Feed engadget Engadget is a web magazine with obsessive daily coverage of everything new in gadgets and consumer electronics

Favorite IconEngadget is a web magazine with obsessive daily coverage of everything new in gadgets and consumer electronics

Link https://www.engadget.com/
Feed https://www.engadget.com/rss.xml
Copyright copyright Yahoo 2025
Updated 2025-08-29 08:17
Proton's privacy-focused Lumo chatbot encrypts all your conversations
What's another AI chatbot in an already crowded field? That's the question Proton is trying to answer today with the release of its new Lumo assistant. And like with its best known service, Proton Mail, the company says Lumo is for those who want a private alternative to what big tech is offering.Proton says every conversation with Lumo is secured with zero-access encryption, meaning only your device can unlock your content. In the context of an AI chatbot, that has several implications. Most notably, it means not even Proton can view your chats. As a result, the company can't share your data with governments, advertisers or, for that matter, any other company, and it can't use your data to train future AI models. "By using Lumo, you can enjoy the benefits of an advanced AI assistant without the risk of your data being misused," says Proton.I briefly tried Lumo. It's a bit slow to generate a response, but you can broadly expect a similar experience to what you would find using ChatGPT or Claude for free. Lumo can search the web to answer questions beyond its knowledge cut-off date, but by default that feature is turned off to further protect user privacy. You can also upload files to Lumo. Here again Proton says the chatbot won't save any information.Proton isn't touting the performance of Lumo's large language models, but if you're curious about this sort of thing, it's powered by a handful of open-source systems, including Mistral NeMo and Mistral Small 3, among others. Proton told The VergeLumo will filter requests through the model best suited for the task. For example, it will use NVIDIA's OpenHands system for coding requests.Lumo is free to use, with a weekly query limit. You don't need a Proton account to begin a conversation with the chatbot. In addition to being available on the web, Proton offers both Android and iOS apps. A $13 per month Plus plan offers unlimited usage, alongside perks like larger uploads, access to more advanced AI models, priority support and more.This article originally appeared on Engadget at https://www.engadget.com/ai/protons-privacy-focused-lumo-chatbot-encrypts-all-your-conversations-144551345.html?src=rss
AppleCare One lets you protect three devices under one subscription
Apple has introduced a new tier of its AppleCare insurance policy called AppleCare One. This allows you to cover up to three of your Apple products under a single plan for $20 per month. If you want to add extra devices beyond that, you can do so for an additional $6 per month, per product.Apple first introduced AppleCare+ in 2011 as a means of insuring your iPhone against accidental damage, and has since expanded the plan to its entire product line, adding coverage for theft and loss. Currently, AppleCare+ costs from $10 per month to insure an individual iPhone, with subscription prices starting at $3.49 per month for a Mac, and $5 for an iPad, depending on the model you own. You can also insure your Apple Watch, Vision Pro headset, AirPods, Apple TV and HomePod either individually, or as part of your new AppleCare One plan.AppleCare One features all the same benefits as AppleCare+, including unlimited repairs for accidents such as drops and spills, round-the-clock support from Apple experts, servicing and battery coverage. The theft and loss protection that was previously exclusive to iPhone plans now also covers iPad and Apple Watch if they're included in your AppleCare One plan. You can make up to three claims a year for theft or loss of an iPhone, iPad or Apple Watch.The $20 monthly price is fixed regardless of which products you include (as is the $6 you pay to add an additional device), meaning the amount you actually save will depend on what they would cost to insure individually, so it's worth looking into that before you take out the new plan. Apple says that people who cover their iPhone, iPad and Apple Watch could save as much as $11 per month on AppleCare One compared to what they'd pay if each device was insured under AppleCare+.Also new with AppleCare One is the ability to add devices you already own to a protection plan. Previously you'd have to decide within 60 days of purchasing an Apple device. Apple says that providing they're under four years old, are in good condition when added and are in your Apple account, they can be covered under AppleCare One. You may need to run a diagnostic check either on the device itself or at an Apple Store to get it approved.AppleCare One also simplifies the trade-in process. If you trade in a product covered by your plan directly to Apple, it is automatically taken out and replaced by the new device. Unlike AppleCare+, though, there doesn't appear to be a way to pay annually for your plan. Instead, it rolls monthly for as long as you need it, and Apple will let you move products in and out of coverage whenever you want.AppleCare One launches tomorrow in the US, and can be activated either on your iPhone, Mac or iPad, or in an Apple Store.This article originally appeared on Engadget at https://www.engadget.com/mobile/applecare-one-lets-you-protect-three-devices-under-one-subscription-135559271.html?src=rss
An engineer's new smartphone cases can give any iPhone a USB-C port
Ken Pillonel has a history of developing clever projects that add USB-C support to gadgets that have less common, outdated port types. After creating the first ever USB-C iPhone back in 2021, the engineer has returned his attention to that concept. He's created an iPhone case that can provide older device models with a USB-C port, and you can browse the available options on his shop. He also detailed the design process in a fascinating video.For several generations, Apple equipped its smartphones with proprietary Lighting ports. That connection tech required a frankly obnoxious number of adapters and dongles to use. A solution like Pillonel's can help keep those older devices functional in the present day, where USB-C has become the standard for most gadgets, including Apple's."The goal is to give some extra life to those older devices by making them feel less obsolete," he explains in the video announcement. Pillonel has designed cases for all 20 phone models from the Lightning era that can run the current iOS. The design promises fast charging as well as full data transfers to both computers and CarPlay. He's also adding more color options to be released in September.The video is a worthy watch for anyone interested in product design and engineering. And you can also read the backstory on other products Pillonel has tackled, including Apple's AirPods and AirPods Max.This article originally appeared on Engadget at https://www.engadget.com/mobile/smartphones/an-engineers-new-smartphone-cases-can-give-any-iphone-a-usb-c-port-130014357.html?src=rss
Maingear's Retro95 PC blends '90s workstation nostalgia with modern horsepower
Maingear's latest (appropriately named) Retro95 is a deceptive love letter to old-school "pizza box" PCs: Wolfenstein 3D and Sierra adventure games on the outside; Cyberpunk 2077 in ray-traced 4K on the inside.That's because you can fit this sucker with up to NVIDIA GeForce RTX 5080 graphics. It supports Intel and AMD processors, up to the Ryzen 7 9800X3D. You can also customize it with up to 96GB of DDR5 memory, 8TB of Gen4 NVMe storage, Noctua fans and an 850W PSU. It's a ray-traced wolf in pixelated sheep's clothing.MaingearIt looks like the Retro95's case is sourced from the Silverstone FLP01. (That makes sense since Maingear is a custom PC builder.) The case is an ode to beige horizontal PC cases, designed to serve as a pedestal for CRT monitors. They were the default from the early 1980s to mid-1990s. (If you prefer the tower design that succeeded it, Silverstone's follow-up to the FLP01 should scratch that itch.)The Retro95 includes a hidden front-panel I/O array and modern airflow design. And if its exterior has you nostalgic for games you played on similar-looking PCs, you can add a DVD drive. (Who's up for Carmen Sandiego?)Maingear"This one is for the gamers who lugged CRTs to LAN parties, swapped out disks between levels and got their gaming news from magazines," Maingear CEO Wallace Santos wrote in a press release. "The Retro95 drop is our way of honoring the classic era of gaming, with a system that looks like the one you had as a kid but runs like the monster you'd spec from Maingear today."Unfortunately, the Retro95 is a limited-edition run. Maingear says once it sells out, that's game over. Given its high-powered hardware and special edition status, it's no surprise that this PC ain't cheap. It starts at $1,599. You can order one exclusively from Maingear's website on July 23.This article originally appeared on Engadget at https://www.engadget.com/computing/maingears-retro95-pc-blends-90s-workstation-nostalgia-with-modern-horsepower-123027821.html?src=rss
US nuclear weapons agency breached using Microsoft SharePoint hack
The US government agency in charge of designing and maintaining nuclear weapons was among those breached by a hack of Microsoft's SharePoint server software, Bloomberg reported. However, attackers weren't able to obtain any sensitive or classified information, according to an unnamed source with knowledge of the matter.The breach occurred at the National Nuclear Security Administration, an arm of the Energy Department responsible for producing and dismantling nuclear arms. "On Friday, July 18th, the exploitation of a Microsoft SharePoint zero-day vulnerability began affecting the Department of Energy," a spokesperson told Bloomberg. "A very small number of systems were impacted. All impacted systems are being restored."The exploit only affects SharePoint for on-premises servers. The Department of energy said it was minimally impacted because it widely uses Microsoft M365 cloud "and very capable cybersecurity systems," the spokesperson added.Microsoft blamed the attack on state-sponsored Chinese hackers. They reportedly exploited flaws in SharePoint document management software and were able to access and control systems and steal security credentials and tokens. "It's a dream for ransomware operators," Google's Threat Intelligence Group said, adding that the flaw allows "persistent, unauthenticated access that can bypass future patching."Attackers also accessed the US Education Department and Florida's Department of Revenue, along with government systems in other nations including the Middle East and Europe. Microsoft announced on Monday that it had released a new security patch "to mitigate active attacks targeting on-premises [and not online] servers."This article originally appeared on Engadget at https://www.engadget.com/cybersecurity/us-nuclear-weapons-agency-breached-using-microsoft-sharepoint-hack-120027770.html?src=rss
Meta is adding new safety features to child-focused Instagram accounts run by adults
Meta is adding some of its teen safety features to Instagram accounts featuring children, even if they're ran by adults. While children under 13 years of age aren't allowed to sign up on the social media app, Meta allows adults like parents and managers to run accounts for children and post videos and photos of them. The company says that these accounts are "overwhelmingly used in benign ways," but they're also targeted by predators who leave sexual comments and ask for sexual images in DMs.In the coming months, the company is giving these adult-ran kid accounts its strictest message settings to prevent unsavory DMs. It will also automatically turn on Hidden Words for them so that account owners can filter out unwanted comments on their posts. In addition, Meta will avoid recommending them to accounts blocked by teen users to lessen the chances predators finding them. The company will also make it harder for suspicious users to find them through search and will hide comments from potentially suspicious adults on their posts. Meta says will continue "to take aggressive action" on accounts breaking its rules: It has already removed 135,000 Instagram accounts for leaving sexual comments on and requesting sexual images from adult-managed accounts featuring children earlier this year. It also deleted an additional, 500,000 Facebook and Instagram accounts linked to those original ones.Meta introduced teen accounts on Instagram last year to automatically opt users 13 to 18 years of age into stricter privacy features. The company then launched teen accounts on Facebook and Messenger in April and is even testing AI age-detection tech to determine whether a supposed adult user has lied about their birthday so they could be moved to a teen account if needed.Since then, Meta has rolled out more and more safety features meant for younger teens. It released Location Notice in June to let younger teens know that they're chatting with someone from another country, since sextortion scammers typically lie about their location. (To note, authorities have observed a huge increase in "sextortion" cases involving kids being threatened online to send explicit images.) Meta also introduced a nudity protection feature, which blurs images in DM detected as containing nudity, since sextortion scammers may send nude pictures first in an effort to convince a victim to send reciprocate.Today, Meta is also launching new ways for teens to view safety tips. When they chat with someone in DMs, they can now tap on the "Safety Tips" icon at the top of the conversation to bring up a screen where they can restrict, block or report the other user. Meta has also launched a combined block and report option in DMs, so that users can take both actions together in one tap.This article originally appeared on Engadget at https://www.engadget.com/big-tech/meta-is-adding-new-safety-features-to-kid-focused-ig-accounts-run-by-adults-110000524.html?src=rss
The best portable SSDs for 2025
Whether you're backing up important files, editing videos on the go or just freeing up space on your laptop, a fast and reliable SSD drive can make your workflow a whole lot smoother. The best portable SSD options in 2025 combine speed, durability and wide compatibility, often using USB Type-C connections for quick transfers across devices. Unlike a traditional thumb drive or even the best external hard drives, these compact powerhouses can offer faster read speeds, often hitting several hundred or even thousands of Mbps, especially with high-performance NVMe SSD models.
Splitgate 2 is yanked back to beta a month after release
Splitgate 2, the follow-up to the hugely successful 2021 Quake-Portal hybrid concept, is returning to beta. The game launched last month, but developer 1047 Games is pulling it after deciding the release had been rushed. The company doesn't plan to release the project again until 2026."We'll be heads down until early next year, rebuilding major parts of the game to capture the spirit of what made Splitgate special," the founders said in a post to the game's Reddit community. "That means reworking progression from the ground up, adding more portals to our maps, simplifying monetization, refocusing on classic game modes you've been asking for, and more, which we'll share soon."Not only will the sequel go back into development, but 1047 Games is also cutting jobs. And that's after it already laid off some team members shortly after Splitgate 2's initial release. The company said it will shut down the servers for the original Splitgate in order to reduce expenses and keep more of its team members employed.1047 Games has been brutalized in the public eye after co-founder Ian Proulx appeared at Summer Games Fest wearing a hat that read "Make FPS Great Again," which infuriated many of the original Splitgate's players. After the initial stance, posted to the studio's X account on Splitgate 2's release date, that he was both "not here to apologize" and that the hat was "not a political statement," Proulx finally landed on the line that it was all basically a publicity stunt.This article originally appeared on Engadget at https://www.engadget.com/gaming/splitgate-2-is-yanked-back-to-beta-a-month-after-release-231022772.html?src=rss
Video Games Weekly: Censorship, shrinkage and a Subnautica scandal
Welcome to Video Games Weekly on Engadget. Expect a new story every Monday or Tuesday, broken into two parts. The first is a space for short essays and ramblings about video game trends and related topics from me, Jess Conditt, a reporter who's covered the industry for more than 13 years. The second contains the video game stories from the past week that you need to know about, including some headlines from outside of Engadget.Please enjoy - and I'll see you next week.This week, I'm fried. Maybe it's the plodding and ever-present crumbling of society and human decency, or maybe it's because Love Island USA just ended so I'm feeling extra listless. It's a familiar summer sensation, but this year everything is exaggerated and extra tense, the stakes of every action seem higher, and instead of melting into the warmth of the season with a popsicle and a smile, I often find myself frozen and numb. I am the popsicle, coo coo ca choo.I'm not sure exactly what I'm trying to convey here, but I think it's clear that I shouldn't be writing anything too serious at the moment. I'm working on a few reports and trying to keep my composure amid the chaos, and all the while, the video game headlines keep rolling on. I've included a few more than usual this week, as penance for my popsicle state.The newsThe Chinese Room escapes from TencentUK studio The Chinese Room, creator of Still Wakes the Deep and Everybody's Gone to the Rapture, is independent once again. The Chinese Room leaders completed a management buyout with help from VC firm Hiro Capital to fully split the studio from Tencent subsidiary Sumo Digital, which acquired it in 2018. A number of people were laid off as part of the transition and the studio is left with a total of 55 employees. The Chinese Room is still working on Vampire: The Masquerade - Bloodlines 2 for Paradox Interactive, and it also has original projects in development.Still Wakes the Deep was one of my absolute favorite games of 2024. Whether you're a fan of beautiful paranormal horror or you're just really into oil rigs, give it a go.Read these stories that Vice censoredVice's owner, Savage Ventures, doesn't want you to read this story. Or this one.Vice removed two articles about Steam's new ban on certain adult-only" content and the organization that pushed for the change, Collective Shout, which has the support of prominent anti-pornography groups with conservative religious foundations. The stories were written by contributor Ana Valens, who said the removals were due to concerns about the controversial subject matter - not journalistic complaints." Valens has vowed to never write for Vice again and a handful of reporters there have resigned in solidarity.Censoring stories about censorship is certainly a choice, Vice.Supermassive delays Directive 8020 and shrinks its teamThe home of Until Dawn and The Dark Pictures Anthology, Supermassive Games, is laying off 36 people, restructuring its team and delaying one of its projects into 2026. A statement from the studio says the decisions were in response to the video game industry's challenging and ever-evolving environment." It's estimated that Supermassive had more than 300 employees before the layoffs.Directive 8020, the fifth installment in the Dark Pictures Anthology, is now due to come out in the first half of 2026, rather than this fall. Honestly, I'm not surprised to hear Supermassive needs more time to work on Directive 8020. I watched Engadget UK bureau chief Mat Smith play the demo at Summer Game Fest in June, and while it looked great, we were both surprised by how short and non-interactive the segment was. He summed up this feeling in his preview with the line, Finally, I got to play (but only for a few minutes)."Supermassive is also working on Little Nightmares III, a series that it took over from Tarsier Studios. Tarsier created Little Nightmares and its sequel, but lost the rights to the IP when the team was acquired by a subsidiary of Embracer Group in 2019. Series publisher Bandai Namco kept the Little Nightmares brand and commissioned Supermassive to build the third game, while Tarsier is working on its own project, Reanimal.It makes sense that Supermassive would prioritize Little Nightmares III in order to fulfill its obligations with Bandai. The game has already been delayed once, and it's set to hit PC and consoles on October 10.FBC: Firebreak is getting less bustedI still have high hopes for FBC: Firebreak to be the Left 4 Dead revival we've always wanted, but fact is, it's not quite there yet. Remedy Entertainment is aware of this hard truth and has a plan to fix it. The studio laid out its pipeline for making FBC: Firebreak easier to jump into, more fun to play and less confusing overall, with most major changes coming in an update this winter.Valve is still the best retirement community in game developmentPCGamesN published an interview with Counter-Strike co-creator Minh Le, who left Valve years ago to try out independent development. One sentiment stuck out to me.They didn't force me out or anything," Le told PCGamesN. But a part of me kind of regrets it. Looking back, my decision to leave Valve was, financially, kind of a poor decision. If I had stayed with Valve, I would have been able to retire by now."It's not presented as an indictment of Valve, but I find it notable that Le describes the studio as a place to retire, rather than a space to innovate and create the next generation of video games. At this rate, Valve will never outrun its reputation as the studio where talented game developers go to die (professionally speaking).But, hey, at least they're not getting laid off en masse. Which, unfortunately, brings us to the next headline.Your favorite studio's favorite studio faces layoffsCyberpunk 2077, Sea of Thieves and Dune: Awakening support studio Virtuos is laying off 270 developers, which is about seven percent of its staff. Virtuos is currently best known as the studio behind The Elder Scrolls 4: Oblivion Remastered alongside Bethesda, and it has more than 4,000 employees across Asia, Europe and North America. The cuts affect developers in Asia and Europe, with fewer than 10" in France, where work on Oblivion Remastered was headquartered.Heck yeah, there's gonna be a Hellraiser gameMake sure to pin this one on your calendar. Saber Interactive is making Clive Barker's Hellraiser: Revival, a first-person, action-survival horror game that features actor Doug Bradley as Pinhead for the first time in nearly 20 years. Barker himself provided input on the story, too. It's coming to PlayStation 5, PC and Xbox Series X/S, with no release date yet."The Hellraiser universe is defined by its unflinching exploration of pain, pleasure, and the thin and terrifying line that separates the two," a description from Saber Interactive reads. "That essence is at the heart of our game."An inside look at the fallout of the Zenimax layoffsGame Developer reporter Chris Kerr spoke with a number of employees at Zenimax who are still reeling from the layoffs that Microsoft enacted in early July. The vibes there sound pretty terrible.This carcass of workers that remains is somehow supposed to keep shipping award-winning games," one senior QA tester told Kerr. The developer continued, Microsoft just took everything that could have been great about the culture and collaboration and decimated it. Morale is terrible. It's grotesque. People are stressed. They're crying."Xbox cloud play anywhereWhen Xbox isn't firing thousands of employees in one blow, it's quietly laying the groundwork for the future of video game distribution. An update for Xbox Insiders this week introduces cross-platform cloud support, bringing your cloud library and play history to the Xbox PC app. This means you can access cloud activity on an Xbox console, PC or Windows handheld, and seamlessly play cloud games across devices. This is just how video games are going to work in the coming decades, and it's interesting to watch our future slowly roll out in blog posts and software updates.Subnautica 2 scandal catch-upDid you miss all of the mess around Subnautica 2 last week? Or, more accurately, this past month? To quickly summarize, Subnautica publisher Krafton is being sued by the series creators after it fired them and then delayed their game, allegedly sabotaging a $250 million bonus payout due to developers. To not-quickly summarize, see my complete breakdown of the drama.My Melody & Kuromi hits Netflix this weekI don't know who else needs a little levity in their life right now, but I certainly do. Thankfully, the stop-motion show My Melody & Kuromi is coming to Netflix on July 24, and there's already an adorable tie-in music video by LE SSERAFIM to enjoy. Zen out, watch all of the Sanrio sweetness and finally settle the debate: Are you more of a Kuromi or a My Melody?Additional reading
Amazon is acquiring an AI wearable that listens to everything you do
Amazon's latest move in the AI space is an acquisition. The company is purchasing a startup called Bee, which makes a wearable and an Apple Watch app that can record everything the wearer says. Amazon said that the deal has not closed and that the terms of the acquisition are confidential. Although the company did not provide specific numbers, it added that all Bee employees received offers to join Amazon. TechCrunch first reported this news based on a LinkedIn post from Bee founder Maria de Lourdes Zollo.Bee presents its platform as a personalized AI assistant that passively learns from its wearer by listening to all of their conversations and activities. While the wearable does have a button to mute recording, it can theoretically observe every single thing the owner does or says. The app can then summarize daily activities, suggest to-do items or recall previously discussed details. Bee's website also gives examples of using the assistant for personal growth, such as tracking successes or possible improvements as a parent.Amazon has had a mixed bag with wearables endeavors. It still sells Echo Frames smart glasses, but shuttered its Halo health tracker in 2023. The AI angle of Bee may be of particular interest for Amazon, especially as the company pushes its Alexa+ generative AI assistant. The always-listening aspect of Bee also harkens back to Amazon's privacy debacle of a few years back when it had to address concerns that employees were reviewing conversations recorded by Alexa, including some recorded by accident.This article originally appeared on Engadget at https://www.engadget.com/ai/amazon-is-acquiring-an-ai-wearable-that-listens-to-everything-you-do-221103233.html?src=rss
New UK law would ban ransomware payments by publicly funded orgs
The British government has announced plans to move forward with a law that would bar public organizations from paying off ransomware attackers. The proposed legislation would add schools, town councils, National Health Service (NHS) hospitals and critical infrastructure managers to a ban which already applies to the national government.The logic behind banning payments is simple. If cybercriminals know a ransomware attack against a UK school or hospital won't get them paid, they'll look somewhere else for a more lucrative target. Security Minister Dan Jarvis said that the government is "determined to smash the cyber criminal business model," and added that laws in the proposed package will require even private businesses to seek guidance from the government before paying a ransom.Since the WannaCry attack on the NHS in 2017 launched the modern era of ransomware attacks, the UK has suffered a number of serious incidents. In the last two years alone, attacks have hit the British Library, the BBC and the Ministry of Defence. This may explain why, according to the government's announcement, "nearly three quarters" of public comments on the ban legislation were supportive.Although bans on ransom payments are a popular solution to the ever-increasing scourge of ransomware, there's currently not much data on whether they work. Two US states, North Carolina and Florida, have enacted similar bans, but it's hard to say what impact they've had. Critics argue that some organizations, especially hospitals, can't afford the long-term disruption of leaving the ransom unpaid, and may choose to pay in unaccountable ways. Furthermore, some hacking groups have aims other than money, and may continue ransomware attacks to sow political chaos.The UK is moving into uncharted territory as the first nation to pass a ransomware payment ban. We'll be interested to see whether it helps get attacks under control. Either way, the outcome is likely to inform how other countries respond to the continuing threat of cybercrime.This article originally appeared on Engadget at https://www.engadget.com/cybersecurity/new-uk-law-would-ban-ransomware-payments-by-publicly-funded-orgs-210851334.html?src=rss
Meta has ended its bonus program on Threads
Meta is no longer paying creators to post on Threads. The company quietly ended the Threads bonus program, which offered some creators thousands of dollars a month in bonuses, earlier this year, Engadget has confirmed.The company hasn't officially commented on why it stopped the payments, but an Instagram support page that once listed details about the creator incentives no longer references Threads at all. In posts on Threads, creators who were once part of the program have said they stopped receiving payments around the end of April. That's roughly one year after Meta first started paying creators for popular posts. Though Meta never publicly shared a lot of details about how the program worked, creators who previously spoke with Engadget reported that they were able to earn monthly bonuses ranging from $500 to $5,000 in exchange for hitting specific metrics around post counts and views.It's not clear what Meta's strategy for creators on Threads is going forward. The company is still trying to lure more brands and notable faces to the platform, and has tested features to help people find popular creators they previously followed on X. Meta has also added creator-friendly tools, like the ability to add more links to profiles and more detailed analytics for the app.But Meta has yet to clearly explain what it can offer creators in return. The platform is hardly driving any traffic to outside websites. It's also much harder to build a following on Threads, since the platform defaults to an algorithmic timeline consisting mainly of recommended content. This means that it's easier for a post from an unknown account to go viral, but viral posts rarely lead to an influx of new followers.Meta may simply be calculating that Threads already has enough momentum without paying people for viral content. At the same time, Mark Zuckerberg has repeatedly said he believes the app can be Meta's next billion-user platform. It's difficult to see how that happens without the buy-in of creators.Have a tip for Karissa? You can reach her by email, on X, Bluesky, Threads, or send a message to @karissabe.51 to chat confidentially on Signal.This article originally appeared on Engadget at https://www.engadget.com/social-media/meta-has-ended-its-bonus-program-on-threads-201627935.html?src=rss
Switch 2 owners can play Borderlands 4 on October 3
Switch 2 owners won't have long to wait for Borderlands 4. On Tuesday, Gearbox founder and CEO Randy Pitchford said it will arrive on October 3. While some had worried the game would be pushed back to 2026, it will land on Nintendo's console less than a month after other platforms.Pitchford's video begins with a sober build toward what sounds like bad news. Just when you think he's about to announce a delay, he turns into an excited 10-year-old, yelling about the game's October release date. "That date is October 3! It's October 3, you guys!! It's not next year; it's not even the holiday! It's so much before Christmas; it's so much before Thanksgiving! It's October 3, you guys!!!" Pitchford, who is a magician on the side, clearly relished this.
Waterfield Magnetic Case review: The most lavish way to carry your Switch 2 around
Gamers aren't usually known for their sartorial elegance. But that doesn't mean we don't deserve nice things. So after checking out a very utilitarian carrying case for the Switch 2, I wanted to explore the other side of things with a more lavish travel bag. And while Waterfield's Magnetic case for Nintendo's latest console certainly isn't the most rugged or affordable way to lug a handheld console around, it might just be the most luxurious. Design: Drape me in this leather Compared to most Switch 2 travel bags that are made out of materials like plastic and polyester, Waterfield's case is an exercise in opulence. It's crafted from buttery full-grain leather that's softer than than a perfectly worn in baseball mitt or fancy Dior gloves. It really is that nice. I've been using the white leather model as I love how clean and simple it looks while still giving you that irresistible pillowy exterior. But for the kind of folk who get excited about patina, the chocolate model features a more distressed look that isn't afraid to show off oil, scuffs and blemishes. And if the need arises, you can always hit the case with hot air from a hair dryer to reduce the appearance of scratches. But the thing that sets Waterfield's case apart from its competition is that instead of relying on a zipper, the pouch has a series of magnets to keep everything together. And honestly, there's just something really nice about not having any sharp objects near or around the case, so there's no fear of your Switch 2 getting nicked. This enclosure system also makes it super simple to thread a cable inside, allowing you to charge Nintendo's latest handheld without it needing to leave the safety of its case. On a practical level, I've also found that because taking the console in and out is so quick and easy, I'm much better about putting things back when I'm done gaming. The obvious downside to this is that it's easier for stuff like sand to get inside and if you're storing tiny accessories like a microSD Express card, there's no real guarantee it won't fall out while you're in transit. Additionally, the trade-off for the case's fancy leather exterior is that it doesn't have the hard, rigid panels used in a lot of competitors, so it's not the most rugged travel companion. If you press down on the outside of the case, you can feel things like console's buttons and joysticks, so this definitely isn't something you'll want to cram into an already stuffed piece of luggage. On the inside, Waterfield's case is lined with a plush microfiber fabric that will keep the Switch 2 nice and cozy. There are also two pockets for stashing small items like charging cables, game cartridges or Joy-Con straps. But I do mean small, because anything larger will cause the case to bulge, which may put undue stress on the console. Optional accessories Sam Rutherford for Engadget This case doesn't come with much in the way of bundled extras. Though like a lot of luxury products (just look at the options list on a Porsche or Ferrari), you can purchase additional accessories such as cord clips, AirTag holders and more. But the most important of these are Waterfield's game card holders, which are available in several sizes (4, 10 and 20). So I went and bought a 10-slot sleeve and it really is the perfect complement to the case. Cartridges fit snug and the holder itself nestles neatly into the pouch's built-in pockets. I just wish one came included, as you're looking at an extra $10 to $30 on top of an already pricey travel protector. Wrap-up Starting at $90 for the nylon or waxed canvas models or $120 for the leather versions, Waterfield's Magnetic Case for the Switch 2 certainly ain't cheap. That's more expensive than Belkin's Charging Case, which comes with its own battery pack. And that's before you factor in a game card holder. Sam Rutherford for Engadget But the sheer suppleness of its leather and its super soft interior might be the comfiest cocoon Nintendo's handheld will ever experience. Then you add in a magnetic enclosure system and it feels like Waterfield has managed to transform a product that might normally be an afterthought into something that's a joy to use all by itself. So for those who want a travel pouch that looks and feels just as good as the console it's protecting (if not better), this case is in a class of its own.This article originally appeared on Engadget at https://www.engadget.com/gaming/nintendo/waterfield-magnetic-case-review-the-most-lavish-way-to-carry-your-switch-2-around-200052731.html?src=rss
Lucid owners will get full access to Tesla’s Supercharger network on July 31
Lucid EV owners will soon have full access to Tesla's Supercharger network, which is something that's been in the works since 2023. This goes live on July 31, allowing folks to juice up at more than 12,000 Supercharger stations throughout North America. Some of the company's vehicles can already use these charging stations, with the Gravity SUV gaining access earlier this year.That leaves the Air line of luxury EV sedans. These vehicles will be able to roll up to a Tesla Supercharger for a top-off at the end of the month, but there are some major caveats. First of all, Lucid Air EVs will require an official adapter that costs $220, as they don't ship with a built-in NACS ports. This adapter won't work with V1 or V2 charging stations, which whittles down the convenience factor a bit.There's another problem for Air owners. The adapter is limited to a 50kW peak charge rate, which provides around 200 miles of range per hour of charging. The Air can typically achieve a 300kW peak charge rate. Not only is this hobbled charge rate bad for Lucid Air devotees, it's also annoying for people that own other EVs. Remember, the Air will have to sit at the charger for an entire hour, which will increase traffic at the station.Luckily, there are other charging stations available that make use of that 300kW peak rate. Air owners can use stations by Electrify America, EVgo and ChargePoint for a quick jolt. It's good to know that the Tesla Superchargers will be there in a pinch, which could come in handy during a road trip.The company also recently unveiled the 2026 lineup of Air EVs. There's the Lucid Air Pure, which is a relatively streamlined option. Prices for this one start at $70,900. The Lucid Air Touring boasts an estimated range of 431 miles per charge, which is a decent metric. It starts at $79,900. Finally, the Lucid Air Grand Touring is the baddest of the bunch, with an estimated range of 512 miles per charge. Prices start at $114,900, but the seats offer a massage feature.This article originally appeared on Engadget at https://www.engadget.com/transportation/evs/lucid-owners-will-get-full-access-to-teslas-supercharger-network-on-july-31-184020050.html?src=rss
Still Wakes the Deep developer The Chinese Room regains its independence
The Chinese Room, maker of Still Wakes the Deep, has bought back its independence. The studio will continue developing new franchises after splitting from the Sumo Group. The latter said earlier this year that it's pivoting away from original games and toward co-development work. Tencent bought the British studio Sumo for $1.27 billion in 2021.Game Developer reported that VC firm Hiro Capital facilitated the Chinese Room's independence deal. Studio head Ed Daly told the publication on Monday that the company is open to partnering with other developers moving forward.Unfortunately, the studio's good news is tainted with an all-too-familiar story. The studio confirmed to Game Developer that it will lay off an undisclosed number of employees as part of the split. "Following the divestment process, a number of roles were regrettably made redundant," a company spokesperson said. "The specifics are confidential, but the studio is currently 55 developers. This was a very difficult process as we sought a future for the studio outside of Sumo. No more layoffs are planned as the studio moves forward."The Chinese Room / Secret ModeThe "modern horror classic" Still Wakes the Deep isn't all the studio is known for. The Chinese Room also made Little Orpheus, Everybody's Gone to the Rapture and the OG walking simulator, Dear Esther. The UK-based developer is also working on Vampire: The Masquerade - Bloodlines 2 with Paradox Interactive. The long-delayed title is scheduled to launch in October. The Chinese Room is also developing two other unannounced titles."This management buyout allows us to scratch the creative itch of continuing to work on new, original intellectual property but also to partner with other studios on other projects when they fit in with our vision," Daly told Game Developer. "This is what we are doing and we want to carry on doing it, so we're happy to carry on in this vein."This article originally appeared on Engadget at https://www.engadget.com/gaming/still-wakes-the-deep-developer-the-chinese-room-regains-its-independence-182405167.html?src=rss
Honda and Acura EV owners gain access to Tesla Supercharger network
Honda and Acura EV owners can now take advantage of the sprawling Tesla Supercharger network with the release of the first Honda-approved NACS-CCS DC fast-charging adapter. This means that Honda Prologue and Acura ZDX owners can join the growing ranks of non-Tesla EVs that you might see filling up at any one of the more than 23,500 selected Tesla Superchargers."Combined with other growing charging networks, Honda and Acura EV drivers now have added peace of mind with a wider range of dependable DC fast charging options nationwide," said Ryan Harty, assistant vice president of Sustainability and Business Development at American Honda Motor Company.While Honda and its subsidiary brand Acura only have one fully-electric model each at the moment, this lays the groundwork for future models to use the Supercharger network.Prologue and ZDX drivers will now see Tesla Superchargers marked on their built-in Google Maps for easier navigation. Once they arrive, drivers will use the Tesla app to begin charging. Integration with HondaLink and Acura EV apps that will allow plug and charge capability are currently under development, according to Honda.Customers can now buy the Honda-approved adapter from their authorized Honda and Acura dealership in the US or online. The adapter will retail for $225.This article originally appeared on Engadget at https://www.engadget.com/transportation/evs/honda-and-acura-ev-owners-gain-access-to-tesla-supercharger-network-180654467.html?src=rss
Microsoft announces Surface Laptop 5G for Business
Microsoft has unveiled a new Surface Laptop 5G as part of its computing collection for business customers. The company said that a 5G option was in the works for its business line back in January when it unveiled other updates to the Surface Pro and Surface Laptop for Business, and this requested feature is intended to make the laptop an option that's both portable and connected. With a system of six internal antennas, the Surface 5G should be able to transition smoothly between WiFi and cellular networks, as well as acting as a mobile hotspot for other devices.As for the additional specs, the Surface 5G is a 13.8-inch machine kitted out with Intel Core Ultra (Series 2) processors. It promises a Neural Processing Unit of more than 40 trillion operations per second (TOPS) as required to be part of Microsoft's Copilot+ PC program. Pricing information was not shared at this stage, but the Surface Laptop 5G is slated to begin shipments on August 26.This article originally appeared on Engadget at https://www.engadget.com/computing/laptops/microsoft-announces-surface-laptop-5g-for-business-170051146.html?src=rss
Aardman’s Pokémon show is a delightful-looking romp that follows Sirfetch'd and Pichu
We knew that Aardman, the animation studio behind Wallace & Gromit, was prepping a Pokemon show, but now we have some juicy details and actual footage. Pokemon Tales: The Misadventures of Sirfetch'd and Pichu, as the name suggests, follows the sword-wielding Sirfetch'd and the baby pre-evolution of Pikachu.It looks extremely charming, as one would expect from Aardman. The trailer is on the shorter side, but shows the dynamic duo getting involved in some cutesy shenanigans as an oblivious Wooloo relaxes in a field. It makes sense that the footage would highlight a sheep-inspired Pokemon, given that this studio also made Shaun the Sheep.The show takes place in the Galar region, which is the UK-inspired land first introduced in Pokemon Sword & Shield. Aardman is a British studio, so this is a nice match. The program looks to focus entirely on pocket monsters, and not humans. This contrasts with the Netflix hit Pokemon Concierge, which follows a human protagonist.Now for some bad news. Pokemon Tales: The Misadventures of Sirfetch'd and Pichu isn't coming until 2027 and there's no streaming platform attached just yet. The trailer dropped during today's Pokemon Presents livestream which also gave us footage of the second batch of Pokemon Concierge episodes and a full hour of Pikachu DJing for some reason.This article originally appeared on Engadget at https://www.engadget.com/entertainment/tv-movies/aardmans-pokemon-show-is-a-delightful-looking-romp-that-follows-sirfetchd-and-pichu-165907651.html?src=rss
Supermassive Games is delaying Directive 8020 and laying off staff
Supermassive Games, the developer behind story-driven games like Until Dawn, The Quarry and The Dark Pictures Anthology, is cutting its workforce due to the ongoing "challenging" state of the games industry. The studio says it's having to adapt its team structure and as a consequence expects to lose up to 36 employees.The current size of the Supermassive's staff is unclear, but in February last year it cut somewhere in the region of 90 jobs, at which time Bloomberg estimated the studio had more than 300 employees."This decision was not taken lightly, and we know it will be an incredibly difficult time for everyone," the UK-based developer said in a statement published today. "Our absolute priority will be to offer full support to all those affected."Supermassive is currently working on Little Nightmares III and the sci-fi horror adventure Directive 8020, which is the fifth entry in The Dark Pictures Anthology. It said the layoffs will have no impact on the development of the former, which is still due out October 10. Directive 8020 has been delayed to the first half of 2026, which it says will allow it to "deliver the very best experience for our fans." The game had been scheduled to release on October 2.Supermassive is the latest developer to be hit with job losses, following Candy Crush studio King reportedly laying off at least 200 employees as part of the wide-ranging cuts at Microsoft. Virtuos, the studio behind Oblivion Remastered, also shed around seven percent of its staff last week, while Yooka-Laylee developer Playtonic let an unspecified number of its team go at the beginning of the summer.This article originally appeared on Engadget at https://www.engadget.com/gaming/supermassive-games-is-delaying-directive-8020-and-laying-off-staff-165815343.html?src=rss
Elgato's new Game Capture 4K S is Switch 2 compatible
Elgato's latest capture card supports 4K at 60 fps to capture rich ingame imagery in all its glory. The Game Capture 4K S works with just about any modern console, PC or handheld gaming device, including the Switch 2. Retailing for $160, this is the CORSAIR subsidiary's best value yet for capturing in 4K. Elgato's higher-end 4K X supports 4K capture at 144 fps but costs quite a bit more.Though a more affordable model, the 4K S doesn't skimp where it matters. The new capture card features zero-latency passthrough to your main display, and Elgato says latency in software previews can be as low as 30 milliseconds. Short of the most competitive FPS games, this is fast enough to play on a single screen if you must. If you are trying to capture a game like Valorant or CS2 and care more about frame rate than raw resolution, the 4K S can record at 1440p120 or 1080p240.The 4K S also supports HDR10 passthrough up to 4K60, HDR10 capture to 1080p60 on Windows, VRR support and it has an analog audio jack for native team chat. The device is plug-and-play over USB-C for Windows 11, macOS and iPadOS. For those whose creative workflow lives on iPad, the 4K S can capture directly to iPad models with a USB-C port. Thanks to UVC compliance, the device is compatible with OBS Studio, Streamlabs, Zoom, TikTok Live Studio and other major broadcast apps.Elgato is also releasing its newest capture application, Elgato Studio, which will replace 4KCU in the coming months. The software auto-detects the 4K S and offers ultra-low latency on previews. It will also include features like a snapshot tool for social media clips and allow creators to try out beta features through the software.The Game Capture 4K S is available now for $159.99.This article originally appeared on Engadget at https://www.engadget.com/gaming/elgatos-new-game-capture-4k-s-is-switch-2-compatible-164745527.html?src=rss
There's a Switch 2 bundle with Pokémon Legends: Z-A dropping on October 16
Now that AAA video games cost a full $70, console bundles are the way to go to save a few coins. Nintendo is dropping another Switch 2 bundle just in time for the holiday season, and it's a real treat for Pokemon fanatics. The Nintendo Switch 2 + Pokemon Legends: Z-A - Nintendo Switch 2 Edition Bundle drops on October 16 and costs $500.As the name suggests, this bundle includes a shiny new Switch 2 console and a digital copy of the enhanced version of Pokemon Legends: Z-A. The game itself will also be available on that same date.Notice I said "enhanced version." That's because Pokemon Legends: Z-A is technically a Switch 1 game, like its predecessor Pokemon Legends: Arceus. The Switch 2 Edition will feature some nice upgrades for the new console, with the company promising "improved performance, enhanced resolution and smoother frame rates." This is all welcome news, as Arceus struggled to run properly on the now-ancient Switch 1, and who knows how the new one will perform.For the uninitiated, Pokemon Legends: Z-A is an action role-playing game that differs a bit from the traditional Pokemon formula. The gameplay is a mix of real-time capture mechanics and old-school turn-based battles. It also looks to be set entirely in Lumiose City, making it something of a sequel to Pokemon X and Y.This news comes from a brand-new Pokemon Presents livestream in which Game Freak unveiled footage from a new TV show by the makers of Wallace and Gromit and released a trailer for a new season of the Netflix hit Pokemon Concierge.There was also a whole bunch of footage of Pikachu DJing for some reason. Is that electric rodent out here trying to steal thunder from K.K. Slider?This article originally appeared on Engadget at https://www.engadget.com/gaming/nintendo/theres-a-switch-2-bundle-with-pokemon-legends-z-a-dropping-on-october-16-152613321.html?src=rss
DuckDuckGo now lets you customize the responses of its Duck.ai chatbots
Since last June, when DuckDuckGo introduced AI Chat, you've been able to use chat bots like Claude directly through the browser. Now the company is making it easier to tweak the system prompts of those AI models while retaining your privacy. For the uninitiated, system prompts are a set of instructions given to a chat bot at the start of a conversation to guide things along. Often they'll set the tone of the dialogue, and can sometimes cause a chat bot to be overly sycophantic as was the case with GPT-4o this past March.Both Anthropic and OpenAI give users a way to customize the responses of their respective chat bots, but if you don't know where to look for those settings, they can be tricky to find. DuckDuckGo's new system setting is available directly through Duck.ai's prompt bar and works a bit differently. Whatever customization you add is appended to the default system prompt for each model you chat with, meaning you don't need to set them independently of one another. Moreover, your tweaks are stored locally on your device, with no data being sent to Anthropic, OpenAI or any other model provider. It's a small addition, but if you use Duck.ai to compare the responses between different models, now you'll get more consistency in tone.This article originally appeared on Engadget at https://www.engadget.com/ai/duckduckgo-now-lets-you-customize-the-responses-of-its-duckai-chatbots-151521930.html?src=rss
Nothing's $99 CMF Watch 3 Pro offers better battery life and AI fitness coaching
CMF, the budget-friendly sub-brand from Nothing, has announced its latest smartwatch. Billed by its maker as the ideal entry-level fitness watch, the $99 Watch 3 Pro is the most advanced CMF wearable to date, promising updated health tracking and various built-in AI coaching features.The Watch 3 Pro introduces dual-band GPS, which should make its route tracking more accurate, as well as a new four-channel heart rate sensor that Nothing says offers "improved accuracy across all skin tones and workout intensities." You can choose from 131 sports modes, which is 11 more than its predecessor, with a personalized AI coach providing post-workout summaries and guidance. This includes long-distance running endurance predictions to help you train for that looming 10K.In addition to the updated heart rate and sleep tracking, the Watch 3 Pro is also capable of blood oxygen (SpO) monitoring, stress tracking, guided breathing exercises, hydration and inactivity reminders, as well as women's health tracking.On-wrist ChatGPT integration allows you to ask questions and set reminders using "natural language" voice prompts, and there's a voice recorder with autotranscription for when you want to quickly log a mid-run thought. You can also use AI to generate custom watch faces using the Watch Face Studio, in which you'll find more than 120 styles premade out of the box. Widgets can be applied for fitness, weather, music or reminders, with a full-screen option available.CMF's latest wearable has a 1.43-inch AMOLED, always-on display, and you're getting a 10 percent increase in screen-to-body ratio compared to the Watch Pro 2 before it. Battery life is 13 days with "typical" use, which Nothing says is a two-day improvement over its predecessor. If you're hitting the tracking hard you can expect around 11 days of juice on a full charge. With the always-on display enabled, battery life unsurprisingly takes a significant hit to around 4.5 days.Nothing says the Watch 3 Pro and all other smartwatches in the CMF lineup now use the Nothing X app, with the new control centre promising improved stability and a more intuitive UI. It also plays nice with Strava, Apple Health, and Google Health ConnectYou're getting a fair bit of bang for your buck, then, but we'll have to wait and see how the Watch 3 Pro fares against pricier alternatives where everyday performance is concerned. When TechRadarreviewed the Watch 2 Pro earlier this year, it had lots of positive impressions of the watch, but noted some spotty fitness tracking and sensor detection. 9to5Google was even more critical, finding fault with the heart rate tracking and concluding that the product felt unfinished. And while the Watch 3 Pro covers a lot of the bases for fitness watches with its various sensors, it still lacks NFC for payments, which could be a deal-breaker for some people.Available in Dark Grey, Light Grey, and Orange colorways, the CMF Watch 3 Pro costs $99 (a not insignificant $30 bump on the Watch Pro 2) is available to buy now.This article originally appeared on Engadget at https://www.engadget.com/wearables/nothings-99-cmf-watch-3-pro-offers-better-battery-life-and-ai-fitness-coaching-151058055.html?src=rss
A Hellraiser game is in development
Calling all gamers with a love of horror films: Hellraiser is getting a video game adaptation. Saber Interactive is turning the cult franchise into a game called Clive Barker's Hellraiser: Revival. Clive Baker's 1986 novella, The Hellbound Heart, served as the basis for the Hellraiser films. He also wrote and directed the first instalment, which premiered in 1987.Clive Barker's Hellraiser: Revival is a single-player game that has you play as Aidan while fighting your way through an "action survival horror experience." You also must deal with Pinhead, who's known for harvesting human souls - yeah, this is a creepy game. As Saber Interactive states, "The Hellraiser universe is defined by its unflinching exploration of pain, pleasure, and the thin and terrifying line that separates the two. That essence is at the heart of our game." You can see for yourself in the announcement trailer.The team at Saber Interactive took an additional step to ensure fans of the movie franchise are happy. They spoke with Clive Barker, himself, to maintain an "authentic" storyline. There's no word yet on exactly when Clive Barker's Hellraiser: Revival will launch, but more announcements should come this year. It will be available on theXbox Series X and S, PlayStation 5, and the PC through Steam.This article originally appeared on Engadget at https://www.engadget.com/gaming/playstation/a-hellraiser-game-is-in-development-145313443.html?src=rss
OpenAI partners with Oracle to built out 4.5 gigawatts in data center capacity
OpenAI has struck a deal with Oracle to add an astounding 4.5 gigawatts of US data center capacity to power the massive workload required by its large language models. The companies haven't specified where these new centers will be built, but Bloomberg is reporting that Texas, Michigan, Wisconsin and Wyoming are all under consideration.The ChatGPT maker says this new capacity is a part of the Stargate Project, and that together with its one GW campus in Abilene, Texas, the company is projecting more than five GW of total capacity running over two million AI chips once the new centers are complete. Oracle began delivering its GB200 racks last month for the Abilene site as it begins operations. OpenAI estimates that the massive undertaking will create over 100,000 jobs, though data centers historically employ few full-time workers, with most of the jobs tied to construction.While details on budget were not shared, OpenAI says that these new data centers represent significant progress toward its promise of investing $500 billion in the United States to build out 10 GW of AI infrastructure over the next four years. These investments, which are all part of The Stargate Project, are being made alongside SoftBank and Oracle as partners, though SoftBank is not financing this phase.This announcement comes as big tech companies are pouring billions into new data centers and power agreements to sustain the growth of AI and power future models. Google recently closed a 3 billion deal to secure 3,000 megawatts of hydroelectric power, while Microsoft is planning to restart the nuclear power plants of Three Mile Island.In a press release announcing the new project, Open AI said " Stargate is an ambitious undertaking designed to meet the historic opportunity in front of us. That opportunity is now coming to life through strong support from partners, governments, and investors worldwide-including important leadership from the White House, which has recognized the critical role AI infrastructure will play in driving innovation, economic growth, and national competitiveness."OpenAI and others are racing to build compute power at an industrial scale, with some US states offering massive tax incentives to land the projects.This article originally appeared on Engadget at https://www.engadget.com/ai/openai-partners-with-oracle-to-built-out-45-gigawatts-in-data-center-capacity-143423570.html?src=rss
Headspace annual subscriptions are 40 percent off right now
Like any habit, maintaining a meditation practice can be challenging. Having the right tools can make it a bit easier, which is why we're excited to see a subscription to Headspace is back on sale. Right now, you can get one year of Headspace for $42, down from $70. The 40 percent discount brings the cost to about $3.50 per month. Headspace is Engadget's (and my) pick for best meditation app overall. It's great for so many reasons, including how easy it is to find different types of meditations. There's courses for everything from anxiety to grieving. Plus, you can do single sessions or focus on mindfulness and sleep. One of the things Headspace does best is make meditation feel doable. It offers a bunch of beginner courses and tools for learning the basics. So, it's a good option if you've wanted to get into meditation but have been unsure how to start. Follow @EngadgetDeals on X for the latest tech deals and buying advice.This article originally appeared on Engadget at https://www.engadget.com/deals/headspace-annual-subscriptions-are-40-percent-off-right-now-132813881.html?src=rss
Samsung Galaxy Z Fold 7's display is rated to withstand 500,000 folds
Samsung said the display it used for the Galaxy Z Fold 7 can be folded over twice as many times as the display used for the previous iterations of the model. The foldable OLED panel "remained fully functional" after certification company Bureau Veritas put it through a durability test, wherein it was folded 500,000 times over 13 days. That means if a user folds their phone roughly 100 times a day, the display could last for over 10 years. In its announcement, Samsung said that "durability is no longer a limiting factor in the lifespan of foldable smartphones."The company took cues from bulletproof glass to create a shock-proof design for the new foldable OLED panel. It increased the thickness of the display's outermost glass by 50 percent and applied high-elastic adhesive to every layer of the panel so that it can better absorb external impact. The new display can also distribute shock more evenly across its surface, and Samsung used titanium plate as support for the whole structure to make it stronger than before. In addition, by using more advanced materials and redesigning the panel layer, the company was able to achieve a thinner profile so that the device looks and feels like any regular handset now.Previous versions of the Galaxy Z Fold, from the first through the sixth, were only rated for 200,000 folds. And when CNET tested the first Z Fold itself by using a machine that opened and folded it for hours, it only lasted 119,380 folds despite supposedly being able to withstand 200,000. If the Galaxy Z Fold 7 can get anywhere near the 500,000 folds it can supposedly handle, most users don't have to worry about their screens snapping in two before they change phones.This article originally appeared on Engadget at https://www.engadget.com/mobile/smartphones/samsung-galaxy-z-fold-7s-display-is-rated-to-withstand-500000-folds-120048142.html?src=rss
The Morning After: This is the Pixel 10 (or maybe the Pixel 10 Pro)
While I wasn't expecting a major design shakeup, Google revealed the design of its new Pixel phone, almost a month before the official launch event.You can take a look for yourself on the front page of the Google Store. A short video teaser reveals one of the upcoming Pixel 10 smartphones. The device bears a similar appearance to the Pixel 9, with a back design that makes the camera unit protrude from the frame, similar to the Pixel 9 Pro. Oh, and an additional camera - if this is the base Pixel 10. Leaks suggest Google will equip all of its phones with telephoto cameras in 2025, but it's still possible the phone in the video is a Pixel 10 Pro.Under a month until we find out.- Mat SmithGet Engadget's newsletter delivered direct to your inbox. Subscribe right here!The news you might have missed
The best Apple AirTag accessories for 2025
Apple's AirTag is a small, clever tracker that makes it easy to keep tabs on your everyday items - from your keys and wallet to luggage and backpacks. But to get the most out of it, you'll need the right accessories to match. That's where AirTag accessories come in, helping you attach, protect and style your tracker in a way that suits your daily routine.
Google shows off the Pixel 10 less than a month before its launch
As is tradition, Google has already shown off at least one of its new Pixel phones before it's announced. The front page of the Google Store currently features a short video teasing one of the Pixel 10 smartphones the company is announcing on August 20.If you take the webpage literally, then Google's video is showing off the base Pixel 10, which has a similar look to the Pixel 9, with some key differences. Those include a new grayish-blue finish, a tweaked back design that makes the back of the phone looks like it's rising out of the frame and an additional camera. If you haven't gotten to try a Pixel 9, last year's phone only had wide and ultrawide cameras, with the telephoto lens exclusive to the Pixel 9 Pro models. Leaks suggest Google is giving all of its phones telephoto cameras in 2025, though it's still possible the phone in the video is a Pixel 10 Pro.There's not much to glean from the video beyond that. Some of that could be because of the more modest approach Google is rumored to be taking with its new phones, focusing on technical improvements - like a new Tensor chip - rather than radical new designs.Google runs a leaky ship when it comes to hardware, with most of its new products reported on well in advance of the company actually announcing them. In recent years, Google has seemingly embraced that, teasing the Pixel 9 lineup ahead of launch last year, and revealing the Pixel 7 months before it was announced in October 2022.This article originally appeared on Engadget at https://www.engadget.com/mobile/smartphones/google-shows-off-the-pixel-10-less-than-a-month-before-its-launch-203924194.html?src=rss
Unicode's new emoji refuses to put respect on Bigfoot's name
The Unicode Consortium has announced that it's adding what's essentially a Bigfoot emoji to the open Unicode standard this fall. The famous cryptid will appear as "Hairy Creature" alongside a selection of other fun new emoji options in Unicode 17.0.It might seem strange that a consortium of companies as powerful as Apple, Google and Microsoft would practically subtweet one of North America's most famous semi-mythological creatures. But the global nature of Unicode makes avoiding region-specific nomenclature preferable whenever possible. To me, that's Bigfoot, plain and simple, but elsewhere in the world it might scan as a yowie, yeti, nuk-luk, hibagon, orang pendekor or an almas.Unicode ConsortiumBesides "Hairy Creature," here's some of the other new emoji that'll be added with Unicode 17.0:
Xbox cloud games will soon follow you just about everywhere
Microsoft just launched a service for Xbox Insiders that brings all cloud-playable games, along with play histories, to the official Xbox PC app. This includes console exclusives spanning multiple generations and hundreds of other releases. The service extends to games owned by the player and Game Pass titles.The big hook here is that recently-played games will follow people across devices, including Xbox consoles, PCs and Windows handhelds. This will make it easier for folks to jump back into something, even when going from, say, an Xbox Series X to a PC.Xbox The new "play history" section of the PC app and Xbox console UI will display cloud games as recently-played titles, and this list follows people wherever they go. It includes cloud-powered game saves, so there will be no wasted time. Being as this is all part of Xbox Cloud Gaming, players will be able to start a game on a console and finish on a PC, even if that title isn't available natively on the second platform.There's also a new search filter in the library section for cloud games, along with a "jump back in" list on the home screen of the app. While the large tiles highlight games you've recently played on your current device, the play history tile shows games you've played across any Xbox device, making it easy to pick up where you left off," the company wrote in a blog post.This is all thanks to the redesigned library feature for the Xbox app. This allows games purchased from various platforms to all be launched from the same place.This article originally appeared on Engadget at https://www.engadget.com/gaming/xbox-cloud-games-will-soon-follow-you-just-about-everywhere-183603601.html?src=rss
OpenAI is getting closer with the UK government
The UK government has announced a new strategic partnership with OpenAI that could lead the company to "expand AI security research collaborations, explore investing in UK AI infrastructure like data centers, and find new ways for taxpayer funded services" to use AI. The move follows the introduction of the AI Action Plan in January, which fast-tracks the construction of data centers in certain regions of the UK.In the (entirely voluntary) partnership agreement - technically a Memorandum of Understanding - OpenAI and the Department for Science, Innovation and Technology (DSIT) agree to tackle positive-sounding, but ultimately vague tasks things like finding ways for "advanced AI models" to be used in both the public and private sectors and sharing information around the security risks of AI. OpenAI is also supposed to help DSIT identify ways it can deliver on the infrastructure goals of the AI Action Plan, and possibly explore building in one of the UK's new data center-friendly "AI Growth Zones."All of this sounds nebulous and non-committal because the memorandum OpenAI signed is not at all legally-binding. The partnership sounds nice for elected officials eager to prove the UK is competing in AI, but it doesn't tie anyone down, including the UK government: If Anthropic offers a deal on Claude, they can take it.OpenAI already has offices in London, so deepening its investment doesn't seem out of the question. Signing the memorandum is also consistent with OpenAI's growing interest in working with governments desperate for the high-tech gloss of the AI industry. The logic follows that if OpenAI can get regulators dependent on its tools - say, a ChatGPT Gov specifically designed for government agencies - they'll be more inclined to favor the company in policy decisions. Or at the very least, making a show of collaborating early could win the company a sweeter deal down the road.This article originally appeared on Engadget at https://www.engadget.com/big-tech/openai-is-getting-closer-with-the-uk-government-183133281.html?src=rss
Google adds separate work and personal accounts to Chrome on iOS
Google has introduced new features for Chrome on iOS that help users bifurcate work and personal data by using separate Google accounts. As more employers implement bring your own device (BYOD) policies, employees increasingly access company resources from browsers on their personal devices. Devices connected to a managed Google Workspace are able to leverage these additions.Chrome now supports easy account switching and data separation on iOS, similar to its approach on Android and Chrome for desktop. The browser keeps data such as tabs, history and passwords confined to the corresponding account, protecting employer information from exposure to personal activities.When users first sign or select their managed account, they will be taken through an onboarding process that explains the separation between managed accounts and personal, as well as insights into how their company is handling their data. Anytime a user switches to the managed account, they are notified that they are entering a managed experience.Google has also added safeguards for companies using Chrome Enterprise. IT teams can now apply URL filtering to work accounts in Chrome on iOS, and security teams can stream audit logs from iOS and Android directly into the Admin console or any SIEM, both of which are features already available on desktop.These features are available for managed devices through Chrome Enterprise today.This article originally appeared on Engadget at https://www.engadget.com/mobile/google-adds-separate-work-and-personal-accounts-to-chrome-on-ios-170032115.html?src=rss
The fan-made mod of the original Fallout game has a real trailer and it looks sick
Fallout: Bakersfield is a fan-made mod of the 1990s original that's been on our radar for a few years. We got a little teaser back in 2022, but it's been radio silence since then. Now there's an actual trailer filled with gameplay footage and it looks pretty nifty.Developer Alexander "Red888guns" Berezin is the brains behind the project and he used the GZDoom engine to recreate the ghoul city of Necropolis from Fallout 1 as an FPS that resembles the newer games. The art style is pretty incredible in this trailer and looks to be a highlight of the project. Take a look for yourself.This doesn't look like a full mod of the entire game, as that would be quite the undertaking. Rather, it reimagines the Necropolis section. The trailer ends with a confrontation with the boss of that zone, indicating the mod will be a retelling of the sequence, and not a reimagining of the whole game. This reminds me of the first installment of the Final Fantasy VII remake that was entirely set in Midgar.Unfortunately, we have some time to wait before we get our hands on this mod. The trailer indicates a release date in 2027. There's also the Bethesda-sized elephant in the room. Who knows if the company's lawyers will go on a letter-writing spree to get this project shut down.
Amazon includes a free $300 gift card when you pre-order the Samsung Galaxy Z Fold 7
We are mere days away from the official launch of the Samsung Galaxy Z Fold 7 on July 25. Amazon is enticing customers to try out the foldable handset by throwing in a $300 gift card with every pre-order. This can be used to purchase anything on the platform and is available with every color and both the 256GB and 512GB versions of the Z Fold 7. We strongly recommend going for the 512GB model, as the two storage options are the same price ($2,000) during this pre-order period. Samsung is offering a similar promotion, but that $300 gift card can only be used on the company's official store. This could be a good fit for those looking for accessories, but Amazon offers more bang for your buck. Despite not actually being out yet, the Z Fold 7 is already making a splash in the foldable scene. We were so impressed with our review unit that we placed the gadget at the top of our list of the best foldable phones. It's a remarkably thin device, with a sleekly-designed hinge that stays out of the way when opened. The 200MP main camera is fantastic, the specs are unparalleled and both displays are gorgeous. We called it a "stunning device" in our official review, going on to praise the 120Hz refresh rate of both screens and the peak brightness of 2,600 nits. We said that the displays "pop a touch more" compared to rivals like the Pixel 9 Pro Fold. The main downside here is the price. We know foldables are the hot, new thing for the tech-obsessed, but $2,000 is a whole lot of cheddar for a handset. Today's deal (sort of) brings that down to $1,700, which makes things a bit more palatable. Follow @EngadgetDeals on X for the latest tech deals and buying advice.This article originally appeared on Engadget at https://www.engadget.com/deals/amazon-includes-a-free-300-gift-card-when-you-pre-order-the-samsung-galaxy-z-fold-7-151315661.html?src=rss
France launches criminal probe of X's alleged algorithm 'manipulation'
France is investigating whether X has manipulated its algorithm and engaged in "fraudulent data extraction." Prosecutors are looking into if the social media platform engaged in election interference. They launched the investigation on July 11, following reports in January. It has labelled X as an "organized gang."X's Global Government Affairs account issued a scathing breakdown of what it calls France's "politically-motivated criminal investigation" and its refusal to cooperate.The French government has requested that X provide its "recommendation algorithm and real-time data about all user posts on the platform." France is using multiple experts to look at the information. One is David Chavalarias, director of the Paris Complex Systems Institute (ISC-PIF), who leads the "Escape X" campaign. Another expert Maziyar Panahi, an AI engineer at ISC-PIF, worked on research projects alongside Chavalarias "that demonstrate open hostility towards X."Unsurprisingly, X is not happy about the involvement of Chavalarias and Panahi, claiming it could mean a predetermined outcome. As a result, X is refusing to provide French authorities with the requested access.In the statement, X said the investigation, led by parliamentarian Eric Bothorel, "egregiously undermines X's fundamental right to due process and threatens our users' rights to privacy and free speech. Mr Bothorel has accused X of manipulating its algorithm for 'foreign interference' purposes, an allegation which is completely false."This article originally appeared on Engadget at https://www.engadget.com/big-tech/france-launches-criminal-probe-of-xs-alleged-algorithm-manipulation-123017920.html?src=rss
Microsoft Sharepoint server vulnerability puts an estimated 10,000 organizations at risk
A major zero-day security vulnerability in Microsoft's widely used SharePoint server software has been exploited by hackers, causing chaos within businesses and government agencies, multiple outlets have reported. Microsoft announced that it had released a new security patch "to mitigate active attacks targeting on-premises [and not online] servers," but the breach has already effected universities, energy companies, federal and state agencies and telecommunications firms.The SharePoint flaw is a serious one, allowing hackers to access file systems and internal configurations or even execute code, to completely take over systems. The flaw could put more than 10,000 companies at risk, Cybersecurity company Censys told The Washington Post. "It's a dream for ransomeware operators, and a lot of attackers are going to be working this weekend as well." Google's Threat Intelligence Group added that the flaw allows "persistent, unauthenticated access that can bypass future patching."The US Cybersecurity and Infrastucture Security agency (CISA) said that any servers affected by the exploit should be disconnected from the internet until a full patch arrives. It added that the impact of the attacks is still being probed.The vulnerability was first spotted by Eye Security, which said the flaw allows hackers to access SharePoint servers and steal keys in order to impersonate users or services. "Because SharePoint often connects to core services like Outlook, Teams, and OneDrive, a breach can quickly lead to data theft, password harvesting, and lateral movement across the network," Eye Security wrote in a blog post.The FBI is aware of the attack and is working closely with government and private sector partners. It's not immediately clear which groups are behind the zero-day hacks. In any case, the attack is liable to put Microsoft under the microscope again. A 2023 breach of Exchange Online mailboxes led the White House's Cyber Safety Review Board to declare that Microsoft's security culture was "inadequate."This article originally appeared on Engadget at https://www.engadget.com/cybersecurity/microsoft-sharepoint-server-vulnerability-puts-an-estimated-10000-organizations-at-risk-120006463.html?src=rss
The best SSDs for PS5 in 2025
If your PlayStation 5's internal storage is starting to feel a little cramped, you're not alone. With game installs regularly taking up over 100GB, expanding your storage is one of the easiest ways to get more out of your console. The best SSD for PS5 will not only give you extra space for your game library, but it should also meet Sony's speed requirements so your games load just as fast as they would on the built-in drive.
Apple's next iPad Pro will reportedly get two front-facing cameras
The iPad Pro with the M5 chip is expected to be just as easy to use for selfies in a landscape or portrait orientation. According to Bloomberg's Mark Gurman, Apple will add a second front-facing camera on the portrait edge of the upcoming iPad Pro that's expected to launch later this year. It may seem like a small quality-of-life upgrade, but it means the iPad Pro can use either camera to center the subject for selfies or FaceTime calls.Compared to the previous iPad models, the upcoming iPad Pro with Apple's latest silicon removes the guessing game of where the front-facing camera is. In the past, iPad models only had one front-facing camera alongside the portrait edge, but Apple decided to shift this to the landscape side in 2024 with the iPad Pro M4. iPad Pro owners who mostly use their devices in landscape mode welcomed this change, but those who preferred holding it vertically found it was trickier to unlock through Face ID.Beyond the new front-facing camera, the new iPad Pro should have slight performance upgrades and better power efficiency thanks to the improved M5 chip. Besides the iPad Pro, Apple is reportedly looking at upgrading its Vision Pro, MacBook Pro, Mac mini, and iMac with its next-gen chips.This article originally appeared on Engadget at https://www.engadget.com/mobile/tablets/apples-next-ipad-pro-will-reportedly-get-two-front-facing-cameras-002042546.html?src=rss
What to read this weekend: When the world spins out of control
These are some recently released titles we think are worth adding to your reading list. This week, we're diving into Alex Foster's futuristic debut, Circular Motion, and the return of Beneath the Trees Where Nobody Sees. This article originally appeared on Engadget at https://www.engadget.com/entertainment/what-to-read-this-weekend-when-the-world-spins-out-of-control-211422893.html?src=rss
OpenAI's experimental model achieved gold at the International Math Olympiad
OpenAI has achieved "gold medal-level performance" at the International Math Olympiad, notching another important milestone for AI's fast-paced growth. Alexander Wei, a research scientist at OpenAI working on LLMs and reasoning, posted on X that an experimental research model delivered on this "longstanding grand challenge in AI."According to Wei, an unreleased model from OpenAI was able to solve five out of six problems at one of the world's longest-standing and prestigious math competitions, earning 35 out of 42 points total. The International Math Olympiad (IMO) sees countries send up to six students to solve extremely difficult algebra and pre-calculus problems. These exercises are seemingly simple but usually require some creativity to score the highest marks on each problem. For this year's competition, only 67 of the 630 total contestants received gold medals, or roughly 10 percent.AI is often tasked with tackling complex datasets and repetitive actions, but it usually falls short when it comes to solving problems that require more creativity or complex decision-making. However, with the latest IMO competition, OpenAI says its model was able to handle complicated math problems with human-like reasoning."By doing so, we've obtained a model that can craft intricate, watertight arguments at the level of human mathematicians," Wei wrote on X. Wei and Sam Altman, CEO of OpenAI, both added that the company doesn't expect to release anything with this level of math capability for several months. That means the upcoming GPT-5 will likely be an improvement from its predecessor, but it won't feature that same impressive capability to compete in the IMO.This article originally appeared on Engadget at https://www.engadget.com/ai/openais-experimental-model-achieved-gold-at-the-international-math-olympiad-182719801.html?src=rss
EA's big reveal for its next Battlefield game may already be spoiled
Looks like we can skip the drum roll for the next Battlefield title reveal. Seen in a leak of Electronic Arts' upcoming first-person shooter, the company is shipping promotional materials to content creators for Battlefield 6. The name drop may not be all that surprising, but the highly anticipated title could be a turning point for EA that follows up on Battlefield 2042, which was released in 2021 and currently sits at a Mixed review rating on Steam.In the since-deleted post, gaming YouTuber DooM49 revealed a promotional crate labeled Battlefield 6 that was reportedly sent to him by EA. The mysterious package was secured by straps that could hint at potential game modes, with words like "conquest," "breakthrough" and "rush" wrapped around the box. Another Battlefield content creator, rivaLxfactor, shared more details about the rumored EA event, corroborating the info from DooM49. As seen in the post on X, EA will reportedly hold a three-day event to reveal Battlefield 6, starting on July 29. The event will also reportedly feature interviews with the game's developers and show off some content with invited guests. The leaks also point to EA potentially launching the open beta for Battlefield 6 after the event.EA hasn't confirmed the leaks, nor announced an official reveal event yet. However, EA previously detailed in its fourth quarter financial results that it would reveal the new Battlefield game in the summer. After the official reveal, the company plans to launch the next Battlefield title before April 2026, according to EA's roadmap.This article originally appeared on Engadget at https://www.engadget.com/gaming/eas-big-reveal-for-its-next-battlefield-game-may-already-be-spoiled-164344846.html?src=rss
Corning avoids EU antitrust fine by ending exclusive deals with phone manufacturers
Corning, the US-based glass manufacturer behind Gorilla Glass, has vowed to end its exclusive deals and other practices that the European Commission deemed to be anti-competitive in order to avoid getting fined. If you'll recall, the commission announced that it was investigating Corning last year, accusing it of squashing competition with its exclusive supply agreements, thereby driving up prices and stifling innovation. Now, the commission has accepted the commitments Corning offered and made them legally binding under the EU's rules.When the commission announced its investigation, it said Corning required mobile phone manufacturers to source all or nearly all of their Alkali-AS glass (marketed as Gorilla Glass) needs from the company, even ganting them rebates. Under its agreement with the commission, Corning has to "waive all exclusive dealing clauses in all its current agreements" with phone manufacturers and companies that process raw glass. Corning also won't be allowed to enter exclusive deals in the future.In addition, Corning can't require manufacturers or any of their suppliers to purchase any quantity of Alkali-AS Glass from it in the European Economic Area. Worldwide, Corning can't require manufacturers and their suppliers to purchase more than 50 percent of their needs from the company. Corning's commitment will remain in force for nine years, and a trustee will monitor the company's movements to ensure its compliance.As Reuters has noted, EU fines could cost companies as much as 10 percent of their revenue, but Corning didn't have to pay anything. "The European Commission's investigation has been settled with no fine, no finding of wrongdoing by Corning, and no material impact to the company's Gorilla Glass business or the company at large," the Gorilla Glass-maker told Bloomberg in a statement.This article originally appeared on Engadget at https://www.engadget.com/mobile/smartphones/corning-avoids-eu-antitrust-fine-by-ending-exclusive-deals-with-phone-manufacturers-163023027.html?src=rss
Engadget review recap: Galaxy Z Fold 7, Panasonic S1 II, Samsung QS700F and more
We've been busy in the Engadget reviews department over the last few weeks, keeping up with Prime Day, product launches and the accumulating stack of devices on our desks. If you missed any of our in-depth testing recently, you can quickly catch up on the latest camera, laptop, phone and soundbar reviews in the list below. Samsung Galaxy Z Fold 7 Samsung made notable design changes on its latest flagship foldable phone, finally giving the masses a significant update after a series of iterative models. Senior reviews writer Sam Rutherford argued the company "has finally achieved foldable phone nirvana" thanks to the reductions in overall size and thickness on the Z Fold 7, making the niche handset appeal to more users. "With its latest flagship foldable, Samsung has removed one of the remaining barriers preventing people from trying out the new breed of phones: excessive size and weight," he said. Canon R50 V Content creators who are just getting into vlogging will soon realize they need a camera more robust than their phone for better quality footage. Reporter Steve Dent explained that Canon's EOS R50 V excels at video, thanks in part to its quick autofocus, but the camera lacks the performance and features of its rivals. "Canon's R50 V is a pretty good first try for a vlogging camera, hitting the mark in key areas like video quality and usability," he wrote. "However, its rival, Sony's ZV-E10 II, beats it in nearly every area, offering even better video quality, higher photo resolution, faster autofocus, smoother electronic stabilization and neat features missing on the R50 V - like the product showcase." Samsung HW-QS700F Like the Z Fold line, Samsung has been on a streak of iterative updates for its flagship soundbars. For 2025 though, the company debuted an all-new model that automatically detects how you're using it and adjusts the speaker output appropriately. It's that trick, along with crisp sound, that makes the QS700F a contender even with its constrained 3.1.2-channel audio. "Caveats aside, the best thing about the soundbar is its automatic orientation adjustment," I noted. "The QS700F is easy on the eyes too, which isn't always the case with these devices." Panasonic S1 II The S1 II may be Panasonic's best camera for content creators, but there's one major downside: the price. Steve's assessment of this model's features, which include 6K RAW video and best-in-class stabilization, will help you weigh the potential $3,200 investment. "Panasonic's S1 II is a powerful hybrid camera, and if it wasn't so expensive, it would be a no-brainer for creators," he said. "However, Nikon's Z6 III has nearly the same video capabilities, is a better camera for photography and costs at least $600 less, so I'm inclined to recommend that model for most users." Dell 16 Plus 2-in-1 The Dell 16 Plus 2-in-1 is the company's first consumer laptop to feature its recently updated naming scheme, and the change in moniker is accompanied by refreshed styling. Sam explained that while the machine is perfectly capable, especially with the optional LED display, it's lacking personality. "It's a totally serviceable machine, but it doesn't have a single trait or feature that endears itself to its user," he wrote. "Same goes for its name." Belkin Charging Case for Nintendo Switch 2 Now that the Switch 2 is out in the wild, Nintendo's handheld console needs protection. Sam put the Belkin Charging Case through its paces to find out if it's a worthy accessory. "I kind of wish Belkin sold a version that doesn't come with a battery for anyone who wants to use their own power pack," he said. "The company's non-charging version of this case isn't an ideal alternative as it doesn't have much extra space inside. But even so, this kit offers a solid combination of price and practicality, which is all I'm ever really asking for."This article originally appeared on Engadget at https://www.engadget.com/engadget-review-recap-galaxy-z-fold-7-panasonic-s1-ii-samsung-qs700f-and-more-123027122.html?src=rss
Neon Abyss 2, a prison-break RPG and other new indie games worth checking out
Welcome to our weekly roundup of the goings on in the indie game space. It's been quite the busy spell, with several notable games debuting or landing on more platforms and some intriguing upcoming projects popping above the parapet.The Steam Automation Fest is taking place this week (it runs until July 21 at 1PM ET), so fans of games like Satisfactory and Factorio might be looking to pick up some bargains on similar titles. As well as offering a variety of discounts, Automation Fest also saw the debut of several new games.One of them is from a studio formed by the original team from the celebrated developer Zacktronics. The first title from Coincidence (with the help of publisher Astra Logical) is Kaizen - A Factory Story. This puzzler is set in 1980s Japan, and you're tasked with building popular electronics of the day, including calculators, arcade cabinets, personal computers and toy robots.Dawn Apart also arrived during Steam Automation Fest. This is a blend of space colony sim and automation sandbox set in a destructible, voxel-based world. Astra Logical is also publishing this project, which is from Industrial Technology and Witchcraft. Dawn Apart is available now on Steam in early access.Other new releasesOne of the highest-profile indie games to debut this week is Neon Abyss 2, from Veewo Games and Kepler Ghost. The original game has sold more than a million copies, so plenty of people will have been looking forward to the sequel. This time around, you can play with up to three friends in co-op. The game's creators are promising "unlimited item synergies" here, which is handy since there's an onus on creating overpowered builds in this action roguelike. Neon Abyss 2 is out now on Steam in early access.Ready or Not has been a hit on Steam since it arrived there in late 2023, and now Void Interactive's tactical first-person shooter has made the leap over to PlayStation 5 and Xbox Series X/S. Here, you'll lead a team of SWAT officers in an attempt to restore order to a city that's become overrun by corruption and chaos. You can play the 18-level campaign solo or with up to five friends.Back to the Dawn is a story-driven RPG from Metal Head Games and publisher Spiral Up Games that's now out of early access on Steam. It has also arrived on Xbox Series X/S and Game Pass.As Thomas the Fox, you're an investigative journalist who has been framed for revealing government secrets and tossed into prison. You'll have to forge alliances with other prisoners in your attempt to break out.As part of Back to the Dawn's full launch, Metal Head is introducing a new character, Bob the Panther, as well as a fresh storyline. I like the art style here, and the premise is pretty compelling.Thinking is cool and all, but sometimes you just want to turn down the volume on your brain and shoot a bunch of stuff. Kickback is an arcade bullet hell shooter with a fun twist: you can only move while you're shooting and, as the tile suggests, you'll be propelled backwards. I'm into it. Kickback - from Dot blood and publisher Targem Games - is out now on Steam.I'll be honest, I had no idea what Fretless - Wrath of Riffson was when I got an email from Steam this week telling me that this game, which I apparently had placed on my wishlist at some point, is now available. But hey, that name is an absolute winner.I appreciate the pixel art look of this turn-based RPG from Ritual Studios and publisher Playdigious Originals. According to the Steam page, you'll play "as Rob, a friendly musician trying to restore harmony in an off-tuned world where wacky villains are corrupting music." That sounds quite lovely, actually.UpcomingI have absolutely no idea how Strange Scaffold does it. The studio behind I Am Your Beast, the brilliantly unsettling Clickolding and Teenage Mutant Ninja Turtles: Tactical Takedown is about to unleash its seventh game in the space of two years. Co-Op Kaiju Horror Cooking is Strange Scaffold's first co-op game.The trailer makes it look delightfully chaotic, as players rush to cook meals to satiate giant monsters and stay alive. Co-Op Kaiju Horror Cooking is out on July 29, but until then you can play the entire game for free as part of a playtest.What's more, Strange Scaffold has announced two more games: Truck-kun is Supporting Me From Another World?! is a "chaotic anime-inspired vehicular action game about driving into objects at high speed to rescue the corporate ladder climber you accidentally isekai'd into a dangerous medieval fantasy world" while Space Warlord Baby Trading Simulator is a "fast-paced stock market sim about buying, selling, and shorting stocks based on the simulated lives of adorable alien children."Beautiful one-line pitches. Zero notes. Can't wait for those, or to find out about another new game demonstrating a "unique method of developer collaboration" that Strange Scaffold plans to unveil next week.If you're hankering for more first-person parkour in a similar vein to Mirror's Edge, Neon White or Ghostrunner, Jetrunner might just do the trick. Riddlebit Software's platformer-shooter hybrid, which is published by Curveball Games, is coming to Steam on September 4. It looks like it could be fun! If the announcer's voice in the trailer sounds familiar, that's because the character is played by Matthew Mercer.I missed this one last week, but I just want to very quickly mention Ghost Haunting. The world needs more funny point-and-click adventures in the vein of those classic LucasArts games. Three Headed Monkey Studios and publisher Daedalic Entertainment have made a positive first impression to suggest they're ready to take that particular baton. There's no release date or window as yet, but this was an instant addition to my wishlist on Steam (let's just hope I don't forget about this one, eh?)I would love to play a tour manager simulator game at some point, getting into the nitty gritty of making sure gigs and everything else involved in a band's life on the road goes smoothly. Rockbeasts is not quite that, but it still seems like it could be a good time.This is a "grungy" narrative-driven rock band management game from Lichthund and Team17. The trailer is fun and there are some interesting talents involved here. Rockbeasts was written by writer Jakub Szamaek, who was senior writer of The Witcher 3 and principal writer of Cyberpunk 2077. Even cooler is that Iggy Pop voices on of the characters, who is named Iggy Pup. Love it.Rockbeasts is coming to PC and consoles next year.This article originally appeared on Engadget at https://www.engadget.com/gaming/neon-abyss-2-a-prison-break-rpg-and-other-new-indie-games-worth-checking-out-110043805.html?src=rss
What the hell is going on with Subnautica 2?
If I had to describe the status of Subnautica 2 in just three words, it would be these: messy, messy, messy. That's not to say the game itself is in terrible shape - this is actually a pivotal claim in the whole situation - but the relationship between Subnautica series developer Unknown Worlds and its parent company, Krafton, is in shreds. This month alone, Krafton fired the founders and CEO of Unknown Worlds, Subnautica 2 was delayed until 2026 and the ousted leaders filed a lawsuit against Krafton, looking to regain creative control of the game and the studio. At the center of the conflict is a bonus payment worth up to $250 million.Here's a rundown of how we got here and what in the devil is going on with Subnautica 2, Krafton and Unknown Worlds.KraftonCharlie Cleveland accidentally started Unknown Worlds in 2001 while building the popular Half-Life mods Natural Selection and Natural Selection 2, and technical director Max McGuire came on as an official studio co-founder in 2006. Inspired by Minecraft and burned out on mods, Unknown Worlds began working on the undersea, open-world exploration game Subnautica and released it in early access on Steam in 2014. With years of community feedback, the game evolved into a singularly tense and rich survival experience, and version 1.0 officially landed in 2018. This is also when Ted Gill joined the studio's executive team, freeing up Cleveland to focus on creative direction. Subnautica and its spin-off, Subnautica: Below Zero, attracted millions of players and established Unknown Worlds as a successful independent team.So, the larger studios came sniffing. PUBG publisher Krafton, which operates with billions of dollars annually, purchased Unknown Worlds in 2021 for $500 million. The acquisition came with the promise of an additional payout worth up to $250 million if Unknown Worlds hit certain performance goals by the end of 2025. This bonus is a critical piece of the chaos today.We know more about the details of this deal thanks to recent reporting by Bloomberg. In addition to the leadership positions, which were filled by Cleveland, Gill and McGuire, Unknown Worlds had about 40 employees at the time of the Krafton sale, and they received payouts totaling $50 million at closing and over the following two years. This larger group was poised to receive as much as $25 million in the 2025 performance-based earnout, with each person expecting a different amount, but most estimating six or seven figures. The remaining $225 million was reserved for the Unknown Worlds leadership, but they said they intended to share a portion of their windfall with employees who weren't included in the bonus, covering the full studio headcount of about 100 people.KraftonThe leadership of Unknown Worlds repeated this promise in a lawsuit filed against Krafton on July 10, 2025. But we're getting ahead of ourselves.After the acquisition, Unknown Worlds continued updating Subnautica and Below Zero. In February 2024, the studio released Moonbreaker, a turn-based strategy game that never really took off, partially because of its initial microtransaction system. Since then, the studio has been focused on Subnautica 2. The game was officially announced in October 2024 with a prospective early access launch window of 2025. It's currently the second-most wishlisted game on Steam, after Hollow Knight: Silksong.The first public notion that something was rotten between Unknown Worlds and Krafton came on July 2, when Cleveland, Gill and McGuire were fired and replaced by former Callisto Protocol studio head Steve Papoutsis. Krafton didn't provide a reason for the switch-up in its press release, instead offering the following nearly complete thought: While Krafton sought to keep the Unknown Worlds' co-founders and original creators of the Subnautica series involved in the game's development, the company wishes them well on their next endeavors."Krafton didn't mention delaying the early access launch at this time, but it implemented a review process that it said would be essential to delivering the right game at the right time." The publisher suggested the ousted leaders had been uncooperative in this aspect.Unknown Worlds' new leadership fully supports this process and is committed to meeting player expectations," its press release said.Cleveland published a blog post on July 4 reflecting on his time in game development, and sharing his disappointment at Krafton's handling of Unknown Worlds and Subnautica 2. He also referenced Krafton's intent to delay the launch.You can see why for Max, Ted, myself, the Unknown Worlds team, and for our community, the events of this week have been quite a shock," Cleveland wrote. We know that the game is ready for early access release and we know you're ready to play it. And while we thought this was going to be our decision to make, at least for now, that decision is in Krafton's hands. And after all these years, to find that I'm no longer able to work at the company I started stings."On July 9, Krafton officially delayed the early access launch of Subnautica 2 to 2026. That same day, Bloomberg published a report outlining the performance-based bonus agreement and implicitly questioning how the timing of the delay would make it difficult for the studio to hit its goals, putting the payout in jeopardy. This was the first time the details of the bonus became public.Krafton shared a statement with Engadget - and in a pop-up on its own homepage - on July 10 that straight-up accused the fired leaders of abandoning the studio in favor of personal creative pursuits, specifically calling out Cleveland's film production company. It also threw shade at Moonbreaker and claimed the former bosses wanted the bonus payment for themselves."KraftonKrafton made multiple requests to Charlie and Max to resume their roles as Game Director and Technical Director, respectively, but both declined to do so," the statement said. In particular, following the failure of Moonbreaker, Krafton asked Charlie to devote himself to the development of Subnautica 2. However, instead of participating in the game development, he chose to focus on a personal film project. Krafton believes that the absence of core leadership has resulted in repeated confusion in direction and significant delays in the overall project schedule. The current Early Access version also falls short in terms of content volume."That same day, Cleveland announced that he and the other ousted studio heads had filed a lawsuit against Krafton.Suing a multibillion dollar company in a painful, public and possibly protracted way was certainly not on my bucket list," Cleveland wrote. But this needs to be made right. Subnautica has been my life's work and I would never willingly abandon it or the amazing team that has poured their hearts into it. As for the earnout, the idea that Max, Ted and I wanted to keep it all for ourselves is totally untrue."The lawsuit wasn't unsealed until July 16. But on July 15, Bloomberg reported that Krafton now planned to extend the window for the bonus payment by an additional year, giving the studio more time to hit its goals. The publisher will also reportedly advance a portion of a separate profit-sharing bonus pool to all Unknown Worlds employees in 2025.These moves seem designed to moot the core issues raised in the breach of contract complaint that Cleveland and other Unknown Worlds leaders filed against Krafton in Delaware Chancery Court. The lawsuit, unsealed on July 16, claims Krafton illegally fired the studio heads and delayed Subnautica 2 in order to avoid the bonus payments. It also provides a timeline of growing tensions between the founders and Krafton this year, accusing the publisher of intentional sabotage.The lawsuit claims that Krafton and Unknown Worlds had a respectful relationship until April 2025, when Gill presented Krafton executives with the studio's positive revenue projections, which were made with the assumption that Subnautica 2 would hit early access in 2025. He also outlined the expected bonus payout under the agreement.When that happened, everything changed," the lawsuit reads.The complaint alleges that at this point, Krafton began looking for ways to force out the leaders of Unknown Worlds and delay the launch of Subnautica 2, with a goal of circumventing the bonus payment. Cleveland, Gill and McGuire argued back and forth with Krafton executives over whether the game was ready for early access, and Krafton eventually pulled all of its resources from the studio. Krafton issued a stop order on Subnautica 2 development, took over Unknown Worlds' communications channels and in June it started laying an internal paper trail accusing the founders of abandoning their fiduciary duties, according to the complaint.Cleveland, Gill and McGuire were fired and removed from the Unknown Worlds board of directors on July 1. This is where the rest of us entered the story.The main conflict here is over whether Subnautica 2 is really ready for an early access launch, and that matters because of a potential $250 million bonus payment that's jeopardized by a delay. Not only is this a large sum for Krafton to lose, but it's also a massive amount of money for Cleveland, Gill and McGuire to miss out on, especially now that they've lost their studio and tentpole IP. The ousted leaders reiterated in their lawsuit that they planned to share even more of the earnout with their dedicated team" than they were contractually obligated to. In the complaint, they're looking for Krafton to pay out the full bonus as projected without a delay, fulfill its obligations as a publisher and reinstate them as the heads of Unknown Worlds.Every party in this situation claims they want what's best for Subnautica 2 and its players. It's possible that they're all telling the truth and this is a simple disagreement over artistic integrity. It's also possible that they're all lying and everyone is looking to make (or keep) a quick buck - but man, that's bleak. The truth, as usual, likely lies somewhere in between and, chances are, we'll never know it. At least the court system will eventually be able to determine the second-best thing, which is who's at fault.Have a tip for Jessica? You can reach her by email, Bluesky or send a message to @jesscon.96 to chat confidentially on Signal.This article originally appeared on Engadget at https://www.engadget.com/gaming/what-the-hell-is-going-on-with-subnautica-2-212928022.html?src=rss
Netflix is already using generative AI in its original shows
Netflix admitted during its earnings call on Thursday that it used generative AI to create VFX in The Eternaut, a Netflix original from Argentina that was released in April 2025. The company's co-CEO Ted Sarandos said that generative AI was specifically used for a VFX shot in the post-apocalyptic drama, but the move is one of several ways Netflix is embracing AI.According to Sarandos, the creators of The Eternaut wanted to include a shot of building collapsing in Buenos Aires, and rather than contract a studio of visual effects artists to create the footage, Netflix used generative AI to create it. "Using AI powered tools, they were able to achieve an amazing result with remarkable speed," Sarandos shared during the earnings call. "In fact, that VFX sequence was completed 10 times faster than it could have been completed with... traditional VFX tools and workflows."The shot "just wouldn't have been feasible for a show on that budget," Sarandos says, as someone with some input on the show's budget. The executive says that The Eternaut features "the very first Gen AI final footage to appear on screen in a Netflix original series or film." Clearly, the show is also a prototype for how Netflix can avoid costs it doesn't want to swallow in the future.Workers in the entertainment industry have not taken kindly to the use of generative AI. Labor strikes - including the recently resolved SAG-AFTRA video game strike - have made securing protections against AI a central issue. The Oscar-nominated film The Brutalist came under fire in 2024 for using AI tools during production. Beyond that, whether generative AI models were illegally trained on copyrighted material is still an open question.Netflix plans to use generative AI to create ads for its ad-support Netflix subscription, and the company is reportedly testing a new search feature powered by OpenAI models. Using generative AI in production might seem par for the course for a company that's already invested, but it could help to normalize a technology that many creatives remain actively against.This article originally appeared on Engadget at https://www.engadget.com/entertainment/streaming/netflix-is-already-using-generative-ai-in-its-original-shows-201209502.html?src=rss
Meta says it won't sign the EU's AI code of practice
Meta said on Friday that it won't sign the European Union's new AI code of practice. The guidelines provide a framework for the EU's AI Act, which regulates companies operating in the European Union.The EU's code of practice is voluntary, so Meta was under no legal obligation to sign it. Yet Meta's Chief Global Affairs Officer, Joel Kaplan, made a point to publicly knock the guidelines on Friday. He described the code as "over-reach.""Europe is heading down the wrong path on AI," Kaplan posted in a statement. "We have carefully reviewed the European Commission's Code of Practice for general-purpose AI (GPAI) models and Meta won't be signing it. This Code introduces a number of legal uncertainties for model developers, as well as measures which go far beyond the scope of the AI Act."So, why kick up a (public) fuss about not signing something Meta was under no obligation to sign? Well, this isn't the first time the company has waged a PR battle against Europe's AI regulations. It previously called the AI Act "unpredictable," claiming "it goes too far" and is "hampering innovation and holding back developers." In February, Meta's public policy director said, "The net result of all of that is that products get delayed or get watered down and European citizens and consumers suffer."Outmuscling the EU may seem like a more attainable goal to Meta, given that it has an anti-regulation ally in the White House. In April, President Trump pressured the EU to abandon the AI Act. He described the rules as "a form of taxation."Mark Zuckerberg at Trump's inauguration in JanuaryPool via Getty ImagesThe EU published its code of practice on July 10. It includes tangible guidelines to help companies follow the AI Act. Among other things, the code bans companies from training AI on pirated materials and requires them to respect requests from writers and artists to omit their work from training data. It also requires developers to provide regularly updated documentation describing their AI features.Although signing the code of practice is voluntary, doing so has its perks. Agreeing to it can give companies more legal protection against future accusations of breaching the AI Act. Thomas Regnier, the European Commission's spokesperson for digital matters, added more color in a statement to Bloomberg. He said that AI providers who don't sign it "will have to demonstrate other means of compliance." As a consequence, they "may be exposed to more regulatory scrutiny."Companies that violate the AI Act can face hefty penalties. The European Commission can impose fines of up to seven percent of a company's annual sales. The penalties are a lower three percent for those developing advanced AI models.This article originally appeared on Engadget at https://www.engadget.com/ai/meta-says-it-wont-sign-the-eus-ai-code-of-practice-190132690.html?src=rss
...9101112131415161718...