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Updated 2026-02-11 16:32
Google's Project Genie lets you create your own 3D interactive worlds
This past summer, Google DeepMind debuted Genie 3. It's what's known as a world world, an AI system capable of generating images and reacting as the user moves through the environment the software is simulating. At the time, DeepMind positioned Genie 3 as a tool for training AI agents. Now, it's making the model available to people outside of Google to try with Project Genie.To start, you'll need Google's $250 per month AI Ultra plan to check out Project Genie. You'll also need to live in the US and be 18 years or older. At launch, Project Genie offers three different modes of interaction: World Sketching, exploration and remixing. The first sees Google's Nano Banana Pro model generating the source image Genie 3 will use to create the world you will later explore. At this stage, you can describe your character, define the camera perspective - be it first-person, third-person or isometric - and how you want to explore the world Genie 3 is about to generate. Before you can jump into the model's creation, Nano Banana Pro will sketch" what you're about to see so you can make tweaks. It's also possible to write your own prompts for worlds others have used Genie to generate.One thing to keep in mind is that Genie 3 is not a game engine. While its outputs can look game-like, and it can simulate physical interactions, there aren't traditional game mechanics here. Generations are also limited to 60 seconds, as is the presentation, which is capped at 24 frames per second and 720p. Still, if you're an AI Ultra subscriber, this is a cool opportunity to see the bleeding edge of what DeepMind has been working over the past couple of years.This article originally appeared on Engadget at https://www.engadget.com/ai/googles-project-genie-lets-you-create-your-own-3d-interactive-worlds-183646428.html?src=rss
The best cheap VPN in 2026
When talking about the best VPNs, I frequently warn about the dangers of trusting free VPNs without verifying them. Although there are a few free VPNs worth recommending, many other free providers are ineffective, malicious or looking to profit off their users (or sometimes all three). Even the best free VPNs work a lot better once you subscribe and access their full service.
The first season of Amazon's Fallout show is now free on Youtube
Fallout's second season is coming to a close, and it's been well worth the wait. But if a reluctance to add yet another subscription to your streaming rotation means you haven't watched Amazon's surprisingly excellent adaptation yet, you might be interested to know that the company is currently releasing season one for free on the Prime Video YouTube channel.Whether driven by Amazon wanting even more people to watch what has become one of its biggest TV success stories, or a move that speaks to how few people are actually signed up for Prime Video, it's good news for anyone who hasn't seen the show yet. Fallout's first season did a great job of taking everything that's great about the long-running post-apocalyptic RPG series and weaving it into a wildly entertaining live-action show, elevated by excellent performances from Ella Purnell as a hopelessly naive but endearingly optimistic vault-dweller, and Walton Goggins as the Ghoul.Amazon is currently adding a new episode each day ahead of next week's season two finale, presumably hoping a whole new set of fans hop straight into that once they're done. But here's the catch: you only have until February 11 to watch the whole lot. After that, the show will be for Prime Video subscribers only once again.And that isn't the the only Fallout freebie up for grabs right now. Between now and February 5, Bethesda's MMORPG, Fallout 76, is free-to-play on Xbox and PC, while PlayStation players have until February 4. Fallout 76 first launched in 2018, and as a fully multiplayer-focused game it represented a new direction for the series. It was, to put it bluntly, a bit of a mess for quite a while, but Bethesda has never abandoned the title or its player-base, and if you have Fallout on the brain, this is the perfect opportunity to see how it's looking in 2026.This article originally appeared on Engadget at https://www.engadget.com/entertainment/streaming/the-first-season-of-amazons-fallout-show-is-now-free-on-youtube-162920615.html?src=rss
Amazon discovered a 'high volume' of CSAM in its AI training data but isn't saying where it came from
The National Center for Missing and Exploited Children said it received more than 1 million reports of AI-related child sexual abuse material (CSAM) in 2025. The "vast majority" of that content was reported by Amazon, which found the material in its training data, according to an investigation by Bloomberg. In addition, Amazon said only that it obtained the inappropriate content from external sources used to train its AI services and claimed it could not provide any further details about where the CSAM came from.Amazon provided Engadget with the following statement to explain why it doesn't have data that can provide any further action on theWhen we set up this reporting channel in 2024, we informed NCMEC that we would not have sufficient information to create actionable reports, because of the third-party nature of the scanned data. The separate channel ensures that these reports would not dilute the efficacy of our other reporting channels. Because of how this data is sourced, we don't have the data that comprises an actionable report.""This is really an outlier," Fallon McNulty, executive director of NCMEC's CyberTipline, told Bloomberg. The CyberTipline is where many types of US-based companies are legally required to report suspected CSAM. Having such a high volume come in throughout the year begs a lot of questions about where the data is coming from, and what safeguards have been put in place." She added that aside from Amazon, the AI-related reports the organization received from other companies last year included actionable data that it could pass along to law enforcement for next steps. Since Amazon isn't disclosing sources, McNulty said its reports have proved inactionable."Amazon provided Engadget with these additional details, which were first reported in Bloomberg:Amazon is committed to preventing CSAM across all of its businesses, and we are not aware of any instances of our models generating CSAM. In accordance with our commitments to responsible AI and the Generative AI Principles to Prevent Child Abuse, we take a deliberately cautious approach to scanning foundation model training data, including data from the public web, to identify and remove known CSAM and protect our customers. While our proactive safeguards cannot provide the same detail in NCMEC reports as consumer-facing tools, we stand by our commitment to responsible AI and will continue our work to prevent CSAM."The company also reiterated that we intentionally use an over-inclusive threshold for scanning, which yields a high percentage of false positives" to explain the high volume of content the company reported.Safety questions for minors have emerged as a critical concern for the artificial intelligence industry in recent months. CSAM has skyrocketed in NCMEC's records; compared with the more than 1 million AI-related reports the organization received last year, the 2024 total was 67,000 reports while 2023 only saw 4,700 reports.In addition to issues such as abusive content being used to train models, AI chatbots have also been implicated in several dangerous or tragic cases involving young users. OpenAI and Character.AI have both been sued after teenagers planned their suicides with those companies' platforms. Meta is also being sued for alleged failures to protect teen users from sexually explicit conversations with chatbots.Update, January 30, 2026, 11:05AM ET: This story has been updated with several statements from Amazon.This article originally appeared on Engadget at https://www.engadget.com/ai/amazon-discovered-a-high-volume-of-csam-in-its-ai-training-data-but-isnt-saying-where-it-came-from-224749228.html?src=rss
Monarch Money deal: New users get one year of access for only $50
The start of the new year is a great time to get your finances in order, and a good budgeting app can help with that. Instead of laboring over a spreadsheet, you can try one of our favorite budgeting apps for less than usual. Monarch Money is running a sale that gives new users 50 percent off one year of the service, bringing the final cost down to just $50. Just use the code NEWYEAR2026 at checkout to get the discount. Monarch Money makes for a capable and detailed budgeting companion. You can use the service via apps for iOS, Android, iPadOS or the web, and Monarch also offers a Chrome extension that can sync your Amazon and Target transactions and automatically categorize them. Like other budgeting apps, Monarch Money lets you connect multiple financial accounts and track your money based on where you spend it over time. Monarch offers two different approaches to tracking budgeting (flexible and category budgeting) depending on what fits your life best, and the ability to add a budget widget on your phone so you can know how you're tracking that month. How budgeting apps turn your raw transactions into visuals you can understand at a glance is one of the big things that differentiates one app from another, and Monarch Money offers multiple graphs and charts to look at for things like spending, investments or categories of your choice based on how you've labelled your expenses. The app can also monitor the spending of you and your partner all in one place, to make it easier to plan together. The main drawbacks Engadget found in testing Monarch Money were the app's learning curve, and the differences in features (and bugginess) between Monarch's web and mobile versions. Still, for 50 percent off, the Monarch Money is well worth experimenting with if you're trying to save money in 2026, especially if you want to do it collaboratively with a partner. Follow @EngadgetDeals on X for the latest tech deals and buying advice.This article originally appeared on Engadget at https://www.engadget.com/deals/monarch-money-deal-new-users-get-one-year-of-access-for-only-50-204507285.html?src=rss
How to watch the 2026 Grammy Awards: TV channel, start time, where to stream, nominations list and more
Grammy winner Bad Bunny, seen here accepting his award for Best Musica Urbana Album for Un Verano Sin Ti" in 2023, is nominated again this year. (Timothy Norris/FilmMagic) Timothy Norris via Getty Images The 2026 Grammy Awards honor music's biggest achievements of the year, and some of the biggest stars on the planet are nominated this year. Kendrick Lamar leads the way with nine nominations, including for Record and Song of the Year for "luther," his collaboration with SZA. Other top nominees this year include Lady Gaga, Jack Antonoff, and Cirkut with seven nominations apiece, and Bad Bunny, Sabrina Carpenter, and Leon Thomas, who have six. The 2026 Grammy Awards will be hosted by comedian Trevor Noah, who also happens to be a nominee this year in the Best Audio Book, Narration & Storytelling category. The 2026 Grammys will take place at Crypto.com Arena in Los Angeles, and the broadcast will air this Sunday, Feb. 1, at 8PM ET/5PM PT on CBS, streaming live on Paramount+ (for Premium subscribers only). The 2026 Grammy Awards Premiere Ceremony - where the majority of the Grammys are actually awarded - will take place earlier that same day, from 3:30PM ET/12:30PM PT, and streams live free on YouTube. Here's how to watch the 2026 Grammy Awards live this Sunday. When are the 2026 Grammy Awards? The 68th Grammy Awards will be held this Sunday, Feb. 1, 2026. Grammys start time The Grammy Awards live TV broadcast begins at 8PM ET/5PM PT. It's scheduled to run until 11:30PM ET. Prior to the main broadcast, the 2026 Grammy Awards Premiere Ceremony (this is where you can watch the awards for categories like Musical Theater, Americana, Reggae, Metal, Gospel and more) will take place from 3:30PM ET/12:30PM PT. The Grammys Premiere Ceremony will stream live for free at live.GRAMMY.com and on YouTube. Grammy Awards TV channel The 68th Grammy Awards will air on CBS and stream live on Paramount+ for Premium subscribers. The awards show will also be available the following day on demand for Paramount+ Essential subscribers. How to watch the Grammys without cable How to watch the 2026 Grammys free Who is performing at the 2026 Grammy Awards? Among this year's Grammy's performers are Justin Bieber, Sabrina Carpenter, Album of the Year nominees Clipse and Pharrell Williams, and every Best New Artist nominee, including Addison Rae, Alex Warren, KATSEYE, Leon Thomas, Lola Young, Olivia Dean, SOMBR, and The Marias. This year's In Memorium honoring artists we've lost this year will include a musical tribute from Reba McEntire, Brandy Clark and Lukas Nelson, a performance from Ms. Lauryn Hill in honor of D'Angelo and Roberta Flack, and an Ozzy Osbourne tribute from artists like Post Malone, Andrew Watt, Chad Smith, Duff McKagan, and Slash. Who is hosting the Grammys this year? Trevor Noah will return to host the Grammys for the sixth and final year. Who is presenting at the 2026 Grammys? While the full list of Grammys presenters has yet to be released, we do know that Harry Styles and Doechii will be presenting. Grammy Awards new categories This year's Grammys will see the return of the award for Best Album Cover (after 53 years!). This year, the category of Best Country Album will now be split into two awards: Best Contemporary Country Album and Best Traditional Country Album. Grammys eligibility window The 2026 Grammy Awards will recognize music released from August 31, 2024 to August 30, 2025. 2026 Grammy nominations Here are the nominees for the 68th Grammy Awards. Album of the Year
Engadget Podcast: What do prediction markets like Kalshi cost us?
Somehow, we live in a world where people can bet on practically anything using sites like Polymarket and Kalshi. In this episode, Devindra and Engadget Senior Reporter Karissa Bell dive into the world of prediction markets. How did we get here? And is endless betting having an effect on the real world? Also, we chat about the new American version of TikTok, which stumbled during its first weekend with a litany of errors and reported censorship.Subscribe!
Sony A7 V review: Awesome speed and photo quality
Sony A7 series camera launches are eagerly anticipated by camera lovers, as those models are typically a showcase for the company's latest imaging tech. The new A7 V is a great example of that: it's equipped with Sony's new 33-megapixel partially-stacked sensor - the most advanced in any midrange full-frame mirrorless model.The A7 V's resolution is higher than rivals like Panasonic's S1 II and the Nikon Z6 III in this category while matching Canon's R6 III. However, Sony trumps the latter with a faster sensor that promises lower rolling shutter distortion in electronic mode. Sony also boasts that it offers the highest dynamic range of any of its cameras to date.Unlike Canon with the R6 III, Sony didn't bend over backwards to accommodate creators, though. Video resolution is limited to 4K, and the A7 V lacks any RAW video capability, compared to 7K and RAW for Canon's latest model. All of that means the A7 V may be great for some buyers, but fall short for others.Design and handlingLike other recent Sony cameras, I didn't find the A7 V comfortable to hold for long periods of time. That's because the grip, while deep, is a bit short and too small for large hands. At the same time, it has harder exterior materials than Canon's cameras and is a bit heavier than the A7 IV at 1.53 pounds (698 grams) compared to 1.45 pounds (653 grams) for its predecessor.The handling makes up for the lack of comfort, though. It has two dials for the primary controls (shutter speed and aperture), along with a third for exposure compensation. There's a dual dial with a shooting mode on top and video/photo/S&Q below, plus a rear joystick, rear dial and nine buttons. The main controls fell nicely to my hands, which made camera control a cinch.The A7 V has the same well-organized menu system as other recent Sony models and it's easy to customize dials, buttons and quick menus to your liking. Overall, Sony's menus are now among the best, and functions are easier to access than on Canon's R6 III, for example.The 3.69-million dot EVF display is relatively sharp and on par with the R6 III, but falls short of 5.76-million-dot EVF on the significantly cheaper Nikon Z6 III. The 3.2-inch rear display fully articulates as before, but it also tilts now, so I was able to easily shoot from high and low angles. It's also slightly bigger and has 2.1 million dots, up from 1.65 million dots on the A7 IV.The A7 V has a dual-slot card system with two SD UHS II slots and a faster CFexpress Type A slot. However, Type A CFexpress cards are less than half as fast as the CFexpress B cards used in other cameras. The A7 V includes a full-sized HDMI port for external display, 3.5mm mic and headphone ports, and two USB-C ports - one for charging and one for 10Gbps data transfers. Battery life is decent with up to 630 shots on a charge or 100 minutes of continuous 4K 30 fps capture. The camera isn't constrained much by temperature limits, as I was able to shoot 4K 30p video for 90 minutes straight with no issues.PerformanceThe 33MP partially-stacked sensor has made a big difference in the A7 V's speed and autofocus accuracy. It can now hit 30 fps blackout-free RAW burst speeds with the electronic shutter (with autofocus and auto exposure enabled), compared to an anemic 10 fps with the A7 IV. That makes it a surprisingly good choice for sports and wildlife photography, or just shooting fast-moving kids or pets. Speeds drop to 10 fps in mechanical shutter mode, which is on par for this category. ISO 6400, f/2.8, 1/40th Steve Dent for Engadget Rolling shutter distortion is only an issue when shooting super fast subjects like airplane propellers or golf swings. And unlike Canon's R6 III and other rivals, the A7 V maintains full 14-bit RAW quality during electronic shutter bursts instead of dropping to 12-bit RAW, which allows for higher dynamic range.As you'd expect with Sony, autofocus is fast and extremely accurate, delivering the best in-focus hit rate of any camera in this price range. When tracking moving subjects like bikes, birds or kids, I rarely saw a blurry shot. This applied even in tricky lighting and chaotic situations with multiple subjects. The A7 V also nailed auto exposure and auto white balance, even when I shot at dusk with a mix of indoor and outdoor lighting.Sony's latest AI features make it easy to track nearly anything. Face, eye and body tracking are supported for people, and you can also follow animals, birds, insects, cars, trains and airplanes. The AI has been trained to track people in any position, even if they're partially obscured or disappear in the frame. This proved to be convenient when I shot street photos in crowds with a specific subject in mind.This does bring up one sore point with the A7 V. When using third-party lenses, the burst rate speeds drop from 30 fps to 15 fps. In addition, you may not be able to use some lenses at all in AF-C (continuous) mode without applying a firmware update.In-body stabilization is improved significantly over the A7 IV from 5.5 to 7.5 stops with compatible lenses, but falls short of all rivals that hit at least eight stops. Still, I was comfortably able to shoot at shutter speeds as low as a half second handheld without any camera blur.Image qualityPhoto quality is where the A7 V shines. Dynamic range is superior to rival cameras, both in the real world and specialized testing. This is due to Sony's latest dual gain output tech that combines two ISO levels at once integrated with the new 33MP partially-stacked sensor (when using the mechanical shutter).I noticed this when taking photos at twilight in several of Paris' squares. After shooting a statue against a bright sky, I was able to extract noise-free shadow detail from RAW files and easily adjust bright areas. When shooting ducks in water that reflected a bright sky, I saw similarly high levels of detail in both dark and bright picture areas. There is one thing to keep in mind, though: As Photons to Photos noted, there's a slight drop in dynamic range below ISO 1,000 when using the electronic shutter.Should you need even more detail and dynamic range, Sony's new Composite RAW feature that's borrowed from the A9 III combines four, eight, 16, or 32 RAW images to reduce noise and improve image quality. I used it to photograph some high-contrast scenes on a sunny Paris day and it dramatically reduced noise, but isn't a good option for moving subjects. Sony's A7 V has plenty of manual controls for easy operation Steve Dent for Engadget JPEGs look great straight out of the camera with excellent detail, though noise reduction can be a bit excessive at high ISOs. Sony's color science has improved over the last model, so colors are accurate and the magenta-hue issues seem to be largely resolved. However,I still find Canon's cameras capture more accurate skin tones.The A7 V is a low-light marvel, with relatively noise-free photos all the way up to ISO 12,800 and usable shots at ISO 25,600. What's remarkable is that the A7 V beats all its 24MP rivals in this regard, despite the nearly 50 percent higher resolution.Sony added a new Compressed RAW HQ" mode with the A7 V, designed to deliver better compressed RAW quality while keeping files smaller than Lossless RAW." Note that this new mode is not currently supported by Adobe Lightroom, so I'd avoid using it for now.Video Sony's A7 V can take sharp video but doesn't stand up against rivals. Sony Two or three years ago, the A7 V would have been fine for video but not in 2026. While all its rivals are embracing internal RAW video at 6K or 7K, Sony is sticking with 10-bit 4K MP4 at up to 60 fps, or 4K 120 with an APS-C crop. The video is oversampled from a 7K sensor size so it's very sharp though, and S-Log3 is available to boost dynamic range.Sony likely thinks that creators using this camera will mostly shoot 4K MP4 (as I do), so it didn't feel that RAW was a must. However, users who do need the benefits of RAW - like minimal degradation when editing, flexible white balance and improved dynamic range - can't even do external RAW capture. The 4K max resolution and lack of open gate 3:2 is also a downside for creators who like to reframe shots in post or output to social media.With that all said, you can capture high-quality 10-bit 4K 60 fps video with the A7 V. The S-Log3 Cine/S-Log 3 option and high data rate 4:2:2 HS video provide flexibility in post, letting you easily correct over- or under-exposed video or tweak colors. As with photos, color accuracy is nearly on par with Panasonic and other rivals. Shooting in low-light is a breeze, especially when you know that noise levels will be minimal even at high ISO speeds. Sony has some extra video tricks like focus breathing compensation that eliminates zooming when focusing from a near to a far subject. And the A7 V comes with a new AI Auto Framing mode, which recognizes and crops in on humans, keeping them centered in the frame. I was able to keep subjects centered (while stabilizing the shot) as long as I didn't move the camera excessively.Autofocus is just as excellent for video as photos, with the same level of speed and accuracy. AI-powered autofocus supports all the same modes (people, animals, etc.) and usually nails focus of human or animal eyes, like when I captured footage of some ducks and dogs.Video stabilization is also very good, just behind Panasonic's S1 II and ahead of the Canon R6 III. In regular optical-only mode, it removes shaking from handheld video without too much movement. When you engage the Active" mode, it adds electronic stabilization with a small crop for panning or tilting, and Dynamic Active" lets you walk with surprisingly smooth results. Rolling shutter is rarely an issue for most types of shooting, including walking, unless you really whip the camera around. The lack of rolling shutter skew also makes it easier to apply stabilization in post with Adobe Premiere or DaVinci Resolve.Wrap-up ISO 800, f/2.8, 1/500th Steve Dent for Engadget The A7 V is an incredible camera for photography, with speeds, autofocus accuracy and image quality ahead of rivals, including the Canon R6 III, Panasonic S1 II and Nikon Z6 III.However, Sony isn't keeping up with those models for video. The A7 V is missing RAW, native resolution and open gate capture, all of which can be found on the aforementioned cameras. That makes it hard to recommend for serious video users or creators who use full-frame open gate to export high-quality vertical video.There's one intangible, though. I enjoyed taking pictures with the A7 V more than other cameras I've tested lately because of the AF accuracy and image results. For anyone who wants a fast, reliable and easy-to-use camera for photography, I can't recommend it enough. For video creators, though, I'd look at Canon's R6 III, the Panasonic S1 II, or if you're on a budget, Nikon's Z6 III.
DeepSeek reportedly gets China's approval to buy NVIDIA's H200 AI chips
The Chinese government has given DeepSeek its approval to purchase NVIDIA's H200 AI chips, according to Reuters. ByteDance, Alibaba and Tencent have also reportedly received permission from Beijing to buy a total of 400,000 H200 GPUs. Reuters says Chinese authorities are still finalizing the conditions they're imposing on the companies to be able to proceed with their orders, so it may take a while before they're able to receive their shipments. In addition, NVIDIA CEO Jensen Huang told reporters that his company has yet to receive orders from the aforementioned firms and that he believed China is still finalizing their licenses.In December 2025, the US government allowed NVIDIA to sell its second-best H200 processors to vetted Chinese companies in addition to its H20 model in exchange for a 25 percent tariff on those sales. China previously dissuaded local companies from purchasing NVIDIA's H20 chips, but it recently agreed to import hundreds of thousands of H200 units after Huang's visit to the country. While Chinese companies are striving to rely on local manufacturers, such as Huawei and Baidu, for AI chips, NVIDIA's technology is still more advanced. The H200 is only second to NVIDIA's B200 and is around six times more powerful than the H20.China's National Development and Reform Commission is the agency in charge of determining the conditions Chinese companies have to meet in order to buy H200 units. Stateside, DeepSeek's purchase could lead to questions from authorities. As Reuters notes, a lawmaker has just accused NVIDIA of helping DeepSeek develop AI models that were subsequently used by the Chinese military.This article originally appeared on Engadget at https://www.engadget.com/ai/deepseek-reportedly-gets-chinas-approval-to-buy-nvidias-h200-ai-chips-130000933.html?src=rss
The Morning After: The Nex Playground channels the spirit of Xbox's Kinect
You might not have heard of the Nex Playground, but it's a tiny gaming system built entirely around Kinect-like games. With its camera and computer vision processing, the $249 Nex Playground can track up to four players as effectively as Microsoft's old Xbox motion tracker, according to Engadget's Devindra Hardawar.NEXNEXThe hardware is cute and well-designed, there are plenty of games, and it works offline. The only issue is the ongoing subscription needed to access most games. Check out our full review to learn more.- Mat SmithThe biggest stories you might have missed
The best power banks and portable chargers for every device in 2026
To find the best power bank out there, I tested more than 60 portable chargers and batteries from big brands like Anker, Belkin, UGreen and Mophie - as well as from smaller players such as Biolite, Nimble and Satechi. I tested the batteries on a number of devices including iPhones, Galaxy phones, an iPad, a MacBook and even my ereader and a PlayStation controller. If you just want a brick that can charge anything, go for Anker's 25kmAh Laptop Power bank. It has two built-in USB-C cables, a massive capacity and super fast charging speeds. But if that's not quite what you're looking for, you can check out our other picks for the best power banks below. Best power banks for 2026 What to look for in a portable battery pack Battery type Nearly every rechargeable power bank you can buy (and most portable devices) contain a lithium-ion battery. These beat other current battery types in terms of size-to-charge capacity, and have even increased in energy density by eight fold in the past 14 years. They also don't suffer from a memory effect (where a battery's lifespan deteriorates due to partial charges). Flying with portable batteries You may have heard about lithium ion batteries overheating and catching fire - a recent Hong Kong flight was grounded after just such a thing happened in an overhead bin. Current restrictions implemented by the TSA still allow external batteries rated at 100Wh or less (which all of our recommendations are) to fly with you, but only in your carry-on luggage - they can't be checked. Recently, Southwest Airlines was the first in the industry to take that rule one step further. Now, flyers on that airline must keep power banks in clear view when using them to recharge a device. If the portable charger isn't actively in use, however, it can stay in your carry-on bag in the overhead bin. Capacity Power bank manufacturers almost always list a battery's capacity in milliamp hours, or mAh. Smaller batteries with a 5,000mAh capacity make good phone chargers and can fill a smartphone to between 50 and 75 percent. Larger batteries that can recharge laptops and tablets, or give phones multiple charges, can exceed 25,000mAh and we have a separate guide that covers that entire category. Unsurprisingly, the prices on most batteries goes up as mAh capacity increases, and since batteries are physical storage units, size and weight go up with capacity as well. If you want more power, be prepared to spend more and carry around a heavier brick. You might think that a 10,000mAh power bank could charge a 5,000mAh phone to 100 percent twice, but that's not the case. In addition to simple energy loss through heat dissipation, factors like voltage conversion also bring down the amount of juice that makes it into your phone. Most manufacturers list how many charges a battery can give a certain smartphone. In our tests, 10,000mAh of battery pack capacity translated to roughly 5,800mAh of device charge. 20,000mAh chargers delivered around 11,250mAh to a device, and 25,000mAh banks translated to about 16,200mAh of charge. That's an average efficiency rate of around 60 percent. Wireless Wireless charging, whether through a bank or a plugged-in charging pad, is less efficient than wired connections. But it is convenient - and in most cases, you can carry around and use your phone as it refills with a magnetically attached power bank. Power banks with wireless charging are far better than they once were. Just a couple years ago, the ones I tested were too inefficient to recommend in this guide. When batteries adhering to the Qi2 wireless charging standard started arriving in 2023, performance markedly improved. To gain Qi2-certification, a device has to support speeds of up to 15 watts and include magnetic attachment points. The MagSafe technology on iPhones were once the only handsets that were Qi2-compatible, but now Google's Pixelsnap tech brings both the higher speed and magnetic grip to Pixel 10 phones. Samsung may follow up with its own version in future releases. The latest wireless charging standard, Q12 25W, is supported by the new iPhone 17 phones as well as the Google Pixel 10 Pro XL. Battery packs that are Qi2 25W-enabled are starting to hit the market as well, and the Ugreen MagFlow was the first on the scene. Ports USB-C ports can deliver faster charges than USB-A ports, and most of the portable chargers we recommend here have Type-C connections. But Type-A jacks are still handy if you need to use a specialized cable for a certain device (my camera's USB-A to micro USB cable comes to mind). There's also variation among USB-C ports. Larger banks with more than one port will sometimes list different wattages for each. For example, a bank with three ports may have two 65W ports and one 100W port. There will also be at least one in/out port on the bank, which can be used to charge the battery itself or to deliver a charge to your device. Wattages and in/out labels are printed right next to the port - and always in the tiniest font possible (remember, your phone is an excellent magnifying glass if you ever have trouble reading them). As with standard wall chargers, the port's wattage will determine what you can charge. A phone will happily charge off a 100W connection, but a 15W plug won't do much for your laptop. And remember, the cable has to match the maximum wattage. A cable rated for 60W won't deliver 100W speeds. Luckily, some of the best power banks include a built-in USB-C cable. That'll not only ensure you have the right cord, it's one less thing you have to remember to bring along. Design Once, most rechargeable batteries were black with a squared-off, brick-like design, but now they come in different colors and shapes with attractive finishes and detailing. While that doesn't affect how they perform, it's a consideration for something you'll interact with regularly. Some portable power banks include extra features like MagSafe compatibility, a built-in wall plug or even a kickstand. Nearly all have some sort of indicator to let you know how much available charge your power bank has left, usually expressed with lighted pips near the power button. Some of the newer banks take that a step further with an LED display indicating remaining battery percentage. How we test best power banks First, I considered brands Engadget reviewers and staff have tried over the years and checked out customer ratings on retail sites like Amazon and Best Buy. Then, I acquired the most promising candidates and tested them in my home office. Amy Skorheim for Engadget For testing, I used each battery to charge both an iPhone and an Android phone, as well as an iPad and a MacBook Pro for the larger portable chargers. I let the devices get down to between zero and five percent and charged them until the devices were full or the power bank died. For reference, here are the battery capacities of the device I've used for testing over the years:
The best budgeting apps for 2026
Managing your finances doesn't have to be a headache - especially with the right budgeting app at your fingertips. Whether you're trying to track everyday spending, save for a big purchase or just keep a closer eye on your subscriptions, there's an app that can help. With Mint shutting down, plenty of users have been looking for the best budget apps to replace it, and luckily there are plenty of solid alternatives.
Apple just reported its best-ever quarter for iPhone sales
Apple shared its latest quarterly financial results today and the news is once again very, very good for the Cupertino company. The quarter ending December 27, 2025 marked "the best-ever quarter" for iPhones, which generated a record high revenue of nearly $85.27 billion for the business. Apple doesn't disclose the number of devices sold any more, but even with the prices for many of its latest generation of smartphones surpassing $1,000 a pop, that's still got to be a heck of a lot of iPhones."The demand for iPhone was simply staggering," CEO Tim Cook said on the conference call to discuss the results. "This is the strongest iPhone lineup we've ever had and by far the most popular."That wasn't the only massive number in the earnings report. Services revenue also logged its biggest quarter yet, growing 14 percent over the same period last year to reach just over $30 billion. It was also Apple's biggest quarter to date for total revenue, which was nearly $143.76 billion for the already fabulously wealthy company.This article originally appeared on Engadget at https://www.engadget.com/mobile/smartphones/apple-just-reported-its-best-ever-quarter-for-iphone-sales-234135513.html?src=rss
Elon Musk’s SpaceX and xAI are reportedly holding merger talks
Two Elon Musk companies are reportedly planning to merge. On Thursday, Reuters reported that SpaceX and xAI are holding merger talks ahead of a planned IPO. Part of their plan is to launch AI data centers into space (but unfortunately, only as far as Earth's orbit).Last week, it was reported that Musk planned to take SpaceX public despite having once said it wouldn't happen until the company had a presence on Mars. Now, the IPO could happen as early as this year. Shares of xAI would reportedly be exchanged for shares in SpaceX under the merger. Reuters reports that two entities were set up in Nevada on January 21 to facilitate the deal.If the idea of two Musk companies becoming one sounds familiar, that's because it happened less than a year ago. In March 2025, xAI bought X, putting Grok (known for nonconsensual "nudifying" images) and X (infamous for being a far-right hellscape) together under one unholy roof.The latest idea Musk is pitching is blasting AI data centers off into space. At last week's gathering of the rich and powerful in Davos, Switzerland, he said, "The lowest cost place to put AI will be in space. And that will be true within two years, maybe three at the latest." The idea is that data centers in orbit could harness solar power and reduce cooling costs. However, industry analysts and executives consider it a risky bet, questioning whether the savings would warrant the massive investment. If or when the AI bubble bursts, the plan could go down in flames - if not literally, then figuratively.This article originally appeared on Engadget at https://www.engadget.com/big-tech/elon-musks-spacex-and-xai-are-reportedly-holding-merger-talks-211740150.html?src=rss
Publishers are blocking the Internet Archive for fear AI scrapers can use it as a workaround
The Internet Archive has often been a valuable resource for journalists, from it's finding records of deleted tweets or providing academic texts for background research. However, the advent of AI has created a new tension between the parties. A few major publications have begun blocking the nonprofit digital library's access to their content based on concerns that AI companies' bots are using the Internet Archive's collections to indirectly scrape their articles."A lot of these AI businesses are looking for readily available, structured databases of content," Robert Hahn, head of business affairs and licensing for The Guardian, told Nieman Lab. "The Internet Archive's API would have been an obvious place to plug their own machines into and suck out the IP."The New York Times took a similar step. "We are blocking the Internet Archive's bot from accessing the Times because the Wayback Machine provides unfettered access to Times content - including by AI companies - without authorization," a representative from the newspaper confirmed to Nieman Lab. Subscription-focused publication the Financial Times and social forum Reddit have also made moves to selectively block how the Internet Archive catalogs their material.Many publishers have attempted to sue AI businesses for how they access content used to train large language models. To name a few just from the realm of journalism:
Waymo begins service at San Francisco International Airport
As fans and media prepare to descend on the Bay Area for Super Bowl LX, what does a high-tech city like San Francisco do? Why, call in the robotaxis, of course. On Thursday, Alphabet's Waymo began offering fully autonomous rides at San Francisco International Airport (SFO).There are some limits. For now, SFO access is restricted to "a select number of riders." However, access will gradually expand over the coming months. The service is also limited to the SFO Rental Car Center (pickups and drop-offs) at launch. Waymo says it will expand to other airport locations, including terminals, "in the future."The San Francisco Standard notes that SFO is now the third airport in Waymo's repertoire. The San Francisco launch follows the company's service at Phoenix Sky Harbor and San Jose Mineta. As for the Bay Area, Waymo now serves more than 260 square miles in the region.Unfortunately, this isn't Waymo's only appearance in the news this week. On Wednesday, the company said one of its robotaxis struck a child, who sustained minor injuries. The incident took place on January 23 in Santa Monica. The National Highway Traffic Safety Administration (NHTSA) has opened an investigation.This article originally appeared on Engadget at https://www.engadget.com/transportation/evs/waymo-begins-service-at-san-francisco-international-airport-192913050.html?src=rss
Apple acquires Q.ai for a reported $2 billion
Apple has acquired Israel-based startup Q.ai, a move that could provide a much-needed boost to the tech giant's capabilities in artificial intelligence. Although Apple has not disclosed terms of the deal, sources told Financial Times that the arrangement is reportedly valued at nearly $2 billion. If that figure is accurate, the Q.ai acquisition marks Apple's second largest acquisition to date, followed by its purchase of Beats for $3 billion back in 2014.Johny Srouji, Apple's senior vice president of hardware technologies, said in a statement that Q.ai "is a remarkable company that is pioneering new and creative ways to use imaging and machine learning." Apple hasn't shared any specifics about how it plans to leverage the startup, but its past work indicates the possibility of Apple moving deeper into AI-powered wearables. "Patents filed by Q.ai show its technology being used in headphones or glasses, using 'facial skin micro movements' to communicate without talking," the Times reported.The startup's founding team, including CEO Aviad Maizels, will join Apple as part of the deal. This acquisition marks Maizels' second sale to Apple; he previously founded a three-dimensional hearing business called PrimeSense that Apple bought back in 2013.For several months, many tech insiders have speculated that an acquisition might be Apple's best path forward to catching up in the AI race. In the company's Q3 earnings call in July 2025, CEO Tim Cook acknowledged that "We're open to M&A that accelerates our roadmap." A deal like this one could eventually lead to Apple developing its own fully in-house AI chatbot rather than relying on a competitor like Google to power artificial intelligence in its Siri assistant.This article originally appeared on Engadget at https://www.engadget.com/big-tech/apple-acquires-qai-for-a-reported-2-billion-190017949.html?src=rss
Music publishers sue Anthropic for $3 billion over ‘flagrant piracy’
A group of music publishers led by Concord Music Group and Universal Music Group are suing Anthropic, according to a report by Reuters. The suit accuses the AI company of illegally downloading more than 20,000 copyrighted songs, including sheet music, lyrics and compositions.These songs were then allegedly fed into the chatbot Claude for training purposes. There are some iconic tunes named by Universal in the suit, including tracks by The Rolling Stones, Neil Diamond and Elton John, among many others. Concord is an independent publisher that handles artists like Common, Killer Mike and Korn.The publishers issued a statement saying that the damages could amount to more than $3 billion. This would make it one of the largest non-class action copyright cases in US history."While Anthropic misleadingly claims to be an AI 'safety and research' company, its record of illegal torrenting of copyrighted works makes clear that its multibillion-dollar business empire has in fact been built on piracy," the lawsuit says.The suit was filed by the same legal team as last year's Bartz v. Anthropic case. The music publishers say they found that Anthropic had been illegally downloading thousands of songs during the discovery process of that suit.For the unfamiliar, the Bartz v. Anthropic case ended with an award of $1.5 billion to impacted writers after it was found that the company had illegally downloaded their published works for similar training purposes. The terms of that agreement dictated that the 500,000 authors involved in the case would get $3,000 per work. The $1.5 billion looks like a big number, but not so much when broken down like that. Also, Anthropic is worth around $350 billion.In the Bartz case, Judge William Alsup ruled that it was legal for Anthropic to train its models on copyrighted content but not legal to acquire that content via piracy. We'll have to wait and see how this new suit shakes out. The legal precedent here seems to suggest that if Anthropic would have just spent a buck on each copyrighted song, then they'd be in the clear. That's an odd distinction when it comes to building an entire company around snatching up copyrighted content, but whatever.This article originally appeared on Engadget at https://www.engadget.com/ai/music-publishers-sue-anthropic-for-3-billion-over-flagrant-piracy-185459358.html?src=rss
Maingear's latest retro gaming desktop takes you back to the Quake era
Maingear is back with another nostalgia-fueled gaming PC. The Retro98 may look like it's made for playing Quake while you wait for The Phantom Menace trailer to drop. But on the inside, the beige box is powerful enough to slay today's most demanding AAA games. "You're not going to find this PC at your local Radio Shack," Maingear promises.If you're at least middle-aged, the Retro98's exterior is instantly familiar. The hand-built tower includes an LED fan-speed display, a working turbo button and a power-lockout key. Sticking with the nostalgic motif, its front I/O is hidden behind the Maingear logo. I can already hear The Beastie Boys' Intergalactic" playing in the background.Fortunately, you won't be limited to 1998 games. (Dope as they are.) It has up to a Ryzen 9 9950X3D processor, GeForce RTX 5090 graphics, 64GB Kingston Fury RAM and 4TB Kingston FURY Renegade NVMe Gen5 SSD. The maxed-out version (described by Maingear as "unapologetically overkill") even includes open-loop liquid cooling.The Retro98 starts at $2,500 and goes all the way up to $9,799.MaingearNow for the bad news. As you might expect from a retro novelty PC like this, you'll have to pay a pretty penny. The base model (Intel Core Ultra 7 265K / NVIDIA GeForce RTX 5070) costs $2,499. There are two other standard tiers, priced at $3,499 and $4,999. Finally, the open-loop-cooled "Alpha" build is a whopping $9,799. Hey, those aren't 1998 prices!The Retro98 also has an extremely limited run. Maingear is producing only 32 standard units and six alpha units. The company says it won't bring this build back once those sell out. However, there is a workaround for tinkerers: Since it's based on the SilverStone FLP02 tower PC case, you could grab one of those and build your own.Those wealthy and nostalgic enough to take the plunge can order the Retro98 today from Maingear's website.This article originally appeared on Engadget at https://www.engadget.com/gaming/pc/maingears-latest-retro-gaming-desktop-takes-you-back-to-the-quake-era-174958445.html?src=rss
Spotify has a group messaging feature now
Spotify is adding group chats to the messaging service it premiered last year. In an addendum to the original blog post introducing Messages, the company announced that users can initiate chats with up to 10 of their friends to share the podcasts, playlists and songs they are listening to.The in-app messaging feature, which was released last August, works to keep users on the app instead of navigating to another platform to share content with friends. Since its introduction, Spotify has added functionality bit by bit. Earlier this month, the company added the ability to share what you're listening to in real-time. Users can also invite chat participants to join a Jam, the app's collaborative listening tool.Spotify isn't the only content platform trying to make in-app messaging a thing. Late last year, YouTube said it would be testing DMs, after originally adding the feature in 2017 before removing it in 2019.This article originally appeared on Engadget at https://www.engadget.com/entertainment/streaming/spotify-has-a-group-messaging-feature-now-173734450.html?src=rss
A Waymo robotaxi struck a child near a school
Waymo said one of its robotaxis struck a child, who sustained minor injuries. The incident took place in Santa Monica, California, on January 23. The company reported it to the National Highway Traffic Safety Administration (NHTSA), which has opened an investigation.The agency said the incident occurred close to a school within regular drop-off hours, with other children and a crossing guard nearby. The child ran from behind a double-parked SUV into the path of a Waymo Driver. Waymo said its vehicle detected the child immediately as they emerged and that the robotaxi braked hard to lower its speed from around 17 mph to under 6 mph at the time of impact.Waymo said the child stood up immediately and moved to the sidewalk. The company contacted emergency services and the vehicle remained stationary at the side of the road until law enforcement allowed it to leave.The NHTSA's Office of Defects Investigation will examine whether the Waymo Driver used appropriate caution given that it was close to a school during drop-off hours and children were close by. The probe is expected to look at the intended behavior of the vehicle's automated driving systems around schools (particularly during regular pick-up and drop-off times) and Waymo's response to the incident.On the day that the incident took place, the National Transportation Safety Board opened an investigation into Waymo over its vehicles improperly passing school buses in Austin, Texas. Last month, the company carried out a voluntary software recall (i.e. it updated its systems) after the NHTSA opened an investigation into Waymo vehicles allegedly driving past stationary school buses in both Austin and Atlanta.This article originally appeared on Engadget at https://www.engadget.com/transportation/a-waymo-robotaxi-struck-a-child-near-a-school-152446302.html?src=rss
Honda vehicles used to proactively report road safety issues in nation-first pilot
Honda and DriveOhio have teamed up on a new road safety initiative in which Honda vehicles are being used to collect real-time data that can advise about potential issues and road deficiencies before they become a problem. Honda's Proactive Roadway Maintenance System, which has been in prototyping since 2021, uses "advanced vision and LiDAR sensors" to identify issues such as worn or obstructed road signs, damaged guardrails, rough roads and emerging potholes.During the pilot, members of the Ohio Department of Transportation's smart mobility hub drove the test vehicles on around 3,000 miles of road in central and southeastern Ohio. They covered a mix of urban and rural environments, in varying weather conditions and at different times of the day.ODOT operators were able to review any flagged road or infrastructure deficiencies in real time using smart dashboards developed by Honda and tech firm Parsons. The University of Cincinnati helped Honda fit the sensors to its vehicles, led the development of the damage detection feature and assisted ODOT during the pilot.The data collected by the vehicles was processed by Edge AI models and then passed on to Honda's own cloud platform. The system then automatically generated work orders for ODOT's maintenance teams in order of priority.While a relatively small pilot in scope, the Proactive Roadway Maintenance System performed well in the trial across a number of metrics, delivering as high as 99 percent accuracy at highlighting damaged or obstructed signs. Accuracy was 93 percent for damaged guardrails and a slightly lower 89 percent for spotting potholes.Honda says its technology could also detect high-severity shoulder drop-offs that were easy to miss in a routine visual inspection, while the system also proved reliable at measuring road roughness. The team that worked on the project estimated that if implemented on a larger scale, the automated system could save ODOT over $4.5 million a year.Honda and its partners are now looking at ways to scale up the prototype Proactive Roadway Maintenance System for real-world use. The manufacturer also says it aims to eventually have similar technology in the vehicles of its customers, who will be able to share their own detection data anonymously and help create safer roads.This article originally appeared on Engadget at https://www.engadget.com/transportation/honda-vehicles-used-to-proactively-report-road-safety-issues-in-nation-first-pilot-151629967.html?src=rss
Apple's AirPods 4 with ANC are on sale for $119
Apple's AirPods 4 have a ton of improvements over the previous generation, but the version with active noise cancellation takes things up a notch. With them, you can get noise-cancelling power without the in-ear design of the AirPods Pro 3 that may bother some folks. They're even more enticing when they're on sale, like right now. The AirPods 4 with ANC are down to $119 at the moment, or $60 less than their usual price. While we've seen the ANC model as low as $99, the $119 price tag is the best deal we've seen so far this year. Apple released its fourth-generation AirPods in late 2024 and they're still our pick for best budget AirPods on the market. We gave the ANC model an 86 in our review thanks to their effective noise canceling, better sound quality and features like adaptive audio. Overall, at $60 off, they're a great option to pick up. Follow @EngadgetDeals on X for the latest tech deals and buying advice.This article originally appeared on Engadget at https://www.engadget.com/deals/apples-airpods-4-with-anc-are-on-sale-for-119-153239333.html?src=rss
Google will pay $135 million to settle illegal data collection lawsuit
Google has agreed to a preliminary $135 million settlement in a class action lawsuit brought by Android users who accused it of harvesting their data without consent. The suit alleged that since November 12, 2017, Google has been illegally collecting cellular data from phones purchased through carriers, even when apps were closed or location features were disabled.As reported by Reuters, the affected users believed Google using their data for marketing and product development meant it was guilty of "conversion." In US law, conversion occurs when one party takes the property of another with "the intent to deprive them of it" or "exert property rights over it."Subject to approval from a judge, a settlement of $135 million was filed in a San Jose federal court earlier this week. The payout would be one of, if not the largest ever in a case of this nature, according to Glen Summers, a lawyer for the plaintiffs.Each user involved in the lawsuit would be entitled to up to $100 from Google, which denies any wrongdoing and has agreed to seek consent during the setup process of a new phone from now on. A toggle will be added to enable users to easily disable data transfer, while the Alphabet-owned company will also adjust its terms of service accordingly. A trial is scheduled for August 5.This is the second settlement this week for Google. On January 26, the company also agreed to a $68 million settlement regarding claims that Google Assistant had been spying on users after being triggered by what it had misheard as wake words. Again, Google denied any wrongdoing in the class action suit.This article originally appeared on Engadget at https://www.engadget.com/big-tech/google-will-pay-135-million-to-settle-illegal-data-collection-lawsuit-133012112.html?src=rss
The Nex Playground is everything Xbox Kinect wanted to be
It's the year 2026 and the hottest game in my living room is Fruit Ninja. No, I'm not in the midst of an ill-advised retro mobile gaming kick. Instead, my family and I have been jumping around and slicing flying fruit in our living room using the Nex Playground. It's a tiny gaming system built entirely around Kinect-like games. With its camera and onboard computer vision processing, the $249 Nex Playground can track up to four players as effectively as Microsoft's clunky old Xbox motion tracker. Simply put, the dream of the Kinect, as well as Nintendo's Wii, lives on in the Nex Playground.I'll admit, I was skeptical about Nex making a dent in the console arena. It's tough for new companies with no hardware experience to steal any limelight away from entrenched competitors like Sony, Nintendo and Microsoft. But the Nex Playground's simplicity, accurate motion tracking and library of kid-friendly titles (including the likes of Peppa Pig and Bluey) has made it a hit among families. The company says it sold650,000 units last year, which might not sound like much, but it was enough to beat the beleagured Xbox last November.Honestly, I'm just happy it gets my kids off the couch. I do my best to limit screen time with them, but as someone who has fond memories planted in front of my TV playing endless hours of SNES games, I also leave some room for my kids to explore tech and media on their own. I love the way Minecraft's near-limitless creative potential has unleashed my daughter's imagination, but I also want her to move more, especially in these winter months when we can't easily go outside.Even though the Nex Playground is another screen-based activity, the sheer variety of games to play keeps my kids entertained and it helps them break a sweat. The console's version of Fruit Ninja is similar to that game's VR forays, where you have to stand up and make an effort to swipe your arms. You're not just dragging your fingers across a screen. Go Keeper gamifies the role of a soccer goalkeeper, which leads to my kids jumping all over our family room to block and catch stray balls. And we all love having mini-dance parties with Starri, which has you swinging your arms and dodging obstacles, similar to VR titles like Beat Saber and Synth Riders. In addition to those three games, the Nex Playground comes with Party Fowl, a collection of mini games, as well as its own spin on Whack-a-mole. If you want more games, you have to subscribe to the Nex Play Pass for $89 a year or $49 for three months. The company also offers a $29 Sports Pack at Target stores, which includes tennis, basketball and bowling games. Beyond those options, though, there's no other way to add new titles to the Playground. You can't buy anything individually, and since the entire platform is digital, there's also no market for cheap used games like you'd find for consoles.Nex's subscription model is undoubtedly the Playground's biggest flaw, especially given the system's $249 price. Instead of being an expensive console that you buy once (like an Xbox), and then occasionally purchase new titles for, the Playground is an ongoing commitment constantly calling for your wallet. To the company's credit, the device doesn't feature any ads or in-app purchases. Nex Playground Nex "Ultimately, we would like to establish that long-term relationship ... we want to serve your family consistently with new content, and new updates all year round," Nex CEO David Lee said in an interview on the Engadget Podcast. He noted that the company added twenty new games to its subscription over the last two years, as well as 40 game updates over the last year. Similar to Xbox's Game Pass, the goal is to maintain the Nex Play Pass's value over time.You could argue the Nex Play Pass's steep price isn't as bad as the $15 to $30 per child that indoor activity centers charge. Those godforsaken places only distract kids for a few hours at a time, and visiting one also comes with the risk of contracting exotic childhood illnesses. Theoretically, the Nex Playground could be something you turn to whenever you need to work out restless energy from your kids. And if that means parents could get a bit more sleep on the weekend, or just a few minutes to themselves for a cup of coffee, all of a sudden $89 a year doesn't seem so bad. I'm also impressed by the Nex Playground's hardware and software, both of which are far more polished than I'd expect from a new hardware company. The device itself is a pastel-colored plastic box with a camera on the front (and a cute lens cover). You just have to plug it into power and an HDMI port, slap some batteries in the remote (which looks like an elongated Roku remote) and connect to Wi-Fi. It took a few minutes for the Playground to update the first time I turned it on, and I also had to create a Nex account using my phone.Once that initial setup phase was over, it took another five minutes to download the initial batch of five games to the Playground via my gigabit connection. That timing entirely depends on your internet setup - I've seen reports of it taking up to 30 minutes to install the Nex's core games. I was also able to download the entire Play Pass library of titles in 35 minutes, but it could take a few hours on slower connections. Thankfully, those downloads happen in the background, so you can play other titles while waiting for new ones to install.Another plus? Once you've downloaded the games, you can play them entirely offline. That makes it easier to grab the Playground and bring it on vacation, or to a friend's house, than it is to travel with other consoles. As long as you can reach a TV's inputs, have nearby power and clear out around six feet of space, you can play the Playground. Nex Playground Nex Nex's long experience developing motion-tracked games and experiences is a major reason why the Playground is so successful. The company previously created Homecourt, an app for tracking your basketball skills, as well as Active Arcade, a collection of Playground-like minigames for iOS devices. Lee admitted that it's tough to get parents to use their phones for things like Active Arcade. That led him to develop the Playground as a closed ecosystem, where the company could build a suite of games around a device where it could control every aspect of the hardware.Now that Nex Playground features games from well-known kids brands like Peppa Pig, it's clear that Lee's intuition has paid off. While I have some concerns about the company's subscription model, Nex has accomplished a rare feat: It developed a simple box that makes it easy for your entire family to jump into genuinely innovative games and experiences. You don't need to set up a clunky console or any additional accessories. Just plug in the Nex Playground, and you too could be hand-slicing virtual fruit on your TV in no time.This article originally appeared on Engadget at https://www.engadget.com/gaming/the-nex-playground-is-everything-xbox-kinect-wanted-to-be-133000397.html?src=rss
Pick up AirPods Pro 3 while they're down to $199 right now
AirPods Pro 3 have returned to an all-time-low price. You can pick them up for $199 right now, which is $50 off and the best discount we've seen since the earbuds came out at the end of last year. We gave these AirPods a score of 90 out of 100 in our review and we consider them the best wireless earbuds for iPhone users. The third generation model is a substantial update to an already impressive product, bringing new features like live translation to the table. The AirPods Pro 3 also offer heart-rate tracking, allowing them to stream live data to Apple Fitness and other third-party workout apps. This lets you track your fitness and close activity rings similarly to when using an Apple Watch. Apple also improved the sound quality of this generation thanks in large part to a redesigned acoustic architecture that improves how air is delivered into the ear canal. Additionally, the company changed the angle of the drivers to help more sound get where it needs to go instead of bouncing off the sides of your ear. We felt the jump in audio quality from the last generation to this one was substantial. The ANC on the AirPods Pro 3 has also been improved. Apple claims this model filters out twice as much noise as the AirPods Pro 2 and four times as much as the original AirPods Pro. We found the noise cancellation to be top-notch. Live Translation is as neat as it sounds, leveraging the AirPods' noise cancellation tech, Apple's AI and beam-forming mics to help you understand a speaker in a different language. Right now, this is limited to a handful of languages with more being added over time. It's not often you see one of Apple's best and most recent products on sale for 20 percent off, so if you're in the market for an upgrade or your first set of AirPods, consider taking advantage of this deal. If you're looking to spend a little less, the AirPods 4 with ANC are on sale right now, too, for $119. Follow @EngadgetDeals on X for the latest tech deals and buying advice.This article originally appeared on Engadget at https://www.engadget.com/deals/pick-up-airpods-pro-3-while-theyre-down-to-199-right-now-140752986.html?src=rss
Apple TV signs TV and movie deal for Brandon Sanderson's fantasy books
Brandon Sanderson, a popular author of high-fantasy and science fiction books, has signed a deal with Apple TV to adapt his works set in the Cosmere fictional universe into films and TV shows. Sanderson said last year at Celsius 232, Spain's annual sci-fi and fantasy convention, that his ultimate dream project is a really good Mistborn film." Apple TV is making that come true: Some of the first projects to come out of the deal are feature film adaptations of the Mistborn books and a TV show based on series.According to The Hollywood Reporter, Sanderson's deal with the streaming service is unprecedented, because he will have major creative control over the adaptations. He will write, produce and consult for the projects under development, and he will have the power to sign off on various aspects of the adaptations. That's a level of control other famous authors such as George R. R. Martin don't enjoy. In fact, Martin recently talked about how House of the Dragon's showrunner, Ryan Condal, has stopped taking his notes and suggestions into account.Sanderson's Cosmere universe encompasses dozens of books set in various but interconnected worlds and timelines. They're all bound by a single creation myth, which explains where the universe's different types of magic come from. Apple TV has yet to announce timelines and release dates for the projects based on Sanderson's work, but The Stormlight Archive TV adaptation already has a producer (Blue Marble) attached to it.This article originally appeared on Engadget at https://www.engadget.com/entertainment/streaming/apple-tv-signs-tv-and-movie-deal-for-brandon-sandersons-fantasy-books-130000797.html?src=rss
Are VPNs really safe? The security factors to consider before using one
Virtual private networks (VPNs) have been household technology for a while now, but there's still a lot of uncertainty around them. This is partly due to the fact that they can conceal online activity that local or national governments deem illegal - up to and including, say, circumventing ID checks for age verification. Consumers aren't helped by the sheer amount of duds sold in app stores right next to the best VPNs, especially when they're purposefully exploiting moments that have people rushing to shore up their online anonymity. If you've almost decided to start using a VPN, you may be wondering if the services you're looking at are actually safe.Unfortunately, the answer is a hard "it depends." VPNs are technology that can work well or poorly, just like they can be used for good or evil. There's nothing intrinsically dangerous about using a VPN - whether or not one is safe comes down to who built it and how they're running it. The good news is that there are easy ways to tell whether you're using one of the good ones.The question "Are VPNs really safe?" can also mean something else - "Is using a VPN enough to keep me safe online?" I'll get into that too, but to spoil the ending: VPNs are important security tools, but they aren't enough to protect against all digital threats by themselves. Also, to be clear, I'm talking here about commercial VPNs like Proton VPN and ExpressVPN, not commercial VPNs like NordLayer or Cisco AnyConnect.What makes a VPN unsafe?There are two main things that can make me call a VPN unsafe: negligence and malice. A negligent VPN doesn't protect against the dangers it's supposed to ward off, leaving you more exposed than if you weren't using a VPN at all. A malicious VPN is designed to make you less safe so the people behind it can profit.Some ways a negligent VPN might endanger its users:
DJI launches the lightweight RS 5 camera gimbal for video creators
DJI just revealed the RS 5 camera gimbal, a new entry in its long-standing Ronan Series. The RS 5 is lightweight, at around three pounds, with a maximum payload of nearly seven pounds.This gimbal offers what DJI calls "enhanced intelligent subject tracking." The tracking was already impressive with some of the company's older offerings, so any improvement will be icing on the cake. A new tracking module lets videographers frame live footage and follow subjects directly from an included touchscreen, all without having to fiddle with the actual camera.DJIThe tracking module also offers the ability to follow more than people. It can track pets, vehicles or just about any other object. It can also help maintain a locked focus on a human subject up to 10 meters away.The RS 5 includes the company's latest stabilization algorithm, which DJI says lets videographers "effortlessly achieve complicated camera movements, such as surround shots, reverse tracking or single-person fixed-camera tracking." It's also great for when the cameraperson is capturing footage while walking or running.It's been designed to carry a wide range of mainstream mirrorless cameras and lens combinations and can switch to vertical shooting without additional accessories. There's a nifty little briefcase handle for capturing footage from above or below.The RS 5 delivers up to 14 hours of use per charge and can be fully charged in just an hour. Video shoots can take forever, so this is a welcome bit of news. For true marathons, there's a separate enhanced battery grip accessory that extends the runtime to 30 hours.DJIThe standard DJI RS 5 includes the gimbal, a quick-open tripod, quick-release plates, a regular battery grip and some other useful accessories. That pack costs around $680. The combo pack includes all of the above, plus the enhanced tracking module, a carrying case and an electronic briefcase handle. That costs around $859.Now for the bad news. We don't have a US release date or even any information as to if it will be available here. Engadget has reached out to DJI for more information. The company's drones were recently banned from being imported to the US. This only impacts newly-released models and shouldn't impact gimbals or anything like that.This article originally appeared on Engadget at https://www.engadget.com/cameras/dji-launches-the-lightweight-rs-5-camera-gimbal-for-video-creators-120056173.html?src=rss
The best ereaders for 2026
Color is the buzziest feature in ereaders right now, but is it necessary? It makes the covers more fun, and readers of comics and graphic novels will appreciate the added hues (though they may be happier with an E Ink tablet for better image detail). Color is just one factor to consider when picking out the best ereader. The lights, screen quality, housing and buttons make a difference too. Then there's the software: Do you want to stay in the Kindle ecosystem or get a device that can handle lots of apps? We tested more than a dozen ereaders to come up with our recommendations. This guide also points out ways to get the most out of your new e-book companion once you pick your favorite. Best ebook readers for 2026 What to look for in an ereader Plenty of apps, including the Kindle app, will let you download and read digital books on an iPhone, Android Phone or tablet. But what makes ebook readers different is the screen: nearly all of them use technology from a company called E Ink. It manufactures electronic paper displays (EPD) composed of three sheets: one containing millions of microcapsules filled with black and white ink particles sandwiched between transparent electrode layers. When a charge is applied, either the black or white particles shift to the top, forming letters and the whitespace around them. Color ereaders add a color filter array on top of the standard black and white microcapsule layer. The result is two different resolutions on one screen - the color clarity is 150 dpi while black and white images and text are still 300 dpi. Because these displays are so different from standard backlight LED panels, you can expect most good ereaders to do a number of things well. They'll be easier to stare at for long periods of time and easier to read in direct sunlight. Also, since E Ink displays only require power to rearrange the ink, these devices have much longer battery lives than even the best tablets: we're talking weeks on a single charge, not days. The ereader market is not as saturated as, say, the smartphone market, but there are still plenty of options out there and they do have small but important differences among them. They tend to range from around $100 to more than $400, though usually the higher end options are stylus-enabled read/write E Ink tablets like the Kindle Scribe. Beyond price, you should consider physical properties like buttons, lights, storage and resolution, as well as how the software lets you find and access books. Reading features With any ereader, you'll navigate the OS via taps and swipes, and some add physical page-turn buttons. Most with built-in buttons have an auto-rotating screen so you can press with your right or left hand. As E Ink technology has advanced, resolution has greatly improved - even the budget Kindle ereader has a 300 ppi display. You can still find models with lower resolution, but we don't recommend them. Some ereaders have front LEDs that support light temperature adjustment. That means you can switch to a warmer light after the sun goes down, which will feel easier on the eyes. If you're concerned about blue light, you should go for a reader with that feature. Finally, dark mode is available on most later model ereaders, allowing you to invert the black and white text and background, which some people find easier to read in low-light settings. Other features The capabilities of these pocket libraries have advanced considerably since the early days. In addition to storing books, some let you browse the web, run apps and play music. The screen's frame rate can't handle gaming, but it's good enough to show you the Wikipedia entry for Striver's Row while you read Crook Manifesto. If you listen to audiobooks, you may want a Bluetooth-enabled ereader capable of playing them. Most of the models we tested have that ability, with the notable exception of the Nook ereader we tried. Keep in mind that audiobook files can take up more space than print files so you'll probably want a device with a higher storage capacity if you plan on doing a lot of listening. Above all, you should consider where and how you intend to find books to read. Most ereaders make it easiest to shop through their own digital bookstores, but all of them (even Kindles) will now let you download titles from other sources, like libraries, unaffiliated ebook sellers and free public domain sites. Photo by Amy Skorheim / Engadget How to get books for your ereader Kindle, Nook and Kobo all have their own stores that you access directly from each brand's devices. Prices are the same among all sellers, too. Publishers set the price of an ebook, not the retailer, so a title will cost the same at Amazon, Barnes & Noble, eBooks.com and the Kobo store. Amazon offers Kindle Unlimited for $12 per month, and it includes four million titles from which you can pick your next read. It includes audio and ebooks, but you won't find many big, new releases or older bestsellers. Kobo has a subscription called Kobo Plus with about 1.3 million titles: it goes for $8 per month for ebooks only, $8 for audiobooks only or $10 for both. Buying a book from a proprietary store instantly delivers it to your device, provided you're connected to WiFi. It also syncs your reading across devices and apps, so you can pick up where you left off on your phone if you forgot your ereader at home. It truly is the most convenient way to go, but if you don't want to be locked into one brand's store, or if you opt for an ereader without its own marketplace, you do have options. How to upload ePubs onto an ereader Stores like ebooks.com and Google Play have millions of ebooks for sale as digital rights-managed (DRM) ePub files, which Kobo, Nook and PocketBook readers can read in their native ereader apps. Kindles don't support DRM ePub files at all and Boox devices require third party reading apps (of which there are many) to read those files. Titles from Apple Books are only readable in iOS devices. Titles from some publishers like Tor and public domain classics from sites like Project Gutenberg are also sold as ePubs, but without the added DRM. Consequently, Kindles and the Boox Neoreader do support those files. Books you get from third-party sources will look just like ones you bought from a proprietary store, thanks to the flowable, formatted nature of ePub files. While these device-agnostic ebook collections give you extra options for finding your next read, they require a few additional steps to get the files onto your ereader. To do so, you'll typically need a computer running a free program called Adobe Digital Editions (ADE). After buying and downloading the ePub file, open ADE and plug your ereader into your computer (all readers here have a USB-C port for charging and data transfers). Your device should pop up in the left panel. Drag and drop the ePub file from your downloads folder into the main panel in ADE. The file will display as an image of the book cover. Drag that image onto your device on the left panel. If the file includes digital rights management (which protects against unauthorized copying) you'll need to authorize your ereader, which requires using or creating a free Adobe ID. Once you've finished adding files to upload, eject the reader from your computer to complete the transfer process. Kindles use a web-based uploader instead of the ADE method. But since Kindle uses its own proprietary DRM technology instead of Adobe's, the only files it can accept from third parties are non-DRM files, such as from Tor Publishing or Project Gutenberg. After downloading a compatible ePub file, drag and drop it into your browser with the Send to Kindle page open. As long as you're signed into Amazon, this wirelessly transfers the files to your associated device. Boox also uses a browser uploader called BooxDrop (along with many other methods) to deliver ePubs to the device. Open it from the Boox App menu and you'll see a device-specific url. Type that into your browser to access a file delivery portal that uploads to your library. Boox's built-in ereader app, NeoReader, also doesn't support files with DRM, so you won't be able to read current titles from most publishers using that app. Fortunately, Boox devices run nearly every ereader app out there, Kobo and Kindle included, letting you access ePubs any number of ways. Recently, Bookshop.org, the online seller of physical books that supports indie bookstores, started selling ebooks and up to 100 percent of the profits will go to local booksellers. The company uses a different rights management system than ADE so, right now, you can only read titles you buy from them on the Bookshop.org app, but the company is working with the makers of both Kindle and Kobo to extend compatibility to those ereaders. How to read library books on an ereader Your local library card lets you borrow audio and ebooks through a program called Overdrive and its companion app Libby. On a Kobo, you have have built-in access to Overdrive in a separate tab. Once you've linked your public library card, the search function will include results for titles available from your local library system; a few taps will upload your selections to your device for the length of the loan. I personally find it easiest to borrow the title I want through the Libby app on my phone. After that, the book pops up on my Kobo's home screen once the device syncs. To read library books on a Kindle, you can either go through the Libby app or the Overdrive section of your library's website. Once you click Borrow, you'll see the option to Read now with Kindle," which takes you to Amazon's site to sign in. After that, the book will be delivered to your device the next time it connects to WiFi. For other ereaders, you'll go through your library's Overdrive portal and download the ePub after clicking the Borrow button. You can then use the ADE process we described above. Devices that run external apps, like Boox's Page, Go Color 7 or Palma, allow you to read library books via the Libby app, just as you would on a smartphone or iPad. You can also use the Libby app to borrow audiobooks, but you won't be able to access them through your ereader. (The exception is an ereader, like a Boox device, that allows external apps). I found it was easier to listen to an audiobook on my phone anyway, regardless of whether I borrowed it through Libby or bought it from Kindle or Kobo. Photo by Amy Skorheim / Engadget How we test ereaders When putting together any guide, the first thing we do is spend hours researching the field. We look at what's available, what's new, and what shoppers and professional reviewers have to say. Then we narrow a list to the best candidates for hands-on testing. Over the course of the past three years, I've tested just over a dozen ereaders, representing five different brands: Amazon, Kobo, Barnes & Noble, Boox and PocketBook. I bought, borrowed and uploaded books for each device using the methods above. I used each one for between a few days to a few months. I evaluated each one in the areas of book access, ease of reading, extra features and overall value. Here's everything we tested so far:
The best laptops you can buy in 2026, tested and reviewed
Choosing the best laptop can be a bit of a challenge, especially when good enough" now covers everything from entry-level Chromebooks for college students to premium machines built for serious multitasking and heavier creative work. Specs can blur together fast, but a few basics still matter, like processing power, battery life and whether you're getting enough storage for the long haul. For many people, that means looking for something that lands in the sweet spot with modern ports, a solid display and at least a 512GB SSD so you're not juggling external drives a month after you bring your new laptop home.
Tesla is killing off its Model S and X cars to make robots
Tesla will basically stop the production" of its Model S and X electric vehicles next quarter, CEO Elon Musk has announced at the automaker's earnings call for the 2025 fiscal year. It's time to bring the Model S and X program to a end with an honorable discharge, because we're really moving into a future that's based on autonomy," Musk said. You can still buy the vehicles as long as there are units to be sold, and Tesla promises to support them for as long as people have them. Once they're gone, though, they're gone for good, because Tesla is converting their production space in the company's Fremont factory into a space for the manufacturing of Optimus humanoid robots.Model S is Tesla's second vehicle and has been in production since 2012, while the Model X SUV has been in production since 2015. Their shine has faded over the years, however, and the newer Model 3 and Y now make up the bulk of the company's sales. For the entirety of 2025, for instance, Tesla delivered 1,585,279 Model 3 and Y vehicles but only sold 418,227 Model S and X units. The company also had to stop selling Model S and X in China in mid-2025, because they were being imported from the US and were subject to China's tariffs that were put in place in response to US President Donald Trump's tariffs on imported goods.In the call, Musk said that Tesla's long-term goal is to be able to manufacture 1 million Optimus robots in the current Model S and X production space. At the World Economic Forum in Davos, Switzerland a few days ago, the CEO announced that Tesla will start selling Optimus to the public by the end of next year. Musk has big plans for Optimus and once said that it's bound to become the biggest product of all time," bigger than cellphones, bigger than anything." But the humanoid robot has been failing to live up to the hype during demonstrations, and Musk is known for his overly optimistic timelines.The company's earnings report has also revealed that Tesla invested $2 billion in Musk's other company, xAI. Tesla's shareholders notably sued Musk in 2024 for starting xAI, which they argued is a direct competition to the automaker. The CEO has been claiming for years, after all, that Tesla is an AI company and not just an EV-maker. Still, Tesla's shareholders approved Musk's $1 trillion pay package in late 2025 on the condition that the company reaches a market value of $8.5 trillion.This article originally appeared on Engadget at https://www.engadget.com/transportation/evs/tesla-is-killing-off-its-model-s-and-x-cars-to-make-robots-010621101.html?src=rss
Halide co-founder joins Apple's design team
Apple picked up an intriguing new member for its design team today in Sebastiaan de With, co-founder of the iPhone camera app Halide. He announced the move today on Threads, adding, "So excited to work with the very best team in the world on my favorite products."The Halide app has caught our eye at Engadget at several points over the years. de With also is co-founder of Lux, which is Halide's parent company. The other Lux apps also have an emphasis on photography and videography, particularly on Apple devices. Prior to Halide, de With had done other work at Apple, collaborating on properties including iCloud, MobileMe and Find My apps. It's unclear if his exit will mean any notable changes for Halide, or for the Lux apps Kino, Spectre and Orion.For a long time, Apple's design philosophy was personified by Jony Ive, who left the company in 2022. Since his departure, no single person has emerged as the face and voice of Apple's attitude toward design, which could be why recent moves such as Liquid Glass have been met with deeply divided reactions.This article originally appeared on Engadget at https://www.engadget.com/big-tech/halide-co-founder-joins-apples-design-team-235023416.html?src=rss
Mark Zuckerberg says Reality Labs will (eventually) stop losing so much money
Mark Zuckerberg says there's an end in sight to Reality Labs' years of multibillion-dollar losses following the company's layoffs to the metaverse division earlier this year. The CEO said he expects to "gradually reduce" how much money the company is losing as it doubles down on AI glasses and shifts away from virtual reality.Speaking during Meta's fourth-quarter earnings call, Zuckerberg was clear that the changes won't happen soon, but sounded optimistic about the division that lost more than $19 billion in 2025 alone. "For Reality Labs, we are directing most of our investment towards glasses and wearables going forward, while focusing on making Horizon a massive success on mobile and making VR a profitable ecosystem over the coming years," he said. "I expect Reality Labs losses this year to be similar to last year, and this will likely be the peak, as we start to gradually reduce our losses going forward."The company cut more than 1,000 employees from Reality Labs earlier this month, shut down three VR studios and announced plans to retire its app for VR meetings. Meta has also paused plans for third-party Horizon OS headsets. Instead, Meta is doubling down on its smart glasses and and wearables business, which tie in more neatly to Zuckerberg's vision for creating AI "superintelligence."During the call, Zuckerberg noted that sales of Meta's smart glasses "more than tripled" in 2025, and hinted at bigger plans for AR glasses. "They [AI glasses] are going to be able to see what you see, hear what you hear, talk to you and help you as you go about your day and even show you information or generate custom UI right there in your vision," he said.Zuckerberg has spent the last few years laying the groundwork for pivoting Meta's metaverse work into AI. He offered one example if what the means for Meta's Horizon app.
Patreon creators have to switch to subscription billing by November, thanks to Apple
Patreon creators will need to make some changes soon, thanks to Apple. On Wednesday, Patreon said Apple has renewed its requirement that all Patreon creators must move to subscription billing. The deadline to do so is November 1, 2026.Patreon's blog post announcing the change made it clear that it had no other choice. "We strongly disagree with this decision," the company wrote. "Creators need consistency and clarity in order to build healthy, long-term businesses. Instead, creators using legacy billing will now have to endure the whiplash of another policy reversal - the third such change from Apple in the past 18 months."Up to this point, Patreon's billing model has operated in a gray area, allowing its creators to charge fans outside the App Store without paying Apple's fees. When the issue first surfaced, TechCrunch described it as stemming from how paid content was accessed (only some creators offered content that could be consumed in-app). On Wednesday, a Patreon representative described the gray area as being because Apple's In-App Purchase system doesn't support some of Patreon's longstanding billing models."But now Apple has reimposed its subscription mandate, eliminating the gray area. "We know that Apple is serious about enforcing this mandate," Patreon wrote. "Late last year, they blocked a Patreon app update and made it clear that in order to remain in the App Store, we have to comply with their billing requirement. Because millions of fans use iOS as their primary way to access Patreon and connect with creators, having our app blocked - or not available in the App Store at all - isn't an option."Patreon's "whiplash" description isn't hyperbole. Apple first announced the mandate in 2024. At that time, the deadline for all Patreon creators to make the switch was set to November 2025 - one that Patreon grudgingly accepted. But according to the company, Apple told it last May that the original 2025 deadline was no longer in effect. Now, it appears to have reversed that again.If there's a silver lining, TechCrunch notes that only 4 percent of Patreon creators are using the affected (legacy) billing models. And fans can still bypass Apple's fees on iOS by joining via their iPhone's web browser. Patreon has much more detail for creators in its announcement post.DAVOS, SWITZERLAND - JANUARY 21: U.S. President Donald Trump (R) speaks to Apple CEO Tim Cook (L) as he attends a reception for business leaders (Photo by Chip Somodevilla/Getty Images)Chip Somodevilla via Getty ImagesAs for Apple, well, this familiar role of "Big, Bad App Store Taxman" pales in comparison to some of its other recent headlines. For starters, there was its removal of the ICEBlock app (and another that logged ICE arrest recordings) in October. At least as concerning is an app category that the Privacy is a human right" company won't remove. Grok, X and (reportedly) dozens of other apps now allow iPhone owners to "digitally undress" real people, including children. 28 advocacy groups even called on the company to remove them, to no avail.To top it all off, Tim Cook decided that Saturday - the day Alex Pretti was shot and killed by federal agents - would be a good time to attend the screening of Melania at the White House. He even posed for a selfie with accused rapist Brett Ratner, the film's director.Update, January 28, 2026, 5:22 PM ET: This story has been updated to clarify how the Patreon app operated in a gray area before Apple's changes.This article originally appeared on Engadget at https://www.engadget.com/big-tech/patreon-creators-have-to-switch-to-subscription-billing-by-november-thanks-to-apple-203759852.html?src=rss
Astronomers share new insights about the early universe via the Webb Space Telescope
Researchers using the James Webb Space Telescope have found a galaxy that is offering new data about the early stages of the universe's existence. The latest discovery shared by astronomers is about a bright galaxy dubbed MoM-z14. According to the team, this galaxy existed 280 million years after the Big Bang.The sounds like a long time, but in the context of the universe's estimated 13.8 billion years of existence, that's actually one of the closest examples astronomers have found to the Big Bang's occurrence. As a result, MoM-z14 can offer some insights and some surprises about what the early stages of the universe entailed."With Webb, we are able to see farther than humans ever have before, and it looks nothing like what we predicted, which is both challenging and exciting," lead author Rohan Naidu of Massachusetts Institute of Technology said. The findings about this galaxy were published in the Open Journal of Astrophysics.The scientists were able to date MoM-z14 with Webb's Near-Infrared Spectrograph instrument, analyzing how light from the galaxy changed wavelengths as it traveled to reach the telescope. One of the initial questions sparked by this bright galaxy centers on the presence of nitrogen. Some early galaxies, including MoM-z14, have revealed higher nitrogen concentrations than scientists had projected was possible. Another topic of interest is about reionization, or the process of stars producing enough light or energy to permeate the dense hydrogen fog that existed in the early universe.It's an incredibly exciting time, with Webb revealing the early Universe like never before and showing us how much there still is to discover" said Pennsylvania State University graduate student and team member Yijia Li.This article originally appeared on Engadget at https://www.engadget.com/science/space/astronomers-share-new-insights-about-the-early-universe-via-the-webb-space-telescope-213311848.html?src=rss
February’s PS Plus Monthly Games include Undisputed and Subnautica: Below Zero
We've somehow almost reached the end of January already, which means it's time for Sony to divulge the list of PlayStation Plus Monthly Games for February. They are Undisputed, Subnautica: Below Zero, Ultros and Ace Combat 7: Skies Unknown. If you have a PS Plus subscription on any tier, you can claim these starting on February 3. After claiming them, these games will stay in your library as long as your PS Plus plan remains active.Undisputed (PS5) is a 2024 boxing game with dozens of licensed fighters across several weight classes. They include legendary figures like Muhammad Ali and Sugar Ray Robinson as well as modern greats including Canelo Alvarez and Oleksandr Usyk.Subnautica: Below Zero (PS4 and PS5) is a spin-off from adventure survival game Subnautica. It has more land-based areas to explore than the original game and you'll need to keep an eye on a body temperature meter to make sure you stay warm enough.I've been meaning to check out Ultros (PS4 and PS5) for a while and its inclusion here is almost enough to make me want to re-subscribe to PS Plus. It's a Metroidvania with a striking neon palette. As for Ace Combat 7: Skies Unknown (PS4), that could be a good way for folks to dip back into the long-running combat flight sim series (or try it for the first time) before Ace Combat 8: Wings of Theve arrives later this year.PS Plus subscribers still have until February 2 to add the Monthly Games for January to their library. Those are Need For Speed Unbound, Disney Epic Mickey: Rebrushed and Core Keeper.This article originally appeared on Engadget at https://www.engadget.com/gaming/playstation/februarys-ps-plus-monthly-games-include-undisputed-and-subnautica-below-zero-205100847.html?src=rss
Native Instruments enters into insolvency proceedings, leaving its future uncertain
Music hardware and software manufacturer Native Instruments has entered into preliminary insolvency proceedings, according to a report by Create Digital Music. This is the company behind iconic software like Massive, Traktor and Kontakt and hardware like Maschine+. Native Instruments also owns the brands iZotope, Brainworx and Plugin Alliance.We don't have many specifics as to what this entails and what the future of the company will look like. We do know that an administrator has been appointed to handle restructuring and, potentially, to sell off existing assets. Native Instruments employs hundreds of people and their fates also remain uncertain.A private equity firm called Francisco Partners owns a majority stake in the company. It also owns majority stakes in entities like GoodRX and Verifone, among others. This isn't the first time Native Instruments has been forced into major restructuring. The company experienced plenty of layoffs and uncertainty between 2019 and 2020 before being purchased by private equity.Again, we have no idea how this will shake out. It's possible that new investors will jump on board and it goes back to business as usual. It's also possible everything will be scrapped for parts and sold to the highest bidder.
Google brings its Nano Banana image generator to Chrome
Following its recent AI makeover of Gmail, Google is bringing more Gemini-powered tools to Chrome. Starting today, a host of new features are rolling out for the browser, with more to come over the next few months.The first of the new features is a sidebar. Available to all Gemini in Chrome users, the interface allows you to chat with Gemini and keep a conversation going across multiple tabs. Google suggests the sidebar is useful for multitaskers."Our testers have been using it for all sorts of things: comparing options across too-many-tabs, summarizing product reviews across different sites, and helping find time for events in even the most chaotic of calendars," the company writes.Now you can access Nano Banana, Google's in-house image generator, directly from Chrome. No need to go to the Gemini app.GoogleThe sidebar is also where you access the second new feature Google is adding to Chrome. Following its successful rollout within the Gemini app, Nano Banana, Google's in-house image generator, is available directly inside of the browser. With the addition, you won't need to open a new tab when you want Gemini to make you an AI image. You also won't need to download and upload a file when you want Gemini to edit an existing image for you. Instead, you can complete both of those tasks from any of your open tabs, thanks to the new sidebar.Looking forward, Google plans to bring Personal Intelligence, which debuted inside of the Gemini app at the start of January, to Chrome in the coming months. Once the feature arrives, it will allow the browser to remember past conversations you've had with Gemini. In turn, Google says this will lead to a more personalized Chrome. "Personal Intelligence in Chrome transforms the browsing experience from a general purpose tool into a trusted partner that understands you and provides relevant, proactive, and context-aware assistance," the company said.In the meantime, Gemini in Chrome already supports Google's Connected Apps feature, which allows the assistant to pull information from the company's other services, including Gmail and Calendar. During a press briefing, a Google employee demoed this feature by asking Gemini to pull up the dates of when their children would be on March break. Without telling the assistant where to look, Gemini sourced the correct time frame from the employee's email inbox.A new sidebar interface allows Chrome users to access Gemini from any of their open tabs.GoogleLast but not least, Google is previewing a new auto browse feature inside of Chrome. In the demo the company showed, an employee asked Gemini to find and buy them the same winter jacket they bought a few seasons ago. The assistant first drafted a plan outlining how best to tackle the request. It reasoned the best place to start was with a search of the employee's email inbox to determine the correct model and size of jacket.It then went shopping.While Gemini was working on this task, the employee was free to continue browsing in Chrome. At several points in the process, the assistant would stop before continuing to obtain the employee's permission to move forward. For instance, it paused when it needed login credentials, and again when it needed a credit card number to complete the purchase.Judging from the demo, it will probably take you less time to do your online shopping and other browser tasks on your own. Google suggests the feature will appeal to those who are creatures of habit. Say you often order the same produce from a grocery delivery service every week, Gemini can automate the ordering. Plus, the feature is in preview, so early testers probably won't be too put off by Gemini's slow pace. In any case, Google AI Pro and Ultra subscribers in the US can try auto browse starting today.This article originally appeared on Engadget at https://www.engadget.com/ai/google-brings-its-nano-banana-image-generator-to-chrome-180000104.html?src=rss
French Ubisoft workers vote to strike
When deciding which video game to buy, "Is it fun?" is no longer the only consideration. Given the state of the industry, "Do I want to support this company?" is arguably more important. Take, for example, Ubisoft, where things seem to unravel more each day. After the floundering publisher floated even more layoffs this week, workers at its Paris headquarters said, "Enough is enough." They're now calling for a three-day strike.Unions representing Ubisoft employees plan to strike from February 10 to 12. "With management being stubbornly entrenched in its authoritarian ways, we are calling Ubisoft employees across France to join this strike, along with the five unions present within the company," The Syndicat des Travailleureuses du Jeu Video (Video Game Worker's Union) wrote in a statement.The strike follows a series of heavy-handed cost-cutting moves at Ubisoft. It recently shut down its Halifax studio just 16 days after employees unionized. Last week, it closed its Stockholm studio and announced additional restructuring efforts worldwide. It also canceled six games and delayed seven others.Then, earlier this week, the Assassin's Creed publisher proposed cutting 200 jobs at its Paris headquarters. Under French labor law, the company would organize the cuts through the nation's Rupture Conventionnelle Collective (RCC) process. It would require a mutual agreement between the company and the labor union.Ubisoft CEO Yves GuillemotROBYN BECK via Getty ImagesAdding even more fuel to the fire, Ubisoft will now require workers to return to the office five days each week. (The company had previously agreed to two work-from-home days per week.) Although Ubisoft framed the mandate as being about efficiency and collaboration, it's easy to view this as a cudgel to further reduce its headcount. One Ubisoft developer, who hinted as much while voicing his opposition to the mandate on LinkedIn, said he was suspended without pay for three days as a punitive measure.The workers' union saw all of this and decided it was time to act. "We're calling for a HALT to management's obsession with penny-pinching and worsening our working conditions," the Syndicat des Travailleureuses du Jeu Video wrote. "It's time for a real accountability from company executives, starting from the top! Without the workers, and generous public funding, Ubisoft would never have been able to grow this much. WE are Ubisoft, and WE are shutting it down February 10th to 12th!"This article originally appeared on Engadget at https://www.engadget.com/gaming/ubisoft-173241918.html?src=rss
How to cancel Windscribe and get your money back
Windscribe isn't a VPN for everybody, and it's not trying to be. Despite its high-achieving free plan, it didn't quite make my list of the best VPNs, largely due to alienating interface choices and swingy download speeds. Its iconoclastic approach to everything from design to pricing to its online knowledge base will likely win some customers for life and turn others off.For those in the latter camp, I've written up this guide for cancelling Windscribe. Follow the instructions below to stop Windscribe from auto-renewing, cancel third-party subscriptions, delete your account altogether and get a refund.The most important thing to know before we start is that Windscribe's money-back guarantee only lasts seven days - if you paid for a subscription, you have to cancel before then to get a refund. It's a tighter period than most VPNs, so be ready to decide fast.How to stop your Windscribe Pro subscription renewingTo cancel Windscribe Pro, simply stop your payment method from automatically renewing for the next subscription period. Once you've done this, you can continue using Windscribe Pro until the end of the current period, then you'll be downgraded to the free version. Here are the steps to follow.
The best VPN service for 2026
As frustrating as it is that governments and businesses are running roughshod over our online freedoms, at least we have plenty of good VPNs to keep us protected online. There are so many fast, intelligently designed, full-featured and affordable services on the market that the biggest problem is picking one. For any use case, you can bet at least two providers will be neck-and-neck for first place. On the other hand, the VPN world is still the Wild West in some ways. It's easy enough to slap a cheap VPN together that the market is flooded with low-quality apps that put more money into advertising than infrastructure. They may look good, but it's all styrofoam under the hood. I built this list of the best VPNs after intensive testing to help you reorient your focus on the providers that actually deserve your time and money. Which one truly fits your needs is dependent on who you are and what you do online, but if you pick any of my seven recommendations, you can't go too far wrong. If you're interested in a service you can use without paying, head over to my list of the best free VPNs - and if you're willing to pay but want to save money, I keep a list of the best VPN deals updated weekly. For each VPN on this list, I've shared which platforms it works on, how much it cuts into your download speed, where it offers servers, what other features are included and how much the best available deal costs. At the end, I'll list some honorable and dishonorable mentions, then answer some of the most common questions I hear about VPNs. Editor's note: This list is up-to-date as of January 2026. We intend to revisit this list every three months at a minimum, at which time our picks may be adjusted based on changes in pricing, features, testing results and other factors. Table of contents
Razer made a web app version of Synapse
Gaming peripheral company Razer has announced the beta release of Synapse Web, a browser-based version of its desktop software. The web app is intended for quick adjustments when away from home, such as LANs or tournaments, where downloading the full desktop version may not be possible or practical.At launch, Synapse Web will only support the Razer Huntsman V3 Pro keyboards, though Razer says more devices will be added down the line. Using any Chromium-based browser, users can make quick changes to key settings, apply Chroma RGB quick effects and manage on-board profiles. These profiles can then be viewed, edited and saved directly to the keyboard's device memory, so the configuration stays consistent when moving between PCs.The company says the new web-based tool is meant to "complement" Synapse 4, the most recent desktop version, but its appeal may be in providing an alternative altogether. Even a cursory search online will turn up years of complaints that Synapse is riddled with bugs, so fans of the brand may be happy to use a pared-down web app if it means more reliability. Razer says you'll still need the full app for advanced customization and "deeper device integration" like multi-device RGB syncing or game-specific profiles.This article originally appeared on Engadget at https://www.engadget.com/gaming/pc/razer-made-a-web-app-version-of-synapse-170715465.html?src=rss
Apple's second-generation AirTag offers greater range but still doesn't have a keyring hole
Apple has launched its next-generation AirTag for $29 and brought a slew of new features along with it. But, first, it's important to get this out of the way: The new AirTag still doesn't have a keyring hole, so you'll still need accessories like a case, holder or secure pocket.Once you get over that, the new Apple AirTag does offer some nice improvements. For starters, it's now powered by Apple's second-generation Ultra Wideband chip - the same one used in the iPhone 17 lineup and for the Apple Watch Ultra 3. It also uses Precision Finding to reach items up to 50 percent further away than the previous AirTag model. This feature will now work with any Apple Watch Series 9, Ultra 2 or a later iteration of either.That means the directional guidance that shows you down to a few feet where your AirTags are will be available on those compatible watches in addition to your iPhone.New AirTag.AppleThe new AirTag is also 50 percent louder than before and has what Apple calls a "distinctive new chime." It still uses the Find My network to bounce off other Bluetooth users and locate the AirTag.Launched in 2021, Apple's AirTag has long stood as our favorite Bluetooth tracker for iPhones. It's convenience within the Find My app is a big help and almost makes up for the fact that it doesn't have a key ring - almost.Update, January 28 2026, 11:58AM ET: This story has been updated to add a clarification on the Precision Find update for Apple Watches, as well as a link in the intro.This article originally appeared on Engadget at https://www.engadget.com/wearables/apples-second-generation-airtag-offers-greater-range-but-still-doesnt-have-a-keyring-hole-150540407.html?src=rss
Scott Pilgrim EX will hit PC and consoles on March 3
Fans of co-op beat-em-ups and fictional bass players who kind of suck as human beings might want to mark March 3 on their calendars. That's when Scott Pilgrim EX is set to hit PS4, PS5, Xbox Series X/S, Xbox One, Nintendo Switch and Steam.Developer and publisher Tribute Games announced the release date in a new trailer, which also revealed two more playable characters: Matthew Patel (a member of the League of Evil Exes) and Robot-01, a creation of the Katayanagi Twins. One more fighter will be unveiled in the coming weeks.Tribute worked with Scott Pilgrim creator Bryan Lee O'Malley on an original storyline for the game. After Scott's bandmates in Sex Bob-omb are kidnapped and demons descend on Toronto, Scott and Ramona Flowers set out to save the day with some unexpected allies. Anamanaguchi are making new music for the game, after providing the soundtrack for Scott Pilgrim vs. The World: The Game way back when.I'm a fan of Scott Pilgrim vs. The World and I dug Tribute's last two games, Marvel Cosmic Invasion and Teenage Mutant Ninja Turtles: Shredder's Revenge. So it's safe to say I'll be trying out Scott Pilgrim EX in a few weeks.This article originally appeared on Engadget at https://www.engadget.com/gaming/scott-pilgrim-ex-will-hit-pc-and-consoles-on-march-3-160427832.html?src=rss
Apple Creator Studio is now available for $13 per month: What's included and what it means for creators
Services have been a huge part of Apple's business for the past several years - to the tune of tens of billions of dollars in revenue last year alone. Now, with the new Apple Creator Studio bundle, the company is leaning harder into the professional creative software space.Apple Creator Studio packages a bunch of the company's pro apps into a single subscription service that you can pay monthly or yearly for. It's officially available starting January 28, and includes a one-month free trial. The key shift is that some of these apps are now subscription-only on iPad, even as Apple continues to offer one-time purchases on the Mac - albeit with slightly different feature offerings. Here's everything you need to know about Apple Creator Studio and the programs it includes.What Apple Creator Studio includesAt its core, Apple Creator Studio gives subscribers access to Apple's professional video, music and imaging apps. The bundle includes Final Cut Pro, Logic Pro, Pixelmator Pro, Motion, Compressor and MainStage. Pixelmator Pro (which Apple acquired in late 2024) is also coming to iPad for the first time, with a touch-optimized interface and Apple Pencil support.A Creator Studio subscription also unlocks premium content and features inside Apple's productivity apps. Keynote, Pages and Numbers remain free, but subscribers get access to premium templates and themes, plus a new Content Hub with Apple-curated photos, graphics and illustrations. Similar paid features are coming to Freeform later this year, the company says.Apple is also using the bundle to introduce new intelligence" features across several apps. In Final Cut Pro, the new Beat Detection feature can analyze a music track and show a beat grid so you can line edits up to the rhythm. The app is also getting tools like transcript search and visual search designed to make it easier to find moments across footage.Logic Pro is gaining new AI-assisted Session Players and workflow features on Mac and iPad. Pixelmator Pro continues to rely heavily on machine learning for tasks like background removal, image repair and image upscaling. Note that some of these features require an Apple Intelligence-capable device.Which devices are supportedApple Creator Studio works across multiple Apple platforms, though not every app is available everywhere.On the Mac, subscribers get access to all six apps: Final Cut Pro, Logic Pro, Pixelmator Pro, Motion, Compressor and MainStage.On the iPad, Final Cut Pro, Logic Pro and Pixelmator Pro are included. Motion, Compressor and MainStage remain Mac-only.On the iPhone, Creator Studio does not include full versions of Final Cut Pro, Logic Pro or Pixelmator Pro. Instead, it unlocks premium features and content inside Keynote, Pages and Numbers, and eventually Freeform.Apple says the best experience is on macOS 26, iPadOS 26 and iOS 26 or later, with individual app requirements varying by device and chip. Apple Creator Studio apps Apple Pricing and subscription optionsApple Creator Studio costs $12.99 per month or $129 per year, and new subscribers can try the service free for one month. College students and educators get a steep discount: the education plan costs $2.99 per month or $29.99 per year, and it also comes with a one-month free trial.A standard subscription can be shared with up to five other people using Family Sharing, allowing six users total. Education subscriptions are limited to individual use and cannot be shared. Apple is also offering three free months of Creator Studio to customers who purchase a qualifying new Mac or iPad around launch.But Creator Studio isn't the only way you can access most of these apps. Apple says all of the major apps included in Creator Studio will continue to be available as one-time purchases on the Mac App Store.Final Cut Pro remains priced at $299.99, Logic Pro at $199.99, Pixelmator Pro at $49.99, Motion at $49.99, Compressor at $49.99 and MainStage at $29.99. Users who already own these apps can keep using them and re-download them from the App Store as usual.On the iPad, however, things are different. Final Cut Pro, Logic Pro and Pixelmator Pro for iPad are only available through the Creator Studio subscription. There is no standalone purchase option for those apps on iPadOS.Keynote, Pages, Numbers and Freeform remain free for everyone to download and use. Apple says those apps will continue receiving updates, including the upcoming visual design changes tied to iOS 26 and iPadOS 26.Without a Creator Studio subscription, you can still create, edit and collaborate in those apps. What you will not get are the paid templates, Content Hub assets and certain intelligence features.What happens to your projects if you cancelApple says projects and content you create with an active subscription remain licensed as part of your original work.Final Cut Pro, Logic Pro and Pixelmator Pro projects remain on your devices and can be copied or shared elsewhere. But you will need an active subscription to open or edit projects in those paid apps.Keynote, Pages, Numbers and Freeform documents remain editable without a subscription. However, you will not be able to make new edits that rely on paid features once your subscription ends.Other information about the Apple Creator Studio app bundleApple Creator Studio also comes with some immediate trade-offs. Alongside the bundle, Apple confirmed that the older Pixelmator app for iPhone and iPad, now described as Pixelmator Classic, will no longer receive updates. Apple says it will remain functional, but development is shifting to Pixelmator Pro, including the new iPad version included with Creator Studio.But don't expect the standalone versions of the apps to maintain feature parity with their Creator Studio counterparts. Per Apple's FAQ, "The Apple Creator Studio version of Pixelmator Pro includes access to the Warp Tool feature," which implies that feature isn't present on the standalone version.More broadly, the bundle puts Apple more directly in competition with Adobe and other subscription-focused creative platforms, especially for people who are looking for a lower monthly entry point. At the same time, Apple is keeping one-time purchases on the table for Mac users, even as iPad access moves behind a subscription.Apple Creator Studio will be available January 28. Whether it makes sense will likely come down to which device you work on and whether you would otherwise pay upfront for one or more of Apple's pro apps.This article originally appeared on Engadget at https://www.engadget.com/apps/apple-creator-studio-is-now-available-for-13-per-month-whats-included-and-what-it-means-for-creators-130000475.html?src=rss
Apple TV offers first look at Ted Lasso season 4
Last year fans of Ted Lasso received the good news that the show would be returning for a fourth season, despite having referred to its third season as its "final" one. Now Apple TV has shared some still images and further confirmation that production is underway.As first shared by The A.V. Club, this latest batch of still images depicts the eponymous coach back in action, this time coaching a women's soccer team. A description of the upcoming season shared with the outlet reads, In season four, Ted returns to Richmond, taking on his biggest challenge yet: coaching a second division women's football team. Throughout the course of the season, Ted and the team learn to leap before they look, taking chances they never thought they would."The images also feature returning cast members such as Hannah Waddingham, who plays Greyhounds owner Rebecca Welton, and Annette Badland, who plays pub owner Mae Green. Also shown are newcomers Grant Feely as Ted's son and Tanya Reynolds as an assistant coach.Apple shared that the show is returning this summer, but no specific date has been announced.This article originally appeared on Engadget at https://www.engadget.com/entertainment/streaming/apple-tv-offers-first-look-at-ted-lasso-season-4-141538177.html?src=rss
Snap is spinning off its AR glasses into a separate business
Snap's augmented reality glasses business will now be its own entity, with the company establishing Specs Inc. as a wholly owned subsidiary. It will enable Snap to more easily secure investors and partnerships for its wearables, as well as to grow Specs into a distinct brand while running it within Snap Inc. As The Information reported in mid-2025, Snap was thinking of ways to raise outside money for its AR glasses to be able to better compete with Meta, which has a lot more money to spend on development. It was already considering spinning off the business back then.Specs are launching at an important time, as artificial intelligence transforms the way that we use our computers," the company said in its announcement. The glasses' operating system can help you get things done faster based on what they see and what they know about your behaviors. Snap also says that its smartglasses can keep you present in the moment with friends and family unlike phones and computers, since they superimpose digital tools over your view of the real world. In addition, the company believes Specs can help reduce waste over time as its digital tools can replace physical objects, such as manuals and whiteboards.Snap didn't say whether Specs Inc. already has investors lined up, but it is already hiring for over 100 roles around the world. The new subsidiary is expected to launch Snap's next generation of standalone AR glasses sometime this year. Company CEO Evan Spiegel previously said that the model will be lighter, have a much smaller form factor and have more capabilities than its older smartglasses, which are mostly developer-focused.This article originally appeared on Engadget at https://www.engadget.com/wearables/snap-is-spinning-off-its-ar-glasses-into-a-separate-business-140000659.html?src=rss
LinkedIn will let you show off your vibe coding expertise
LinkedIn has long been a platform for showing off professional accomplishments. Now, the company is leaning into the rise of vibe coding by allowing users to show off their proficiency with various AI coding tools directly on their profiles.The company is partnering with Replit, Lovabl, Descript and Relay.app on the feature and is working on integrations with fellow Microsoft-owned GitHub as well as Zapier. LinkedIn has always allowed users to add various skills and certifications to their profiles. But what makes the latest update a bit different is that users aren't self-reporting their own qualifications. Instead, LinkedIn is allowing the companies behind the AI tools to assess an individual's relative skill and assign a level of proficiency that goes directly to their profile.For example, AI app maker Lovabl could award someone a "bronze" in "vibe coding," while the platform Replit uses numerical levels and Relay.app may determine that someone is an "intermediate" level "AI Agent Builder," according to screenshots shared by LinkedIn. These levels should dynamically update as people get more experience using the relevant tools, according to LinkedIn.Lovabl's vibe coding rating system.LinkedInOf course, the update also comes at a time when companies have used these same kinds of AI tools to lay off thousands of workers. So while there's may be value in showing off your vibe coding skills, there are still many workers who likely aren't as excited about ceding more ground to AI. When I asked, LinkedIn's head of career products Pat Whealan about this he said thatAI-specific skills are an increasingly important signal to recruiters and the latest update will make it easier for them to assess candidates' skills. But he added that the intention isn't to make AI-specific skills the sole focus. "This is less about replacing any of those other existing signals, and more about showing new ways that people are doing work," he tells Engadget. "And how do we give a verifiable signal to both hirers and other people looking at their profile, that they actually are using these tools on a regular basis."
Our first look at Google's Android for PC interface leaks in a bug report
Last summer, Google announced that Android 16 would include a desktop interface built from Samsung DeX, a mirroring and phone integration tool for PC. Thanks to a (now permissions-restricted) bug report discovered on Google's Issue Tracker, we have what is almost certainly a first look at the Android-on-desktop project, codenamed Aluminium OS.First spotted by 9to5Google, the bug report was about Chrome incognito tabs and included two screen recordings. The description said the recordings were from an HP Elite Dragonfly Chromebook. The video shows a 'chrome://version/' page where one can see the OS listed as Android 16. 9to5Google also said the bug report listed "ALOS" as the operating system, understood to stand for Aluminium OS, along with a corresponding build number that matches the one seen in the screen recordings.The UI looks like a clear blend of ChromeOS and Android aesthetics, with an Android-style taskbar across the bottom and status bar across the top, with familiar battery and Wi-Fi indicators. The videos also show the Play Store, windowed apps, split-screen multitasking and a version of Chrome with an extensions button, which is currently only available on the desktop version. Google has yet to comment on the leak, so users may have to wait for future Android 16 updates for a more in-depth look at the upcoming desktop experience.This article originally appeared on Engadget at https://www.engadget.com/computing/our-first-look-at-googles-android-for-pc-interface-leaks-in-a-bug-report-133006008.html?src=rss
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