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by Andre Revilla on (#6ZX8F)
Whether you you intend to pick up the new iPhone Air or just need some extra juice for your existing iPhone, a MagSafe power bank is an essential accessory. Luckily, Anker both makes some of our favorites and has great sales going on right now on just this kind of gear. One of the most affordable is the Anker 622 Magnetic Battery, which is 42 percent off and down to $28 right now. This steep discount is also available at Anker's online store with a coupon code that the company provides. This model has a 5,000 mAh capacity, strong magnets and a slim design that even includes a foldable stand built in. Anker says the 622 Magnetic Battery can recharge a dead iPhone 16 or 16 Pro to just over 80 percent, and an iPhone 16 Pro Max to just over 60 percent. In our hands-on review of the portable charger, we liked the magnetic stand that folds out into a 30-degree angle. Users can rotate their phone to either portrait mode or landscape mode while charging. The Anker 622 is an older charger, so it outputs a maximum of 7.5W when charging wirelessly. If you need to refill your battery faster than that, you might want to pick up one of the newer Qi2 power banks. Though a Qi2 power bank will, of course, cost more, some of our favorites are having great sales right now. The Anker Ultra-Slim 10,000mAh battery pack can charge an iPhone 16 Pro to 50 percent in just 26 minutes, thanks to its Qi2-certified 15W of wireless charging. Right now it's 25 percent off, priced at $60 down from $80. It's got a bare-bones design, opting for a slim profile instead of a stand. If you prefer one with a stand and you like the idea of a display that tells you how much charge your power bank has left, then check out the Anker 10,000mAh battery pack with smart display and foldable stand. In our rundown of the best power banks, this was our top pick for iPhones. Not only does this battery pack offer Qi2 wireless charging at 15W, it also offers 27W when using USB-C for fast charging. Follow @EngadgetDeals on X for the latest tech deals and buying advice.This article originally appeared on Engadget at https://www.engadget.com/deals/pick-up-an-anker-magnetic-battery-pack-while-they-are-up-to-42-percent-off-133451553.html?src=rss
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Updated | 2025-10-17 23:02 |
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by Will Shanklin on (#701W0)
There must be something in the water at Spotify HQ. Less than a week after delivering long-promised lossless audio, the company has another treat. Free listeners can finally listen to any track they want. After enhancing Premium, perhaps Spotify figured it could add a free perk without shedding subscribers.Spotify accounts on the free plan can now choose any track and immediately listen to it. Previously, that was paywalled for Premium subscribers. Non-paying ones had to shuffle through an album or playlist until the song they wanted to hear came up. And the free tier's limited skips meant you might have to wait a while to get to it.Now you can choose any track you want by searching, selecting it in an album or playlist or tapping a shared one. The feature rolls out globally beginning today. However, the free plan's other limits haven't changed, so you'll need to listen to ads and choose your limited skips wisely.Pre-existing features of Spotify's free tier include personalized recommendations, AI playlist covers and "daylists." If you can live without hi-fi audio, offline playback or ad-free listening, the view from the cheap seats is better than ever.This article originally appeared on Engadget at https://www.engadget.com/entertainment/streaming/free-spotify-users-can-finally-listen-to-any-track-immediately-130013081.html?src=rss
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by Karissa Bell on (#701W1)
Snap is upgrading the software that powers its augmented reality glasses as it gets ready for the first non-developer version of its "Specs" next year. The latest update to Snap OS includes an improved web browser, as well as the ability to browse Spotlight videos in AR.The company has long said that one of its goals for AR glasses is to enable people to spend less time staring at their phones. Snap hasn't quite accomplished that yet, but Snap OS is starting to get more features that could help the company get there.The company has redesigned the browser in Snap OS to make it easier to switch between sites and resize windows to different aspect ratios. It's also faster and more power efficient, with the ability to watch around 40 minutes of continuous video playback. (The current version of Spectacles tops out at around 45 minutes of battery life.) Speaking of video, Spectacles is also getting a dedicated lens for browsing Spotlight, Snapchat's short-form video platform. There's also a new gallery lens that allows you to preview photos you've snapped with the glasses' onboard camera and quickly scroll through them with hand gestures.The update arrives one year after the company first showed off its somewhat goofy-looking AR glasses. Since then, hundreds of developers have been experimenting with the device and creating their own AR lenses for the platform. But those experiences have so far had a very limited reach as the company has only made its AR Spectacles available to developers willing to pay a pricey subscription. That's set to change sometime in 2026, though, when Snap says it will start selling a smaller, lighter and more capable pair of glasses.The company has yet to divulge details about the redesigned form factor or what powers "Specs" will have. But the new version of Snap OS shows the company is trying to make its AR platform more useful.Jim Lanzone, the CEO of Engadget's parent company Yahoo, joined the board of directors at Snap on September 12, 2024. No one outside of Engadget's editorial team has any say in our coverage of the company.This article originally appeared on Engadget at https://www.engadget.com/ar-vr/snaps-ar-glasses-are-getting-a-better-browser-and-support-for-spotlight-video-130009244.html?src=rss
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by Steve Dent on (#701S9)
If you want a powerful phone charger in the smallest size possible, Apple has the answer - but there is a tradeoff. The company's new 40W Dynamic Power Adapter is the first charger to support the USB PD 3.2 AVS (adjustable voltage supply) protocol so it can hit up to 60W, but only for a limited time. It was designed to work the company's new iPhone 17 models with faster charging speeds than previous iPhones. Lugging heavy chargers is a particularly bugbear of mine so the Dynamic Power Adapter stands out with a footprint not much bigger than the smallest 40W chargers. With AVS, it can provide a specific power level that's ideal for what a given device needs at specific times in its charge cycle. To that end, it can hit up 60W but only for a limited time period of around 18 minutes, according to one tester. "With Dynamic Power, you get many of the same benefits of higher-wattage chargers in a compact, pocket-size form factor," the Apple explains in the product description. "For faster charging, pair [it] with iPhone 17 models (50 percent battery in around 20 minutes) or iPhone Air (50 percent battery in around 30 minutes)." With its fold down prongs it'll easily slide into a pocket and not weigh you down like regular 60W chargers. For instance, Anker's popular Nano II 65W GaN charger is one of the smaller options available but is still about twice the size of Apple's new model. However, due to the limited time at higher wattages, it won't be suitable for charging laptops like some third-party models. The other rub is the price: The 40W Dynamic Power Adapter costs $40, almost twice as much as Anker's 65W charger. This article originally appeared on Engadget at https://www.engadget.com/mobile/smartphones/apples-new-iphone-charger-dynamically-switches-between-40-and-60w-123053563.html?src=rss
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by Steve Dent on (#701QB)
Streaming platforms once again dominated the 2025 Primetime Emmy awards (77th edition), while network TV was shut out of the the major filmed categories. Apple TV+ came out on top with seven total wins including four for The Studio: Outstanding Comedy Series, Outstanding Lead Actor (Seth Rogen), Outstanding Directing (Rogen and Evan Goldberg) and Outstanding Writing. "I've never won anything in my life," Rogen said during his off-the-cuff acceptance speech. "When I was a kid I bought a used bowling trophy."Apple+ also garnered two acting awards for Severance, including Britt Lower (Outstanding Lead Actress in a Drama Series) and Tramell Tillman (Outstanding Supporting Actor in a Drama Series). However, HBO Max's medical drama The Pitt surprisingly pipped Severance for the Best Outstanding Drama Series, while also earning Noah Wyle and Katherine LaNasa drama series awards for Outstanding Lead Actor and Outstanding Supporting Actress, respectively. HBO Max also scooped awards for its comedy series Hacks with Jean Smart taking the Outstanding Lead Actress trophy and Hannah Einbinder winning for Outstanding Supporting Actress.Netflix took the prize for Outstanding Limited or Anthology Series with critical darling Adolescence, with that same show earning Stephen Graham, Owen Cooper and Erin Doherty Emmys for lead actor and supporting actor and actress, respectively (at 15, Cooper is the youngest-ever male winner of a Primetime acting Emmy). That show also won Emmys for outstanding directing and writing for a limited or anthology series or movie.The Emmys showed again how prestige and money continue to shift from networks to streamers. CBS's only Emmy was for The Late Show with Stephen Colbert, a show it canceled in August. NBC won for the Saturday Night Live 50th Anniversary Special, while cabler HBO took prizes for Last Week Tonight with John Oliver (Outstanding Scripted Variety Series and Outstanding Writing) along with The Penguin (Cristin Milioti for Outstanding Lead Actress) and Somebody Somewhere (Jeff Hiller for Outstanding Supporting Actor in a Comedy Series).This article originally appeared on Engadget at https://www.engadget.com/entertainment/streaming/apple-tv-won-big-at-the-primetime-emmys-with-severance-and-the-studio-093051329.html?src=rss
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by Dana Wollman on (#6HB83)
It's been over one year since Intuit shut down the popular budgeting app Mint. I was a Mint user for many years; millions of other users like me enjoyed how easily Mint allowed us to track all accounts in one place and monitor credit scores. I also used it regularly to help me track spending, set goals like pay my mortgage down faster and with general money management.
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by Sam Rutherford,Igor Bonifacic on (#60FWR)
A great mobile phone doesn't need to cost a fortune. In 2025, features once exclusive to high-end devices - big batteries, multi-camera arrays, high refresh rate OLED displays and more - have trickled down to more affordable models. Sure, you'll still need to buy a flagship smartphone to get the best camera or fastest processor, but you don't need to compromise nearly as much anymore if you're looking for a great handset at a reasonable price. If you have less than $600 to spend, let us help you figure out what features to prioritize when trying to find the best midrange smartphone. Table of contents
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by Cheyenne MacDonald on (#701CX)
Another day, another adorable game that I've become completely obsessed with. I came across Roly-Pony this weekend during a particularly soul-sucking bout of doomscrolling, and it's turned out to be the perfect little temporary respite from the horrors. (Shoutout to Alice Ruppert of The Mane Quest for always keeping us informed about the latest in horse games).Roly-Pony is a Suika-style game, meaning it involves dropping and stacking round objects in order to create matching pairs that combine to become different, bigger objects. That'll also clear up space on the board in the process, which is important because, similar to Tetris, you can't allow the objects to pile too high. In this case, you start with horse treats and keep building on them until you've unlocked a bunch of different horses. It's very simple and very cute, with peaceful music going in the background and a lot of little details that people who love horses will really appreciate.The game is free and playable on both the web and mobile, with a leaderboard so you can see how you rank. I naively thought I would just quickly check this game out (because, horses) and move on after a few minutes, but have instead spent hours this weekend trying to crack the top 10. I've now got it bookmarked on both my laptop and my phone, so at this point there's no end in sight. Roly-Pony is free, but there's an option to send a few dollars the developers' way on itch.io if you want to support their work.This article originally appeared on Engadget at https://www.engadget.com/gaming/this-horse-themed-browser-puzzle-game-is-an-absolute-delight-and-i-cant-stop-playing-it-214313395.html?src=rss
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by Jackson Chen on (#701BH)
The Stop Killing Games campaign is continuing to gain momentum after hitting more than a million signatures in July. After a July 31st deadline, the movement secured around 1.45 million signatures, which the organizers are currently in the process of verifying. The initiative aims to enact legislation that preserves access to video games, even when developers decide to end support, as seen with Ubisoft when it delisted The Crew and revoked access to players who already purchased the game. There were some early concerns about the potential for falsely-submitted signatures, but the latest update from organizers said that early reports show around 97 percent of the signatures are valid.According to the European Commission's website, EU authorities have three months to verify the signatures once they are submitted. After that, the organizers said they will personally deliver the petition to the European Commission. With initial estimates clearing the threshold of one million verified signatures, the following steps involve getting meetings with both the European Commission and the European Parliament.From the date of the initiative's submission, the European Union will get six months to decide what to do regarding the Stop Killing Games movement. There is the possibility of the governing bodies not taking any action at all, but the organizers said they are "preparing to ensure our initiative cannot be ignored." To prepare for the meetings, the organizers said they will be reaching out to members of Parliament and the Commission, while also trying to counter any misinformation or industry lobbying. For now, the campaign will post more frequent updates on its Discord community and social media channels.This article originally appeared on Engadget at https://www.engadget.com/gaming/the-stop-killing-games-movement-is-nearing-an-official-meeting-with-eu-lawmakers-191535413.html?src=rss
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by Cheyenne MacDonald on (#701AE)
It's been quite the wait, but the fourth season of The Witcher is almost here. In a teaser shared this weekend, Netflix finally revealed the release date: October 30. The video also provided an extended look at Liam Hemsworth as Geralt of Rivia - a casting change that fans naturally have a lot of feelings about after Henry Cavill won their hearts with his take on the character in the first three seasons. The minute-and-a-half-long clip doesn't give away too much about season four, but we now have a proper sense of what our new Geralt looks and sounds like.This season will also see Laurence Fishburne join as Regis, Sharlto Copley as Leo Bonhart and James Purefoy as Skellen. It's the second to last season of the Netflix adaptation, and the streaming company has said that the two final seasons will cover the last three books in the series: Baptism of Fire, The Tower of the Swallow and Lady of the Lake. But, fans still have more Witcher content to look forward to yet outside of the show. The Witcher 4 (the game) is on the way, though we don't yet have a release date.This article originally appeared on Engadget at https://www.engadget.com/entertainment/streaming/the-witcher-season-4-will-hit-netflix-in-october-with-its-new-geralt-183241887.html?src=rss
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by Jackson Chen on (#701AF)
Fortunately for Beats Powerbeats Pro 2 owners, the FOMO from Apple's announcement of its AirPods Pro 3 last week was short-lived. After introducing the latest Beats ear hook style headphones in February, Apple is introducing new features and updating the heart rate tracking functionality of the Powerbeats Pro 2 with the upcoming release of iOS 26.With the latest iOS upgrade, Powerbeats Pro 2 integrates better with Apple's Fitness app, giving users more accurate data and the choice of up to 50 different workout types. For Apple's Fitness+ users, the Beats earbuds will also show the heart rate, calories burned and "Burn Bar" metrics in real time. Outside the Fitness app, iOS 26 will bring smaller improvements like being able to use a single earbud for heart rate monitoring, better accuracy when counting steps even when your iPhone isn't on you and a new algorithm that churns out faster heart rate readings. To make your life easier, the updated Powerbeats Pro 2 will send you a notification to get a better fit for more accurate heart rate monitoring and can sense if you nod or shake your head in response to Siri asking you to answer an incoming call or hear a text.All of these iOS 26 upgrades for the Powerbeats Pro 2 will mostly put it in line with the AirPods Pro 3 features when the update releases on September 15. However, in our review of the Beats earbuds, we found that they offered mediocre ANC performance. It's worth noting that Android users for the Powerbeats Pro 2 won't get many of the Apple-branded features that come with iOS 26.This article originally appeared on Engadget at https://www.engadget.com/audio/headphones/some-much-needed-upgrades-are-coming-to-powerbeats-pro-2-with-ios-26-181716994.html?src=rss
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by Jackson Chen on (#7019B)
Even though Google's AI Overviews were introduced with a comically rocky start, it's about to face a far more serious challenge. Penske Media, the publisher for Rolling Stone, Variety, Billboard and others, filed a lawsuit against Google, claiming the tech giant illegally powers its AI Overviews feature with content from its sites. Penske claimed in the lawsuit that the AI feature is also "siphoning and discouraging user traffic to PMC's and other publishers' websites," adding that "the revenue generated by those visits will decline."The lawsuit, filed in Washington, DC's federal district court, claims that about 20 percent of Google searches that link to one of Penske's sites now have AI Overviews. The media company argued that this percentage will continue to increase and that its affiliate revenue through 2024 dropped by more than a third from its peak. Google spokesperson Jose Castaneda said that the tech giant will "defend against these meritless claims" and that "AI Overviews send traffic to a greater diversity of sites."Earlier this year, Google faced a similar lawsuit from Chegg, an educational tech company that's known for textbook rentals. Like Penske Media, this lawsuit alleged that Google's AI Overviews hurt website traffic and revenue for Chegg. However, the Penske lawsuit is the first time that Google has faced legal action from a major US publisher about its AI search capabilities.Beyond Google's legal troubles, other AI companies have also been facing their own court cases. In 2023, the New York Times sued OpenAI, claiming the AI company used published news articles to train its chatbots without offering compensation. More recently, Anthropic agreed to pay a $1.5 billion settlement in a class action lawsuit targeting its Claude chatbot's use of copyrighted works.This article originally appeared on Engadget at https://www.engadget.com/big-tech/google-faces-its-first-ai-overviews-lawsuit-from-a-major-us-publisher-162333462.html?src=rss
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by Cheyenne MacDonald on (#700W6)
A California bill that would require operating system and app store providers to verify users' ages before they can download apps has cleared the Assembly 58-0, and will now move on to Gov. Gavin Newsom, Politico reports. The Digital Age Assurance Act (AB 1043), introduced by Assemblymember Buffy Wicks, does not require photo identification for verification, but puts the onus on the platforms to provide tools for parents to indicate the user's age during a device's setup, and use this information steer kids toward age-appropriate content and screen time.It comes after Utah and Texas both adopted app store age verification laws earlier this year that have been criticized as posing potential privacy risks, and faced opposition from the likes of Google and Apple. The California bill has been received more positively by Big Tech, with Google, Meta and others putting out statements in support of it in the leadup to a Senate vote on Friday. Kareem Ghanem, Google's Senior Director of Government Affairs & Public Policy, called the bill "one of the most thoughtful approaches we've seen thus far to the challenges of keeping kids safe, recognizing that it's a shared responsibility across the ecosystem." Gov. Newsom now has until October 13 to sign or veto the bill, according to Politico.This article originally appeared on Engadget at https://www.engadget.com/big-tech/californias-age-verification-bill-for-app-stores-and-operating-systems-takes-another-step-forward-214339759.html?src=rss
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by Jackson Chen on (#700V6)
Following her son's suicide, Becca Dallas filed a potentially groundbreaking lawsuit against Roblox and Discord, accusing the platforms of wrongful death. As first reported by The New York Times, the lawsuit recounts the events leading up to Ethan Dallas' death, detailing his interactions with a player named Nate. According to the report, Nate was likely a 37-year-old man named Timothy O'Connor, who was previously arrested on charges of "possessing child pornography and transmitting harmful material to minors." The report added that Ethan opened up about these incidents to his mom before committing suicide four months after the confession.The lawsuit could be the first of its kind against Roblox, according to NYTimes, considering it attributes some blame to the gaming platform that's home to tens of millions of underaged players. In a statement responding to the report, a Roblox spokesperson said that child safety issues are seen across the industry and that the company was working on new safety features, while also complying with law enforcement.This isn't the first time Roblox has faced complaints of being a dangerous place for underage players. In August, Louisiana's attorney general, Liz Murrill, filed a lawsuit that claimed Roblox doesn't "implement basic safety controls" to protect its underage user base. That lawsuit follows a similar investigation launched by Florida's attorney general James Uthmeier, who demanded answers to the reports of Roblox reportedly exposing kids to "harmful content and bad actors." Roblox has taken steps to combat these allegations, including tightening restrictions on its Experiences, and more recently, expanding its age estimation tool to all users.This article originally appeared on Engadget at https://www.engadget.com/gaming/roblox-hit-with-wrongful-death-lawsuit-following-a-teen-players-suicide-201501296.html?src=rss
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by Jackson Chen on (#700SQ)
Kodak has shrunk a camera to fit onto a keyring, but it still manages to shoot both photo and video. It's hard not to compare the Kodak Charmera to the ubiquitous Labubu craze, considering the highly collectible nature of Reto Pro selling these officially licensed mini cameras as a single blind box for $29.99 or a full set of six for $179.94. The keyring cameras, which only weigh 30 grams, are already sold out on the Reto Pro website, but are expected to be restocked.The blind box can be unwrapped for one of seven designs, including one secret version that has a transparent shell to show off the tiny camera's internals. According to the website, the basic style odds are one out of six, while the secret edition has a probability of one out of 48. Whichever design you get, each Charmera comes with a keyring to Labubu-bify it to your belt loop or bag and a USB-C cable to export your photos or videos to other devices.Inspired by Kodak's first single-use camera from the '80s called the Fling, the Chamera sports a throwback design that can shoot 1.6-megapixel images with a 1,440 x 1,080 resolution and videos at 30fps. Nobody should expect any ultrasharp images, but you can customize your shots with Kodak frames, vintage filters and a date stamp. We're not expecting the Charmera to deliver the highest-quality images, but just like the Gameboy Camera, that won't make it any less fun to use.This article originally appeared on Engadget at https://www.engadget.com/cameras/kodaks-mini-camera-fits-on-your-keyring-and-is-smaller-than-an-airpods-case-184227505.html?src=rss
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by Jackson Chen on (#700R7)
The rear-wheel drive trim of the Tesla Cybertruck lasted about five months before it was unceremoniously removed from online sales. The Long Range model represented the most affordable Cybertruck option with its starting price of $69,990, but visitors to Tesla's online configurator can now only choose between the all-wheel drive model that starts at $79,990 and the Cyberbeast trim, which goes for at least $114,990.Tesla launched the Long Range version of the Cybertruck in April, which arrived at $10,000 more than originally expected. Along with an elevated price tag, Tesla removed several features, including the power tonneau cover, adaptive suspension, a touchscreen for the back row, the rear lightbar and outlets in the truck bed. The RWD version also came with less towing power, a lower payload capacity and only one motor. While unrelated, the federal tax credit for EV buyers in the US is coming to a close at the end of the month, making the purchase of a Long Range model even less of a bargain.Tesla didn't officially offer any explanation about the removal of the Long Range option from its website, but it could be attributed to low Cybertruck sales overall. According to a report from Cox Automotive, the parent company of Kelley Blue Book and Autotrader, Tesla only sold 4,306 Cybertrucks in the second quarter of the year, which is a more than 50 percent drop in sales during the same time period last year.This article originally appeared on Engadget at https://www.engadget.com/transportation/evs/teslas-most-affordable-cybertruck-gets-scrapped-after-a-whopping-five-months-164322445.html?src=rss
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by Mariella Moon on (#700Q0)
Snapchat has introduced a couple of new features it says are "highly requested" by its users. The first is "Infinite Retention," which as its name implies will allow you to keep a chat history like you could on a messaging app and prevent your messages from disappearing. "We've often heard from our community that Snapchatters want to save their chats forever and wish they could build streaks with their favorite groups," its announcement reads.The app has been testing the feature since 2024, and now it's being rolled out broadly. You could already save messages in the app by tapping on them inside the chat, but this one makes things easier. It's a setting you'll just have to switch on or off for each conversation. If you enable the setting, the other person in the conversation will get a notification that you did, and they will be able to switch it off if they want. You can, for instance, switch Infinite Retention on for a close friend but keep it off for acquaintances.In addition, Snapchat is rolling out Group Streaks that will let you contribute to a collective Streak with your friends. To keep up individual Streaks, you'll have to send and receive at least one photo or video Snap with a friend every day. Group Streaks are easier to keep going, since several people can participate. You can also restore a Group Streak within a week in case it ends.Jim Lanzone, the CEO of Engadget's parent company Yahoo, joined the board of directors at Snap on September 12, 2024. No one outside of Engadget's editorial team has any say in our coverage of the company.This article originally appeared on Engadget at https://www.engadget.com/apps/snapchat-rolls-out-group-streaks-and-infinite-retention-for-chats-150048128.html?src=rss
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by Andre Revilla on (#6ZXBY)
The Anker Soundcore Space A40 wireless earbuds are back on sale for a record-low price of $45 a 44 percent discount. These earbuds remain our top pick for best budget wireless earbuds. The most significant feature on the A40 earbuds is the inclusion of active noise cancellation (ANC), which is almost unheard of at this price point. It's not the most sophisticated ANC, but it does sufficiently reduce constant rumbling background noise like on a plane. The built-in mic that's used for transparency mode and phone calls is a bit subpar, especially when used in noisy areas. These are budget-friendly, so while they can't be expected to compete on audio quality with flagship headphones that cost hundreds of dollars, the sound is still impressive given their low cost. The sound profile is warm, with a strong upper-bass, while some of the higher frequencies lose finer details. For those wanting to fine-tune the sound on the A40s, the earbuds can be paired with the Soundcore app, which includes an EQ. The small, round earpieces help make the A40s comfortable to wear for extended periods, and the charging case extends the already solid 10-hour battery life by another 50 or so hours. The Anker Soundcore Space A40 wireless earbuds are already one of the best value options on the market, and this sale makes them even more appealing. Follow @EngadgetDeals on X for the latest tech deals and buying advice.This article originally appeared on Engadget at https://www.engadget.com/deals/our-favorite-budget-wireless-earbuds-are-back-on-sale-for-45-152704145.html?src=rss
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by Mariella Moon on (#700N1)
xAI has laid off at least 500 workers from its data annotation team, the company's largest, according to Business Insider. The annotation team is in charge of categorizing and contextualizing raw data used to train Grok so that it can understand the world better. Business Insider says the laid off employees were informed via email on the evening of September 12, Friday, that it was going to downsize its team of general AI tutors. They were reportedly told that they would be paid their salaries until the end of their contracts on November 30, but their access to xAI's systems had been cut off after they received the notice.When Reuters asked the company for a comment, it referred to a post on X wherein it posted a call for specialist AI tutors instead. xAI said that it will "immediately surge [its] Specialist AI tutor team by 10x" and that it's hiring across STEM fields. As specialist tutors, the new hires will be "enhancing [the company's] AI technologies through high-quality inputs, labels and annotations using specialized software." They'll gather data and provide their own, not only in text format, but also through audio recordings and video sessions.As Reuters has noted, the layoffs come after several high-profile departures from xAI, including the company's chief financial officer Mike Liberatore. The company launched Grok 4 in July, calling it the "smartest AI in the world." Elon Musk claimed during the model's reveal that if you make Grok 4 take the SATs and the GREs, it would get near perfect results every time and can answer questions it's never seen before. He also proclaimed that Grok is going to invent new tech maybe later this year, and that he would be shocked if it doesn't happen next year.This article originally appeared on Engadget at https://www.engadget.com/ai/xai-reportedly-laid-off-at-least-500-ai-tutors-working-on-grok-130059624.html?src=rss
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by Kris Holt on (#700KX)
Welcome to our latest recap of what's going on in the indie game space. This week, the revived Acclaim held a very fun showcase (and we'll get to some of the games from that). But on Friday, Nintendo soaked up all the attention with an hour-long Direct. Sure, it included some first-party games, such as Mario Tennis Fever, Metroid Prime 4: Beyond and a Donkey Kong Bananzaexpansion. But Nintendo highlighted several indie games in the newsy showcase, too.Hades 2 is arguably the highest-profile name among those, and the full version isn't far away at all - it'll hit Switch, Switch 2, Steam and Epic Games Store on September 25. Stardew Valley, Human Fall Flat, Overcooked 2 and PowerWash Simulator 2 are getting Switch 2 versions as well.It wouldn't be a Nintendo Direct without a shadowdrop. Sure enough, Lynked: Banner of the Spark landed on Switch and Switch 2 on Friday, with mouse control and GameShare support on the newer system. This is an action RPG from FuzzyBot and publisher Dreamhaven that looks a bit like a cross between Hades and Hi-Fi Rush.I'll be honest, I've had Lynked: Banner of the Spark sitting on my PC for months. I'm definitely interested in checking it out, but it's just one of those things that's unfortunately slipped further and further down my to-play list. I'm still hoping to carve out time to properly check it out before it's time to start putting together our games of the year list.Popucom (which debuted on Steam earlier this year) also looks pretty intriguing. From Hypergryph and publisher Gryph Frontier, this is a multiplayer-only adventure platformer in which you take out enemies with match three-style shooting.Here's the twist: each player only has two colors, so you'll need to work together to fire the correct blobs at bad guys and obstacles. Popucom is coming to Switch this holiday season.New releasesLittle Problems: A Cozy Detective Game is a new title from the small team at female-led Indonesian developer Posh Cat Studio and publisher Amplified Games. As the name suggests, it's a slice-of-life detective game that sees you getting to the bottom of misunderstandings and minor inconveniences.You play as freshman student Mary, and one of the first mysteries you'll have to solve involves finding the location where her study group is supposed to meet after she forgets where to go on her first day of school. The game has 10 cases overall and each has a set of puzzles to solve. It's said to have "simple mechanics that grow into playful twists and surprising solutions."Little Problems seems quite charming and just the kind of low-fi puzzle game that I might vibe with. It's out now on Steam and it usually costs $10, but there's a 10 percent discount until September 23.Disc golf feels like it would be a fun sport to get into and while there are a few courses near me, they're not exactly easy to get to without a car. So I might just have to make do with Disc Golf City, which came out of early access on Steam for PC, Mac and Linux this week. The action takes place in a colorful city, and you can bounce your disc off of objects in the environment to pull off trick shots and try to land it in the basket.Disc Golf City, which is from Agapo Games, costs $13. There's also a demo you can check out.Another game that came out of early access on Steam and GOG this week is Beyond Sunset. This is a cyberpunk (not that one) first-person shooter with RPG elements from Metacorp / Vaporware and publisher Movie Games.I love when a vaporwave color palette is put to good use and the lo-fi visuals here just feel right. The fast-paced movement looks pretty interesting too - it's not hard to tell that the developers took inspiration from the Doom series. Beyond Sunset costs $10.It feels like I can't go on the internet for five minutes without learning about a new sidescrolling Metroidvania game. Still, Katanaut is one I've had my eye on for a while. You'll be facing the horrors that have taken over a space station using an array of weapons, skills and perks.This is a roguelite from Voidmaw in which there are new pathways to explore on each run. There is some permanent progression here, as you'll pick up memory fragments during your journey through the station's gore-soaked corridors. It was also revealed this week that Acclaim is the publisher of Katanaut, which is available on Steam.UpcomingPacific Drivewas one of the more interesting-looking games from last year that I just haven't gotten around to checking out yet. It's a driving sim and survival horror game set in a supernatural version of the Pacific Northwest, in which you scour the landscape for parts to upgrade your car and, hopefully, stay alive.Ironwood Studios and publisher Kepler Interactive this week announced the Whispers in the Woods expansion for Pacific Drive. Slated to arrive later this year, the DLC adds around eight to 12 hours of gameplay with new characters, dangers, mysteries and anomalies to encounter. Other updates include route modifiers and garage cosmetics to find.The rest of this week's upcoming games are all from Acclaim, since I found just about everything in that showcase intriguing. The first game that the publisher showed off was GridBeat from Ridiculous Games.Blending together puzzles, tactics and dungeon crawling, GridBeat will see you infiltrate a corporate computer network and try to escape with valuable data while security programs and malware attempt to stop you. You'll find more abilities and power-ups along the way. Crucially, you need to move in time to the music, since it's a rhythm game as well. There's a lot going on here! GridBeat is coming to Steam, but there's no release window as yet.One thing I was really hoping to see during Acclaim's showcase was the return of NBA Jam. We didn't quite get that, but I'll absolutely take Basketball Classics in its place. Acclaim has taken over publishing duties for this retro, NES-style arcade basketball title from Namo Gamo. It features 5-on-5 sidescrolling action with simplified controls, hundreds of teams, more than 1,000 players and multiple modes (including couch multiplayer).I hadn't heard of Basketball Classics until now, but it's been out on Steam for several years. Acclaim is helping to bring it to consoles sometime soon.I do love PowerWash Simulator and am looking forward to the sequel. Pixel Washer looks like a different flavor of that format.As a cute lil' piggy with a power washer, you'll be cleaning just about everything in sight. The trailer suggests that things might get weird, and it even seems like there are boss fights. Valadria is the developer behind Pixel Washer, which is coming to Steam down the line.HyperYuki: Snowboard Syndicate looks like the offspring of SSX and Jet Set Radio, and that's enough to sell me on the game. An easy addition to my wishlist.Wabisabi Design is making this snowboarding game that pits you against NPCs and/or human players in races. In the main game mode, you'll need to complete a certain number of challenges in each level before you can move on, which is very much keeping in with the Tony Hawk's Pro Skater format. There's also a relaxing endless mode, where you can just hang out and explore or, like, whatever.HyperYuki: Snowboard Syndicate supports split-screen play and online multiplayer for up to eight people. Again, there's no confirmed release date or window as yet, this one is coming to Steam.Acclaim notes that it is "actively exploring console releases" for its games. "Our goal is to bring these experiences to as many players as possible, and we'll have more updates to share as development progresses," the publisher added.This article originally appeared on Engadget at https://www.engadget.com/gaming/cozy-detectives-urban-disc-golf-and-other-new-indie-games-worth-checking-out-110029695.html?src=rss
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by Ian Carlos Campbell on (#7007T)
Instagram fixed a bug that caused the reach of some users' Stories to shrink when they posted more than one Story a day, Instagram head Adam Mosseri shared on Friday. The fix addresses a common complaint shared by creators in the last year that they were disincentivized to use Stories because of how regularly using the feature impacted the number of people who actually saw their posts."People were complaining about getting less reach with their Stories if they posted lots of Stories in the same day," Mosseri said in a video announcing the change. "That is not at all the intended behavior of Instagram." Fixing the bug doesn't mean every Story you add will be watched, but Mosseri says posting multiple Stories a day won't negatively impact the reach of your Stories overall, especially your first Story.
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by Lawrence Bonk on (#7007V)
Fans will have to wait a little bit longer for the hotly-anticipated Balatro 1.1 update. Developer LocalThunk just announced it will not be coming out in 2025, despite previously promising a release this year. Instead, it'll come out "when it's done."It's worth remembering that Balatro was created by a single person, and the same goes for this update. The lone developer also made the original balance patch and the well-regarded mobile port. He says he's "well and truly burned out."LocalThunk apologizes for the delay and says "it has become clear now that it won't happen by the end of the year." It's actually nice to let us know now instead of forcing us to wonder where the update is for the next several months."I still consider this my hobby," he wrote. "The prospect of rushing the work and going back into crunch mode to get it out this year just felt terrible."Now for some good news. The update is definitely coming, just not right now. It'll be free for all players on all platforms. The developer also hinted that this update would not be the final DLC drop for the game.For the uninitiated, Balatro is a deckbuilding roguelike that's loosely based on poker. Consider it the highly addictive sequel to poker we never knew we needed. It has proven to be a bona-fide phenomenon.This article originally appeared on Engadget at https://www.engadget.com/gaming/balatros-big-2025-update-wont-be-coming-out-this-year-after-all-183511401.html?src=rss
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by Kris Holt on (#7005B)
Whenever there's a Nintendo Direct in September, you can be pretty sure that it'll be a major edition of the showcase. Given that Friday's one was scheduled to be about an hour long and that Nintendo has a whole new console to put games on, it was already likely that there was going to be a lot of news.Even then, it managed to be a jam-packed Direct. Let's take a look at all the biggest announcements from the showcase, including what's obviously the most important one: a Switch 2 version of Overcooked 2.Mario's 40th anniversarySeptember 13 is the 40th anniversary of Super Mario Bros. in Japan, which is a big reason why this Direct took place on a Friday (a highly unusual day for Nintendo to hold one of its showcases). Following news of Mario-related updates for the Nintendo Museum in Kyoto, the company revealed the title for the next Mario movie. It's called The Super Mario Galaxy Movie, and it's coming to cinemas in the US on April 3. We'll have to wait a little longer for a trailer, though.There was no announcement of an upcoming 3D Mario game today, unfortunately, but there was still plenty of other news. Mario Tennis Fever is coming to Switch 2 in February as the first new Mario Tennis game since 2018. Yoshi's getting another adventure of his own with the Switch 2 platformer Yoshi and the Mysterious Book, which is set to arrive next spring. A Switch 2 version of Super Mario Bros. Wonder with fresh multiplayer modes will drop around that time too.Before all of that, though, Nintendo is bringing the wonderful Wii games Super Mario Galaxy and Super Mario Galaxy 2 to Switch on October 2. They'll be available separately or as a bundle on the eShop and as a combined edition on a $70 physical cartridge. On Switch 2, you'll be able to play these two classics in 4K.Two Mario Galaxy Amiibo figures are coming in April as well. Even though I'm not typically an Amiibo collector, I really want those because Luma is just adorable. In addition, Nintendo plans to release a physical collectible of the Talking Flower from Super Mario Bros. Wonder next spring.Donkey Kong Bananza DLC out todayIf you've already smashed everything to smithereens in Donkey Kong Bananzaand have been yearning for more to do in one of the biggest Switch 2 exclusives to date, you're in luck. Nintendo revealed a paid expansion for the platformer during the Direct. It's called DK Island & Emerald Rush and it's out today for $20.You'll be able to barrel around Donkey Kong's home island and meet up with some familiar faces. After you've beaten the story in the main game, you'll be able to try the Emerald Rush mode. This will see you undertaking timed runs in DK Island and the main game's layers to collect emerald ore, smash fossils and collect Banandium Gems.Meanwhile, Nintendo has released a demo for the main game. So, if you have a Switch 2 and haven't played Donkey Kong Bananza yet, you'll be able to find out for yourself why the other cool kids are saying "ooh, banana!" all the time.Pokemon PokopiaQuite a few people were expecting/hoping for news of a new Animal Crossing during the Nintendo Direct. While that didn't happen, Nintendo had arguably something even more exciting to announce - especially if you're both an Animal Crossing and Pokemon fan.Pokemon Pokopiais the first Pokemon life simulation game. You'll play as a Ditto who has been transformed to look like a human and turn empty land into a cozy paradise for both yourself and Pokemon. Ditto can learn abilities from Pokemon, such as using Squirtle's Water Gun to give life to flora.It looks utterly lovely. Pokemon Pokopia is coming to Switch 2 in 2026.Fire Emblem: Fortune's WeaveNintendo used this Direct to seriously start filling out its Switch 2 slate for 2026. One of the games it's publishing for the system next year is a new entry in the Fire Emblem series. It announced Fire Emblem: Fortune's Weaveduring the showcase.As ever, this will be a turn-based tactical RPG. The debut trailer touched on the story and characters in the upcoming game.Metroid Prime 4 and Hades 2 release datesWe had a feeling these were coming soon, but release dates for both Metroid Prime 4: Beyond and Hades 2 were both major announcements during the Direct. Samus has a rad, Tron-esque bike in Metroid Prime 4: Beyond, which will arrive on Switch and Switch 2 on December 4.Hades 2, meanwhile, will arrive on Switch and Switch 2 on September 25. The full game will be available on Steam and Epic Games Store on the same day as it will exit early access on PC. There were be cross-save support across PC and Switch/Switch 2. The Switch 2 version will support 120fps gameplay when the console is docked. That Hades 2 and Hollow Knight: Silksongare dropping in the same month is pretty wild. Apologies to any designs you had on getting some sleep in September.Hyrule Warriors: Age of Imprisonment release dateNintendo announced Hyrule Warriors: Age of Imprisonment during a dedicated launch direct for Switch 2 back in April, and now there's a release date for this hack and slash game. It's coming to the console on November 6.Age of Imprisonment, which was developed by Koei Tecmo's AAA Games Studio, sees Princess Zelda traveling back in time and meeting Rauro and Sonia, the first king and queen of Hyrule. You'll try to take down Ganondorf (yes, again) in what's known as the Imprisoning War. Zonai devices will be at your disposal. According to the trailer, you'll "uncover ancient truths that were only glimpsed in The Legend of Zelda: Tears of the Kingdom."There's two-player co-op support via split-screen and GameShare. Zelda, Rauru and Sonia are among the playable characters, and you'll be able to swap between them. You can also play as a Korok for a change instead of torturing the poor creatures, you monsters.AAA third-party games coming to Switch 2Nintendo confirmed during the Direct that Resident Evil Requiem is coming to Switch 2. It'll arrive on February 27, the same day the next entry in Capcom's classic survival horror series debuts on other platforms. Resident Evil 7: Biohazard and Resident Evil Village will also land on Switch on on February 27.We learned back in April that the first installment of the Final Fantasy VII remake trilogy was bound for Switch 2 and now there's a release date for that. Final Fantasy VII Remake Intergrade is coming to the system on January 22.Switch 2 versions of indie classicsThe Nintendo Switch was such an important platform for indie games, and several that became huge hits are getting Switch 2 versions. Overcooked 2 (the ultimate relationship test, in my opinion) will have support for 4K visuals, 60fps gameplay, GameShare and CameraPlay - the feature that allows you to see you and your teammate's faces on screen as you play -in its Switch 2 version. That's on the way this holiday season.Stardew Valley will also support GameShare for co-op play on Switch 2. Mouse controls will be available, as well as four-player splitscreen and eight-player online action. Those who have the game on Switch already will get a free upgrade when the Switch 2 version arrives this fall.Human Fall Flatis headed to Switch 2 in Spring 2026. That will also have support for mouse controls, GameShare and eight-person multiplayer.It's far too early to say whether Powerwash Simulator 2 will become an indie classic, but the original game was terrific and its sequel is getting a Switch 2 version as well. There's no exact release date for Powerwash Simulator 2 as yet, but it's still slated to arrive this fall.Suika Game gets a sequelSuika Game was a huge hit, and the sequel promises to soak up even more of my time. Suika Game Planet adds an extra dimension to the puzzle action. Instead of dropping fruit into a bucket and trying to combine two of the same items into a larger one, this time there's a circular stage. That might be a fun wrinkle for anyone (me, hi) who gets frustrated about not being able to reach large fruit at the bottom of the container.Suika Game Planet is coming to Switch and Switch 2 this winter and I might not be able to do anything else with my time after it drops. The Switch 2 version will support a GameShare mode that allows up to four players to work together.Virtual Boy is backLast but not least, Nintendo had an absolute shocker when it came to Switch Online + Expansion Pack. No, it's not adding Super Mario Sunshine to the Gamecube app just yet. The company is bringing Virtual Boy games to the service, which is more bananas than anything you'll find in Donkey Kong Bananza.To play those games from a system that was notoriously undercooked (partly because Nintendo was placing much more focus on the massively more successful Nintendo 64 around that time), you'll need an accessory. A $100 plastic tabletop one that looks just like the original Virtual Boy and a $25 cardboard version are on the way. They're compatible with the Nintendo Switch, Switch 2 and, if it's an authentic Virtual Boy experience, probably some eye strain.This article originally appeared on Engadget at https://www.engadget.com/gaming/nintendo/mario-metroid-virtual-boy-and-more-all-the-biggest-announcements-from-todays-nintendo-direct-165722897.html?src=rss
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by Lawrence Bonk on (#7005C)
It's official. The Switch 2 is getting the next entry in the long-running Fire Emblem series. Fire Emblem: Fortune's Weave will be available sometime in 2026, though we have nothing more specific than that.We do have a trailer and it looks gorgeous. It showed off the game's tactical combat, which is a mainstay for the franchise, and teased the story. It involves some sort of gladiator-like contest called the Heroic Games. There are plenty of new combat units and many of them boast gladiatorial flair of some kind.It also looks to take place in the same universe as the immensely popular Fire Emblem: Three Houses, which came out for the original Switch console. There are some visual similarities and one character seems to be a grown-up version of someone from Three Houses.This makes a certain kind of sense, given that Three Houses is the most financially successful game in franchise history and considered by critics to be a stone-cold classic. The more recent Fire Emblem: Engage wasn't nearly as popular, despite being a solid entry.For the uninitiated, this series is all about tactical turn-based combat, factional rivalries and robust storylines involving numerous characters. It was a niche franchise here in the USA until the 3DS era and the release of Fire Emblem: Awakening and Fire Emblem: Fates.This article originally appeared on Engadget at https://www.engadget.com/gaming/nintendo/fire-emblem-fortunes-weave-comes-out-for-the-switch-2-in-2026-162127483.html?src=rss
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by Andre Revilla on (#7005D)
The Federal Trade Commission is investigating whether Amazon and Google misled advertisers regarding the pricing and terms for their ads. As first reported by Bloomberg, the investigation is being conducted by the agency's consumer protection unit, and centers around the auction-style sale of advertising space by the companies.Google sells ads using automated auctions that run after a user enters a search query. These auctions take place in less than a second. Amazon uses real-time auctions to place ads within its listings, which users would recognize as "sponsored listings" or "sponsored ads" when searching for specific products.The investigation questions whether Amazon disclosed so-called "reserve pricing" for some of its ads, which is a price floor that advertisers must meet before they can buy an ad. For Google's part, the FTC is looking at certain practices by the search giant including its internal pricing process and whether it was surreptitiously increasing the cost of ads in ways that advertisers weren't privy to.The FTC isn't the only federal agency keeping a close eye on big tech. Earlier this year, a federal judge ruled that Google held a monopoly in online ad tech after the Department of Justice (DOJ) sued to break up the giant's ad business. Google also recently escaped mostly unscathed from a Department of Justice monopoly case involving its Chrome browser.FTC Chair Andrew Ferguson has previously said that big tech is one of the agency's top priorities. These investigations move forward against a backdrop of top tech CEOs continuing to try to curry favor with President Trump via lavish personal gifts and sweeping (if potentially unrealistic) promises of investment in the US economy.This article originally appeared on Engadget at https://www.engadget.com/big-tech/ftc-investigating-ad-sale-practices-at-google-and-amazon-160236895.html?src=rss
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by Lawrence Bonk on (#70028)
Final Fantasy VII Remake Intergrade comes out for the Switch 2 on January 22, 2026, which was revealed at today's lengthy Nintendo Direct livestream. This is the first entry in the remake trilogy and primarily takes place in the opening city of Midgar. You'll have to wait until Final Fantasy VII Rebirth to explore the overworld map, and there's no Switch 2 release date for that one yet.This release does include the Episode Intermission DLC, which involves the ninja Yuffie on a mission to steal powerful items from the evil Shinra corporation. That story takes place after the main campaign.There's a trailer and it looks gorgeous, so the Switch 2 should be able to handle this one. Final Fantasy VII Remake Intergrade originally came out back in 2021. The long-awaited title was more of a reimagining than a straight remake of the iconic JRPG. The game still managed to garner critical acclaim, despite drastic changes from the original.It was followed by Final Fantasy VII Rebirth in 2024, with a third game on the way to close out the trilogy. There's no name for this final entry and we don't have a release date, as it's still in active development.This article originally appeared on Engadget at https://www.engadget.com/gaming/nintendo/final-fantasy-vii-remake-intergrade-hits-the-switch-2-on-january-22-152559995.html?src=rss
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on (#70029)
A square camera sensor may sound like one of those things only nerds would appreciate, but as part of the new front-facing 18-megapixel "Center Stage" camera on the iPhone 17 lineup, it could have massive implications for Apple's users. They'll no longer need to turn their phones to take a landscape selfie, especially if they need to fit a large group of people, as that's all handled automatically by Center Stage. It's the sort of "Why didn't I think of that?" feature that other phone makers will likely copy, simply because it's immensely practical. Those square camera sensors could help make Apple a selfie pioneer, once again.We've come a long way from when the iPhone 4 and HTC Evo 4G introduced the idea of modern front-facing cameras in 2010. Earlier cellphones in Japan and Europe had low quality selfie cameras, and you could argue that the Game Boy Camera also toyed with the idea when it arrived in 1998. But in 2010, we finally had powerful phones on relatively speedy mobile connections that could easily share photos and let users hop on video chats on a whim. (It still stings that it took Apple two more years to release the LTE-capable iPhone 5, which made FaceTime much more useful.)iPhone Air selfie cameraSam Rutherford for EngadgetDuring the iPhone 17 launch event, Apple revealed that its customers took 500 billion selfies last year, a massive figure that shows just how normalized the practice has become. Selfies were often mocked when they were deemed the purview of Instagram-obsessed teenage girls, but these days it's not unusual to see everyone from seniors to a gaggle of sports bros gathering around a single phone like an object of worship. And, on a personal note, they're really the only way to get decent photos of your entire family, especially when you're juggling two rambunctious young kids.We take photos to preserve memories, but selfies feel distinctive for their intimacy. You're not just capturing where you were, but you're also documenting yourself in the moment, along with the people around you. By making it easier to take selfies, it follows that you'll start to take even more of them, ultimately tying yourself into Apple's ecosystem even further. That leads to needing an iPhone with more storage and potentially more iCloud backup space down the line. You're also not going to jump over to an Android phone if you have to turn your phone sideways for a landscape selfie, or if you lose access to all of the cherished memories in your Apple Photos library.The square camera sensor keeps you loyal.It'll also change the way iPhone users take front-facing videos. Center Stage automatically keeps you in the center of FaceTime calls, so you don't have to worry so much about framing yourself up. And while I haven't seen this particular feature in action, it should also help alleviate the headache of turning your phone during a FaceTime call to match the recipient's device. (Or maybe I'm just tired of telling my parents to flip their phones when their FaceTime chats have huge black borders.)This may be a stretch, but I could see the Center Stage front camera making it more common to record video with your front and rear cameras at the same time. While it's new to iPhone as Dual Capture," we've seen variants of it from Samsung and Nokia (remember #bothie?) Android devices, but they've never really taken off. TikTok's dual-camera live streaming mode has been more successful, and there are also vlogging apps like MixCam built around dual recording.With Dual Capture on iPhone 17, Center Stage's ability to keep you in the middle of the action with the front camera should let you focus more on getting the best shot with the rear lenses.While I'd love to see Apple cram more pixels into the 18MP Center Stage camera, moving to a square sensor will honestly be more impactful for all of the reasons above. It's easy to throw in a higher resolution sensor, it's tougher to fundamentally rethink how you can improve upon something as simple as taking a selfie.
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by Igor Bonifacic on (#7002A)
In one of the most unexpected announcements of today's Nintendo Direct, Game Freak revealed Pokemon Pokopia, a game that is clearly inspired by the Animal Crossing series. When Pokopia is released sometime next year, you'll assume the role of a Ditto determined to make a comfortable home for their friends. This Ditto has assumed the form of a human, and as they meet new Pokemon, they'll learn abilities they can use to transform their community. In turn, this work will lead to more Pokemon coming to live in your home. The game features a beautiful tilt-shift art style that is reminiscent of Pokemon's third generation of games that debuted on the Game Boy Advance.No word yet on an exact release date, but the game will be a Switch 2 exclusive.This article originally appeared on Engadget at https://www.engadget.com/gaming/nintendo/pokemon-pokopia-looks-like-animal-crossing-for-pokemon-fans-and-im-here-for-it-141239467.html?src=rss
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by Kris Holt on (#7002B)
Nintendo had a truly wild surprise up its sleeve for Switch Online + Expansion Pack during its Direct event on Friday. The company is bringing back the Virtual Boy as a physical device into which you can slot your Switch or Switch 2. A plastic replica of the mid-90s tabletop system will soon be available for Switch Online members to buy. The company will sell a cardboard version of the accessory too. No need to rub your eyes in disbelief (but if history is any indication, you might have to for relief after using this thing).You'll need either accessory to play Virtual Boy games, which will start hitting Switch Online + Expansion Pack on February 17. Mario's Tennis (a pack-in game for the original system), Galactic Pinball, Teleroboxer, Space Invaders and Tetris are among the 14 stereoscopic 3D Virtual Boy games that Nintendo will bring to the subscription service over time.That means most of the Virtual Boy games that were ever released are coming to Switch Online + Expansion Pack. Nintendo only released 22 of them, since the Virtual Boy never took off. The company ended production of the device and stopped making games for it in 1996, only a year after the Virtual Boy hit shelves. Here's hoping the latest version of the accessory doesn't give players too many headaches.This article originally appeared on Engadget at https://www.engadget.com/gaming/nintendo/nintendo-is-bringing-back-the-virtual-boy-as-a-switch-and-switch-2-accessory-140037508.html?src=rss
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by Nathan Ingraham on (#7002C)
Donkey Kong Bananza, probably my favorite game of the year, is getting a paid expansion today called DK Island & Emerald Rush. As the title implies, you'll get to explore the island where Donkey Kong hails from and visit a whole host of his friends while you're at it. Naturally, there is more to explore and find there, but there's also a whole new set of challenges once you've finished the main game story. That's the titular Emerald Rush.The timed missions involve you running around the island smashing as much green ore as you can get. As you go, smashing fossils you find unlocks various perks, which in turn help you amass more emeralds. Some of those perks act as multipliers on how much emerald you collect; others do things like make more treasure chests (that are naturally loaded with emeralds) appear. In somewhat roguelike fashion, your perks and skill reset after every run - but the location of things like fossils and Banandium Gems stay the same. So as you learn the levels, you'll be able to further maximize your collection.Emerald Rush mode isn't limited to the new DK Island layer, either - it'll be integrated into other layers in the main game. As with everything else in Donkey Kong Bananza, it looks like a pretty delightful time. The DLC is set to go live today, but it's not up in the Nintendo eShop yet so its price remains a mystery.If you haven't played the main game yet, Nintendo also released a demo that you can try later today, as well.This article originally appeared on Engadget at https://www.engadget.com/gaming/nintendo/donkey-kong-bananza-is-getting-a-dlc-expansion-today-140016430.html?src=rss
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by Will Shanklin on (#6ZZZ5)
Supergiant has a thing for dropping its biggest Hades news at Nintendo Directs. Five years after launching the first game during a Nintendo stream, the developer struck again. The 1.0 version of Hades II is coming on September 25, for Switch and Switch 2.Of course, Hades II isn't exactly new to PC players. It's been in early access there for 16 months. Despite being a pre-release version, it has over 63,000 Steam reviews. Its reception averages "very positive" (and "overwhelmingly positive" for those written in English). The 1.0 edition promises not only the game's console debut but its true ending.Only the Switch versions were covered in the Nintendo Direct (duh). But we already knew the PC and Mac editions were launching simultaneously with them. So, expect its Steam and Epic listings to be updated in short order. Like the original game, Hades II is likely a timed console exclusive. So, while it isn't yet official, you can expect PlayStation and Xbox versions sometime down the road.According to Supergiant, Hades II will support 120 fps when the Switch 2 is in TV mode. That drops to 60 fps for Switch 2 in 1080p, while the original Switch can handle that same refresh rate at only 720p. Both Switch version will cross-save with the Steam and Epic versions as well.The Hades sequel shifts the focus from Zagreus to his sister, Melinoe, princess of the underworld. She's up against Chronos: the Titan of Time, father of Hades and bona fide asshole. Supergiant says the roguelike runs at a smooth 60 fps on the Switch 2.This article originally appeared on Engadget at https://www.engadget.com/gaming/hades-ii-is-coming-to-switch-and-switch-2-on-september-25-133511122.html?src=rss
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by Lawrence Bonk on (#6ZZZ6)
The long-awaited Metroid Prime 4: Beyond is coming on December 4 to both the original Switch and the recently-released Switch 2, as announced during today's Nintendo Direct livestream. The Switch 2 is getting a dedicated version with upscaled graphics and some other bells and whistles, just like the upcoming Pokemon Legends: Z-A.We already knew the next Metroid would drop sometime in 2025, but it's nice to have an actual release date. We got a nifty trailer for the first-person adventure earlier this year that showed off new power-ups for protagonist Samus Aran. The game looks very fun and certainly seems to capture the spirit of its predecessors.The plot involves Samus exploring a jungle planet and battling malevolent alien creatures which more than likely include the titular Metroids. This is a first-person game, unlike the relatively recent Metroid Dread, with an emphasis on scanning the environment and solving puzzles.The first Metroid Prime was released all the way back in 2002 for the Nintendo Gamecube. The fourth entry has experienced a rocky development cycle, with Nintendo scrapping the project entirely in 2019 to start over from scratch.The Metroid series dates back to 1986 with the NES original. The franchise represents one half of the popular Metroidvania genre, which is buzzy right now thanks to the release of Hollow Knight: Silksong. A price has not yet been announced.This article originally appeared on Engadget at https://www.engadget.com/gaming/nintendo/metroid-prime-4-will-be-released-on-december-4-for-switch-1-and-2-134718933.html?src=rss
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by Igor Bonifacic on (#6ZZZ7)
Switch 2 fans have a new Mario Tennis game to look forward to early next year. During Friday's Direct presentation, Nintendo announced Mario Tennis Fever. It's the first new entry in the long-running series since the release of Mario Tennis Acesin 2018. The new game will be a Switch 2 exclusive, with Nintendo promising plenty of tweaks to an established formula. For one, there are new defensive moves your character can take, including slides and dives, to prevent your opponent from scoring a point.Then there are the fever rackets, from which the game is named after. These essentially allow you to snowball against your opponent by building a rally gauge and then executing a "fever shot." The effect of these depend on the racket you have equipped. For example, the ice racket will freeze a part of the court, while the mini mushroom racket will shrink your opponents, making it harder for them to cover their side of the court, if they're hit by its projectiles. There are 30 fever rackets to try. Mario Tennis Fever will also offer the biggest roster in series history. In all, there are 38 playable characters, including fan-favorites like Rosalina and Donkey Kong.On top of that, Fever looks to offer plenty of different ways to play, with online play offered alongside a silly story mode that sees Mario and his friends turned into babies and forced to relearn the rules of tennis. There's even a swing mode where you can use the Joy-Cons motion controls for a "more authentic experience."You won't have to wait long to play Mario Tennis Fever, with the game set to release on February 12, 2026.This article originally appeared on Engadget at https://www.engadget.com/gaming/nintendo/mario-tennis-fever-hits-the-court-on-february-12-134227490.html?src=rss
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by Nathan Ingraham on (#6ZZZ8)
Nintendo is dropping a slew of Mario-related announcements this morning as part of the franchise's 40th anniversary, including a new game starring his dinosaur companion. Yoshi and the Mysterious Book is coming out for Switch 2 in the Spring of 2026 and the brief bit of gameplay we saw plants it squarely in the cutesy yet intriguing tradition of past Yoshi platformers.The game's worlds and levels appear to be part of a book named Mr. Encyclopedia (or Mr. E for short) that Yoshi can jump into and explore. The game's main hook is traveling through those worlds and documenting the creatures you meet along the way, whose special abilities are what let you progress. For example, there's a little yellow walking flower that feels quite familiar from past Yoshi games; finding it and letting it ride on Yoshi makes other flowers bloom in the level. Presumably, that's a component to getting to where you need to go. In another level, dandelions that you can scatter will make rocks brittle so you can pound them and proceed.As with most Yoshi games, there's a cute and distinctive art style on display here -the gameplay will be recognizable to anyone who has played games going all the way back to Yoshi's Island on the SNES, but obviously with more modern tweaks. It's not the same aesthetic as the yarn- and craft-based things we've seen on games like Yoshi's Crafted World and Yoshi's Wooly World (which introduced the absolutely adorable yarn-based Yoshi) but it's in the ballpark.While Yoshi and the Mysterious World continues the kid-friendly aesthetics of those earlier games, I'm hoping it brings some of the challenge found in old-school titles like Yoshi's Island. We'll find out next year.This article originally appeared on Engadget at https://www.engadget.com/gaming/nintendo/yoshi-and-the-mysterious-book-is-a-new-platformer-coming-to-the-switch-2-next-spring-133805615.html?src=rss
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by Kris Holt on (#6ZZZ9)
Nintendo kicked off its latest Direct on Friday with a slew of Mario-related news to mark the 40th anniversary of its mascot. One of those announcements was for a Nintendo Switch 2 version of the delightful Super Mario Bros. Wonder, which is coming next spring. It will feature fresh multiplayer modes and other new features that Nintendo will reveal later.A region called Bellabel Park will open up. You'll be able to hop into several modes with family and friends, such as one that will see you compete to collect the most coins on a course and a game of tag. There's also a Bob-omb relay race, a mini game where you'll lay out donut blocks for each other to progress through a level and a rhythm game.In addition, Nintendo is going to sell a physical version of the annoying cute talking flower from Super Mario Bros. Wonder. That's coming your way next spring too.
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by Lawrence Bonk on (#6ZZZA)
Nintendo just dropped a trailer for The Super Mario Galaxy Movie, the sequel to the immensely popular The Super Mario Bros. Movie. This is good timing, given that tomorrow is officially the mustached plumber's 40th birthday. It hits theaters on April TK, 2026.We've known this movie was coming for a while now, and even had an approximate release date. Now we have a trailer and it's a doozy. Shared during today's Nintendo Direct livestream event, the footage shows several deep-cut characters and locations from throughout the Mushroom Kingdom (and beyond.)This is a teaser trailer, however, so we still don't know too much about the plot. We do know that many of the first film's actors are returning for the sequel, including Chris Pratt as Mario, Charlie Day as Luigi and Anya Taylor-Joy as Princess Peach.The sequel is something of a no-brainer, given that the first film was a cultural juggernaut. It's the most financially successful video game adaptation of all time and the third highest-grossing animated film ever. All told, it banked around $1.36 billion at the box office.This article originally appeared on Engadget at https://www.engadget.com/entertainment/tv-movies/the-super-mario-galaxy-movie-will-be-marios-next-crack-at-the-big-screen-130840015.html?src=rss
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by Mat Smith on (#6ZZWS)
As is often the case, the tech news tide is out after Apple's iPhone 17 event. (Did we do a dedicated newsletter on all the announcements? Yes, yes we did.)Before the weekend, though, there's still more to read about. But let's start with the not-great tech news. David Zaslav, CEO of Warner Bros. Discovery, plans to make HBO more expensive and passwords a lot harder to share. These were part of his comments at a Goldman Sachs Communacopia + Technology Conference, which sounds awful.The main thrust of his argument was that HBO Max's content is so good that Zaslav thinks he should charge a lot more for it.- Mat SmithGet Engadget's newsletter delivered direct to your inbox. Subscribe right here!The news you might have missed
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by Amy Skorheim on (#6P4YV)
If you travel or sometimes work away from your desk, a laptop power bank may come in handy. These larger portable chargers pack enough power to refill a phone multiple times, a tablet a couple times over and get most laptops from near-dead to work-ready in around an hour. Over the past few years, I've tested dozens of batteries for our power banks guide and a number of them make great options for laptops. These are the best laptop power banks based on our testing, along with a bit of info on how to fly with a portable battery and what to look for in a good one. Table of contents
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by Jeff Dunn on (#6F4WM)
The best gaming keyboards bring a greater feeling of comfort and control to your PC play time, whether you're sinking into a 100-hour RPG or sweating through an online shooter. They may not always feel as premium for typing as a good custom mechanical keyboard, but they're usually a nice upgrade over the ordinary keyboards sitting around the office. To help anyone looking to upgrade, I've spent more time researching gaming keyboards than any person reasonably should, testing dozens of well-reviewed models along the way. Whether you want something mini, analog, wireless or just plain cheap, these are the best I've used. What to look for in a gaming keyboard To be clear, any keyboard can be a gaming keyboard." If you play lots of video games and have never sighed to yourself, man, this keyboard is holding me back," congratulations, you probably don't need to pay extra for a new one. Self-proclaimed gaming keyboards often come at a premium, and while the best offer high-quality designs, snazzy RGB lighting and a few genuinely worthwhile features, none of them will give you god-like skill, nor will they suddenly turn bad games into good ones. Mechanical vs non-mechanical Now that we've touched grass, I did prioritize some features while researching this guide. First, I mostly stuck to mechanical keyboards, not laptop-style membrane models. They can be loud, but they're more durable, customizable and broadly satisfying to press - all positive traits for a product you may use for hours-long gaming sessions. Size Next, I preferred tenkeyless (TKL) or smaller layouts. It's totally fine to use a full-size board if you really want a number pad, but a compact model gives you more space to flick your mouse around. It also lets you keep your mouse closer to your body, which can reduce the tension placed on your arms and shoulders. From top to bottom: A 96 percent keyboard, an 80 percent (or tenkeyless) keyboard and a 60 percent keyboard. Photo by Jeff Dunn / Engadget Switches, keycaps and build quality Linear switches, which are often branded as red," are generally favored by gamers. These give keystrokes a smooth feel from top to bottom, with no tactile bump" that could make fast, repeated presses less consistent. They usually require little force to actuate, and they tend to be quiet. However, if you prefer the feel and/or sound of a more tactile or clicky switch, get one of those instead. You might lose some speed in esports-style games, but nothing is more important than your comfort. Some gaming keyboards are based on different mechanisms entirely. Optical switches, for instance, use a beam of light to register keystrokes, while Hall effect switches use magnets. These often feel linear, but they allow for a more versatile set of gaming-friendly features, such as the ability to set custom actuation points, assign multiple commands to one key and repeat key presses faster. In general, they're faster and more durable too. The Wooting 60HE+ is one gaming keyboard that has helped popularize the use of magnetic Hall effect switches. Jeff Dunn for Engadget This analog-style functionality has become the big trend in the gaming keyboard market over the last few years. Most of the major keyboard brands now sell at least one model with Hall effect switches and, based on my testing, it's easy to see why: Many of their customizations really can give you a more granular (yet still fair) sense of control, especially in more competitive games. Consequently, many of our picks below are built with the tech. Keyboards with these kind of features usually aren't cheap, however, and they're far from essential for those who mainly play single-player games. Some of their tricks have also stirred up controversy: One known as SOCD (Simultaneous Opposing Cardinal Directions) cleaning allows you to activate two different directional keys at the same time, making it possible to, among other things, achieve impossibly perfect strafing in shooting games. A few games such as Counter-Strike 2 have banned the feature as a result, though it can still be a fun thing to play around with in games that don't involve other people. SOCD isn't limited to magnetic switches either; some mechanical keyboards support it too. A small handful of recent keyboards have shipped with inductive switches, which promise the adjustable actuation features of Hall effect keyboards but with better battery efficiency. We haven't been able to test one of these just yet, but we'll look to do so in the future. A handful of dye-sub PBT keycaps. Photo by Jeff Dunn / Engadget Keycaps and build quality Regardless of switch type, you want a frame that doesn't flex under pressure, keys that don't wobble and stabilizers that don't rattle when you hit larger keys like the spacebar. I prefer double-shot PBT (polybutylene terephthalate) keycaps over those that use cheaper ABS (acrylonitrile butadiene styrene) plastic, as they won't develop a greasy shine over time and their icons are less likely to fade. A hot-swappable PCB (printed circuit board) that makes it easy to change switches if the mood arises is ideal, as are dedicated media keys. For the sake of simplicity, I only considered prebuilt gaming keyboards for this guide, though many of the picks below allow for customization down the line. If you (and your bank account) really want to go wild, check out our guide to building a custom keyboard. Software, connectivity and RGB If a keyboard has companion software, it should let you program macros and custom key bindings for games without frustration. For convenience, a wired keyboard should connect through a detachable USB-C cable. A good wireless keyboard won't add serious lag, but only if it uses a USB receiver, not Bluetooth. (It'll probably cost more as well.) Some gaming keyboards advertise super-high polling rates - i.e., the speed at which a keyboard reports to a computer - to reduce latency, but unless your monitor has an especially fast refresh rate, the usual standard of 1,000Hz should be fine. And while nobody needs RGB lighting, it's fun. Consumer tech could use more of that, so the cleaner and more customizable the RGB is, the better. Photo by Jeff Dunn / Engadget How we tested The best way to evaluate a keyboard is to just... use it, so that's what I did. To cover a variety of use cases and design styles, I've researched dozens of keyboards over the past several months that've broadly received high marks from professional reviewers and users alike. I've then used each model I've brought in as my daily driver for a few days. Since I write for a living, this gave me enough time to get a strong sense of each keyboard's typing experience. For gaming, I give special focus to each keyboard's responsiveness in fast and/or reaction-based online shooters such as Halo Infinite, Counter-Strike 2, Apex Legends, Valorant, Overwatch 2 and XDefiant, as many would-be gaming keyboard buyers get one in the hopes that it'll help with that genre in particular. I made sure each keyboard felt comfortable with other types of games, though, such as Baldur's Gate 3 (a turn-based RPG), Hi-Fi Rush (an action game with an emphasis on timing and rhythm) and Forza Horizon 5 (an arcade racing game). I used the latter to better evaluate the pressure-sensitive features of the analog keyboards I tested. If a keyboard could be configured with multiple switch types, I got the linear model. Upon receiving each keyboard, I removed several keycaps to ensure none were chipped or broken. I noted whether any keys felt wobbly, whether the case flexes under pressure, whether the texture and finish of the keycaps changes after use and whether larger keys like the spacebar felt particularly rattly or hollow. I typed on each keyboard in quick succession in a quiet room to get a sense of where they ranked in terms of noise. For wireless models, I checked whether the battery drain at 50 percent RGB brightness aligned with a manufacturer's estimate. I looked to results from sites like Rtings to ensure nothing was out of order with latency. I did my testing on a 144Hz monitor with my personal rig, which includes a 10th-gen Core i9 CPU and an RTX 3080 GPU. This helped me ensure each keyboard met a baseline of overall quality, but to reiterate, so much of this process is subjective. I can tell you if a keyboard is loud based on how I slam my keys, for instance, but you may have a lighter touch. What my tastes find comfortable," pleasing," or even useful," you may dislike. As I've written before, keyboards are like food or art in that way. So, keep an open mind. Other gaming keyboards we tested The Wooting 60HE. Photo by Jeff Dunn / Engadget Note: The following is a selection of noteworthy gaming keyboards we've put through their paces, not a comprehensive list of everything we've ever tried. Wooting 60HE+ You can consider the Wooting 60HE+ our 1A" pick, as it's essentially a more compact version of the 80HE with a 60 percent layout. It supports the same analog gaming features, has the same four-year warranty and still uses the great Wootility software. It's also $25 cheaper. If you prefer a smaller design and don't need arrow keys, you can buy it with confidence. However, more people will find the 80HE's larger layout easier to use on a day-to-day basis. Its gasket mount, updated switches and extra sound-dampening material make it more pleasant-sounding and comfier for typing out of the box. Plus, while the 60HE+ can only rest at one fixed angle, the 80HE comes with a few sets of removable feet. It's also worth noting that Wooting has announced an updated model called the 60HE V2 since our last update. That one is expected to arrive by the end of 2025, so if you're not in a rush it may be worth holding out for a few more months. Logitech G Pro X TKL Rapid The Logitech G Pro X TKL Rapid is a good magnetic-switch alternative to the Wooting 80HE if you must buy from one of the major keyboard brands. It's wired-only, but it looks good, with clear RGB lighting, a built-in volume roller, dedicated media keys and a sturdy metal top plate. The expected rapid trigger and adjustable actuation tricks all work fine, and Logitech's G Hub software is easier to get around than most apps from the big-name manufacturers. It can recognize when you've launched certain games, for instance, then apply any custom profiles you've made for them automatically. It's $10 cheaper than the 80HE as well. Where it falls short is the typing experience: The default switches are pretty noisy, and bottoming out the keys feels stiffer here compared to our top picks. If you want those Wooting-style features and prefer a clackier sound, however, it's a decent buy. Logitech G Pro X TKL and G Pro X 60 The wireless Logitech G Pro X TKL and G Pro X 60, which use more traditional mechanical switches, aren't as hot. They're built well, but they're too pricey to not be hot-swappable or lack the analog features of the 80HE. There isn't much sound-dampening foam in either models, too, so neither sounds great. We like that both come with a carrying case, though. The Logitech G Pro X TKL Rapid. Jeff Dunn for Engadget Keychron C3 Pro The tenkeyless Keychron C3 Pro is the top budget pick in our mechanical keyboard guide, and it remains a great stand-in for the G.Skill KM250 RGB if you want to stay under $50. With its gasket mount design, internal foam and pre-lubed switches, it feels and sounds fuller to press. The base version we tested lacks hot-swappable switches and only has a red backlight, but Keychron has released a revised model that addresses that and add full RGB. That said, its ABS keycaps still feel cheaper and can develop a shine over time, plus there's no volume knob. Some may find KM250's smaller size more convenient for gaming, too. A more recent update called the C3 Pro 8K does include PBT keycaps for $55; we'll aim to test that one in the future. Keychron Q1 HE The Keychron Q1 HE is sort of an older version of the Lemokey P1 HE with the same magnetic switches and a similarly excellent aluminum chassis. Its double-gasket design, pre-lubed switches and layers of foam make it a joy for typing. But its gaming features rely on the same iffy software, while the stock keycaps are sculpted in a way that makes them trickier to press quickly. Those keycaps aren't shine-through either, and the whole thing is more expensive, so there isn't much reason to buy it over the P1 HE. The Keychron Q1 HE. Photo by Jeff Dunn / Engadget Sony Inzone KBD-H75 The Sony Inzone KBD-H75 is another one that ticks most of the boxes we're looking for. Its 75-percent frame is compact but not cramped. It looks plain, but it wouldn't be out of place in an office. The metal top comes off as substantial - though the bottom is made of plastic - while the PBT keycaps are durable, with shine-through lighting. A gasket-mount design and some quality stabilizers help the typing experience feel and sound great. Presses have a nice clack, but they're muted enough that they shouldn't annoy anyone around you. The magnetic Hall effect switches let you customize actuation points and utilize a rapid trigger mode. General latency is excellent, and Sony's Inzone Hub isn't as fussy or obtuse as many companion apps in this market. There's also a volume knob. The problem is that all of this costs $300, and that's a lot for a keyboard without wireless connectivity (or proper macOS support). Competitive gamers may not care about that, but for most others, there are better values out there. If you ever see this one on sale, however, it's well worth a look, as the stock typing feel is a bit nicer than that of the Wooting 80HE. Razer Joro The Razer Joro is a decent choice if you want a portable scissor-switch keyboard instead of a bulky mechanical one. It's essentially a gamer" take on Apple's Magic Keyboard, with a slick black finish, sturdy aluminum top plate, RGB lighting and SOCD support. The 75-percent layout is super low-profile and weighs just 0.8 pounds, so it's extremely travel-friendly. The typing experience is stable, wonderfully quiet and comfortable for what it is - put it in a laptop and it'd be a standout. It all works across Windows, macOS, Android and iOS. That said, it'll never feel as cushy as a good mechanical board over extended sessions. The design is fixed at one flat angle, which some may find uncomfortable. The ABS keycaps aren't great for something priced at $140, and while there is 2.4GHz wireless support, you need to buy a separate dongle to actually use it. Otherwise, you're playing over Bluetooth, which adds latency, or a short USB-C cable. The Joro serves its niche well enough if you're always on the road, but it's a skip if you don't game beyond your desk very often. The Razer Joro (top) and Sony Inzone KBD-H75 Jeff Dunn for Engadget Razer Huntsman V2 TKL We previously recommended the Razer Huntsman V2 TKL as a mid-priced pick thanks to its light optical switches, crisp PBT keycaps and impressively muffled tone (with the linear-switch model, at least). Its lack of analog features make it a harder sell these days, though, and its keys wobble more than those on the Keychron V3 Max. It's not hot-swappable, either. Beyond that, only the version with clicky switches - which sound uncomfortably sharp - is still in stock as of this writing. Razer Huntsman V3 Pro The Razer Huntsman V3 Pro is a line of wired analog keyboards that comes in 60 percent, TKL and full-size options. They have just about all the features we like on the Wooting 80HE, but their optical switches are noisier and more hollow-feeling. The Razer Huntsman V2 TKL. Jeff Dunn for Engadget Razer BlackWidow V4 Pro 75% The BlackWidow V4 Pro 75% is Razer's top-of-the-line wireless keyboard. It's fully hot-swappable, with heavily textured PBT keycaps, a robust aluminum top case and a nifty OLED display. The tactile Razer Orange switches in our test unit consistently feel tight, the larger keys don't really rattle and the RGB backlight shines through beautifully. It's a good keyboard - but it's just not luxurious enough to warrant its $300 price tag, especially since it lacks any sort of analog-style functionality. The stock switches are a little too sharp-sounding for our liking as well. Razer Huntsman Mini The Razer Huntsman Mini is a fine choice if you want a 60 percent keyboard and don't need Wooting-style software tricks, with textured PBT keycaps, a sturdy aluminum top plate and the same fast optical switches we praised with the Huntsman V2 TKL. The 60HE+ is much more versatile, though, while the KM250 RGB is a more appealing value. The Razer BlackWidow V4 75%. Jeff Dunn for Engadget ASUS ROG Strix Scope II 96 Wireless The ASUS ROG Strix Scope II 96 Wireless (phew) is a strong alternative to the Apex Pro TKL if you want to go wireless. It's a joy to type on, with superb sound dampening, pre-lubed ROG NX switches, an impressively sturdy case and stable, PBT-coated keys. It's hot-swappable, its battery life rating is much higher than the Apex Pro TKL Wireless (90 hours with RGB on) and it has a multi-function key that puts volume, media and RGB controls in one place. At $170 or so, it's usually much cheaper than our SteelSeries pick as well. However, it doesn't have the rapid trigger or custom actuation tricks of Hall effect keyboards like the Apex Pro TKL Wireless or Lemokey P1 HE, and ASUS's Armoury Crate software is a bit of a mess. The Lemokey P1 HE's all-metal design feels higher-end, too. But if you care about typing experience more than extra gaming-friendly features, this one is still worth looking into. ASUS ROG Azoth The ASUS ROG Azoth is like a smaller version of the ROG Strix Scope II 96 Wireless with a few more enthusiast touches, such as a gasket-mounted design - which gives keystrokes a softer feel - a programmable OLED display and a toolkit for lubing switches in the box. It's exceptionally well-made by any standard, not just for a gaming keyboard." But its feature set still isn't as flexible as the Wooting 80HE or SteelSeries Apex Pro TKL Wireless, which makes its $275 list price a tough ask. ASUS recently released a new model called the ROG Azoth X, though that one costs $300 and has a much louder aesthetic. The ASUS ROG Azoth. Photo by Jeff Dunn / Engadget Alienware Pro Wireless Gaming Keyboard The 75 percent Alienware Pro Wireless Gaming Keyboard is much better than its bland name suggests, with high-quality PBT keycaps, smooth linear switches (which are hot-swappable), wonderfully clean RGB lighting, a steady wireless connection and a rigid yet lightweight design. But it's fairly loud, and at $200 there isn't much reason to take it over the Lemokey P1 HE, which has a higher-quality design and more capable magnetic switches, or the ASUS Strix Scope II 96 Wireless, which offers a similarly pleasing typing experience at a slightly lower price. It's worth considering if you see it on sale, though. NZXT Function 2 and Function 2 MiniTKL The full-size NZXT Function 2 and tenkeyless Function 2 MiniTKL are totally solid midrange options with fast optical switches and the ability to swap between two universal actuation points, but they're let down by mediocre stabilizers on the larger keys. The Alienware Pro Wireless Gaming Keyboard. Jeff Dunn for Engadget NuPhy Air75 V2 The NuPhy Air75 V2 is a stylish wireless keyboard with a low-profile design. We've recommended it in our mechanical keyboard buying guide, as it's an excellent choice if you want something that blends the flatter, compact shape of a laptop keyboard with the more tactile feel of mechanical switches. The design isn't entirely ideal for gaming, though, as the wide keys can make it a little too easy to fat-finger inputs by accident and the stock keycaps aren't shine-through. This is another one that recently received a refresh, though. NuPhy also sells a model with Hall effect switches. We'll aim to test those for a future update. Corsair K70 Max The Corsair K70 Max is another one with magnetic switches, but trying to program its more advanced features through Corsair's iCue software was a pain. The NuPhy Air75 V2. Photo by Jeff Dunn / Engadget Corsair K70 RGB TKL The Corsair K70 RGB TKL is a decent if basic midrange model, but it's also on the noisy side compared to our top picks and it's saddled with middling software. Logitech G515 Lightspeed TKL The Logitech G515 Lightspeed TKL is another low-profile model that generally feels comfortable and well-built, even if it's entirely made of plastic. It's a decent alternative to the NuPhy Air75 series, as it's much quieter with its GL Tactile switches and comes with shine-through keycaps by default. However, those switches aren't hot-swappable, and the board can't connect to multiple devices simultaneously over Bluetooth. The low-profile shape still isn't the best for gaming either, plus the stock keycaps aren't quite as grippy as other PBT options we've used. The Logitech G515 Lightspeed TKL. Jeff Dunn for Engadget Recent updates September 2025: We've taken a sweep to make sure our picks are still accurate and added testing notes on a couple new keyboards in the Razer Joro and Sony Inzone KBD-H75. February 2025: We've overhauled this guide with new picks: The Wooting 80HE is now our top recommendation overall, the SteelSeries Apex Pro TKL Wireless (Gen 3) is our new "best wireless" option and the Lemokey P1 HE slots in as an honorable mention. We've also added notes on several more gaming keyboards we've tested since our last update, including Logitech's G Pro X TKL Rapid and G515 Lightspeed TKL, Razer's BlackWidow V4 Pro 75% and Alienware's Pro Wireless Gaming Keyboard. Finally, we've made a few minor updates to our "What to look for in a gaming keyboard" section. June 2024: We updated this guide with a new traditional mechanical keyboard" pick, the Keychron V3 Max, plus a couple new honorable mentions and more notes on other gaming keyboards we've tried. Note that we've tested - and will continue to test - several other keyboards that aren't explicitly marketed toward gaming, but we'll direct you to our general mechanical keyboard buying guide for more info on those.This article originally appeared on Engadget at https://www.engadget.com/gaming/pc/best-gaming-keyboard-140019954.html?src=rss
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by Mariella Moon on (#6ZZNZ)
Microsoft and OpenAI have issued a joint statement to say that they have signed a non-binding memorandum of understanding for the "next phase" of their partnership. The companies are still finalizing the terms of agreement and haven't shared the details of what their future would look like exactly. But according to The New York Times, the deal includes hows the parties share technology and and the revenue from those technologies. The new agreement also reportedly modifies the clause in the original, which states that Microsoft cannot access OpenAI's most powerful technology if its board decides that it has reached human-like artificial general intelligence or AGI.In addition to the new deal, The Times says OpenAI is giving an equity stake worth at least $100 billion to its nonprofit arm that will continue to oversee and control the organization. As the publication notes, a change in the company's agreement paves the way for OpenAI to transition into a public benefit corporation, a type of corporation that's meant to make a positive impact on society, and for an eventual IPO. OpenAI had to reach an acceptable agreement with Microsoft first, including how much equity it's getting in the AI firm's for-profit arm. Microsoft had invested over $13 billion into OpenAI and is entitled to 49 percent of its future profits.Reports about OpenAI moving away from its complicated non-profit structure started coming out last year. After Christmas in 2024, it officially announced its plan to transform itself into a public benefit corporation with ordinary shares of stock. "It will enable us to raise the necessary capital with conventional terms like others in this space," it said at the time. In May, however, OpenAI announced that it was no longer going to remove the control of its for-profit arm from its non-profit board. "OpenAI was founded as a nonprofit, and is today overseen and controlled by that nonprofit. Going forward, it will continue to be overseen and controlled by that nonprofit," it said.This article originally appeared on Engadget at https://www.engadget.com/ai/microsoft-and-openai-announce-the-next-phase-of-their-partnership-035247037.html?src=rss
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by Ian Carlos Campbell on (#6ZZG2)
Google Maps suffered an outage that left the mobile version of the service unable to fully load its map or provide directions. Over 4,000 reports were filed on Downdetector since the outage started, and Google's Status Dashboard noted that the company was investigating an issue with the Maps SDK and Navigation SDK at 3:34PM ET. By 6:27PM ET, Google said the issue has been resolved and that it will publish an "analysis of this incident" once it has completed its internal investigation.At the peak of the outage, both the Android and iOS versions of Google Maps were unable to fully load a map, display listings or provide directions. In at least one case, the apps also showed an error message saying that Google Maps "Cannot reach server." Whatever caused the outage hasn't extend to the web version of the navigation service, which continues to work as normal.Ian Carlos Campbell for EngadgetGoogle's dashboard updated to say that "mitigation work is currently underway by our engineering team" and that it was "seeing indications of recovery" at around 5:22PM ET. Around 30 minutes later, the company said that the issue was partially resolved, but that it couldn't share "an ETA for full resolution at this point."In the description of the issue on Google's Status Dashboard, Google has yet to provide an explanation for the outage or detailed what it's doing to fix the issue. Engadget has contacted Google for more information and will update this article if we here back.Google's last major outage occurred in June, though it was primarily concentrated in the company's Google Cloud service. Given the number of clients who use Google Cloud, the outage impacted everything from Spotify to Snapchat for multiple hours.Update, September 11, 2025, 6:09PM ET: Updated article again to include details from Google's Status Dashboard.Update, September 11, 2025, 5:38PM ET: Updated article to include new information shared on Google's Status Dashboard.Update, September 11, 2025 9:51PM ET: Updated article to note that the issue has been resolved.This article originally appeared on Engadget at https://www.engadget.com/apps/google-maps-isnt-loading-in-some-regions-due-to-an-apparent-outage-204458737.html?src=rss
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by Jessica Conditt on (#6ZZJ8)
Welcome to Video Games Weekly on Engadget. Expect a new story every Monday or Tuesday (Or, I dunno, Thursday), broken into two parts. The first is a space for short essays and ramblings about video game trends and related topics from me, Jess Conditt, a reporter who's covered the industry for more than 13 years. The second contains the video game stories from the past week that you need to know about, including some headlines from outside of Engadget.Please enjoy - and I'll see you next week.Earlier this week, FlyQuest top laner Bwipo (Gabriel Rau) was suspended for one series of the League of Legends LTA playoffs after saying some wild stuff during a livestream about women and their ability to play esports. Here's a sampling of what he said:
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by Anna Washenko on (#6ZZG3)
Merriam-Webster and its parent company Encyclopedia Britannica are the latest to take on AI in court. The plaintiffs have sued Perplexity, claiming that AI company's "answer engine" product unlawfully copies their copyrighted materials. They are also alleging copyright infringement for instances where Perplexity's AI creates false or inaccurate hallucinations that it then wrongly attributes to Britannica or Merriam-Webster. The complaint, filed in New York federal court, is seeking unspecified monetary damages and an order that blocks Perplexity from misusing their content."Perplexity's so-called "answer engine" eliminates users' clicks on Plaintiffs' and other web publishers' websites-and, in turn, starves web publishers of revenue-by generating responses to users' queries that substitute the content from other information websites," the filing reads. "To build its substitute product, Perplexity engages in massive copying of Plaintiffs' and other web publishers' protected content without authorization or remuneration."This isn't Perplexity's first time facing allegations that it has unlawfully taken another website's content. Last year, the AI company was accused of copyright infringement by the Wall Street Journal and the New York Post. Just last month a pair of Japanese media companies, Nikkei and the Asahi Shimbun, sued it on similar claims.This article originally appeared on Engadget at https://www.engadget.com/ai/perplexitys-definition-of-copyright-gets-it-sued-by-the-dictionary-213408625.html?src=rss
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by Will Shanklin on (#6ZZDG)
The US Department of Justice sued Uber on Thursday over disability discrimination... again. The lawsuit claims the company and its drivers "routinely refuse to serve individuals with disabilities." It specifically calls out its handling of passengers with service animals or stowable wheelchairs. The suit was filed in federal court in Northern California."Despite the importance of its services to people with disabilities, Uber denies people with disabilities full and equal enjoyment of its services in several critical ways," the lawsuit reads. It also accuses Uber's drivers of insulting and demeaning people with disabilities and asking them inappropriate questions.In a statement sent to Engadget, Uber contested the government's claims. "Riders who use guide dogs or other assistive devices deserve a safe, respectful, and welcoming experience on Uber - full stop," the company wrote. "We have a clear zero-tolerance policy for confirmed service denials, and we fundamentally disagree with the DOJ's allegations."Uber said all drivers must acknowledge and agree to its service animal policy before they can begin driving. "When we confirm a violation, we take decisive action, including permanent account deactivation," the company wrote. Uber noted that its community guidelines prohibit discrimination. It also added that it sent a service animal education video to all US drivers last year, explaining their vital role.UberEarlier this year, Uber added a feature that lets passengers alert drivers that they'll be traveling with service animals. The DOJ's complaint says the company introduced the feature only after being notified of the investigation. "But Uber has continued to discriminate against riders who use service animals notwithstanding the feature," the filing reads.The DOJ is seeking a jury trial, injunctive relief and monetary damages. It also wants to charge Uber a civil fine for violations of the Americans with Disabilities Act.If this all sounds familiar, there's a good reason. The DOJ sued Uber in 2021 over similar claims. That suit focused on "wait time" fees sent to passengers who, due to their disabilities, needed more time. The two sides settled the lawsuit in 2022. Uber agreed to pay at least $2.2 million to passengers with disabilities who were charged waiting fees. The company has also faced a string of lawsuits from passengers over serving riders with disabilities.This article originally appeared on Engadget at https://www.engadget.com/transportation/the-doj-sues-uber-again-for-allegedly-discriminating-against-people-with-disabilities-195442362.html?src=rss
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by Ian Carlos Campbell on (#6ZZDH)
Paramount Skydance, apparently now in a state of permanent merger, plans to make a bid to acquire Warner Bros. Discovery, The Wall Street Journal reports. The company was recently formed following Skydance's acquisition of Paramount for $8 billion. Newly anointed Paramount Skydance CEO David Ellison was able to afford the acquisition thanks to the backing of his billionaire father, Larry Ellison.Despite Warner Bros. Discovery's public plans to split back into Warner Bros. and Discovery Global, "the bid will be for the entire company, including its cable networks and movie studio," the report says. A successful acquisition of the company will likely be very pricey. According to The Wall Street Journal, "Warner Bros.'s nearly $33 billion market cap is more than double that of Paramount Skydance."Further consolidation in the entertainment industry will likely lead to less varied and interesting film and television, but a merger between Paramount Skydance and Warner Bros. Discovery could also concentrate even more power in the hands of the federal government.Prior to the deal going through, CBS paid $16 billion to settle a lawsuit with Trump, which may have affected the President's stance towards the acquisition. Skydance's commitment to abandon DEI programs at CBS and make the television network "embody a diversity of viewpoints across the political and ideological spectrum" was also cited as justification for the FCC approving the acquisition. Following the deal, Paramount appointed Kenneth Weinstein as an Ombudsman to "review editorial questions and concerns from outside entities and employees." Weinstein previously served as an advisor to the Trump administration, Variety reports.Fusing two giant Hollywood studios obviously impacts competition. The question now is how the FCC will respond to this possible acquisition, with even more money and power on the line.This article originally appeared on Engadget at https://www.engadget.com/entertainment/paramount-reportedly-wants-to-acquire-warner-bros-discovery-antitrust-law-be-damned-193306141.html?src=rss
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by Georgie Peru on (#6ZZDJ)
Apple's September event put the spotlight on iPhones, but the Apple Watch Series 11 quietly picked up some big quality-of-life changes. The new watch looks the same as the Series 10, but there are meaningful upgrades: 24-hour battery life (up from 18 hours), 5G connectivity on cellular models and tougher Ion-X glass on aluminum versions. The Series 11 also debuts a new health feature, hypertension notifications, which will alert you if your data shows consistent signs of high blood pressure. Importantly, Apple confirmed that this feature will also roll out to older watches, including the Series 10, Series 9 and Ultra 2 via watchOS 26. The Apple Watch Series 11 starts at $399 and keeps the same 42mm and 46mm case sizes as its predecessor. It runs watchOS 26, uses the same S10 chip and supports the full health suite with ECG, blood oxygen monitoring, temperature sensing, sleep apnea alerts and sleep scoring. As usual, the older your Apple Watch - especially Series 8 and earlier - the more tangible improvements and benefits you'll see from jumping to the Series 11. But if you already have a Series 10, is it worth upgrading? For most people, the answer depends on how much you value endurance and connectivity. Let's take a closer look at what's new and what's the same when it comes to the new Apple Watch Series 11 and last year's Series 10. Design and display At first glance, these watches are nearly identical. Both use Apple's familiar slim cases in aluminum or titanium, and feature the same Retina LTPO OLED display with always-on functionality and up to 2,000 nits of peak brightness. Physically, they are virtually indistinguishable. If you walked into an Apple Store and mixed them up on the table, you'd probably need to flip them over and check the spec sheet to tell which was which. The change is under the surface, as the Series 11 aluminum models gain Ion-X glass with a ceramic coating that Apple says is twice as scratch-resistant as the Series 10. It's not indestructible, but if you're the type who regularly introduces your watch to door frames, it might save you a few scuffs. Performance and connectivity Performance remains steady between the two generations. Both use the S10 chip introduced in 2024, which means apps launch quickly and the overall experience should feel fluid. The one major change is in connectivity. The Series 11's cellular models now support 5G, while the Series 10 remains limited to LTE. That won't matter if you always keep your iPhone nearby, but if you're the kind of person who likes to head out for a run or grab a coffee without a phone in your pocket, 5G gives you more breathing room. Health and fitness features Health and fitness tracking is robust on both models. ECG, blood oxygen, temperature sensing, sleep apnea alerts and sleep scoring are all supported on both the Series 10 and Series 11. Hypertension notifications are debuting with the Series 11, but Apple has confirmed they will also be available on the Series 10 through a software update. So you don't need to rush to upgrade if you're only interested in blood pressure alerts - Apple's giving your existing watch a boost, too. Apple Battery and charging Battery life is where the Series 11 has the most practical differences. After years of quoting the same 18-hour figure, Apple now promises up to 24 hours of use on a single charge. It's still not a full weekend away without a charger, but for the first time an Apple Watch can comfortably last through a full day and night without begging for the puck. Fast charging is still supported across both models, so even the Series 10 can be topped up quickly, but the Series 11 gives you more breathing room in everyday use. Software experience Both watches run watchOS 26 (Series 10 devices will get that in a software update), which introduces the redesigned Smart Stack, new workout modes and updated health dashboards. Apple has not tied any major new software features exclusively to the Series 11 apart from those that rely on its tougher glass or 5G hardware. In other words, the interface will feel the same whether you're on the shiny new model or last year's. Price and availability The Series 11 starts at $399, which is the same starting price the Series 10 had when it first launched. Apple typically phases out old flagship models once the latest has launched, but in the near future, you may be able to find a discounted Series 10 while retailers get rid of their stock. Both support the same case sizes and band compatibility, so existing accessories carry over. So if you've got a drawer full of straps, you don't need to worry - they'll still snap right on. Should you upgrade? If you're wondering if now's the time to step up to an Apple Watch Series 11, the decision will come down to how much you value endurance and connectivity. The Series 11 is the clear winner if you want 24-hour battery life, 5G support and tougher glass. Those changes may not sound dramatic at first, but they alter how you use the watch from day to night, especially if you rely on cellular data or wear it during workouts and sleep. If you already have a Series 10, you'll get the same health experience, the same software and the same performance. With hypertension notifications also arriving on Series 10 (and even the Series 9), the gap between them narrows even further. The Apple Watch Series 11 doesn't reinvent the formula, but its upgrades matter. The bump to 24 hours of battery life will make it more of an all-day and all-night companion, 5G makes it more reliable away from your phone and tougher glass adds peace of mind. Think of it this way: if you're after durability and freedom from the charger, Series 11 is a safe bet. If you'd rather save money and still close your rings every day, stick with the Series 10 or grab one while there's still discounted stock floating around on the internet. Full specs comparison Specs Apple Watch Series 11 Apple Watch Series 10 Chip S10 S10 Display LTPO3 always-on LTPO3 always-on Sizes 42mm, 46mm 42mm, 46mm Connectivity Wi-Fi, optional cellular with 5G Wi-Fi, optional cellular with LTE Durability IPX6, 50 meters water resistance, Io-X glass for 2x scratch resistance IPX6, 50 meters water resistance Heath features Hypertension notifications, ECG, blood oxygen, temperature sensing, sleep apnea alerts and sleep scoring Hypertension notifications (via software update), ECG, blood oxygen, temperature sensing, sleep apnea alerts and sleep scoring Battery life Up to 24 hours, fast charging supported Up to 18 hours, fast charging supported This article originally appeared on Engadget at https://www.engadget.com/wearables/apple-watch-series-11-vs-apple-watch-series-10-should-you-upgrade-185552623.html?src=rss
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by Anna Washenko on (#6ZZAT)
Francoise Cadol is the voice actor for Lara Croft in the French localizations of the Tomb Raider IV-VI Remastered games. She has sent a legal notice to the games' publisher, Aspyr, alleging that a recent patch used artificial intelligence to alter her performance without her consent. The news was originally reported by French publication Le Parisien and picked up by Game Developer.According to August 2025 patch notes for the remastered game collection, Tomb Raider VI was updated with some adjustments to its sound and audio. The latest update "fixed issues where various voice-overs and voicelines were too quiet, particularly in the Brazilian Portuguese localization" and "some voice-overs that were missing on the Steam build have been restored." According to Le Parisien, fans alerted Cadol that the French version of the updated game seemed to differ from her original delivery, which they suspected were the result of the game using artificial intelligence. She has now filed a formal notice against Aspyr asking for sales of the game collection to be paused so the issue can be resolved.We've reached out to Aspyr for comment and will update this story if we receive a response.Actors both on screen and behind the mic have been mobilizing to protect themselves against unapproved AI recreations as the tech gains more popularity. The SAG-AFTRA union launched a strike against several video game companies last summer in an effort to gain better protections for performers as AI use grows, and questions around AI in voicework continued to appear as the parties hammered out terms. The strike was suspended in June 2025.This article originally appeared on Engadget at https://www.engadget.com/gaming/remastered-tomb-raider-games-allegedly-used-ai-to-change-lara-crofts-french-voice-183922036.html?src=rss
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by Ian Carlos Campbell on (#6ZZAV)
The Federal Trade Commission is making a formal inquiry into companies that provide AI chatbots that can act as companions. The investigation isn't tied to any kind of regulatory action as of yet, but does aim to reveal how companies "measure, test, and monitor potentially negative impacts of this technology on children and teens."Seven companies are being asked to participate in the FTC's investigation: Google's parent company Alphabet, Character Technologies (the creator of Character.AI), Meta, its subsidiary Instagram, OpenAI, Snap and X.AI. The FTC is asking companies to provide a variety of different information, including how they develop and approve AI characters and "monetize user engagement." Data practices and how companies protect underage users are also areas the FTC hopes to learn more about, in part to see if chatbot makers "comply with the Children's Online Privacy Protection Act Rule."The FTC doesn't provide clear motivation for its investigation, but in a separate statement, FTC Commissioner Mark Meador suggests the Commission is responding to recent reports from The New York Timesand Wall Street Journalof "chatbots amplifying suicidal ideation" and engaging in "sexually-themed discussions with underage users.""If the facts - as developed through subsequent and appropriately targeted law enforcement inquiries, if warranted - indicate that the law has been violated, the Commission should not hesitate to act to protect the most vulnerable among us," Meador writes.As the long-term productivity benefits of using AI become less and less certain, the more immediate negative privacy and health impacts have become red meat for regulators. Texas' Attorney General has already launched a separate investigation into Character. AI and Meta AI Studio over similar concerns of data privacy and chatbots claiming to be mental health professionals.This article originally appeared on Engadget at https://www.engadget.com/ai/the-ftc-is-investigating-companies-that-make-ai-companion-chatbots-181413615.html?src=rss
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by Karissa Bell on (#6ZZAW)
Grok has once again been caught spreading blatant misinformation on X. In several bizarre exchanges, the chatbot repeatedly claimed that Charlie Kirk was "fine" and that gruesome videos of his assassination were a "meme edit."In one exchange shortly after videos of the shooting began to spread on X, one user tagged Grok and asked if Kirk could have survived the shooting. Grok's response was nonsensical. "Charlie Kirk takes the roast in stride with a laugh- he's faced tougher crowds," it wrote. "Yes, he survives this one easily."When another user replied with "wtf are you talking about," and pointed out that Kirk has been shot in the neck, Grok insisted it was a "a meme video with edited effects to look like a dramatic 'shot'-not a real event." It doubled down when pressed again by another incredulous user. "The video is a meme edit-Charlie Kirk is debating, and effects make it look like he's 'shot' mid-sentence for comedic effect," Grok wrote. "No actual harm; he's fine and active as ever."Grok went on to make similar claims in several other exchanges on Wednesday, saying that video was "exaggerated for laughs" and contained "edited effects for humor." In another, Grok noted that multiple news outlets and President Donald Trump had confirmed Kirk's death but described it as a "meme" that appeared to be "satirical commentary on reactions to political violence." By Thursday morning, Grok seemed to understand that Kirk had indeed been shot and killed, but still referenced a "meme video" it said was "unrelated."Screenshot via XThat's not the only misinformation Grok spread in the immediate aftermath of the shooting, though. As The New York Times reports, Grok also repeated the name of a Canadian man who was erroneously identified as the shooter by users on X.Representatives for X and xAI didn't immediately respond to a request for comment.The xAI chatbot, which has been trained on X posts among other sources, has become ubiquitous on X as users frequently tag Grok in posts in an attempt to fact check or simply dunk on other users. But the chatbot has proved to be extremely unreliable at best. Previously, Grok was also caught spreading misinformation about the 2024 presidential election, falsely claiming that then Vice President Kamala Harris couldn't appear on the ballot.Other incidents have raised more serious questions about Grok. In May of this year, it seemed to become fixated on a conspiracy theory claiming there had been a "white genocide" in South Africa. xAI, the company behind Grok, later attributed it to an "unauthorized modification" but didn't fully explain how that happened. Earlier this summer, Grok repeatedly posted antisemitic tropes, praised Hitler and referred to itself as "MechaHitler." xAI apologized and blamed a faulty update.Have a tip for Karissa? You can reach her by email, on X, Bluesky, Threads, or send a message to @karissabe.51 to chat confidentially on Signal.This article originally appeared on Engadget at https://www.engadget.com/ai/grok-claimed-the-charlie-kirk-assassination-video-was-a-meme-edit-175640641.html?src=rss
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by Andre Revilla on (#6ZZAX)
Senators Edward J. Markey, Ron Wyden and Jeff Merkley sent a letter Thursday to Acting US Immigration and Customs Enforcement (ICE) Director Todd Lyons urging the agency to stop using Mobile Fortify," a smartphone app that uses biometric identification, including facial recognition. The lawmakers said facial recognition remains unreliable and warned that real-time surveillance could have a chilling effect on constitutionally protected activities."As studies have shown, when individuals believe they are being surveilled, they are less likely to engage in First Amendment-protected activities, such as protests or rallies - undermining the very core of our democracy," the senators wrote.They requested answers from the agency by October 2 as to who built the app, when it was deployed, whether ICE tested its accuracy, the legal basis for its use and current agency policies governing the tool's use. They also asked whether ICE would commit to ending the use of Mobile Fortify, and to explain why if they would not. The letter was also signed by Senators Elizabeth Warren, Cory Booker, Chris Van Holle, Tina Smith, Bernie Sanders and Adam Schiff.Earlier this summer The Washington Post reported that the New Orleans police were secretly using facial recognition on a private camera network of over 200 live feeds. This went on for two years despite city ordinances requiring the technology only be used to search for specific suspects of violent crimes, and that the use be documented and reported to the city council. Facial recognition technology remains controversial, though a plurality of Americans support its use in both law enforcement and the workplace, with limitations.As there is still no federal regulation on the use of facial recognition, states have been left to craft their own guardrails, with states like Illinois allowing individuals to sue for damages over misuse of biometric data and requiring written consent for its use. Last year Meta paid a $1.4 billion settlement to the state of Texas (the largest financial settlement ever paid out to a single state) for allegedly collecting biometric data on millions of Texans without their consent.This article originally appeared on Engadget at https://www.engadget.com/cybersecurity/senators-demand-ice-cease-use-of-facial-recognition-app-172146833.html?src=rss
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