning on August 19. Fifteen other passengers were rescued, including Lynch's wife, Angela Bacares. The outing had been a celebration of Lynch's recent acquittal, with a mix of loved ones and business associates joining him on board.This article originally appeared on Engadget at https://www.engadget.com/hp-is-seeking-up-to-4-billion-from-mike-lynchs-estate-120027940.html?src=rss