|
by Lawrence Bonk on (#71EWX)
The most recent Switch 2 software update looks to have bricked many third-party docks and related accessories, according to users across the internet and a report by Kotaku. We don't know if this was an intentional move by Nintendo or simply an accident. Engadget has reached out to the company for clarification.The Switch 2 update 21.0.0 brings some much-needed quality-of-life features, like the ability to turn off autoplaying videos in the eShop and new icons that indicate whether a game is digital or physical. However, it also brought along the aforementioned dock hiccup.Switch 2 owners have reported that these docks either don't work at all or are now much more finicky, often requiring a restart. This doesn't seem to have impacted all third-party docks, but complaints are coming in pertaining to many different products. YouTuber AustinJohnPlays tested out two different Switch 2 dock dongles after the update and reported that both were borked.Nintendo has responded to these allegations, suggesting that this was an accident that only impacted certain devices. The company wrote that it "does not have any intention to hinder or invalidate legal third-party dock compatibility." Sometimes new console firmware impacts third-party accessories. At the very least, this was something that happened to the original Switch a couple of times.The companies that make these accessories will have to perform their own software updates to get things going again. In the meantime, exercise caution when buying a third-party dock.Update, November 14 2025, 12:55PM ET: This story has been updated to include Nintendo's response and a likely cause of the issue.This article originally appeared on Engadget at https://www.engadget.com/gaming/nintendo/a-new-nintendo-switch-2-system-update-just-bricked-many-third-party-docks-194551477.html?src=rss
|
Engadget is a web magazine with obsessive daily coverage of everything new in gadgets and consumer electronics
| Link | https://www.engadget.com/ |
| Feed | https://www.engadget.com/rss.xml |
| Copyright | copyright Yahoo 2025 |
| Updated | 2025-11-17 13:00 |
|
on (#71FPP)
Folks who are looking forward to a fresh flavor of life simulation in the form of Paralives will have to wait a while longer before they can jump into the Sims-like game. The game was supposed to hit early access on Steam on December 8, but lead developer Alex Masse and the team at Paralives Studio have pushed back the release date to May 25.Masse explained that the team expanded its playtests in the lead up to the early access period, "and the latest feedback we received made us realize the game isn't up to the standard we wanted it to meet for release." While the character creator and in-depth home builder modes seem to be in a solid place, playtesters encountered "impactful bugs" in the live mode and it appears that there isn't yet quite enough to do in the town. "We feel it is necessary to work on these before delivering the product to the community," Masse wrote. The team plans to improve the game's onboarding experience too.
|
|
by Valentina Palladino,Amy Skorheim,Jeff Dunn on (#6VRS3)
Each week, we check major retailers looking for notable discounts on iPads. Those deals almost never show up on Apple's own website, but Target, Walmart and, of course, Amazon tend to have at least a few worthy discounts on Apple's slates. We update this list at least once per week and, while we're at it, we add standout discounts on other Apple gear, from the wearable Apple Watch to the portable MacBook. Why all the focus on Apple devices? The company's gear consistently ranks among our top picks for tablets, smartwatches, laptops and more.
|
|
by Matt Tate on (#71FPQ)
While most of the enormous Call of Duty audience buys each annual entry without hesitation for its multiplayer offering, the single-player campaign is also a big part of the experience. CoD campaigns are often big on popcorn silliness and refreshingly tight. Some people just like to start a game and see its credits roll within a weekend, you know? But judging by the early impressions of Call of Duty: Black Ops 7 that are beginning to surface online, it sounds like this year's campaign comes with some pretty major caveats.I admittedly haven't played the game myself yet, but IGN is one of the outlets that has gone live with its 6/10 review, which reveals that the campaign's always-online nature means it can't be paused, and if you're idle for what the game deems to be too long it'll boot you out. For a mode that is traditionally offline and totally separate from the online portion of the game, this might come as a shock to some players.It gets worse. While the official website for Black Ops 7 states that the campaign can be played solo or with a "squad," it definitely emphasises its co-op nature first. A campaign that facilitates co-op is usually a good thing, but here it sounds like very few considerations are made for single players. You can't fill in spots in the four-person squads with AI companions, so if you don't have three friends handy, you're not getting the desired experience.Objectives clearly designed for multiple players are reportedly tediously repetitive when you have to do all of them on your own. Many games are built entirely around co-op and that's fine, but it seems like a pretty dramatic departure for a series that has always accommodated the solo player. According to IGN's coverage there are no checkpoints either, so if you don't finish a mission in a single sitting - not always possible for people with busy lives - you'll lose all your progress. As you presumably will if your Wi-Fi dies.For groups willing to live with all these potentially very awkward conditions, the Black Ops 7 campaign promises "high-stakes challenges across a wide spectrum of environments, from the neon-lit rooftops of Japan to the Mediterranean coast, and even into the deepest corners of the human psyche." Presumably that last bit doesn't refer to the rageful thoughts of someone who just lost all their progress because they had to answer the front door.As you'd expect, Call of Duty: Black Ops 7 also offers the traditional multiplayer and Zombies modes that will no doubt keep you busy until next year. It's out today on Xbox (included with Game Pass), PS5, PS4 and PC.This article originally appeared on Engadget at https://www.engadget.com/gaming/you-cant-pause-your-game-in-call-of-duty-black-ops-7s-always-online-campaign-172707048.html?src=rss
|
by Amy Skorheim on (#6A14K)
We tested all the major live TV streaming services and, after comparing the features and costs, we still think they are a better deal than paying for cable or satellite - but the gulf between the options is narrowing. Now that most subscriptions go for more than $80 per month, live TV streaming is not the amazing deal it once was.
|
by Engadget on (#6S6R4)
Finding the right gifts for everyone on your list this time of year can be a major source of stress. It can be even more daunting if you're trying to stick to a budget all while getting the folks you love things that they will really appreciate. But there's also a good chance you're getting fed bad gift ideas (and just as bad deals) if you're browsing the web frantically searching as we get closer and closer to the holidays.
|
|
on (#71FH6)
This week Valve surprised us all with the announcement of three new devices: The tiny Steam Machine PC gaming desktop, the Steam Frame VR headset and a new Steam Controller. In this episode, Devindra and Engadget's gaming reporter Jessica Conditt discuss how these devices fit into the PC gaming world, which has already been reshaped by Valve's Steck Deck portable. Also, we discuss our favorite games of 2025, as well as the upcoming titles we're looking forward to.Subscribe!
|
|
by Matt Tate on (#71FH7)
A few months ago, Anthropic published a report detailing how its Claude AI model had been weaponized in a "vibe hacking" extortion scheme. The company has continued to monitor how the agentic AI is being used to coordinate cyberattacks, and now claims that a state-backed group of hackers in China utilized Claude in an attempted infiltration of 30 corporate and political targets around the world, with some success.In what it labeled "the first documented case of a large-scale cyberattack executed without substantial human intervention," Anthropic said that the hackers first chose their targets, which included unnamed tech companies, financial institutions and government agencies. They then used Claude Code to develop an automated attack framework, after successfully bypassing the model's training to avoid harmful behavior. This was achieved by breaking the planned attack into smaller tasks that didn't obviously reveal their wider malicious intent, and telling Claude that it was a cybersecurity firm using the AI for defensive training purposes.After writing its own exploit code, Anthropic said Claude was then able to steal usernames and passwords that allowed it to extract "a large amount of private data" through backdoors it had created. The obedient AI reportedly even went to the trouble of documenting the attacks and storing the stolen data in separate files.The hackers used AI for 80-90 percent of its operation, only occasionally intervening, and Claude was able to orchestrate an attack in far less time than humans could have done. It wasn't flawless, with some of the information it obtained turning out to be publicly available, but Anthropic said that attacks like this will likely become more sophisticated and effective over time.You might be wondering why an AI company would want to publicize the dangerous potential of its own technology, but Anthropic says its investigation also acts as evidence of why the assistant is "crucial" for cyber defense. It said Claude was successfully used to analyze the threat level of the data it collected, and ultimately sees it as a tool that can assist cybersecurity professionals when future attacks happen.Claude is by no means the only AI that has benefited cybercriminals. Last year, OpenAI said that its generative AI tools were being used by hacker groups with ties to China and North Korea. They reportedly used GAI to assist with code debugging, researching potential targets and drafting phishing emails. OpenAI said at the time that it had blocked the groups' access to its systems.This article originally appeared on Engadget at https://www.engadget.com/ai/anthropics-ai-was-used-by-chinese-hackers-to-run-a-cyberattack-142313551.html?src=rss
|
|
on (#71FH9)
Meta has announced that BirdyChat and Haiket are the first third-party messaging services that will have interoperability with WhatsApp in the European Union. The company has been working on enabling third-party chats since 2023 after the rules of the bloc's Digital Markets Act (DMA) came into effect. It apparently held small scale tests over the past few months to make sure WhatsApp does work with BirdyChat and Haiket, and it will roll out integration with the services across Europe soon."Users will be able to send messages, images, voice messages, videos and files between the messaging services whether they're on Android or iOS. To those wondering, any messaging service Meta teams up with will need to have the same level of end-to-end encryption as WhatsApp under DMA's rules. Users will see a notification in their Settings tab on WhatsApp over the coming months when BirdyChat and Haiket integration becomes available, telling them how they can opt-in to third-party chats. They can choose not to enable the feature at all or to switch it off anytime they want.When Meta released details detailing how WhatsApp will work with other messengers, the company said that users will be able to create group chats with their friends on its partner apps. That feature won't be available at launch, though, and will come later when Meta's partners are ready to support the capability. Meta also said that it will continue expanding WhatsApp's interoperability with more apps, as it's required to do so under the DMA.This article originally appeared on Engadget at https://www.engadget.com/apps/whatsapp-enables-interoperability-with-two-other-messengers-in-the-eu-140000835.html?src=rss
|
|
on (#71FH8)
Earlier this year, I played Metroid Prime for the first time in at least a decade. Back in 2023, Nintendo released a remastered version of the 2002 classic for the Switch, and I felt like dusting it off once we finally knew Metroid Prime 4: Beyond would arrive this year after about a decade in development. The original Metroid Prime holds up surprisingly well for a 23-year-old game, but there were plenty of times where it showed its age. The platforming often felt overly clunky, as precise control over Samus Aran is not the game's strong suit. Similarly, dealing with larger hordes of energy-sucking Metroids could get pretty frustrating, again due to a lack of precision.But the main feeling I came away from the game with was excitement over a fully modernized Metroid Prime experience. I've been interested in seeing how the lush alien worlds, monstrous enemies and first-person combat would feel on a current console, built with today's technology and the many improvements that have come to game design since 2002. I finally got a chance to play about 90 minutes of Metroid Prime 4: Beyond last week and nothing I saw diminished my excitement for the series being brought into the current decade - even if the game felt almost too familiar at times.I played two segments of Metroid Prime 4: Beyond. The first is an opening sequence that Nintendo made available for people to try at the Switch 2 demo experiences earlier this year before the console launched, while the second is a longer slice that takes place on a gorgeous alien planet where it seems the bulk of the game will likely take place. That first segment is the classic get the player acquainted with the controls" level where Samus flies in to help defend a base under attack. Since I had played the Switch version of Metroid Prime recently, I felt right at home with the controls even though a few buttons were remapped. All of the classic Metroid moves, including charge blasts, the morph ball, the missile cannon, the scanning visor and more are intact here, and I quickly slipped back into the routine of scanning enemies for weak points and blasting away.Right from the jump, the game looks fantastic. There's an extensive cutscene (at least for a Metroid game) that shows Samus flying in to save the day through a battle-torn base, and everything from the flash of fireball explosions to small details on Samus's ship give off a level of detail that we simply haven't seen in a Metroid game before.I was playing the game on the Switch 2, in both handheld mode and hooked up to a TV and it looked great either way. The aforementioned explosions popped nicely in HDR and the frame rate never stuttered in a way that I picked up on. As usual, Nintendo's art direction is top-notch, but this is the first Metroid Prime game made on a console with some power behind it (remember, Metroid Prime 3: Corruption came out on the original Wii). The game isn't quite aiming for photorealistic graphics, but it's closer than almost any other Nintendo game I can think of. The combo of impeccable style and a modern resolution that finally lets the Metroid world shine is thrilling, and I can't wait to see more variety in the worlds that Samus explores.There's also a lot more voice chatter than in the original Metroid Prime. As you get dropped into defending the base under attack, plenty of other soldiers recognize Samus, ask for help, tell her where to go and generally praise her for being a badass. It's a lot more voice work than I'm used to in a Metroid game, and it goes a long way towards making the journey feel less isolated.A screenshot showing the jungle world of Metroid Prime 4: Beyond.NintendoThe second area I got to explore looks even better than the somewhat generic base where the game kicks off. It's a classic Metroid world that mixes natural beauty with a mysterious, alien culture. And, of course, a lot of the nature wants to kill you for invading its territory (or possibly because it is being controlled by outside forces). The big boss of the demo was cut from this cloth: a giant tentacled plant flinging its giant spiked arms at you and firing off poisonous flowers. A classic Metroid battle if ever there was one, albeit one that felt not wildly different from some of the boss battles from Metroid Prime. That said, the scope of the battle felt bigger, due to the size of the arena and how the plant's tentacles made maneuvering and getting off clear shots a challenge. While the boss clearly had a central body right in the middle of the room, the tentacles made it feel like it was all around me, at all timesThis boss felt like an upscaled but familiar version of ones from past games, and it was far from the only thing that felt familiar. For example, the game still uses save stations scattered throughout the map to save your progress rather than just autosaving at significant points. That's a throwback I didn't exactly miss and didn't expect to see in 2025. Plenty of the music cues and sound effects felt like they could have been lifted straight from other Metroid Prime games, and the basic move set and weapons Samus has early in the game is nearly identical to how you start Metroid Prime. Naturally, something happens where she loses most of those abilities and has to regain them to progress - in the demo, I had to find the Morph Ball power up to move on, just as you do in nearly every Metroid game before.Samus Aran uses her new abilities to unlock a way forward.NintendoAt times, it felt like the game was leaning a bit too heavily on the already-established framework rather than trying something new. But given that I was early in the game, I'm allowing for there to be a lot of unexpected changes to come. And I did get a chance to try out the biggest gameplay change Nintendo has teased thus far (no, not the motorcycle): new psychic abilities.These powers, at least in the demo, are primarily used for solving environmental puzzles, as they provide a new way to interact with various objects and structures. But there's also a combat component that I needed to use to beat the aforementioned boss. You can charge and fire off a sort of psychic beam - once it leaves your blaster, time slows to nearly a crawl and you can take control of its direction with the analog stick. While fighting the boss, I had to guide the beam around a host of obstacles to hit each of the three tentacles; once I did that, the monster was vulnerable and I could then charge in and blast it with my conventional weapons. You can see some examples of this power in action in the video below.I wish I got a chance to see how these powers would evolve throughout the game, and I'm definitely intrigued to see how they manage to separate the gameplay in Metroid Prime 4: Beyond from the aspects of it that feel merely like an updated version of what came before. And to be honest, I'm not sad the game feels familiar. Plenty of people haven't experienced the Metroid Prime series before or haven't played it in more than a decade, and many of the familiar aspects felt like a perfect example of if it's not broke, don't fix it." And it won't be long before we can all find out if Metroid Prime 4: Beyond finds a way to really stand out from its predecessors after all this time. The game arrives on December 5 for Switch and Switch 2.
|
|
by Kris Naudus on (#6S02X)
We know it's been a pretty crazy year that's got you wondering how exactly you're going to make the holiday season extra special, especially for the kids in your life. The good news is that the toy industry is just as creative as ever, and this year's crop of hot tech toys is filled with plenty of surprise and delight, all at affordable prices. We've picked some of our favorites under $100, ones that will not only thrill right out of the box, but keep the kids entertained for months to come. Best tech toys for kids Check out the rest of our gift ideas here. This article originally appeared on Engadget at https://www.engadget.com/the-13-best-tech-toys-for-kids-in-2025-140038849.html?src=rss
|
|
on (#71FE2)
The PlayStation Portal is the rare product that launched as a truly baffling device, but has evolved into something genuinely useful. At first, it could only stream games from your PlayStation 5, it lacked core features for a handheld like Bluetooth audio and it felt a bit overpriced at $200 for such a limited product. Add on the fact that home streaming can be notoriously unreliable, since it depends entirely on your ISP and home networking setup, and the Portal simply didn't make much sense. But in 2024 Sony finally added limited cloud streaming for PS Plus titles, and last week it went even further by letting you stream games you own directly from the cloud. All of a sudden, the PlayStation Portal doesn't seem so crazy after all.It also helps that the Portal is still $200 (or less at Gamestop and other retailers), while the cheapest Digital Edition PlayStation 5 has jumped to $500 (up from $400 at launch). Sure, it's still far from a perfect device, but at least it's more functional and significantly less than the PS5 today. Just be aware you'll need to subscribe to the $18 a month (or $160 a year) PlayStation Plus Premium plan to access the cloud streaming features.While my hardware frustrations with the PlayStation Portal remain (more on those later), I can't deny that it's a genuinely great handheld for streaming games from the cloud. Jumping into Ghost of Yotei typically takes between 15 to 30 seconds, and it often loads directly into the game world if I'm continuing from a recent session. The game also plays smoothly, with no noticeable stuttering or lag, and I can still choose between the graphics-heavy 30 fps modes or the smoother 60 fps performance option. It's far from the ideal way to play Ghost of Yotei, which demands an enormous screen and capable speakers, but it's fine in a pinch.In comparison, using Remote Play to access my PlayStation 5 Pro remains as headache-inducing as it did when the PS Portal launched. The handheld can't consistently wake up the PS5 Pro from standby mode, so I'm forced to turn on the console manually if I ever plan to use the Portal. If my PS5 Pro is on, the Portal can typically connect in around five seconds, and it takes another five to ten seconds to launch Ghost of Yotei. Gameplay is typically smooth via Remote Play, but there's occasional stuttering that can interfere with intense combat sequences. PlayStation Portal playing Ghost of Yotei. Devindra Hardawar for Engadget My main issue with the PlayStation Portal at launch was that I simply couldn't trust it. Sometimes it would let me remotely connect to my console with no problems, and sometimes it would simply refuse. I've got a fairly robust Wi-Fi 6 networking setup and AT&T gigabit fiber, so my connectivity shouldn't be much of an issue. But clearly something about my networking configuration doesn't play well with the Portal for Remote Play, even if I connect my PS5 Pro via Ethernet.Strangely enough, the PlayStation Portal is far more reliable at streaming games from servers thousands of miles away than it is remotely connecting to the console a few dozen feet away from me. That just goes to show how far cloud streaming has come - it practically feels like local gameplay now. I suppose that shouldn't be too surprising for Sony, since it's only pumping out 1080p streams. NVIDIA's GeForce Now has proven it's possible to stream PC games in 4K, so long as you have gobs of bandwidth to support it.The best thing I can say about the PlayStation Portal now is that I can finally trust it - up to a point, anyway. I had no trouble signing onto its streaming servers to play Ghost of Yotei and Spider-Man 2 on my home network, and I was also able to stream games while tethering on my phone. But the Portal remains a useless device if you're stuck somewhere without decent internet access. You can forget about using it on a plane, even with fast in-flight Wi-Fi, or at hotels with crummy internet and no cellular reception. Spider-Man 2 on the PlayStation Portal Devindra Hardawar for Engadget Given its need for decent connectivity and its clunky design, the PlayStation Portal also remains a terrible gaming option on the go. You'll need to find a large case to fit the Portal's huge controller and delicate display, a combination that really does look like a tablet shoved between Sony's DualSense gamepads. It's simply smarter to travel with the slimmer Switch 2, and I'd argue even the massive Steam Deck is easier to stuff into a backpack. And it's worth noting you can also use apps on the Steam Deck to Remote Play from your console, and you can install the PlayStation Plus Windows app to stream games from the cloud.I'm also still annoyed that Sony didn't include Bluetooth connectivity in the Portal. If you want wireless audio, you'll either have to use Sony's Pulse Explore earbuds or Pulse Elite headphones. You'll have to plug in a separate Bluetooth receiver if you want to use AirPods or any other wireless headphones. You'll definitely want to invest in some sort of audio solution if you plan to game on the Portal for long sessions, since its tinny speakers simply can't do justice to Ghost of Yotei's immersive soundscape.Not surprisingly, cloud gaming didn't change the Portal's battery life much. I still saw between four and five hours of play time (broken into dad-friendly chunks, of course). And if you're on some sort of marathon session, you can always plug in to charge. Since the Portal isn't using any local hardware to power games - it's really just decoding video and pushing data over its network connection - you can also expect more reliable battery life than other handhelds. The Switch 2, for example, could last between two to six hours, depending on what you're playing.While I still can't wholeheartedly recommend the PlayStation Portal to every gamer, its latest updates make it a more viable option for PlayStation diehards. Maybe you'll have better luck with Remote Play than me. And if you're already a PS Plus subscriber, it's the easiest way to access Sony's cloud infrastructure. Or, like Engadget's Jeff Dunn, it could also be the ideal way to game while you juggle the struggles of being a new parent. At the very least, the Portal is no longer truly baffling, but it's also still not a Vita 2.This article originally appeared on Engadget at https://www.engadget.com/gaming/playstation/playstation-portal-in-2025-from-home-streaming-dud-to-cloud-streaming-star-130000144.html?src=rss
|
|
by Daniel Cooper on (#71FE3)
Valve has announced a raft of new hardware, including a new VR headset, Steam Machine and Controller. The devices are all designed to usher in a new era of PC gaming, with Valve's usual focus on the player. Steam Frame is a slender VR headset that connects wirelessly to your PC and has a built-in battery to rid you of those pesky cables. That focus on freedom extends to the Frame operating as a standalone device, like the Meta Quest.At the same time, the company has revived its long-loved (but not massively successful) Steam Machine. This new model has semi-custom AMD silicon capable of running 4K games at 60 frames per second. Valve says it's roughly six times as powerful as its portable unit, the Steam Deck. Rounding out the list is the controller, which looks like a Steam Deck with the screen cut out. But it's not as if that's a bad thing, especially as it's got TMR sensors which, while using a different underlying technology, promise the same benefits as a Hall Effect stick.As someone on the not particularly game-y end of the spectrum, I use announcements like this as an exercise to see how excited I would be. To that end, I'm curious how much Valve will charge for this gear when it makes its debut early next year. On one hand, the performance promises laid out here are fairly substantial but, on the other, this is also a company that sells the base model Steam Deck for less than a Switch 2.That said, I would certainly get off the couch if there was a new Half-Life game in the works, and that seems plausible here. Nathan Ingraham is certainly getting his little hopes up that the revival of the Steam Machine might see Valve revive something else too.- Dan CooperGet Engadget's newsletter delivered direct to your inbox. Subscribe right here!The news you might have missed
|
|
on (#71F6W)
OpenAI has started pilot testing group chats within ChatGPT in Japan, New Zealand, South Korea and Taiwan. Like group chats in messaging apps, you can create conversations with friends and family. In this instance, though, ChatGPT is one of the participants, building an itinerary as you plan a vacation, giving you ideas for renovation projects or helping you find a restaurant everyone in the chat would enjoy if you're planning a night out. You can also use the feature to collaborate with classmates or colleagues. ChatGPT, for example, can outline reports based on the articles and notes you and your collaborator give it.To start a group chat, you have to tap on the people icon at the top right corner of the screen on any new and existing conversation. ChatGPT will create a new conversation without your chat history if you start from an existing chat. You can then add people or share a link to the group conversation with one to 20 persons, who then have to set up a profile with their name, username and a photo. Take note that anybody who has the link can invite people in, and participants can mute or remove other participants from the chat anytime except for the group creator. And if anybody in the chat is under 18, the chatbot automatically limits sensitive content for everyone.Group chat responses are powered by GPT5.1 Auto, which can choose which model to respond with based on the prompt. OpenAI says it taught the chatbot to follow the flow of group conversations, so it knows when to stay quiet and when to respond, but participants can always summon the chatbot by mentioning ChatGPT." The company also says that it will continue tweaking the feature based on feedback from early users before it's rolled out widely.This article originally appeared on Engadget at https://www.engadget.com/ai/openai-is-piloting-group-conversations-in-chatgpt-053255102.html?src=rss
|
|
on (#71F24)
Blue Origin's New Glenn rocket has completed its second flight, The Washington Post reports. The rocket launched from Florida's Cape Canaveral Space Force Station on Thursday, and successfully separated from its first-stage booster, which later landed on a sea platform Blue Origin calls "Jacklyn."The launch marks the first time the space startup has been able to catch a New Glenn booster for later reuse. The maiden flight of the rocket in January was successful in the sense that it got New Glenn into space, but Blue Origin wasn't able to save the booster from a watery grave. The company hoped to launch its second New Glenn mission on November 9, but cancelled it last minute due to weather.New Glenn's second mission is also notable because of its payload: The rocket ferried NASA satellites to space that are destined for Mars as part of the agency's ESCAPADE mission. Considering SpaceX's close relationship with NASA, Blue Origin working with the agency could be an important vote of confidence.It could also mean New Glenn is in a good position to help another company founded by Jeff Bezos accelerate its satellite plans. The Post writes that Blue Origin has an existing agreement with Amazon to launch its recently rebranded Amazon Leo satellites into space. Leo is positioned as a competitor to Starlink, SpaceX's satellite internet service.While SpaceX has completed many more launches with its Starship rocket than Blue Origin has, it's also had more than a few explosive failures along the way. Blue Origin still needs more missions under its belt, but if it can repeat its success with New Glenn, it could prove to be a threat to SpaceX.This article originally appeared on Engadget at https://www.engadget.com/science/space/blue-origins-new-glenn-rocket-safely-made-it-to-space-a-second-time-230324439.html?src=rss
|
|
on (#71F25)
Mozilla is working on a new tool for Firefox called AI Window. This will be an opt-in space for chatting with an AI assistant and getting help from it while browsing. The goal with this project appears to be giving users more control over when and how they choose to interact with AI. AI Window will be another option for users alongside the standard Firefox window and the Private Window, which will continue to offer more privacy protections. The feature is still in development, so interested users can sign up in Mozilla's blog post to be among the first users and provide feedback.AI built into browsers is one of the current hot issues among tech companies. Every browser provider and AI operation appears to be engaged in an arms race to offer the best integrated solution. Mozilla isn't immune to that push; it also introduced an iOS tool for Firefox earlier this year where you can shake your phone to get an AI-generated summary of a web page.This article originally appeared on Engadget at https://www.engadget.com/ai/mozilla-will-add-an-ai-window-to-firefox-225032453.html?src=rss
|
|
on (#71F02)
Apple has introduced a new plan for developers who offer mini-apps that could see the commission rate cut in half. Under the App Store Mini Apps Partner Program, devs would pay a reduced rate of 15 percent, compared to the current 30 percent, on qualifying in-app purchases. Apple has a bunch of more detailed explanations and an FAQ about how the partner program will work and what mini apps are eligible.Mini apps are "self-contained experiences" - often web-based games - that live within a larger "host" app. Apple has allowed developers to offer these experiences for years, but only allowed mini app developers to support in-app purchases of their own last year.In order to participate in the Mini Apps Partner Program, developers will need to meet a few additional requirements. To start, developers will need to support both iOS and iPadsOS functionality. They're also required to implement Apple's Advanced Commerce API, as well as the Declared Age Range API. The latter requirement would prevent underage users from circumventing parental controls by accessing a mini app with a higher age rating than the host app.Apple's fee structure has been an ongoing subject of debate, and the company has faced global pressure from regulators to change its commission policies to prove it isn't engaged in monopolistic, anti-competitive practices. We've already seen some changes at Apple this year, as its legal saga with Epic Games wound towards a conclusion and some of the App Store guidelines were changed to allow for external payment options.Update, November 13, 2025, 2PM PT: Added additional details about the Mini Apps Partner Program.This article originally appeared on Engadget at https://www.engadget.com/big-tech/apple-halves-app-store-fees-for-mini-apps-190251153.html?src=rss
|
|
on (#71F03)
Amazon is making its satellite communication network a bit more official with a rebrand. The company has announced that Project Kuiper will now be called "Amazon Leo," a nod to the fact that its network is composed of satellites in low Earth orbit.Project Kuiper's journey to becoming a proper Amazon brand has been a long one. The company introduced the project in 2019 with the goal of offering internet in regions without a reliable connection, through a proposed constellation of over 3,000 satellites that could blanket 95 percent of the global population in high-speed internet. That constellation has yet to fully take shape, however. In the years following the Project Kuiper reveal, Amazon launched prototype satellites, detailed plans for a space laser mesh network and showed off the antennas customers will use to connect to its network, but it didn't actually launch the first 27 satellites in its constellation until April 2025.In comparison, its competitor Starlink has had a much faster expansion. SpaceX launched the Starlink satellite internet service in beta in 2020, and has rapidly expanded it since then. Now SpaceX has a deal with T-Mobile for satellite-enabled texting, and has struck up partnerships with airlines to test or offer internet connection on flights. Rebranding Project Kuiper to Leo suggests Amazon is finally ready to think about its satellite network as a product in its own right, but the company still has some catching up to do.Amazon hasn't shared a date for when its satellite internet service will be widely available for personal and commercial use, but you can sign-up on the Amazon Leo website to receive updates as the company works towards launch.This article originally appeared on Engadget at https://www.engadget.com/science/space/amazon-rebrands-its-starlink-competitor-to-amazon-leo-214453569.html?src=rss
|
|
on (#71F04)
The Wall Street Journal reported that Verizon plans to cut about 15,000 jobs over the next week. Sources told the publication that Verizon is attempting to reduce costs as it faces more competition for wireless service and home internet customers. At the reported scope, this would be the largest reduction in history for the telecom company.Verizon leadership indicated that a sea change was coming in its third-quarter financial report last month, although many of the figures for the period were positive. The company's net income reached $5.1 billion and most other metrics showed year-on-year growth. However, Verizon did a marked drop in postpaid wireless customers, losing 7,000 customers in that segment compared with a gain of 18,000 in Q3 2024. "We are going to take bold and fiscally responsible action to redefine Verizon's trajectory at this critical inflection point for our company," CEO Dan Schulman said. "These will not be incremental changes."According to WSJ, most of the coming cuts will take the form of layoffs, but Verizon may also look to reduce employee count by turning about 200 stores into franchise locations.This article originally appeared on Engadget at https://www.engadget.com/mobile/verizon-may-cut-15000-jobs-next-week-214143406.html?src=rss
|
|
by Valentina Palladino on (#7143B)
Black Friday (which is now basically all of November) is one of the best times of the year to pick up things for yourself and for other people. But to say money is tight is an understatement this year. If Amazon's Prime Big Deal Days was any indicator, folks are spending more on essentials than anything else during these big sales. That, combined with the rising trend of holding on to big tech purchases for longer means that you may not have gadgets at the top of your to-buy list this year. Even if that's the case, I'd recommend not overlooking tech entirely this Black Friday. After all, all of us have essential tech that we use every day, and more often than not, you can avoid paying full price for most of those gadgets (and all of the rest of the best tech of the year) if you're looking to add to your repertoire or you need a replacement. Personally, I'm not eyeing a new smartphone or laptop this holiday shopping season, but there are a few tech purchases I'd like to make if the prices are right. This is the tech I'm hoping to save on this year during Black Friday. This article originally appeared on Engadget at https://www.engadget.com/deals/the-black-friday-deals-i-hope-to-see-in-2025-100014091.html?src=rss
|
|
on (#71F05)
Apple will not be granted a preliminary option for appealing a landmark antitrust ruling in the UK. In October, the country's Competition Appeal Tribunal determined that Apple benefited from "near absolute market power" over app distribution and in-app payments and was "abusing its dominant position by charging excessive and unfair prices" as developer commission. At the time, Apple was reportedly planning to appeal, but today, the Tribunal refused to give the company permission to challenge its decision.That means Apple's next recourse, if it wants to not pony up more than 1 billion in damages, is to take its case directly to the UK Court of Appeal. The company has requested 21 days to file any application with that judicial body.It has been a busy year for Apple as it faces more regulatory pressure over its rules for the App Store and fees charged to mobile developers. Earlier today, Apple announced a new partner program that would halve the commissions it charges for mini-app transactions.This article originally appeared on Engadget at https://www.engadget.com/big-tech/apple-suffers-setback-in-uk-app-store-fee-lawsuit-204627286.html?src=rss
|
|
by Engadget on (#6G2EQ)
If you have a white elephant gift exchange at work this year or with friends and family, there's a good chance you're scrambling right now to find a good gift - or decipher what even makes a good white elephant gift. The possible origins of the term white elephant" provide one way of looking at it: According to legend, the King of Siam would give a white elephant to courtiers who had upset them. It was a far more devious punishment than simply having them executed. The recipient had no choice but to simply thank the king for such an opulent gift, knowing that they likely could not afford the upkeep for such an animal. It would inevitably lead them to financial ruin.
|
|
by Andre Revilla on (#71EWY)
Tesla may finally be capitulating to the calls of iPhone users wanting what practically every other major automaker offers them, Apple CarPlay. Bloomberg is reporting that the EV giant is working to add Apple's car infotainment integration to its vehicles, according to the outlet's sources. The feature has reportedly begun internal testing and could be ready for release in the coming months. Of course, development and testing of the feature is not a guarantee that it sees the light of day.An about-face of this magnitude would be truly surprising given Tesla's years of steadfast commitment to its own infotainment solution, which doesn't require connecting a smartphone. In the past, there has been a somewhat frosty relationship between Tesla CEO Elon Musk and the iPhone maker. Musk once said that he offered to sell Tesla to Apple when the Model 3 program almost bankrupted the company, but said Tim Cook refused to take the meeting. Apple had also previously poached key Tesla employees for its failed Apple Car project.Tesla will reportedly be including CarPlay in a separate window within its existing software interface, ensuring it won't be fully replacing the existing Tesla system. Bloomberg also reported that Tesla would be using the standard version of CarPlay, as opposed to the newer CarPlay Ultra that integrates with the vehicle's instrument cluster.This would be an interesting time to jump on the bandwagon as Apple CarPlay may be just past its peak. GM recently announced it would be phasing out support for both CarPlay and Android Auto in favor of a system built around Gemini, which seems to go directly against the popularity of the platform. Ford's CEO recently expressed disappointment in Apple's latest beefed up version of the tool. Tesla did not respond to requests for comment on the report, and at the time of publication Elon Musk has not commented either.This article originally appeared on Engadget at https://www.engadget.com/transportation/evs/tesla-is-reportedly-testing-apple-carplay-in-its-vehicles-192505635.html?src=rss
|
|
by Lawrence Bonk on (#71ETB)
Red Dead Redemption will finally be available on mobile devices, but only for Netflix subscribers. This was discovered by prolific news source and deals curator Wario64, who also revealed a release date of December 4. The game will be free to play on both iOS and Android devices and will include the zombie-centric DLC Undead Nightmare.
|
|
by Lawrence Bonk on (#71EX0)
During my many hours playing Vampire Survivors I often wondered what it would feel like to have the absolutely insane bullet hell action extremely close to my eyeballs. Now my dream is being fulfilled, as there's a VR port for Meta Quest headsets.The appropriately-named Vampire Survivors VR costs $10 and is available for the Meta Quest 2, 3, 3S and Pro. This isn't a game that puts you in the middle of the action, as you won't have to duck and weave around the living room to avoid incoming hordes. Rather, it gives you a top-down view of the stage and you use a controller to navigate as you would on any other platform. This kind of tactic has worked in the past with VR titles like Demeo.It can be played seated or standing, which isn't true of all VR games. Also, this is a standalone version and there's no cross-buy with other platforms. That means that save files don't carry over. That's a bummer, but I guess it makes sense given the uniqueness of VR. Developer Poncle has not revealed if this version will feature online co-op, which was recently announced as coming soon to the PC and console builds.As for DLC, Vampire Survivors VR includes the base game and the Legacy of the Moonspell and Tides of the Foscari expansions. We don't have any information regarding the status of other expansions like the cool Castlevania one or the utterly bizarre Balatro tie-in.Vampire Survivors VR is available right now, for those willing to risk a massive headache and perhaps a spot of nausea. Poncle currently has no plans to develop it for other VR platforms, like Steam VR or Pico.This article originally appeared on Engadget at https://www.engadget.com/ar-vr/vampire-survivors-vr-asks-what-if-the-bullet-hell-was-on-your-face-190749256.html?src=rss
|
|
on (#71ET9)
It's been clear for some time that all is not well at Ubisoft. Between games not meeting the company's sales expectations, studio closures, downsizing elsewhere and sexual misconduct issues, it's been a rocky past several years for the company.But now it seems something else may be going on at the publisher. Just before it was set to hold a call with investors on Thursday, Ubisoft said it was delaying its half-year earnings report and halting trading of its shares. It has asked Euronext - the European stock market on which its shares are listed - to halt trading from November 14 until it publishes its earnings results "in the coming days."This could mean any number of things. Other companies have delayed earnings reports due to things like accounting issues. But halting trading of the company's shares could portend major news, such as a sale or Ubisoft becoming a private entity again. Engadget has contacted Ubisoft for comment.It was reported late last year that the founders of Ubisoft were looking to take the company private with the help of Tencent. That hasn't transpired as yet, but Ubisoft (with the help of a Tencent investment) did this year form a new subsidiary called Vantage Studios. That is now overseeing Assassin's Creed, Far Cry and Rainbow Six - three of Ubisoft's most important franchises.
|
|
on (#71ETA)
TikTok introduced a new "bulletin board" feature for creators that allows them to blast out updates directly to their followers' inboxes. The idea is similar to broadcast channels on Instagram or Telegram's one-way messaging feature.People who opt to join a creator's bulletin board will receive updates in their TikTok inbox. Updates can include text, links, polls or photos; as well as other TikTok posts or lives. Followers who join a board can react to messages but won't be able to comment or reply like a typical DM or post. According to TikTok, the feature could be especially useful for musicians and artists, as it allows them to share new songs and give fans a way to "pre-save" an upcoming release.For creators with a large following, having a bulletin board could help streamline their ability to interact with fans without having to wade through an overloaded inbox or post separate video updates. It also gives them a way to get their work (including links to non-TikTok content) in front of their biggest fans without relying on the whims of the app's recommendation algorithm.Bulletin Board is available now to all creators over the age of 18 with 50,000 or more followers. TikTok users can find and join bulletin boards on creators' profiles.
|
|
by Katie Teague on (#71ETC)
Don't forget to claim your $20 credit from YouTube. (Getty Images)NurPhoto via Getty ImagesIf you're a YouTube TV subscriber who relies on ESPN for football games, or maybe you never miss an episode of Dancing with the Stars (which airs on ABC), you're probably getting frustrated with the ongoing Disney feud. The two channels, along with other Disney-owned channels like Freeform and FX, have been off air since October 30, which is just over two weeks.While no resolution has been reached yet, the two large streaming companies are still negotiating the new pricing terms. One analyst has estimated that Disney is losing upwards of $4 million per day while the holdout continues. "We're ready to go as long as they want to," said Disney's CFO Hugh Johnston on CNBC while discussing the company's quarterly earnings. Disney, of course, is trying to maximize the fees it gets for its channels, while YouTube claims Disney is "proposing costly economic terms," which could result in higher subscription prices.But there's good news: YouTube has made good on its promise to offer a $20 credit to subscribers - you should've received an email from YouTube about it. However, it's not automatic so you'll need to claim it first - here's how to do it.How to get your $20 credit from YouTube TVYouTube TV already costs you at least $83 a month, so take advantage of the $20 credit while you can. Here's what you need to do.
|
|
by Steve Dent on (#6WGGP)
Drones have evolved from hobbyist gadgets into everyday tools for creators and explorers. They're smaller, easier to fly and packed with smart features that make aerial photography more accessible than ever. Whether you want to film sweeping landscapes or just learn to pilot your first quadcopter, there's a drone built to match your needs.
|
on (#71EQH)
Yesterday, Valve announced three (3) hardware products: a Steam Machine console, an accompanying Steam Controller and the long-rumored Steam Frame VR headset. This hardware, along with the excellent Steam Deck, gives Valve a pretty comprehensive way to get people playing games wherever they want, on any sort of screen. And, of course, the games are what this is all about. Steam's catalog is impossibly vast, encompassing every genre you can imagine - but there's still one crucial title missing from the thousands of games available.I am, of course, talking about Half-Life 3.I swore back in 2017 that I'd stop beating this dead horse, but Valve sucked me back in with the utterly unexpected, excellent, VR-only Half-Life: Alyx prequel. At the very least, it was a sign that the Half-Life universe wasn't dead and buried in Valve's mind, despite the fact that it had lain dormant with an unresolved cliffhanger for more than a dozen years.At the time, Valve indicated it was interested in moving forward with more games in the series, though I wouldn't have been surprised if the company just dropped things again. But, a big push into hardware that is significantly more powerful than the Steam Deck feels like another perfect opportunity to make Half-Life 3 happen.And there have actually been a few more concrete bread crumbs to follow over the last year or so indicating Valve might finally be returning to the Half-Life story. It started with the 20th anniversary of Half-Life 2, when Valve dropped a major update for the game. Every map in Half-Life 2 has been looked over by Valve level designers to fix longstanding bugs, restore content and features lost to time, and improve the quality of a few things like lightmap resolution and fog," the developer wrote. Along with some developer commentary, a documentary and the inclusion of the two episodic follow-up games, this was a pretty substantial update for such an old game.At the end of last year, YouTuber Gabe Follower dropped some details on a potential Half-Life 3 coming soon. Follower had previously called the release of Counter-Strike 2, lending some credibility to his findings. To make a long story short, Follower claimed a Valve project internally titled HLX" had reached the play-testing stage. That didn't necessarily mean a launch was imminent, but at the very least the game was advancing in development.Another less consequential but fun tidbit dropped around the same time: actor Michael Shapiro (who voiced the infamous G-Man in the Half-Life series) posted a New Years' message where he spoke in the G-Man's strange accent and said he'd see viewers in the year to come. Not coincidentally, he also did this in 2020 prior to the Half-Life: Alyx launch. The game had already been announced when he posted that message, but it's still an intriguing tease.The timing couldn't be better, either. The Game Awards are less than a month away, and that extravaganza is about the biggest platform you could ask for if you're announcing a big new title. Not that Valve really needs the stage - they could just drop a trailer on YouTube and the gaming world would take care of the rest.But as a companion piece to the company's renewed hardware ambitions? The synergy would be too good to pass up. After all, the Valve Index VR headset launched just a short time before Half-Life: Alyx was announced, and anyone who had purchased it got the game for free. A theoretical Half-Life 3 isn't quite the same, as there's no chance the game will require the official Steam Machine. But it would still make a heck of a launch title to help drive interest in the company's new devices.As for me, I'm not letting myself get too excited here. I remember in 2013, when Valve introduced the first Steam Machines initiative and its first attempt at a controller, I assumed it would be a perfect time to announce Half-Life 3. That clearly did not happen. But I'd be lying if I said I wasn't a little bit hopeful this time around. There's enough smoke to make me think that the fire is real; it's hopefully time to wake up and smell the ashes.This article originally appeared on Engadget at https://www.engadget.com/gaming/pc/valves-trio-of-hardware-announcements-revived-my-half-life-3-fever-dream-170000561.html?src=rss
|
on (#71EQG)
At the end of 2024, Google was one of the first companies to start offering a Deep Research tool through its AI chatbot. Now, nearly a full year later, the company is bringing that same capability to NotebookLM. Like its Gemini counterpart, the tool allows you to task the app with generating an extensive report on a single topic. When you queue a Deep Research task, NotebookLM will browse hundreds of websites on your behalf before it starts writing up its findings.The entire process can take a few minutes, but at the end you'll have a multi-page report to read. As the model works in the background, you can instruct it to seek out specific online sources. NotebookLM will also recommend articles, papers and websites that might be relevant to your query. Once its findings are ready, you can use any of NotebookLM's capabilities to generate insights on the content.With today's update, Google is also adding to the variety of sources NotebookLM can access. Now the app can pull data from Google Sheets, Microsoft Word documents and PDFs you've uploaded to Google Drive. It's now also possible to add Google Drive files just by copying over the URL.Google says all of today's enhancements should roll out to users within a week. The timing of the update is fortuitous given the company recently gave NotebookLM the capability to generate flashcards and quizzes.This article originally appeared on Engadget at https://www.engadget.com/ai/google-adds-deep-research-capabilities-to-notebooklm-170000817.html?src=rss
|
|
on (#71EQF)
Meta is revamping Facebook Marketplace in an effort to make it more appealing to "young adults" on the platform. The updates includes new collaborative shopping features, as well as AI-generated suggestions and "insights" about specific listings.Now, would-be buyers can create Pinterest-like "collections" of Marketplace listings and invite friends to join. These collections can then be shared elsewhere on Facebook or on WhatsApp and Messenger. People will also be able to invite their Facebook friends to join messages with sellers, which Meta says will make it "easier to coordinate pickup, negotiate prices, and get answers to your questions." Facebook is also making Marketplace listings themselves more social, with the ability to add comments and reactions. And while I'm not sure many Facebook users are clamoring for this, it seems like it could seriously up the meme potential for accounts like @insanefbmarketplace.Meta will provide AI-generated insights about vehicles listed on Marketplace.MetaAnd, because it's 2025 and AI is in just about every other part of Facebook, the company is also adding "AI insights" to listings. This will allow Meta AI to offer up suggestions for questions to ask sellers about the items they've listed. (Importantly, though, it looks like the default first-message suggestion is still a variation of "is this still available," which I've always found to be one of the more annoying quirks of using Marketplace.) The company is also experimenting with vehicle-specific "insights" from Meta AI as car shopping is apparently one of the most popular use cases for Marketplace among younger adults.All of the updates are part of Meta's years-long mission to make Facebook cool - or, at least, useful - for "young adults." And the company has long touted Marketplace as one of the more popular features among that demographic. The company has also experimented with local events, a friends-only feed and bringing back the Facebook "poke."
|
|
by Matt Tate on (#71EQJ)
Valve's second attempt at a console-like gaming PC for your living room is hopefully going to be a triumph worthy of plenty of cake, with or without fun accessories. But if you really want to make the Steam Machine feel extra special when it arrives in early 2026, you're going to want to dress it up in Dbrand's Companion Cube skin.A tribute to the iconic Weighted Companion Cube from Valve's beloved Portal series, it's such a fitting design that I sort of wonder if the company is kicking itself for not making something similar for its cube-shaped compact PC. Of course, putting your Steam Machine inside this will ensure it stands out from the other consoles occupying your TV unit, which is the opposite effect that the standard design is going to have. While it does have a customizable front plate and an LED light strip, the default all-black colorway could hardly be less attention-grabbing.In case you missed yesterday's announcement, the Steam Machine is a Linux-based mini PC that runs SteamOS and is designed to be plugged into your TV, like a console. Valve says it's roughly six times more powerful than a Steam Deck and is capable of supporting 4K/60fps gaming with FSR. You can also use it to stream VR games to the new Stream Frame headset, while the Steam Controller, with its distinctive trackpads, allows you to play your Steam games wirelessly.Given that we don't yet have a release date or price for the Steam Machine, Dbrand's accessory doesn't have either of those yet either, but it is coming in 2026. And I'm fairly confident that isn't a lie...This article originally appeared on Engadget at https://www.engadget.com/gaming/pc/dbrands-companion-cube-is-the-perfect-partner-for-your-future-steam-machine-161634417.html?src=rss
|
|
by Matt Tate on (#71EKQ)
In case you missed it, Valve announced a load of new hardware this week, including a second stab at the Steam Machine, a Steam controller, and a long-rumored new VR headset called the Steam Frame. But in with the new often means out with the old, and perhaps inevitably, the company has confirmed that its previous headset, the Valve Index, is no more.Valve's Lawrence Yang told The Vergethat it's "no longer manufacturing" the Index, which we called "the best desktop VR yet" when it launched in 2019. The Index arrived around the same time as the Oculus Quest and its promise of an affordable all-in-one future for VR. By contrast, the Valve Index was very much still a high-end tethered device for the hardcore enthusiasts, with a price tag that reflected that.We don't know how much the Steam Frame will cost yet, but it definitely sounds like Valve is making a play for the more casual VR crowd here too, as well as those who want to play demanding 3D titles. You can stream flatscreen and VR games from your PC or Steam Machine using a wireless adapter, but the Steam Frame is also a standalone device like the Meta Quest 3, backed by a built-in Snapdragon 8 Gen 3 chipset and 16GB of RAM. Valve is supporting Android games too, seemingly a move to entice VR developers to bring their Quest games over to Steam.In order to track your movements in virtual space, the Valve Index relied on external lighthouse base stations, which meant you had to go through a more than a little laborious setup process to play roomscale VR games. Consumer VR has moved towards built-in sensors since then, and it sounds like Valve wants to leave its lighthouses in the past too, with the company confirming to The Verge that they won't be supported on the Steam Frame. The new headset instead has four high-res monochrome cameras for inside-out tracking, as well as infrared LEDs on the outside that help with tracking in darker environments.This article originally appeared on Engadget at https://www.engadget.com/ar-vr/valve-confirms-that-it-has-stopped-making-the-index-vr-headset-150324456.html?src=rss
|
|
on (#71EKS)
OnePlus has launched its latest flagship smartphone, the OnePlus 15, today in a live event. It's supposed to mark the availability of the phone outside of China, where it came out in October, but the US government shutdown apparently put a damper on the manufacturer's plans. As is the case with every smartphone manufacturer, the United States' Federal Communications Commission certifies OnePlus devices before they are sold in the US," said Spenser Blank, OnePlus North America's Head of Marketing & Communications, in a statement. As a result of the government shutdown, device certifications have been delayed." That means the US release of the model has been postponed until the FCC approves its certifications.The company explained that the OnePlus 15 has already gone through all the required tests from labs recognized by the government agency. It is also done submitting formal application for the certifications, and it's just a matter of waiting for approvals at this point. We are hopeful that approvals can be generated quickly and as a result, we can bring the OnePlus 15 to our customers in the US expeditiously," Blank said.OnePlus 15 is the first phone to ship with OxygenOS 16, the company's take on Android 16. The OS combines Android's new customization options with smoother animations and AI-enabled features. OnePlus 15 will be available in Canada today, as planned. Those in the US can visit the company's page for US customers, where they can type in their contact details to be notified when they can purchase the device. The variant with 12GB of memory and 256GB of storage will set buyers in the US back $900, while the one with 16GB of memory and 512GB of storage will cost them $1,000.This article originally appeared on Engadget at https://www.engadget.com/mobile/smartphones/the-us-government-shutdown-claims-an-unexpected-victim-oneplus-15-143000307.html?src=rss
|
|
on (#71EKR)
If you're reading this review, there's a chance you've come to it with some confusion. Didn't OnePlus already release a new flagship phone this year, and wasn't it called the OnePlus 13? The answer is yes to both those questions. So, what gives? Well, over the last few years, OnePlus has been working to shorten the gap between when its phones debut in China and when they're available in the rest of the world. This year, the OnePlus 15 arrives in North America just a few short weeks after its initial October 27 release. And like it did with the jump between the OP3 and OP5, OnePlus is skipping the OP14 because of the number four and its unlucky association in Chinese culture.With that cleared up, you might think the OnePlus 15 suffers from following too soon after its predecessor. I'm happy to report it offers some clear upgrades over the OP13, including a faster processor and an absurdly big battery. What it doesn't do, however, is change the OnePlus formula - for better and worse.Pricing and availabilityDue to the federal government shutdown, the OnePlus 15 does not have a US release date yet. The company had hoped to begin selling the phone starting today, November 13, but the phone has yet to obtain the necessary clearance."As is the case with every smartphone manufacturer, the United States' Federal Communications Commission certifies OnePlus devices before they are sold in the US. As a result of the government shutdown, device certifications have been delayed," Spenser Blank, OnePlus North America's head of marketing and communications, told Engadget."Subsequently, US sales for the OnePlus 15 will be postponed until they have been secured. The OnePlus 15 has already finished all the required tests from the FCC's recognized labs and the certification application has been formally submitted. We are hopeful that approvals can be generated quickly and as a result, we can bring the OnePlus 15 to our customers in the U.S. expeditiously."There's also some uncertainty around pricing. On release, OnePlus plans to offer two versions of the OnePlus 15. The base model, with 12GB of RAM and 256GB of storage, will cost $900. The company will also sell a 16GB/512GB variant that will cost $1,000. However, OnePlus warns the price of both models is "subject to change due to current market conditions."Hardware and display The OnePlus 15 offers a big, vibrant AMOLED display. Igor Bonifacic for Engadget The OnePlus 15 is a great phone with a boring, derivative design. It borrows its visual identity from the OnePlus 13s and 13T, a pair of smaller, 6.32-inch phones OnePlus released in India and China this past spring. There's no two ways about it, in making its new flagship look more like those devices, OnePlus has at the same time made it look more like last year's iPhone 16 Pro.It's a shame. The design of the OnePlus 13 was one of the things my co-worker Sam Rutherford praised that phone for, and it's something I liked about it too. The 15 just looks generic, even if there are a few nice touches. For example, the sand storm color has a nice, ceramic-like feel to it. One other impressive aspect of the design is how thin OnePlus has managed to keep the 15 while adding a massive 7,300mAh battery. At 0.31 inches thick, the sand storm variant is only slightly fatter than the 0.29-inch thick Galaxy S25 FE I recently reviewed, which has a more modest 4,900mAh battery (the two other OP15 colorways, infinite black and ultra violet, are listed as slightly thicker at 0.32 inches).Now, if you're a longtime OnePlus fan, I need to mention the 15 doesn't have the signature Alert Slider found on the company's previous phones. I know what you're thinking, did OnePlus do away with a fan favorite feature to add an AI button? The answer is both yes and no. The first time you tap the Plus Key, OxygenOS will prompt you to make it a shortcut for one of eight functions. Naturally, the default option is to use the button in conjunction with the company's newish Mind Space AI hub, but you also can bind other functions to the Plus Key, including the old Alert Slider functionality. Even if it's another thing that's derivative of the iPhone, I like the flexibility the Plus Key gives.Separately, OnePlus has gone with a different screen this time around. The OP15 offers a 6.78-inch AMOLED display with a 1,272 x 2,772 resolution. The new screen is both smaller and less dense than the one found on the OnePlus 13, which was 6.82 inches big and had a 1,440 x 3,168 resolution. It's also faster, offering a 165Hz refresh rate in select games, up from 120Hz on the earlier model. OnePlus told me it went with the lower resolution display because there's no OLED manufacturer making QHD panels that fast yet. I'll have more to say about the display in the performance section, but for now I'll say the OP15's screen is one of the best parts of using the phone. It's dense enough to make text and images look sharp, and with up to 1,800 nits of brightness available, it's easy to see and use even in harsh sunlight.Cameras The OnePlus 15's cameras are a half step behind the competition. Igor Bonifacic for Engadget OnePlus and Hasselblad ended their partnership in September, and the OP15 marks the debut of the company's new DetailMax imaging engine. I'll get to the software in a moment. First, OnePlus has once again gone with a main camera system built around three 50-megapixel sensors. What's different this time around are the lenses. Two of them are slightly slower than their counterparts on the OnePlus 13. The main camera now has an f/1.8 aperture lens, down from the f/1.6 glass found on last year's model. At the same time, OnePlus has gone with an f/2.8 lens for the telephoto camera. For comparison, the OP13 had an f/2.6 lens for distant shots. The good news is both cameras still come with optical image stabilization (OIS).Broadly, the OP15 suffers from the same problem its predecessor did. Most photos look good - sometimes great even - but they don't come out as nice as what you might snap with the latest phones from Apple, Google or Samsung. The difference is most noticeable in nighttime and low-light photos where the OP15 can sometimes struggle to eke out shadow detail. It will also completely miss a shot because it used too slow of a shutter speed. I sometimes saw similar results in daytime photos in situations where the company's high dynamic range algorithm would get tripped up by harsh lighting. Specifically, the shots had overly lifted shadows and unnatural highlights, resulting in photos that look flat with poor contrast.I also wish the OP15 had a better telephoto camera. It's not bad by any means, but after seeing what the Pixel 10 Pro can do with its 5x zoom, any phone with a 3x telephoto doesn't feel special. The limitations of the OP15's hardware is especially noticeable when you try to push the camera beyond its maximum optical zoom. OnePlus says the camera offers 7x lossless zoom, but in my testing, I found there was a subtle drop in picture quality above 6x. At 10x and beyond, there's very noticeable pixel smearing.There are two areas where the OP15's cameras impress. Across both stills and video, it does a great job of measuring color temperature and ensuring images come out true to life. Even more impressive is the phone's ability to capture a burst of photos at 10 fps, up from 6 fps on the OP13. If you've read one of my reviews before, you've probably noticed I enjoy photographing the cats in my neighborhood, and no phone has made that task as easy as the OP15.As it's already wintery in Toronto, I wasn't able to test the OP15 new underwater camera mode. But if you live in a warmer climate, the feature is designed to make it easier to snap photos in the water by temporarily turning the OP15's physical buttons into camera controls. This is also as good as any time to mention that OnePlus has shored up the OP15's waterproofing. The phone is now rated IP68 against water and dust, and carries IP69 and IP69K protection against pressurized water at up to 176 degrees Fahrenheit.Performance and battery life In North America, the OP15's SUPERVOOC adapter can charge the phone at 80W. Igor Bonifacic for Engadget The OP15 is the first phone in North America to ship with the Snapdragon 8 Elite Gen 5, and as you can probably guess, it's a performance powerhouse. In Geekbench's processor suite, the OP15 put up a single-core score of 3,696 and a multi-core mark of 11,187. That puts it in select company with the iPhone Air and its A19 Pro chipset, which in our testing had a slight edge in single-core performance but didn't perform nearly as well in the multi-core suite (likely due to thermal limitations). In real-world use, I tried my best to find a game or application that could trip up the OP15, but between its new Snapdragon chipset and the 16GB of RAM that came in my unit, the phone handled everything with ease.It's hard to describe how smooth the OnePlus 15 feels relative to other phones I've used recently. Every swipe and scroll feels nearly instantaneous. I suspect that's a byproduct of the OP15's dedicated touch response chip, which samples the screen at 3,200Hz. Speaking of the display, that 165Hz refresh rate I mentioned at the top is more of a forward-looking feature right now. As things stand, there are only seven games that can render at 165 fps. One of those, PUBG, does so through frame interpolation. So unless you're an avid Call of Duty Mobile or Clash of Clans player, you won't notice that benefit of the OP15's screen, yet. Things could change in time, especially as more OEMs bring 165Hz displays to their phones. For now, the OP15 is still a great gaming phone, but it has yet to live up to its true potential.As much performance as the OnePlus 15 offers, what's more impressive is its 7,300mAh battery. It's the result of a new technology the company calls Silicon NanoStack. It allowed OnePlus to make a denser battery and one it claims will age more gracefully over time, thanks to a design that retains more than 80 percent of its health after four years. Obviously, I haven't had the OP15 long enough to test that claim, but what I can say is that it offers tremendous battery life out of the box. On our local video rundown test, it posted a time of 38 hours and 30 minutes, which is eight hours longer than the OnePlus 13, the previous record holder. The Aramid case is one of three cases OnePlus offers alongside the OP15. Igor Bonifacic for Engadget Just as impressive is how quickly the OP15 can charge. With the included 80W SUPERVOOC adapter, the battery can go from dead to full in about 40 minutes. The one downside of how OnePlus has approached charging is that the phone doesn't support the Qi2 standard. It can wirelessly charge at 50W, but you'll need to buy the company's proprietary AIRVOOC magnetic puck.Software Two screenshots showing off the OnePlus Mind Space app. Igor Bonifacic for Engadget When he reviewed the OnePlus 13 in February, Engadget's Sam Rutherford praised OnePlus for its restrained AI approach. Unfortunately, no company appears immune to the technology's pull at this point, and in the months since, OnePlus has begun integrating more AI features into OxygenOS. Thankfully, many of those are either easy to ignore or situationally useful.First, there's Mind Space, which is functionally similar to Nothing's Essential Space. You can either tap the Plus Key (if it's configured for use with Mind Space) or swipe up on the touchscreen with three fingers to save a screenshot to the hub. From there, the OP15's built-in LLM will summarize the image, and you can ask the model questions about it. It's also possible to save voice memos to the hub, and OnePlus offers a few other AI tools there, including one for scanning documents. All of these work well, and like I said, if they're not your thing, they're easy to ignore. The OnePlus 15's volume rocker and power button are located on the right side of the phone. Igor Bonifacic for Engadget It's been a few years since I've used OxygenOS, so it was a pleasant surprise to learn it remains one of the more attractive and tasteful Android skins on the market. A standout is some of the custom animations OnePlus has baked into the OS to accentuate the speed of the phone. I also find OnePlus has one of the best organized quick settings menus. There are just enough customization options there to make it feel powerful, but not enough to overwhelm.One area where OnePlus could do better is software support. The company has pledged to provide the OP15 with four years of software updates and six years of security patches. That's worse than both Google and Samsung, which have committed to supporting their latest phones for seven years.Wrap-up The OnePlus 15 sits on a set of icy concrete steps. Igor Bonifacic for Engadget In using the OnePlus 15, I was frequently reminded of the last OnePlus phone I reviewed, the OnePlus 7 Pro. At the time, it was the company's most expensive device ever, coming in at the same $750 price as the iPhone XR and Galaxy S10e. The appeal of that phone was its speedy Snapdragon 855 processor and the fact it was one of the first smartphones with a 90Hz AMOLED screen. It was also the first OnePlus phone with a camera that was more than just serviceable.All these years later, the appeal of the OP15 feels similar. It's a phone for those who value speed over everything else. The tricky thing about this phone is judging its value when its price could change tomorrow. As I mentioned earlier, in the US the OP15 will start at $900, with OnePlus warning pricing for both models could change due to current market conditions." At $1,000, the 16GB model is a compelling alternative to the Pixel 10 Pro XL, offering a newer processor, more storage and a significantly bigger battery.Here's the thing: Google has already aggressively discounted the entire Pixel 10 lineup, and until Black Friday, you can get the Pro XL for $899 - $100 less than the 16GB OnePlus 15. For most people, I think that's the play, given both the Pro and Pro XL have the better telephoto camera and Google has promised to support all of its latest phones for seven years. That said, if you're okay with a worse camera overall, the OP15 has a lot going for it, and provided OnePlus can successfully navigate an uncertain tariff regime, it will end up not just one of the best phones of 2025 but much of 2026 too.This article originally appeared on Engadget at https://www.engadget.com/mobile/smartphones/oneplus-15-review-a-great-phone-if-photography-isnt-a-priority-143000489.html?src=rss
|
|
by Matt Tate on (#71EKT)
DoorDash is bringing its robot delivery service to Miami, following an initial rollout in Los Angeles and Chicago earlier this year with over 600 participating merchants. The company continues to work with Coco Robotics as part of its push towards a "muliti-modal system" that allows it to make human, robot and drone deliveries at scale.As well as adding a third city to the initiative, DoorDash also now takes orders from DashMart, its delivery-only convenience store chain for groceries and household items. This means customers will receive robot deliveries from national grocers and retailers as well as restaurants.DoorDash has a dedicated robotics and automation division called DoorDash Labs, which is focused on forging new partnerships that allow it to meet increased demand with more environmentally friendly methods of delivery. Earlier this year it began operating drone deliveries in Charlotte with Wing, and as well as using Coco's self-driving robots, DoorDash recently introduced its own in-house developed delivery robot called Dot.Decidedly cuter than its Coco colleague, Dot is designed for quick neighborhood trips and is able to navigate roads, as well as bike lanes and sidewalks. Dot is currently being piloted in Arizona, and when rolled out more widely is expected to fulfill cheaper deliveries, with DoorDash ensuring its human staff that the robot will complement, rather than replace them.With fully autonomous technology still in its infancy, lower-risk hyper-local deliveries are being explored by a number of food delivery companies that have traditionally relied on gig workers to fulfill orders. At the beginning of this year, GrubHub partnered with the autonomous robot delivery company Avride to scale up the latter's existing robot delivery offering on college campuses including the Ohio State University.This article originally appeared on Engadget at https://www.engadget.com/transportation/doordash-customers-in-miami-can-now-receive-their-food-orders-from-robots-140017928.html?src=rss
|
|
on (#71EKV)
Google has announced a trio of new AI-powered shopping features. The tech company is rolling out more conversational search capabilities for shopping in AI Mode, so that buyers can make more specific and descriptive queries to find exactly what they're looking for. The AI Mode results will also be formatted to match the type of search, delivering shoppable images for prompts with a more visual angle or side-by-side comparisons of different traits for shoppers considering several options of what to buy.There are also two new agentic shopping features. First is an agentic checkout for finding and buying an item at a particular price. Shoppers can use Google's price-tracking feature to set the sale price they want to pay for a particular product, and can opt to allow Google's AI to purchase the item when it hits the desired discount. Users will have to confirm the purchase and shipping info before the agentic checkout purchase is completed via Google Pay. For now, agentic checkout is limited to US shoppers at select online retailers including Wayfair, Chewy, Quince and certain Shopify stores; Google said it plans to support more sellers in the future.(Presumably Amazon will not be one of them.)Finally, once you know what you want to purchase, Gemini can call local businesses to ask about product availability. The agentic AI can gather information about prices, stock and current promotions, ask relevant follow-up questions, then will email the results to the user. The first wave of categories that will support AI phone calling are toys, health and beauty, and electronics, and it will be available to US Search users.Google has been rapidly expanding its shopping tools to include AI integrations, with new resources such as virtual clothing try-ons and shoe shopping.This article originally appeared on Engadget at https://www.engadget.com/ai/google-adds-agentic-ai-checkout-to-shopping-140000930.html?src=rss
|
|
by Steve Dent on (#71EGX)
Hideo Kojima has unveiled Death Stranding Isolations (working title), an original anime series based on his franchise, coming to Disney+ in 2027. The gaming legend made the announcement at a Disney+ event in Hong Kong alongside series director Sano Takayuki. It will be the first Kojima Productions' partnership with a global streaming platform, with Kojima serving as an executive producer.The series will tell a new story set within the Death Stranding universe and not draw from any of the games' narratives. All we know so far is that it "will follow a young man and woman as they set out on an adventure" and that traditional hand-drawn 2D animation will be used. Concept art displayed at the event was created by Ghost in the Shell: SAC_2045 character designer, Ilya Kuvshinov.Death Stranding (the game) originally launched in 2019 starring Norman Reedus, Mads Mikkelsen and Lea Seydou. The franchise finally got a sequel earlier this year with Death Stranding 2: On the Beach.In 2023, Kojima revealed that production company A24 was collaborating with Kojima Productions on a Death Stranding live action film project. At the time, he said that "I aim to present a new dimension of cinematic adaptation that goes beyond merely turning a game into a live-action movie." That film will be directed by Michael Sarnoski (A Quiet Place: Day One).Live action series and movies based on games seem to be everywhere of late, but the number of animated productions is also growing. Many of those are on Netflix, including Splinter Cell: Deathwatch, Arcane, Castlevania and Tomb Raider: The Legend of Lara Croft. Death Stranding Isolations (working title), appears to be the first gaming IP-based animation series for Disney+.This article originally appeared on Engadget at https://www.engadget.com/entertainment/streaming/a-new-death-stranding-series-is-coming-to-disney-in-2027-133018605.html?src=rss
|
|
on (#71EGY)
Spotify is testing a new feature that could make it easier to pick up an audiobook that you've ignored a little too long. The streaming service is rolling out recaps for audiobooks that can summarize the story up to where a user stopped listening. Recaps will be available once a user has gotten 15 to 20 minutes into the audiobook and will be updated to reflect the point the listener has reached without spoiling anything yet to come. It could help listeners to finish audiobooks they haven't revisited in awhile without needed to restart from the beginning, and it might be handy just to refresh your memory on the plot.This is an AI-powered feature, but Spotify noted that it will not be training any large language models on authors' content or developing voice generation from narrators' performances. For now, recaps are only available on Spotify's iOS app for a select number of English-language titles. The company said it plans to add recaps for more content in the future.This article originally appeared on Engadget at https://www.engadget.com/entertainment/spotify-is-adding-recaps-for-audiobooks-133000324.html?src=rss
|
|
on (#71EH2)
In anticipation of what's expected to be a more hectic than usual season of holiday travel, Uber is adding a collection of new gifting and ridesharing features to its app. The most convenient of the new features is "Send a Ride," a way to purchase Uber rides for someone else.Send a Ride lets you cover the cost of a ride directly from the Uber app, making it possible to pay for something like an airport pickup in advance. Uber says you'll be able to set a number of rides and a spending limit in the app (like two rides for up to $50 each) and then the app will generate a link that you can share with whomever you want to receive the rides. When they click the link, credit will automatically be added to their account and applied to their next trip.For anyone whose winter travel includes skiing and snowboarding, Uber Ski is a new seasonal ride option Uber is adding that lets you book a ride to and from "nearly 40 of the top mountains across North America and Europe." When you select Uber Ski in the app, you can reserve an UberXL for up to two guests with gear or an UberXXL for up to four guests with gear. Uber also says it will sell the Epic Pass, a ticket that gets you access to Vail Resorts, directly through the Uber app.If you're figuring out your own ride home from the airport, Uber is also expanding its Uber Share for Airports option that lets you split a ride home with people heading in the same general direction. Uber Share is now available at over 50 airports worldwide, including new additions John F. Kennedy International Airport, LaGuardia AirPort and Orlando International Airport.Finally, starting in December, Uber will let you add a free video message from stars like Megan Thee Stallion, the Jonas Brothers or Tracee Ellis Ross to any Uber Eats order you send as a gift. The videos don't sound like they'll be personalized like a video from Cameo, but whoever you send the gift to will be able to choose their own delivery time so they're available when their gift arrives.
|
|
on (#71EH1)
In August, Google announced that it will implement a new safety feature that would require developers to verify their identities if they want Android users to be able to sideload their apps. Now, the company has started inviting developers that distribute exclusively outside of the Play Store to the early access of the identity verification feature in Android Developer Console. Google has also revealed in the same announcement that despite its new rule, it will give experienced users the option to sideload even unverified apps on their Android devices.The company said it received feedback from developers and power users who want to retain the ability to download unverified apps. That is why it's now building a new advanced flow that allows experienced users to accept the risks of installing software that isn't verified." Google didn't delve into how it designed the feature and how it will determine if someone is a power user," but it's already gathering feedback about it and will share more details in the coming months. It did say that it designed the flow to ensure users aren't duped into bypassing safety checks by scammers, including showing them clear warnings about the risks involved.As Google explained in its announcement, one common attack in Asia involves scammers calling victims and making them download malware disguised as legitimate applications. They pretend to be employees from a bank, warning victims that their account has been compromised and instructing them to sideload an app to secure their funds. The scammers would also pressure their targets to ignore security warnings while they're sideloading the application. The malware in the bad actors' app will then steal the victim's login and intercept two-factor codes needed to access their bank account.While we have advanced safeguards and protections to detect and take down bad apps, without verification, bad actors can spin up new harmful apps instantly," Google said. It becomes an endless game of whack-a-mole. Verification changes the math by forcing them to use a real identity to distribute malware, making attacks significantly harder and more costly to scale." It's still early days for Google's developer verification requirement, however, and it won't be rolling out widely until late 2026.This article originally appeared on Engadget at https://www.engadget.com/apps/google-will-allow-experienced-users-to-sideload-unverified-android-apps-130000130.html?src=rss
|
|
by Steve Dent on (#71EH3)
Even with its US future in limbo, DJI keeps releasing impressive drones. Its latest is the Neo 2, an inexpensive, lightweight model aimed at creators and hobbyists. It's an upgraded version of the Neo, an immensely popular drone both in the US and elsewhere. The new model is equally safe and easy to fly thanks to the shrouded props, palm takeoff and voice control. DJI didn't just tack on a number and call it a day, though. The Neo 2 is loaded with new features like LiDAR obstacle detection, improved video quality and longer battery life - all at only a slightly higher price. In fact, a couple of the new features can't even be found on high-end DJI drones. The original Neo wasn't perfect; the propellers on that model emitted a banshee-like scream. The lack of obstacle detection and short battery life also wasn't ideal. Has the company solved these problems on the new model? Mostly, yes - and it's now a nearly perfect personal drone. Design Though the Neo 2 has the same 6.5-inch square size and friendly appearance as before, there are some important differences. A new LiDAR sensor beside the camera is designed to detect forward obstacles, and is a surprising inclusion for such an affordable drone. On the left front is a small display - a first for a DJI drone - that shows the current shot mode (follow, dronie, etc.). The gimbal has also been upgraded and can now rotate instead of just tilt. That means the camera will stay level when the drone banks, with no ugly cropping or reduced resolution that I occasionally saw when doing extreme maneuvers with the Neo. The Neo 2 has three buttons on the side (rather than just one on top as before), along with two new omnidirectional sensors. On top of helping the Neo 2 avoid obstacles, these improve stability in featureless or non-GPS environments like indoors and over water. Finally, if you buy a Neo 2 with the optional RC-2 or RC-N3 controller, it includes a removable Digital Transceiver with a pair of antennae. Those components give it a butterfly-like appearance and could affect long term durability. However, making them an add-on gave DJI a way to make the basic (non-controller) version as inexpensive as possible. With all those changes, the Neo 2 is a bit heavier at 5.6 ounces (160 grams) with the Digital Transceiver, compared to 4.8 ounces (135 grams) for the Neo. That's still easily small enough to slide in a bag and light enough (under 250 grams) that you won't need to register your drone with the authorities. Features Gesture control is a major new Neo 2 feature not found on other DJI drones. It lets you fly with surprising precision, if you don't mind looking a little silly. To do so, wave a hand up, down or sideways to climb and bank, move two hands apart or together to make it approach or move away (think pinch-to-zoom in the air), clench a fist to stop it and hold out your palm to land. Gestures can be used in combination with other fly modes so you get the exact shot you want. Steve Dent for Engadget Along with the ability to wave your hands, the Neo 2 offers other ways to fly like palm takeoff. After selecting the flight mode (shown on the new display and audibly announced), you can launch the Neo 2 from your hand by pressing the takeoff button or using voice control. It will then execute the chosen mode, fly back to you and land on your outstretched palm. Smartphone control (not seen on other DJI drones) is available for manual flight. Wi-Fi range has been extended by ten times to 546 yards, compared to 55 yards for the Neo. However, for that range you need a clear signal path with no obstacles between you and the drone. For more precise flight and longer range (up to 6 miles), the Neo 2 supports RC-N2, RC-N3 or RC-2 controllers. And FPV (first person) flying is still an option when using DJI's Goggles N3 or Goggles 3, paired with the RC Motion 3 or FPV Remote Controller 3. The Neo 3's Quickshots repertoire has also been updated. A fun new mode is the Hitchcock zoom." When activated, the drone backs away while zooming in at the same time, creating a trippy perspective effect you might've seen in Vertigo and Jaws. Again, this feature is unique to the Neo 2 in DJI's lineup. Other key functions include compatibility with DJI's microphones, including the Mic 2, Mic 3 and Mic Mini. Since the Neo 2 is quieter than the Neo (more on that shortly), noise cancelling requirements are reduced so audio quality is improved. Onboard storage has also been upgraded to 49GB (up from 22GB), letting you record up to 175 minutes of 4K video. At the same time, DJI more than doubled the Wi-Fi transfer speed to 80MB/s. Performance The Neo 2 now has omni sensors and LiDAR for obstacle protectoin Steve Dent for Engadget The Neo 2 retains the Neo's toughness and protection, but it can now fly around obstacles instead of just plowing through them thanks to the LiDAR and sensors. To test that, I used it to follow subjects around trees, buildings and other obstacles. The aim was to see not only how well it avoided crashes in all directions, but to observe how smoothly it tracked while doing so. To start, I engaged the ActiveTrack follow feature and used the Trace mode steering wheel' to follow subjects from the front, sides and back. When flying forward, the Neo 2 avoided most obstacles using its LiDAR, while swooping cinematically around trees and branches. It occasionally failed to detect small twigs and leaves, but unlike open-prop DJI drones, it usually flew through them without incident. With just two omni sensors, the Neo 2 is less adept at avoiding obstacles to the sides and rear, however. So if you're using it to vlog while walking or biking, it's best to make sure there's nothing in the way. With a top speed of just 18 mph, the original Neo was so slow that it could barely track a bike. Luckily, the Neo 2 is much faster with speeds up to 27 mph in follow mode and even has a special Bicycle Tracking" mode. I tested that on an e-bike and the drone easily kept up with me while easily avoiding obstacles in the forward direction. Again, you need to be extra careful when it's flying backwards or sideways. The Neo 2 is as agile as ever, so the extra velocity makes it a better FPV drone as well. While wearing the Goggles N3, I was able to enjoy that sensation of extra speed as it swooped around obstacles. That, plus the low price, makes it a good first drone for anyone looking to get into FPV flying. I likened the Neo's prop noise to a banshee howl, but the Neo 2 is maybe a... banshee purr. Both the decibel level and pitch are now tolerable, even indoors. I flew it around at a fairly loud party and hardly anyone noticed; it also didn't draw much attention in a public park. The only negative is it's a high-pitched sound, a noise that carries even across high altitudes. Video quality DJI's Neo 2 now offers 4K at up to 100 fps Steve Dent for Engadget With a new 12MP, 1/2-inch sensor camera, video quality is excellent for this price range. The Neo 2 now supports 4K at up to 60 fps or 100 fps in slo-mo mode. On the previous model, it was just 30 fps. The Neo 2 also has an f/2.0 iris to let in more light compared to the previous f/2.8. With those updates, the drone offers sharper and more color-accurate video and photos than the Neo. There are of course some sacrifices at this price. The small sensor means the Neo 2 has mediocre low-light capability, with pronounced grain at the maximum ISO 12,800 rating that's even noticeable at ISO 3,200. Unlike the $400 Flip, the Neo 2 has no 10-bit D-LogM capability, so over- or underexposed video is hard to correct. With those issues, video and photos from the Neo 2 aren't quite good enough for professional work. However, it's excellent for social media users, hobbyists and content creators, delivering smartphone-quality aerial shots. Wrap-up DJI has yet to reveal availability or pricing of the Neo 2 in the US (or whether it will come here at all) due to a looming December 23 ban. If it does arrive, it will effectively have no competition at its price point, which I expect to be around $250. The HoverAir X1 is the only name brand alternative, but costs twice as much. That model offers solid follow-me capabilities for activities like biking and hiking. Feature-wise, though, it pales in comparison to the Neo 2, with inferior video quality, battery life, range and obstacle detection. DJI's Neo 2 is not just the best personal drone; it's the best tech product I've seen in a while, period. It retains everything I liked about the Neo, especially the ease of use and safety features. On top of that, it adds a host of useful functions like obstacle protection and, thank goodness, lower noise levels. With all that, the Neo 2 performs that rare trick of doing much more than I expected - for a lot less money.This article originally appeared on Engadget at https://www.engadget.com/cameras/dji-neo-2-review-the-best-budget-drone-is-now-even-better-120026045.html?src=rss
|
|
by Valentina Palladino on (#6V3H8)
If you've been shocked by how much you spend on streaming services lately, you're not alone. Companies like Netflix, Disney, HBO Max and others have been consistently raising prices to the point where you may question if streaming is even worth it anymore. We at Engadget still think it is, but we also think you should be smart with your money - and that's where streaming deals come in. Yes, it is possible to get discounts on services like Peacock and Paramount+, even if those deals aren't as common as a sale on AirPods. If you're looking to save money and still stream all of the content you want, Engadget can help by laying out the best streaming deals you can get right now, how you can save with bundles and everything you should know before paying for yet another streaming service. Best streaming deals True streaming deals can be hard to come by. Most often, they'll pop up during the Black Friday shopping period. On occasion, we'll see them sparingly throughout the year and they usually take the form of a discounted monthly or annual rate for a limited period of time. Also, true streaming deals are typically on the ad-supported versions of a service, but once in a while you'll find a unicorn of a deal on a tier that has ad-free viewing. If you're able to wait for a deal before subscribing to a streaming service, we recommend doing so. You'll save money upfront and in the long run, and you also have the option to cancel your subscription before the price goes back up to the normal rate. Audible subscription (three months) for $3 ($42 off): From now through mid-December, you can get Amazon's audiobook subscription for just a dollar a month for three months. Note that it will auto-renew at $15 per month after that, but you can cancel at any point. Starz (one year) for $30 ($40 off): Pay upfront for one year and you can get $40 off a Stars annual subscription. There's a month-to-month option too, which costs $5 per month for the first three months if you don't want to commit to the full year. Either option gives you access to the entire Starz TV and movie library with offline viewing and no ads. Hulu + Live TV - $64.99/mo for 3 months ($25/mo off): New and eligible returning subscribers can get three months of Hulu + Live TV at a rate of $65 per month, which is much cheaper than the current $83-per-month rate and a whopping 27 percent off the new $90-per-month rate that kicks in on October 21. In addition to live TV content, unlimited DVR and access to more than 95 live TV channels, this service also includes Disney+ and ESPN Select, so you're essentially getting three separate streaming services under this umbrella. Just remember that your subscription will be billed at the new standard $90/month rate after the first three months. Fubo Pro for $55/month for the first month ($30 off): Fubo has introductory discounts on most of its packages, and the Pro package is the least expensive plan currently listed. It offers access to 224 channels, unlimited cloud DVR and up to 10 simultaneous streams. It even includes regional sports content from the NHL, MLB and NBA. Spotify Premium Individual (one month) for $0 ($12 off): This is our favorite music streaming service for podcasts and social features. The Premium Individual plan lets you listen ad-free and skip songs at will. You can also organize your listening queue and download content for offline listening. Just be aware, your subscription will auto-renew at the end of the trial period. So if you don't want to be on the hook for the $12 monthly fee, set a reminder to cancel and go back to the free version. Streaming bundle discounts There's more consolidation happening now than ever before in the streaming space, and that means there are more streaming bundle options. These bundles offer you access to more content with one subscription price, but those prices are typically higher than paying for a single service by itself (obviously). It may be tempting to just get the bundle, but if only one of those services in the bundle speaks to you, you'll spend less overall by just paying for the single service. Speaking of a deep love for a single streaming service: if all of your favorite shows are on Peacock or the latest releases on HBO Max consistently bring you joy, consider paying for one year upfront. Subscribing with an annual plan usually saves you money in the long term over paying on a monthly basis. Unfortunately, not all streaming services (looking at you, Netflix) have an annual subscription option. Disney+ If you feel like Charlie Kelly trying to figure out who Pepe Silvia is when you look at Disney's streaming prices chart, you're not alone. The confusion comes from the fact that Disney owns, or has a hand in, many streaming services including Hulu and ESPN. Throw in a partnership with HBO Max and you have a ton of options to consider and, probably, whiplash to match. Here's a quick overview of popular Disney+ bundle pricing.
|
|
on (#71EEC)
Withings announced that its multi-function medical device BeamO has received clearance from the FDA. BeamO contains sensors to perform an electrocardiogram, a stethoscope and a thermometer. The company claims all three tests can be completed in less than a minute.It is now available for purchase and will retail for $250.The company unveiled BeamO at CES 2024. It's being positioned as a tool for telehealth, with a companion app that can send results to medical professionals. Withings is also offering a Cardio Check-Up service as part of its health subscription, where results from BeamO can be reviewed remotely by cardiologists who will deliver a cardiac health assessment to the device owner within 24 hours.Withings is the name behind several intriguing (and occasionally strange) home health and smart tech items, including a smartwatch, a highly futuristic bathroom scale and a toilet-mounted computer for urine analysis.This article originally appeared on Engadget at https://www.engadget.com/home/smart-home/withings-has-received-fda-clearance-for-medical-multiscopebeamo-110000186.html?src=rss
|
|
by Jeff Dunn on (#6RSWB)
Justified or not, Apple's AirPods have become the default choice for most iPhone owners in the market for new wireless earbuds. If you're shopping for an Android phone, however, the top picks aren't so obvious. That's where we can help: We've tested dozens of wireless earbuds over the years, so we've broken down our top recommendations for Android users below. Whether you want powerful noise cancellation, a pair that'll survive in the gym or just something that works particularly well with a Galaxy or Pixel phone, here are our favorite AirPods alternatives for Android. Table of contents
|
|
on (#71E45)
Sometimes, the best features in a new operating system aren't the flashy ones that get broadcast during a keynote. They're subtle improvements that naturally fit into how you use your device and just make the experience better. One of those appears to be coming in the next macOS update. The dev beta of Tahoe 26.2 includes a feature that essentially lets your computer screen function as a ring light during a video call.It's called Edge Light and it illuminates a rectangular band around the edge of the screen. Apple's Neural Engine will also position the light based on where it detects your face in the video frame. There are some controls for making the light warmer or cooler, and it can be set to turn on automatically once the brightness in your environment dims. Edge Light doesn't cover the top menu bar, and it will also move out of the way if the cursor hovers over it so that you can still use your laptop normally while on a call.Edge Light will only be available on MacBooks from after 2024 that are running on Apple's Silicon. It may not be a true replacement for a ring light, but it's probably a step up from opening a bunch of blank Google Docs to try and illuminate yourself for a last-minute meeting.This article originally appeared on Engadget at https://www.engadget.com/computing/the-next-macos-update-can-turn-your-screen-into-a-ring-light-234410504.html?src=rss
|
|
on (#71E1R)
IBM has introduced two different quantum chips that it believes could help demonstrate "quantum advantage," or the ability for a quantum computer to solve a problem faster than a classical computer, by the end of 2026. The new chips, Nighthawk and Loon, should help do that by taking different approaches to connecting qubits in a quantum computer, producing fewer errors and supporting more complex computations.Of the two new chips, IBM Quantum Nighthawk is the one the company believes it can iterate on to produce quantum advantage. By the end of 2025, the version of Nighthawk IBM will provide to its partners will have "120 qubits linked together with 218 next-generation tunable couplers" arranged in a square lattice to connect with their neighbors. IBM claims this will allow Nighthawk to "execute circuits with 30 percent more complexity" while maintaining lower error rates. It'll also let it handle more demanding computational problems "that require up to 5,000 two-qubit gates," the company says.The IBM Quantum Loon chip.IBMIBM Quantum Loon is the more experimental of the two chips, connecting qubits not just horizontally on the chip, but vertically, too, New Scientist writes. Whichever chip proves to be more useful, the added connectivity options allows for fewer errors and more complex computations, which could lead to new real-world applications for quantum computers.To pair with its new chips, IBM says it's also contributing to a new community-led quantum advantage tracker backed by Algorithmiq, researchers from the Flatiron Institute and BlueQubit. The tracker "supports three experiments for quantum advantage across observable estimation, variational problems, and problems with efficient classical verification," IBM says, and the company has invited the wider research community to contribute to it.As New Scientist notes, IBM's approach is different from competitors like Google because it's focused on connecting qubits together in smaller groups. Google introduced its Willow chip in 2024 as being theoretically capable of demonstrating quantum advantage. A year later in 2025, the company announced its "Quantum Echoes" algorithm for Willow, "the first-ever verifiable quantum advantage running the out-of-order time correlator (OTOC) algorithm."This article originally appeared on Engadget at https://www.engadget.com/science/ibm-announces-nighthawk-and-loon-quantum-chips-213603769.html?src=rss
|
|
by Valentina Palladino on (#6G1EW)
While it's probably tempting to go all-out and give a loved one their most desired gadget this year, doing so could put a big dent in your budget. And it would be wrong to assume that you have to spend hundreds to get a good tech gift that anyone will appreciate. There are plenty of gadgets and accessories out there that don't cost an arm and a leg and that will also make good additions to their kits. Here are some of our favorite tech gift ideas that come in at $50 or less. Best stocking stuffers for $50 or less Check out the rest of our gift ideas here. This article originally appeared on Engadget at https://www.engadget.com/computing/accessories/the-best-stocking-stuffers-you-can-get-for-50-or-less-130049325.html?src=rss
|
|
by Lawrence Bonk on (#71DZD)
The Rogue Prince of Persia is coming to Switch and Switch 2 consoles on December 16. The game was in early access for around a year before being officially released for PC and consoles back in August.This version has been "optimized for handheld and hybrid play" and includes all content from the original release. That means players will be able access a wide variety of biomes, weapons and secrets.This is a unique take on the Prince of Persia franchise, bringing parkour-style movement and combat to the roguelike genre. It's a fun and frenetic experience that calls to mind another sidescrolling roguelike, Dead Cells. This game was actually co-developed by Evil Empire, the company behind Dead Cells.This is a digital release, but collectors have something to look forward to. The Rogue Prince of Persia is getting a deluxe physical release on April 10 for Switch, Switch 2 and PS5.This physical version ships with a game key card, a double-sided poster and a set of cards depicting scenes from the game. When flipped, the cards join together to make up a portion of the title's world map. Incidentally, there's no physical version coming for Xbox Series X/S, despite already being available to download.This article originally appeared on Engadget at https://www.engadget.com/gaming/nintendo/the-rogue-prince-of-persia-hits-switch-and-switch-2-on-december-16-194828522.html?src=rss
|