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by Anna Washenko on (#739HJ)
Ubisoft continues to raise eyebrows around how it is treating employees as it attempts a business overhaul. David Michaud-Cromp, a level design team lead at Ubisoft Montreal, said last week that he was suspended for three days without pay after voicing opposition to the company's return to office mandate. Today, Michaud-Cromp posted on LinkedIn that he has been fired. "I was terminated by Ubisoft, effective immediately," he wrote. "This was not my decision."A spokesperson for Ubisoft gave Kotaku the following statement regarding Michaud-Cromp's dismissal: "Sharing feedback or opinions respectfully does not lead to a dismissal. We have a clear Code of Conduct that outlines our shared expectations for working together safely and respectfully, which employees review and sign each year.When that is breached, our established procedures apply, including an escalation of measures depending on the nature, severity, and repetition of the breach." We've reached out to the company for additional confirmation and comment.This is the latest in a sequence of bad press Ubisoft has faced regarding its workforce. Shortly after many employees at Ubisoft Halifax unionized, the parent company shut down the studio. In announcing the closure, Ubisoft said the move was part of a broader cost-cutting endeavor across its operations; it shut down a support studio and cut more jobs later in January, with even more layoffs proposed. Most recently, unions representing other Ubisoft workers called for a three-day strike in response to the "penny-pinching and worsening our working conditions" they alleged of the company's management.All these issues could all be coincidental timing. But if so, they're coincidences that don't reflect favorably on Ubisoft.This article originally appeared on Engadget at https://www.engadget.com/gaming/ubisoft-fires-employee-who-publicly-criticized-its-rto-plan-220913747.html?src=rss
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| Updated | 2026-02-20 07:48 |
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by Anna Washenko on (#739FB)
France may take additional steps to prevent minors from accessing social media platforms. As its government advances a proposed ban on social media use for anyone under age 15, some leaders are already looking to add further restrictions. During an appearance on public broadcast service Franceinfo, Minister Delegate for Artificial Intelligence and Digital Affairs Anne Le Henanff said VPNs might be the next target."If [this legislation] allows us to protect a very large majority of children, we will continue. And VPNs are the next topic on my list," she said.A virtual private network would potentially allow French citizens younger than 15 to circumnavigate the social media ban. We've already seen VPN's experience a popularity spike in the UK last year after similar laws were passed over age-gating content. However, a VPN also offers benefits for online privacy, and introducing age verification requirements where your personal data must be submitted negates a large part of these services' appeal.The French social media ban is still a work in progress. France's National Assembly voted in favor of the restrictions last week with a result of 116-23, moving it ahead for discussion in the country's Senate. While a single comment doesn't mean that France will in fact ban VPNs for any demographic, it does point to the direction some of the country's leaders want to take. Critics responded to Le Henanff's statements with worry that these attempts at protective measures were veering into an authoritarian direction.The actions in France echo several other legislative pushes around the world aimed at reducing children and teens' access to social media and other potentially sensitive content online. The US had seen 25 state-level laws for age verification introduced in the past two years, which has created a new set of concerns around users' privacy and personal data, particularly when there has been no attempt to standardize how that information will be collected or protected. When data breaches at large corporations are already all too common, it's hard to trust that the individual sites and services that suddenly need to build an age verification process won't be an easy target for hacks.This article originally appeared on Engadget at https://www.engadget.com/cybersecurity/france-might-seek-restrictions-on-vpn-use-in-campaign-to-keep-minors-off-social-media-205308716.html?src=rss
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by Kris Holt on (#739FC)
Like practically every other tech company under the sun, Mozilla has been jamming generative AI features into its products. The organization has now acknowledged that not everyone wants things like plagiarism machines chatbots in the Firefox sidebar, so it's giving you the option to turn off all of that.On February 24 (or earlier in Firefox Nightly builds), Mozilla will roll out Firefox 148, which will include an AI controls section in the desktop browser settings. From here, you'll be able to block current and future generative AI features, or only enable select tools.At the jump, you'll have the option to disable (or enable) chatbots in the sidebar, automated translations and alt text generation for PDFs. You'll also be able to nix a tool called AI-enhanced tab grouping (which offers suggestions of related tabs and group names), as well as webpage previews that display key points" before you actually click on a link. If you'd prefer to get rid of all of these - and for Firefox to not bother you with pop-ups and notifications about current and upcoming AI features - just make sure the "Block AI enhancements" toggle is on.Perhaps Mozilla has come to realize that, rather than having AI cruft soaking up resources and causing apps to bloat, what many people actually want is a fast, secure and streamlined web browser. At the very least, giving users a way to opt out of features they don't want is a positive step. Now then, Google, about AI Overviews...This article originally appeared on Engadget at https://www.engadget.com/ai/firefox-will-soon-offer-a-way-to-block-all-of-its-generative-ai-features-203132958.html?src=rss
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by Lawrence Bonk on (#739CC)
Sony's long-anticipated flagship WF-1000XM6 earbuds have leaked online, according to a report by The Walkman Blog and posts on Reddit. The retailer Power Buy posted a listing for the earbuds, complete with multiple photos and some specs.Let's get to the specs. We don't know a lot, but the listing does suggest the earbuds will boast an IPX4 water-resistance rating and ANC/transparency modes. None of this is all that surprising, though we don't have any details regarding the audio drivers or anything like that.The Walkman Blog / Power Buy / SonyWe do know what they look like, assuming the listing is accurate. There are two colorways, black and white, with a pill-shaped design that differs from the previous iterations. The case looks like a standard earbud case.One interesting design aspect is that the eartips are slightly bigger than with previous models. This could indicate a larger air channel, which would translate to an increased bass response. Earbuds tend to struggle with bass, so this could be a nifty little upgrade.However, that's conjecture and we won't know more until Sony does its own official drop. It's been well over two years since the company released the WF-1000XM5 earbuds, so the refresh is long overdue.This article originally appeared on Engadget at https://www.engadget.com/audio/headphones/sonys-flagship-wf-1000xm6-earbuds-have-been-leaked-on-a-retail-site-194146960.html?src=rss
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by Sam Rutherford on (#739CD)
Buying a good budget phone can be a challenge. High-end handsets continue to get more features, but on the other end of the spectrum, there are only so many things you can skimp on before a device becomes too compromised. With the Galaxy A17, Samsung is trying to balance both sides of that equation with something that sports a solid design, a bright screen, decent cameras and respectable battery life for just $200. And despite some flaws, the company has succeeded at making a capable phone that fits into almost every budget.Design and displayThe Galaxy A17 does a good job of demonstrating how all plastics aren't the same. Despite having a polycarbonate frame and back, the phone never feels cheap. Everything from its buttons to its camera module feels nice and tight. The optical image stabilization system used for its rear shooters rattles, though that's something even $1,000 flagships suffer from, so it's not a big deal. Some small concessions for cost savings include a teardrop cutout for its front selfie cam and a small chin beneath its display, but considering its price, they're very forgivable. There's also only a single mono speaker and instead of an in-screen fingerprint sensor, Samsung built one into the power button on its side. Though for some, the latter might actually be a bonus. The Galaxy A17's 6.7-inch OLED display is one of the phone's best components thanks to solid brightness and a 90Hz refresh rate. Sam Rutherford for Engadget Meanwhile, one thing the A17 has that you don't get on high-end handsets anymore is a microSD card slot (that's shared with its SIM tray) for expandable storage. This gives you a cheap way to increase the phone's base 128GB of space and considering how rare this is nowadays, it's another win for people looking for a truly affordable device.The Galaxy A17's screen is also surprisingly nice for its price, as it sports a 6.7-inch OLED display with up to 800 nits of brightness. Granted, its refresh rate tops out at 90Hz instead of the 120Hz you get on more expensive fare. But once again, considering how much it costs, I'm not complaining. Especially when you remember that base iPhones were still saddled with 60Hz panels as recently as 2024.PerformanceOne area where budget phones often struggle is performance because skimping on RAM or the processor can save manufacturers a lot of money. And while the Galaxy A17 is generally fine considering its price bracket, I really wish Samsung had opted for a slightly newer chip. The phone comes with just 4GB of RAM (though there are slightly pricier versions with more), 128GB of onboard storage and an Exynos 1330 SoC, the latter of which is nearly three years old. The Galaxy A17 comes with three rear cameras, but its really more like two because one of those is a 2MP macro cam. Sam Rutherford for Engadget At first, I was really worried because during the initial setup, the phone was a laggy, stuttery mess. Thankfully, after signing in, giving the phone some time to download updates in the background and making sure all of its apps were up to date, performance improved significantly. To be clear, this thing still isn't a speed demon and when you're multitasking or quickly switching between heavy apps, you may notice some slowdown. I also wish touch input felt a bit more responsive because sometimes when you tap an icon, there's a small delay before anything happens. But thankfully, it's relatively minor, and in most situations, the phone is snappy enough.CamerasThe A17 comes with a 13-megapixel selfie camera and three rear shooters, though in practice it's really more like two because one of those is a 2MP macro cam, which doesn't get much use unless you take a lot of up-close photos. That said, the phone takes better pictures than you might expect given its price. In well-lit conditions, both its 50MP main and 5MP ultrawide cams don't give you much to complain about. Images look sharp and sport vivid colors.However, in low-light situations, there's an obvious difference in quality between the A17 and more expensive midrange phones like Pixel 9a. In a shot of some fruit in my dimly lit kitchen, the A17's pic looks soft and features washed-out colors compared to what Google's phone produced. Then, when I went outside and snapped a photo of a car still buried after the recent snowstorm, textures on the slush in the road, along with various highlights and shadows looked worse in the A17's images. So while the phone can hold its own, camera quality is still one of the biggest reasons you might want to consider upgrading to a more expensive handset.Battery life The bottom of the Galaxy A17 features the phone's USB-C port and its single, mono speaker. Sam Rutherford for Engadget For a phone with a 5,000mAh battery and a low-power chip, the Galaxy A17 didn't last quite as long as I expected. On our local video rundown test, it lasted just over 23 hours (23:08), which is decent, but also five hours less than the Pixel 9a (28:04). On the other hand, its wired charging speed of 25 watts is more than enough. Just don't be surprised when you plop it on a wireless charging pad and nothing happens because the phone doesn't support that.Wrap-upIf you are hard-capped at $200, the Samsung Galaxy A17 is a surprisingly impressive device. It's got a solid build, decent cameras with a handful of different lenses, respectable battery life and even a built-in microSD card slot for extra storage. You even get six years of OS and security updates, which is significantly longer than almost all of its similarly-priced rivals. And while its performance could be smoother, it's not laggy enough to get truly bothered about on a phone this affordable. Even though the Galaxy A17 is made out of plastic, the phone still doesn't feel cheap. Sam Rutherford for Engadget For those with wiggle room in their gadget allowance, I would seriously consider looking at a version with 8GB of RAM, which is just $30 more. Alternatively, the Pixel 9a remains my favorite Android phone when it comes to value for money and it's $399 (down from its launch price of $499). But if money is tight, the Galaxy A17 delivers everything you need without blowing up your budget.This article originally appeared on Engadget at https://www.engadget.com/mobile/smartphones/samsung-galaxy-a17-5g-review-a-respectable-and-affordable-android-option-190000154.html?src=rss
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by Lawrence Bonk on (#739CE)
ASUS ROG just announced the Kithara gaming headset, which is a device intended to bring "audiophile-grade sound" to gaming. It was developed in conjunction with manufacturer HiFiMan, a company that specializes in high-end audio devices.The Kithara is the company's first open-back planar magnetic gaming headset. ROG says it was designed to please gamers who "demand absolute clarity, precision and realism." The headphones feature 100mm planar magnetic drivers that have been "tuned specifically for gaming."The company says this results in a wide frequency response, low distortion and a "level of detail that reveals subtle positional cues such as footsteps, reloads and distance movement." ROG boasts that these audio cues remain distinct even during moments of chaotic gameplay, potentially making the headphones a great choice for competitive gamers.The open-back design allows for clear separation across bass, mids and treble, which should also make the headphones great for listening to music. It features a full-band boom microphone with a high signal-to-noise ratio. There are separate signal paths for audio and microphone inputs, which significantly reduces crosstalk.ASUS ROGThe headphones have been built for maximum versatility, so there's a balanced headphone cable with swappable plugs. They support various connection types, including 3.5mm, 4.4mm and 6.3mm. They also ship with a USB-C to dual 3.5mm adapter.These are gaming headphones, so comfort is also a priority. The metal frame features an adjustable fit and there's a multi-layer padded headband and two sets of interchangeable ear cushions. The ROG Kithara headphones are available now and cost $300.This article originally appeared on Engadget at https://www.engadget.com/audio/headphones/asus-rog-made-a-gaming-headset-for-audiophile-nerds-184737555.html?src=rss
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by Igor Bonifacic on (#739CF)
Since last spring, OpenAI has offered Codex. What started life as the company's response to Claude Code is becoming something more sophisticated with the release of a new dedicated macOS app. At its most basic form, Codex is a programming agent capable of writing code for users, but now it can also manage multiple AI assistants that can work together to complete more complex tasks.OpenAI gives an example of how this could work in practice. The company used Codex to create a Mario Kart-like racing game, complete with a selection of different playable cars, eight tracks and a collection of powerups players can use against the competition. For a single AI agent, generating a game from scratch, with all the needed visual assets, would be a tough ask, but Codex was able to complete the task because it could delegate the work of making the game to different models with complementary capabilities.For example, it turned to GPT Image for the visual assets, while a separate model simultaneously coded the web game. "It took on the roles of designer, game developer and QA tester to validate its work by actually playing the game," OpenAI says of the process.If that sounds complicated, OpenAI has tried to make it more approachable with a section of the app titled Skills. The feature bundles instructions, resources, and scripts so Codex can reliably connect to tools, run workflows, and complete tasks according to your team's preferences," the company explains. "The Codex app includes a dedicated interface to create and manage skills. You can explicitly ask Codex to use specific skills, or let it automatically use them based on the task at hand."As you might imagine, Codex can also automate repetitive tasks. A dedicated Automations section of the app allows you to schedule tasks, which the software will complete in the background. "At OpenAI, we've been using Automations to handle the repetitive but important tasks, like daily issue triage, finding and summarizing CI failures, generating daily release briefs, checking for bugs, and more," the company said.The release of the Codex macOS app comes as AI startups explore what a group of AI agents working in parallel can accomplish. At the start of the year, Anysphere, the company behind Cursor, found it was possible to build a working web browser from scratch using such an approach, though it did encounter problems along the way.For a limited time, OpenAI is making Codex available to ChatGPT Free and Go users so they can see what's possible with this new software. At the same time, the company is doubling rates for Plus and Pro subscribers.This article originally appeared on Engadget at https://www.engadget.com/ai/openai-brings-its-codex-coding-app-to-mac-with-new-multi-agent-abilities-included-183103262.html?src=rss
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by Kris Holt on (#7399P)
While it's important to stay informed about what's going on in the world, endlessly scrolling through your social media feeds and absorbing what's likely to be a largely negative influx of information can't be great for your mental wellbeing. Perhaps with an eye on stopping you from doomscrolling, developer Lyra Rebane created Xikipedia, a social media-style feed of Wikipedia entries.The web app algorithmically displays info from Simple Wikipedia. "It is made as a demonstration of how even a basic non-[machine learning] algorithm with no data from other users can quickly learn what you engage with to suggest you more similar content," the Xikipedia landing page reads. "No data is collected or shared here, the algorithm runs locally and the data disappears once you refresh or close the tab."You can opt to see entries from certain categories (including custom ones) and you can like posts," each of which is a summary of the relevant Simple Wikipedia entry. Liking a post makes it more likely for posts from the same category, parent categories and linked articles to appear in your feed, Rebane explained.You can click or tap on a post to visit the full article. It's important to note that, since Xikipedia pulls text and images from random articles, you'll probably see some NSFW material if you scroll for long enough, so be warned. You'll also likely need to wait a beat for Xikipedia to load its 40MB of data.As someone who has a bookmark that takes me to a random Wikipedia article whenever I click it, I love the idea of Xikipedia. The Simple English Wikipedia has more than 278,000 articles, so there are hundreds of thousands of posts available to scroll through. However, it doesn't seem to be updated as often as the main version of Wikipedia. The discography section of one musician's page I ended up on was missing their two most recent albums. Still, it's worth treating this like Wikipedia proper: as a starting point for discovering new things (sort of in the tradition of StumbleUpon).This article originally appeared on Engadget at https://www.engadget.com/apps/a-developer-turned-wikipedia-into-a-social-media-style-feed-174924280.html?src=rss
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by Lawrence Bonk on (#7399Q)
It looks like Grok is still being gross. Elon Musk says his chatbot stopped making sexualized images without a person's consent, but The Verge recently discovered this is not entirely true. It maybe (and I say maybe) stopped undressing women without their consent, but this doesn't seem to apply to men.A reporter with the organization ran some tests with Grok and found that the bot "readily undresses men and is still churning out intimate images on demand." He confirmed this with images of himself, asking Grok to remove clothing from uploaded photos. It performed this task for free on the Grok app, via the chatbot interface on X and via the standalone website. The website didn't even require an account to digitally alter images.The company recently said it has taken steps to "prevent the Grok account from allowing the editing of images of real people in revealing clothing such as bikinis." However, the reporter had no problem getting the chatbot to put him in "a variety of bikinis." It also generated images of the subject in fetish gear and in a "parade of provocative sexual positions." It even generated a "naked companion" for the reporter to, uh, interact with.He suggested that Grok took the initiative to generate genitalia, which was not asked for and was visible through mesh underwear. The reporter said that "Grok rarely resisted" any prompts, though requests were sometimes censored with a blurred-out image.This controversy started several weeks ago when it was discovered that Grok had generated millions of sexualized images over a period of 11 days. This includes many nonconsensual deepfakes of actual people and over 23,000 sexualized images of children. This led to investigations in both California and Europe. X was actually banned in both Indonesia and Malaysia, though the former has since lifted that ban.X claimed it has "implemented technological measures" to stop this sort of thing, but these safeguards have proven to be flimsy. In other words, the adjustments do stop some of the more obvious ways to get Grok to create deepfakes, but there are still methods to get around this via creative prompting.It's also worth noting that journalists asking for a comment on the matter get slapped with an autoreply that reads "legacy media lies." Going with the fake news thing in 2026? Yikes.This article originally appeared on Engadget at https://www.engadget.com/ai/grok-which-maybe-stopped-undressing-women-without-their-consent-still-undresses-men-170750752.html?src=rss
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by Sam Chapman on (#6G3C5)
It's become cliche to say that we live in a golden age of board games, but to paraphrase the great stoic philosopher Andy Bernard, it's great to know you're in the good old days before you've left them. Great titles are still coming out by the thousands every year, from crowd-pleasing party games to genre-bending, theme-heavy Euros. Whether the gamer in your life is looking for a mind-warping challenge, a fun evening with friends or something in-between, we've got new releases or old favorites they'll love. Best board games to gift and play Check out the rest of our gift ideas here. This article originally appeared on Engadget at https://www.engadget.com/the-best-board-games-to-gift-and-play-this-year-125529271.html?src=rss
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by Kris Holt on (#7399R)
Almost three years after starting the bargaining process with Microsoft, quality assurance workers at two Blizzard locations have ratified a union contract. The agreement covers 60 workers at Blizzard Albany and Blizzard Austin.The agreement includes guaranteed pay increases across the three years of the contract, assurances that workers will be given fair credits and recognition on games that ship, discrimination-free disability accommodations, restrictions on crunch (i.e. mandatory overtime) and "protection to immigrant workers from unfair discipline and loss of seniority while streamlining legal verification." Stronger rules around the use of AI are included in the contract as well.At a time when layoffs are hitting our industry hard, today is another big step in building a better future for video game workers at every level," Blizzard Albany quality analyst Brock Davis said in a statement. For quality assurance testers, this contract provides us wages to live on, increased job security benefits and guardrails around artificial intelligence in the workplace."As with other unions in Microsoft's game divisions, the Blizzard QA workers organized with the Communications Workers of America. This marks the third union agreement at Microsoft after ZeniMax and Raven Software workers ratified contracts last summer. Several other Blizzard divisions have unionized within the last year, including the cinematics team, Overwatch developers and a unit that works on Diablo.This article originally appeared on Engadget at https://www.engadget.com/big-tech/blizzards-quality-assurance-workers-finally-have-a-union-contract-162614979.html?src=rss
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by Kris Holt on (#7396R)
While the main series might be over, Netflix is far from done with Stranger Things. The first spin-off to hit the streaming service will be Stranger Things: Tales From 85. The company had said that the animated show would arrive sometime this year and now, alongside a new trailer, it confirmed a release date of April 23.The trailer is a bit of an odd watch given that Stranger Things wrapped up only a month ago. Going from that to this animated style with a whole new voice cast is jarring, but a fun gag at the end of the clip taps into certain misconceptions the audience might have.Stranger Things: Tales From 85 is set during the winter between seasons 2 and 3 of the original show. After Eleven closes the gate to the Upside Down, some nasties from the other dimension still persist in our heroes' world. The trailer doesn't give too much away on the story front otherwise, but there's a suitably hairy moment involving a circular saw.
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by Sarah Fielding on (#73914)
TikTok is finally "back to normal" in the US after days of technical issues and outages tied to winter storms. Less than a week after companies like Oracle took ownership of TikTok's domestic operations, the platform faced a major power outage when one of its primary US data center sites - run by Oracle - got taken down by the storm.The problems started last Monday, January 26, when TikTok announced it was working on a "major infrastructure issue" and warned of bugs, time-out requests, missing earnings, and more. The next day TikTok shared that progress has been made but there were still some issues. It added, "Creators may temporarily see '0' views or likes on videos, and your earnings may look like they're missing. This is a display error caused by server timeouts; your actual data and engagement are safe."Then, yesterday, February 1, TikTok claimed the problem was straightened out and that users shouldn't experience any more related issues. "We're sorry about the issues experienced by our U.S. community. We appreciate how much you count on TikTok to create, discover, and connect with what matters to you," the platform stated in its update. "Thank you for your patience and understanding."A number of US users have uninstalled TikTok in response to its new ownership and technical issues. Some users also claimed that TikTok was censoring what they could post or what others saw. For instance, The Guardian reports that many people faced issues sharing videos about ICE agents killing Alex Pretti and general anti-ICE content.On January 26, analytics firm Sensor Tower told CNBC that uninstalls of the app had increased by over 150 percent during the five days since its change in ownership, when compared to the three months before. At the same time, independent app and competitor UpScrolled saw a surge in downloads.This article originally appeared on Engadget at https://www.engadget.com/apps/tiktok-says-its-back-to-normal-after-winter-storm-related-outages-114848212.html?src=rss
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by Steve Dent on (#61VSG)
To see a film the way the creators intended, you really need a projector. A good one can show a bright, sharp image up to 250 inches in size for an immersive experience that no TV can match - and usually at a much lower price. Plus, they're great for immersive gaming with consoles and PCs.
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by Cheyenne MacDonald on (#738QK)
Apex Legends developer Respawn said it's ending Nintendo Switch support for the game this summer, with the release of Season 30. After that point, it'll work with the Switch 2 and all other currently supported platforms, but not the original Switch. "Season 29 will be the final update for Apex Legends on Nintendo Switch," the team wrote in a post on X.
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by Jackson Chen on (#738P7)
We may not have a concrete release date for the first foldable iPhone, but Apple may already be looking into a smaller device that will follow it up. According to Bloomberg's Mark Gurman, Apple is exploring a "square, clamshell-style foldable phone," with the caveat that this potential device is "far from guaranteed to reach the market" and only "under consideration" right now.If this eventually leads to a smaller foldable iPhone, that means Apple believes it can compete against existing options on the market, including Samsung's latest Galaxy Z Flip 7 and Motorola's revamped Razr foldable. Gurman's report also signaled that Apple may be very optimistic about the success of its first foldable iPhone, which is rumored to be released sometime later this year, and wants to have follow-up plans ready to capitalize on the potential demand generated.It's not the first time that we've heard of a clamshell foldable iPhone, since a previous report from The Information revealed that Apple created prototypes in this form factor. On the other end of the spectrum, Gurman's Power On newsletter mentioned that Apple is considering a larger foldable that opens like a book. Previously, Gurman said that Apple considered a foldable that's more akin to the size of an iPad. However, the company ran into issues developing such a large device and may be delaying a potential launch to 2029, according to Gurman.This article originally appeared on Engadget at https://www.engadget.com/mobile/smartphones/apple-is-already-thinking-about-its-second-foldable-iphone-and-it-may-be-a-clamshell-202312700.html?src=rss
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by Jackson Chen on (#738MQ)
Just like buying a new iPhone through Apple's online store, you now select each spec of your new Mac device when purchasing through the website. As first spotted by MacWorld, Apple updated its online configuration tool for purchasing a Mac. Compared to the previous design that allowed you to pick between several prebuilt options, the new configurator lets you choose one spec after another instead.It's not a major difference compared to choosing between preconfigured options, but interested buyers have more customization since they can select the color, display, chip, memory, storage and even power adapter. The updated page also gives customers the option to add pre-installed apps, like Final Cut Pro or Logic Pro, to their new Mac.The updated configuration design might hint towards the expected release of the upgraded MacBook Pros. According to MacWorld, there are rumors that Apple will offer the M5 Pro and M5 Max chips with more flexibility that lets you choose how many CPU and GPU cores you want. As reported by Bloomberg's Mark Gurman, the latest MacBook Pro could be queued up for a release alongside macOS 26.3, which has a release cycle between February and March.This article originally appeared on Engadget at https://www.engadget.com/computing/laptops/apples-online-store-now-lets-you-build-a-new-mac-exactly-the-way-you-want-190430251.html?src=rss
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by Jackson Chen on (#738MR)
Grok is once again available in Indonesia, after the country lifted its ban on the AI chatbot that was seen generating millions of sexualized deepfakes, thousands of which included children. The country's Ministry of Communication and Digital Affairs released a statement earlier today, which said X is allowed to resume service in Indonesia but will be subject to monitoring for any future violations.According to the Indonesian government agency, X provided a letter that detailed several implemented measures that prevent the misuse of its Grok chatbot. Alexander Sabar, the ministry's director general of digital space supervision, said in the statement that the agency will test the new measures on an ongoing basis and will ban Grok again if it's found spreading illegal content or violating the country's laws regarding children.The issue dates back to earlier this year, when Indonesia, along with Malaysia and the Philippines, banned the AI chatbot after it was found producing sexually explicit deepfake images of women and children without their consent in response to user requests. Later that month, the Philippines lifted its ban on Grok, followed by Malaysia doing the same just a couple of days after. Similar to Indonesia, Malaysian authorities said they will continue to monitor Grok and threatened more enforcement actions if the AI chatbot repeats its past offenses. Beyond the bans, Grok is also facing investigations from California's attorney general and the UK's media regulator concerning the same issue.This article originally appeared on Engadget at https://www.engadget.com/ai/indonesia-is-lifting-its-ban-on-grok-but-with-some-conditions-175305634.html?src=rss
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by Georgie Peru on (#738FX)
Apple's AirTag is designed to run quietly in the background, helping you keep track of everyday items like keys, bags and luggage. Unlike many small trackers, an AirTag doesn't need to be charged. Instead, it uses a standard replaceable coin cell battery that typically lasts around a year, depending on usage.When the battery runs low, your iPhone will alert you. Replacing it is a simple process that takes just a few minutes and doesn't require any tools. This guide explains how to tell when your AirTag battery needs replacing, which battery to use and how to swap it safely.How to replace the battery in your AirTagReplacing the battery only takes a few steps.
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by Cheyenne MacDonald on (#7386D)
NVIDIA CEO Jensen Huang told reporters that the company will "invest a great deal of money" in OpenAI's latest funding round, according to Bloomberg, after The Wall Street Journal on Friday reported that the two companies were rethinking a previous $100 billion deal that hasn't "progressed beyond the early stages" of negotiations. Speaking to reporters in Taipei this weekend, Huang reportedly said it could be "the largest investment we've ever made."NVIDIA and OpenAI jointly announced in September that NVIDIA would be investing up to $100 billion in OpenAI to build 10 gigawatts of AI data centers. The companies said then that they were targeting the second half of 2026 for the first phase of the project to go online. Citing sources familiar with the discussions, The Wall Street Journal reported that Huang has highlighted privately that the agreement was nonbinding and has criticized OpenAI's business approach as lacking discipline.According to Bloomberg, however, Huang called the report's claims "nonsense," and told reporters on Saturday, "I believe in OpenAI. The work that they do is incredible. They're one of the most consequential companies of our time." But, Bloomberg reports, he said NVIDIA's investment in this funding round wouldn't come near $100 billion.This article originally appeared on Engadget at https://www.engadget.com/ai/nvidia-is-still-planning-to-make-a-huge-investment-in-openai-ceo-says-205521528.html?src=rss
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by Jackson Chen on (#7386E)
There may be plenty of gaming handhelds out there, but there aren't many horizontal options that let you play childhood favorites in the original 4:3 aspect ratio. To address that gap, Ayaneo launched a premium option with the Pocket S Mini. As a "true 4:3 retro handheld," the Pocket S Mini won't have those pesky vertical black bars whenever you're emulating video games from the CRT television era.Handhelds like the Anbernic RG405M and even Ayaneo's own Pocket Air Mini already offer a 4:3 aspect ratio, but the Pocket S Mini presents a more high-end build with a full metal frame and a glass front panel. The 4.2-inch LCD screen has a resolution of 1,280 x 960 and is flanked by Hall effect joysticks with RGB lighting, Hall effect triggers and "crystal-textured" buttons. Inside, the Pocket S Mini runs on a Snapdragon G3x Gen 2 chip and is powered by a 6,000mAh battery.AyaneoUnlike most of Ayaneo's other devices, the Pocket S Mini isn't being done through a crowdfunding campaign. It's already available on Ayaneo's website with a starting early bird price of $319 for either the Obsidian Black or Ice Soul White options with 8GB of memory and 128GB of storage. As usual, the Retro Power colorway will only be available with the highest specs of 16GB of memory and 512GB of storage, starting at $479. We're not sure when Ayaneo will end early bird pricing, but the prices will eventually jump to between $399 and $559 for retail pricing.This article originally appeared on Engadget at https://www.engadget.com/gaming/ayaneos-pocket-s-mini-has-the-perfect-aspect-ratio-for-revisiting-classic-console-games-203926701.html?src=rss
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by Jackson Chen on (#7385B)
OnlyFans is looking to cash out once again, but this time in a deal that would value it at several billion dollars less than a potential sale that previously fell through. As reported by TechCrunch, the online platform known for subscription-based pornographic content is in talks to sell a majority stake to Architect Capital, an investment firm based in San Francisco.According to the report, the proposed deal includes $3.5 billion in equity and $2 billion in debt, which values OnlyFans at $5.5 billion. TechCrunch also reported that Architect Capital and OnlyFans are currently in exclusive talks, where the website's owner can't negotiate with other potential buyers for a certain amount of time.With no set timeline yet for the deal, the deal is far from an official closing. Last year, OnlyFans' owner Leonid Radvinsky was also negotiating with another investment firm, Forest Road Company, to sell the platform. Although that deal never went through, the talks leading up to the sale valued OnlyFans at a much higher $8 billion. The London-based website, which still doesn't want to be known as just a porn site, is still growing and reported a nine percent increase in gross revenue for its 2024 fiscal year, earning more than $7.2 billion.This article originally appeared on Engadget at https://www.engadget.com/social-media/onlyfans-is-reportedly-in-talks-to-sell-a-60-percent-stake-to-a-san-francisco-investment-firm-191842666.html?src=rss
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by Jackson Chen on (#7385C)
Elon Musk and his aerospace company have requested to build a network that's 100 times the number of satellites that are currently in orbit. On Friday, SpaceX filed an application with the Federal Communications Commission (FCC) to launch a million satellites meant to create an "orbital data center." This isn't the first time we're hearing of Musk's plans to build an orbital data center, as it was mentioned by company insiders following the news that the CEO was reportedly preparing to take SpaceX public.According to the filing spotted by PCMag, this data center would run off solar power and deliver computing capacity for artificial intelligence needs. SpaceX is requesting to "deploy a system of up to one million satellites to operate within narrow orbital shells spanning up to 50 km each," as detailed in the filing. According to SpaceX's filing, "orbital data centers are the most efficient way to meet the accelerating demand for AI computing power" since they use "solar power with little operating and maintenance costs."To give some scale of the astronomical number of satellites SpaceX is asking for, the company recently hit a milestone of the 11,000th Starlink satellite launched. There aren't as many in orbit since the satellites can run into issues, but an unofficial website that tracks Starlink stats claims there are more than 9,600 satellites in orbit as of January 30, 2026. The FCC is likely to whittle down the amount that SpaceX is asking for in its filing, as the federal agency has done in the past. Earlier this month, the FCC approved SpaceX's request to deploy 7,500 more Starlink satellites, following another 7,500 launched in 2022. However, it's much less than the nearly 30,000 amount that SpaceX first asked for in 2020.This article originally appeared on Engadget at https://www.engadget.com/science/space/spacex-wants-to-launch-a-constellation-of-a-million-satellites-to-power-ai-needs-175607771.html?src=rss
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by Mariella Moon on (#73829)
Blue Origin plans to put a focus on the development of its human lunar capabilities, so it won't be sending tourists to space for at least the next two years. That means we won't be seeing any New Shepard launches for quite some time. Blue Origin is one of the companies NASA chose to develop human landing systems for its Artemis program, along with SpaceX. Specifically, it will work on landers for the Artemis III and Artemis V missions.The company was originally contracted to build the human landing system that would transfer astronauts from NASA's Gateway station to the moon's South Pole region for the Artemis V mission. But last year, NASA asked Blue Origin to design an alternative lander for Artemis III after SpaceX experienced delays due to Starship's failed tests. Artemis III is expected to be the first crewed moon landing mission of the program, and the Trump administration wants it to happen before the end of the president's term.New Shepard takes tourists to suborbital space, where they experience a few minutes of weightlessness before the spacecraft makes its way back to Earth. Jeff Bezos was one of the passengers on New Shepard's first tourist flight back in 2021. Since then, it has flown and landed 37 more times and carried 98 passengers to the Karman line, including Katy Perry and William Shatner.This article originally appeared on Engadget at https://www.engadget.com/science/space/blue-origin-is-pausing-its-space-tourist-flights-to-work-on-lunar-landers-for-nasa-143000058.html?src=rss
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by Rob Webb on (#7380Y)
Apple has steadily expanded the Apple Watch's health monitoring features over the years, moving beyond fitness tracking into areas that can offer early insight into potential medical concerns. One of the most recent additions is hypertension alerts, which are designed to notify users when their blood pressure trends are elevated over time. While Apple Watches cannot directly measure blood pressure, this feature can still play a useful role in highlighting patterns that may be worth discussing with your doctor. Here, we'll explain what hypertension alerts do, how they work and how to enable and manage them on the Apple Watch.What hypertension alerts doHypertension alerts are designed to identify long-term trends that may indicate elevated blood pressure. Instead of relying on a traditional cuff measurement, the Apple Watch analyzes a combination of health data collected over a 30-day period, including heart rate, movement patterns and other contextual information stored in the Health app. Using this data, the system looks for sustained changes that align with patterns commonly associated with hypertension.If your Apple Watch detects a trend suggesting elevated blood pressure over an extended period, it'll send you a notification. These alerts are not intended to diagnose hypertension or replace medical testing. Instead, they serve as an early signal that something may have changed and that you may want to seek further monitoring or professional advice.Apple emphasizes that hypertension alerts are designed for users who have not already been diagnosed with high blood pressure. Instead, they are meant to raise awareness rather than confirm a condition.Who can use hypertension alertsHypertension alerts require a compatible Apple Watch model (Apple Watch Series 9 or later, or Apple Watch Ultra 2 or later) paired with a supported iPhone (iPhone 11 or later). The feature also depends on recent versions of watchOS and iOS, as it relies on updated health algorithms and background data analysis. To use hypertension alerts you must be 22 years of age or older, not be pregnant and not have been diagnosed with hypertension. You also need to ensure that your Apple Watch's Wrist Detection feature is turned on.To receive meaningful alerts, your Apple Watch needs sufficient data. This means wearing the watch regularly, including during sleep if sleep tracking is enabled, and keeping health details such as age, sex, height and weight up-to-date in the Health app. The system uses long-term trends, so alerts will not appear immediately after enabling the feature.How to turn on hypertension alertsHypertension alerts are managed through the Health app on the paired iPhone. The feature cannot be enabled directly from the watch itself. During setup, the Health app will ask for confirmation that the user has not been diagnosed with hypertension. It may also prompt a review of health details such as date of birth and biological sex, as this information helps improve the accuracy of trend analysis.To get started, open the Health app on the iPhone paired with the Apple Watch. From the main Health screen, tap your profile in the top corner. Select Health Checklist from the available Features. Next, you'll need to tap Hypertension Notifications, confirm your age and whether or not you've ever been diagnosed with hypertension. Tap Continue and follow the on-screen prompts for information on how the notifications work. Once you have done this, tap Done and you'll be all set.Once enabled, the feature runs automatically in the background. There is no need to manually start monitoring or interact with the feature daily.The new apple watch series 11 can help identify hypertensionAppleManaging notifications and alertsWhen hypertension alerts are turned on, notifications appear on both the Apple Watch and the paired iPhone. These alerts typically explain that a long-term trend suggesting elevated blood pressure has been detected, along with guidance on next steps.Users can manage how and when these notifications appear by adjusting notification settings for the Health app. This includes choosing whether alerts appear on the lock screen, in Notification Center or as time-sensitive notifications on Apple Watch.Health data related to hypertension alerts can be reviewed at any time in the Health app. While Apple Watch does not display a specific blood pressure number, users can view contextual information and educational material explaining what the alert means and what actions may be appropriate.How hypertension alerts can helpHypertension often develops gradually and may not cause noticeable symptoms in its early stages. Because of this, many people are unaware of elevated blood pressure until it is identified during a routine medical check.Hypertension alerts can let you know of subtle changes that might have otherwise gone unnoticed. For some users, an alert may prompt earlier conversations with a doctor, additional blood pressure monitoring at home or lifestyle changes such as adjustments to diet, activity or sleep habits.It is important to treat these notifications as informational rather than diagnostic. Apple Watch does not provide specific blood pressure readings and cannot confirm hypertension on its own.What to do if you receive an alertReceiving a hypertension alert does not mean that there is an immediate medical emergency. Apple recommends using the alert as a prompt to pay closer attention to your cardiovascular health.Many users choose to follow up by measuring blood pressure using a traditional cuff at home or by scheduling a check with a healthcare professional. A doctor can provide proper testing, diagnosis and guidance based on clinical measurements and individual risk factors.It is also worth reviewing lifestyle factors that can influence blood pressure, such as physical activity levels, sleep quality, stress and diet. Apple Watch can already help track many of these areas, which may provide useful context when discussing health concerns with a professional.Limitations to keep in mindHypertension alerts are not available in all regions and may be subject to regulatory approval. The feature also requires consistent Apple Watch use over time to generate reliable trend data.Most importantly, the Apple Watch does not measure blood pressure directly. The alerts are based on correlations and trends rather than direct readings, which means they should not be used as a substitute for medical equipment or professional care.This article originally appeared on Engadget at https://www.engadget.com/wearables/how-to-turn-on-hypertension-alerts-on-apple-watch-130000090.html?src=rss
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by Kris Holt on (#737ZW)
Welcome to our latest roundup of what's going on in the indie game space. There are tons of interesting games out this week. But first, there's been some discourse around the Nintendo Switch version of Dispatch, which arrived this week as well.On other platforms, there's an option to censor genitalia and other explicit content, but that's not present in the Switch version. Instead, such content is censored by default, with black rectangles covering up characters' bits and someone flipping the bird. Noises that suggest sexual pleasure are said to be toned down too."We worked with Nintendo to ensure the content within the title met the criteria to release on their platforms, but the core narrative and gameplay experience remains identical to the original release," developer AdHoc told EuroGamer. Nintendo later said in a statement to GoNintendo that it "requires all games on its platforms to receive ratings from independent organizations and to meet our established content and platform guidelines. While we inform partners when their titles don't meet our guidelines, Nintendo does not make changes to partner content. We also do not discuss specific content or the criteria used in making these determinations."There are other games available for the Switch and Switch 2 that feature nudity and explicit content. There have long been hentai games on the eShop, while mainstream games like The Witcher 3 and Cyberpunk 2077 (we know all about the dongs in that one) still include explicit content on Nintendo platforms. So it's a bit of a strange one, and AdHoc and Nintendo didn't exactly clear things up with their statements.There's been speculation that AdHoc censored the game to comply with rules in Japan (Cyberpunk 2077 is censored there too) and that it opted to have just one version of the game available globally on Nintendo platforms. All the same, it's a curious situation that's resulted in a lot of discourse. But there's been another indie game that's been a source of even more chatter this week...New releasesHighguard is a 3v3 raid shooter from Wildlight Entertainment, a team that includes a bunch offormer Apex Legends and Titanfall developers. It broke cover at The Game Awards in December when it was the final reveal of the night but that first trailer wasn't great.As it turned out, TGA creator and host Geoff Keighley was a friend of the devs and after trying Highguard, he wanted to include it in the show. Wildlight cobbled together a trailer, but that disrupted the studio's long-standing plans to reveal and release the game simultaneously - a strategy that worked wonders for Apex Legends (though that game had the might of EA behind it).After revealing Highguard, Wildlight effectively went radio silent until a release day showcase on Monday to detail just what the game is and how it works. That seems to have been a mistake given the review bombing and strange vendetta some developed against it. Highguard went live on Monday and Wildlight published a whole bunch of YouTube videos revealing the game's features. Spreading those out between TGA and this week could have tempered expectations.In any case, I've played a few rounds of Highguard and mostly enjoyed my time with it so far. It's a blend of hero shooter and MOBA. As you might expect for a game from Apex and Titanfall veterans, the weapons feel well-tuned and the gunplay is snappy. There's a lot going on and the maps are far too big for just six players. It's fun enough, but I don't think it's a game that's going to break my Overwatch obsession. Riding into battle on the back of a bear feels pretty great, though. You can play Highguard for free on Steam, PS5 and Xbox Series X/S.I really wanted to like Don't Stop, Girlypop! more than I did. I'd been looking forward to it for a while, as the promise of a Doom Eternal-style arena shooter with chaotic hyperpop-inspired visuals seemed like a great blend. Don't get me wrong, I adore the aesthetic and the soundtrack is spot on thanks to some cracking songs from Sarah Wolfe, Xavier Dunn and Candice Susnjar. I just wish it was as fun to play as it is to look at and listen to.The visual clutter and fast pace sometimes makes it hard to spot enemies and the narrative doesn't really hang together, as much as the developers have salient points to make about the exploitation of finite resources. The core gameplay idea here is that the faster you move, the more damage you deal and more you heal. The game has its own take on a bunny hop called a wave hop that boosts your speed, but felt like it slowed me down because of the complex combination of inputs (jump, ground pound, jump, dash). That also caused my hand to cramp up very quickly.I do love the customization here. Slapping rhinestones and baby sharks onto my weapons was delightful. The game's take on a gravity gun is fun too. So while Don't Stop, Girlypop! - from Funny Fintan Softworks and publisher Kwalee - didn't fully land for me, there are some aspects I like a whole lot. It's out now on Steam for $20 (there's a 10 percent launch discount until February 5).We're been looking forward to Cairn for a while around these parts, so it's heartening to see that it debuted to broadly positive reviews. This one from The Game Bakers is the latest in a string of climbing adventures, such as the lovely Jusant. So if Alex Honnold's recent free solo climb up a skyscraper has inspired you to ascend something very large without really posing a risk to your wellbeing, Cairn might be what you're looking for.Cairn is out now on PS5 and Steam for $30. There's a 10 percent launch discount on Steam until February 12, and until February 13 on PS5 if you're a PS Plus member.Every trailer I've seen for Steel Century Groove has made me smile, so you can bet I'll be jumping into this when I have a chance. It's a rhythm game with Pokemon-style RPG elements in which you take control of a robot in dance battles. There's some original and licensed music to boogie along to and you can load in your own MP3s (you can bank on me loading some Electric Callboy tracks into this game). Steel Century Groove will create procedurally-generated choreography and charts for your custom songs. You can manually adjust the BPM too.This debut title from solo developer Sloth Gloss Games is out now on Steam for $20. There's a 10 percent launch discount until February 11. There's a demo available, and progress from there carries over into the full game.Rosday's Wanderling is a roguelike platformer with no combat. You have eight attempts to acquire the gear and learn the knowledge you need to pass each dungeon. Scour for loot and buy upgrades from the shop before night falls to help you on your way. You can place markers to help you remember where you've been.Runs are said to be short at between 20 and 30 minutes. The visuals remind me a bit of Celeste too. You can check out Wanderling on Steam now for $8 (a 10 percent discount brings the price down to $7.20 until February 2).I can't help but admire Strange Scaffold (Clickolding, I Am Your Beast, Co-op Kaiju Horror Cooking) and the rate at which it releases games. The latest one is Space Warlord Baby Trading Simulator.It's a stock market sim in which you speculate on the future success or failures of the "simulated lives of babies." You can "short that baby" if you choose as you try to make gains. In a timeline where prediction markets allow you to speculate on just about anything (listen to this week's episode of the Engadget Podcast to learn more about that), gambling on the future of babies doesn't seem that farfetched.Space Warlord Baby Trading Simulator - which is set in the same world as Space Warlord Organ Trading Simulator - is out now on Steam. It'll normally cost $20, but there's a 15 percent discount until February 12. Strange Scaffold is also bringing the game to Xbox Series X/S in the near future.I Hate This Place is an isometric survival game based on the eponymous comic book series by Kyle Starks and Artyom Topilin. The game retains a comic book aesthetic and it has '80s horror movie-style inflections.The way that noise is visualized is pretty interesting here. Onomatopoeic words will pop up and you'll see color-coded footsteps - useful when you're trying to be stealthy. Crafting is a key aspect of the game as well.I Hate This Place - from Rock Square Thunder, Broken Mirror Games and Skybound Entertainment - is out now on Steam, PS5, Nintendo Switch and Xbox Series X/S. The regular price is $30 and there's a 20 percent launch discount on some platforms.I can't find a trailer for this on YouTube, unfortunately, but Rebadge caught my eye this week as well. It's a puzzle platformer from Yuumayay, who appears to be a 17-year-old solo developer. Your character carries badges that allow them to carry out actions like moving and jumping. Other badges include "affected by gravity" and "destroys on contact." Here's the trick: you can throw a badge and lose the associated ability, but then you can apply the trait to something else in the world.It's a neat idea that draws from the playbooks of games like Baba Is You. Rebadge typically costs $8, but there's a 15 percent launch discount.UpcomingMoon Beast Productions is a studio formed by several of the creators of Diablo and Diablo II. This week, it revealed gameplay for its first title, Darkhaven, which is a fantasy isometric action RPG in the vein of (you guessed it) Diablo. You'll be able to play this one solo or with friends, and there are PvP elements. Darkhaven has procedurally generated, destructible worlds along with "massive events that threaten your entire world."The gameplay shown in the trailer looks a bit rough, but it's still early days. In fact, Moon Beast is planning a Kickstarter campaign for Darkhaven. There's no release window as yet, but you can wishlist it on Steam.Box or Void is a puzzle game that clearly takes some inspiration from Sokuban and Snake. Here, though, gameplay takes place across two planes. You'll switch between positive and negative space - obstacles on one side turn into pathways on the other. You'll alter the level layouts by pushing boxes.This one from Dumen Games has an intriguing premise. There's no release date as yet for Box or Void, but a demo with 32 levels (about a fifth of what will be in the full game) dropped this week on Steam.If there's a game that's billed as Dredge meets Wall-E, that's going to be enough to sell me. Describe it as a "petroidvania" and call it Good Boy, and I'm definitely in.This is a creature-collecting Metroidvania from Observer Interactive and publisher Team17 in which pups are reincarnated as space rovers. I could not dig that premise more. Good Boy is expected to hit Steam later this year.This article originally appeared on Engadget at https://www.engadget.com/gaming/highguard-a-hyperpop-arena-shooter-and-other-new-indie-games-worth-checking-out-120000874.html?src=rss
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by Igor Bonifacic on (#737KQ)
Since 2021, NASA's Perseverance rover has achieved a number of historic milestones, including sending back the first audio recordings from Mars. Now, nearly five years after landing on the Red Planet, it just achieved another feat. This past December, Perseverance successfully completed a route through a section of the Jezero crater plotted by Anthropic's Claude chatbot, marking the first time NASA has used a large language model to pilot the car-sized robot.Between December 8 and 10, Perseverance drove approximately 400 meters (about 437 yards) through a field of rocks on the Martian surface mapped out by Claude. As you might imagine, using an AI model to plot a course for Perseverance wasn't as simple as inputting a single prompt.As NASA explains, routing Perseverance is no easy task, even for a human. "Every rover drive needs to be carefully planned, lest the machine slide, tip, spin its wheels, or get beached," NASA said. "So ever since the rover landed, its human operators have painstakingly laid out waypoints - they call it a 'breadcrumb trail' - for it to follow, using a combination of images taken from space and the rover's onboard cameras."To get Claude to complete the task, NASA had to first provide Claude Code, Anthropic's programming agent, with the "years" of contextual data from the rover before the model could begin writing a route for Perseverance. Claude then went about the mapping process methodically, stringing together waypoints from ten-meter segments it would later critique and iterate on.This being NASA we're talking about, engineers from the agency's Jet Propulsion Laboratory (JPL) made sure to double check the model's work before sending it to Perseverance. The JPL team ran Claude's waypoints through a simulation they use every day to confirm the accuracy of commands sent to the rover. In the end, NASA says it only had to make "minor changes" to Claude's route, with one tweak coming as a result of the fact the team had access to ground-level images Claude hadn't seen in its planning process."The engineers estimate that using Claude in this way will cut the route-planning time in half, and make the journeys more consistent," NASA said. "Less time spent doing tedious manual planning - and less time spent training - allows the rover's operators to fit in even more drives, collect even more scientific data, and do even more analysis. It means, in short, that we'll learn much more about Mars."While the productivity gains offered by AI are often overstated, in the case of NASA, any tool that could allow its scientists to be more efficient is sure to be welcome. Over the summer, the agency lost about 4,000 employees - accounting for about 20 percent of its workforce - due to Trump administration cuts. Going into 2026, the president had proposed gutting the agency's science budget by nearly half before Congress ultimately rejected that plan in early January. Still, even with its funding preserved just below 2025 levels, the agency has a tough road ahead. It's being asked to return to the Moon with less than half the workforce it had during the height of the Apollo program.For Anthropic, meanwhile, this is a major feat. You may recall last spring Claude couldn't even beat Pokemon Red. In less than a year, the company's models have gone from struggling to navigate a simple 8-bit Game Boy game to successfully plotting a course for a rover on a distant planet. NASA is excited about the possibility of future collaborations, saying "autonomous AI systems could help probes explore ever more distant parts of the solar system."This article originally appeared on Engadget at https://www.engadget.com/ai/nasa-used-claude-to-plot-a-route-for-its-perseverance-rover-on-mars-203150701.html?src=rss
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by Will Shanklin on (#737KR)
America's once-promising EV transition may have taken a U-turn, but at least some in Hollywood are trying to do their part. Rivian partnered with Grey's Anatomy to make a custom electric ambulance for the long-running series.The ambulance is a modified version of Rivian's Commercial Van. The custom vanbulance" serves a dual purpose: preventing on-set exhaust fumes (which could harm the cast and crew) and integrating a green storyline. As an added benefit, the elimination of engine noise brought a welcome quiet while cameras were rolling," Rivan wrote in a blog post.Among other modifications, it has rear double doors instead of a roll-up one.RivianThe vehicle includes some production-specific touches. Its walls and roof panels are removable, allowing cameras to reach angles required for interior shots. In addition, Rivian replaced the standard van's rear roll-up door with double doors while adding a side entry to the cargo area. The company also added custom lighting and an exterior wrap reading Seattle Emergency Response Services."The team consulted with the Huntington Beach Fire Department and the Los Angeles Fire Department to inform the interior layout. Their feedback was invaluable to understand how first responders actually use their vehicles," Rivian wrote.At least Hollywood's fictional worlds are transitioning to electric.RivianThe Hollywood Reporter notes that the electric ambulance debuted in the November 13, 2025, episode of Grey's Anatomy. However, it was featured more prominently in Thursday's episode - hence Rivian choosing this week to highlight it.This article originally appeared on Engadget at https://www.engadget.com/transportation/evs/rivian-made-an-electric-ambulance-for-greys-anatomy-194358967.html?src=rss
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by Devindra Hardawar on (#737HJ)
The Sundance documentary Ghost in the Machine boldly declares that the pursuit of artificial intelligence, and Silicon Valley itself, is rooted in eugenics.Director Valerie Veatch makes the case that the rise of techno-fascism from the likes of Elon Musk and Peter Thiel is a feature, not a bug. That may sound hyperbolic, but Ghost in the Machine, which is built around interviews with philosophers, AI researchers, historians and computer scientists, leaves little room for doubt.If you've been following the meteoric rise of AI, or Silicon Valley in general, Veatch's methodical deconstruction of the technology doesn't really unearth anything new. The film begins with the utter failure of Microsoft's Tay chatbot, which wasted no time in becoming a Hitler-loving white supremacist. It retreads the environmental impacts of AI datacenters, as well as the ways tech companies have relied on low-wage workers from Africa and elsewhere to improve their algorithms.But even I was surprised to learn that we can trace the impact of eugenics in tech all the way back to Karl Pearson, the mathematician who pioneered the field of statistics, and who also spent his life trying to quantify the differences between races. (Guess who he believed was superior.) His legacy was continued by William Shockley, a co-creator of the transistor, an avowed white supremacist who spent his later years espousing (now debunked) theories around IQ and racial differences.An early robot toy.Valerie Veatch for "Ghost in the Machine"As a Stanford engineering professor, Shockley fostered a culture of prioritizing white men over women and minorities, which ultimately shaped the way Silicon Valley looks today. His line of thinking could have had an influence on John McCarthy, the Stanford researcher who coined the term artificial intelligence" in 1955,With roots like that, Elon Musk - known to spout bigotry online, foster a reportedly racist work environment at Tesla and throw the occasionaly few Nazi salute - looks less like an anomaly than part of a pattern. Ghost in the Machine asks a simple question: How can we trust men like this (and it's almost always men that look like Musk) with our future?Through its many interviews, which include the likes of AI researcher Dr. Emily Bender, historian Becca Lewis and media theorist Douglass Rushkoff, Ghost in the Machine paints the rise of AI as a fascistic project that aims to demean humans and establish the techno-elite as our de facto rulers. Given how much our lives are already dominated by gadgets and social networks from companies that have pioneered addictive engagement over user safety, it's easy to imagine history repeating itself with AI.Ghost in the Machine doesn't leave any room for considering potential benefits around AI, which could lead proponents of the technology to dismiss it as a hit-job. But we're currently at the apex of the AI hype cycle, after Big Tech has invested hundreds of billions of dollars on this technology, and after it has spent years shoving it down our throats without proving why it's actually useful to many people. AI should be able to withstand a bit of criticism.Ghost in the Machine is available to view at the Sundance Film Festival's website and streaming apps from today through the end of Sunday, February 1st.
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by Igor Bonifacic on (#736QW)
This past summer, Google DeepMind debuted Genie 3. It's what's known as a world world, an AI system capable of generating images and reacting as the user moves through the environment the software is simulating. At the time, DeepMind positioned Genie 3 as a tool for training AI agents. Now, it's making the model available to people outside of Google to try with Project Genie.To start, you'll need Google's $250 per month AI Ultra plan to check out Project Genie. You'll also need to live in the US and be 18 years or older. At launch, Project Genie offers three different modes of interaction: World Sketching, exploration and remixing. The first sees Google's Nano Banana Pro model generating the source image Genie 3 will use to create the world you will later explore. At this stage, you can describe your character, define the camera perspective - be it first-person, third-person or isometric - and how you want to explore the world Genie 3 is about to generate. Before you can jump into the model's creation, Nano Banana Pro will sketch" what you're about to see so you can make tweaks. It's also possible to write your own prompts for worlds others have used Genie to generate.One thing to keep in mind is that Genie 3 is not a game engine. While its outputs can look game-like, and it can simulate physical interactions, there aren't traditional game mechanics here. Generations are also limited to 60 seconds, as is the presentation, which is capped at 24 frames per second and 720p. Still, if you're an AI Ultra subscriber, this is a cool opportunity to see the bleeding edge of what DeepMind has been working over the past couple of years.This article originally appeared on Engadget at https://www.engadget.com/ai/googles-project-genie-lets-you-create-your-own-3d-interactive-worlds-183646428.html?src=rss
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by Sam Chapman on (#737F6)
When talking about the best VPNs, I frequently warn about the dangers of trusting free VPNs without verifying them. Although there are a few free VPNs worth recommending, many other free providers are ineffective, malicious or looking to profit off their users (or sometimes all three). Even the best free VPNs work a lot better once you subscribe and access their full service.
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by Matt Tate on (#737F7)
Fallout's second season is coming to a close, and it's been well worth the wait. But if a reluctance to add yet another subscription to your streaming rotation means you haven't watched Amazon's surprisingly excellent adaptation yet, you might be interested to know that the company is currently releasing season one for free on the Prime Video YouTube channel.Whether driven by Amazon wanting even more people to watch what has become one of its biggest TV success stories, or a move that speaks to how few people are actually signed up for Prime Video, it's good news for anyone who hasn't seen the show yet. Fallout's first season did a great job of taking everything that's great about the long-running post-apocalyptic RPG series and weaving it into a wildly entertaining live-action show, elevated by excellent performances from Ella Purnell as a hopelessly naive but endearingly optimistic vault-dweller, and Walton Goggins as the Ghoul.Amazon is currently adding a new episode each day ahead of next week's season two finale, presumably hoping a whole new set of fans hop straight into that once they're done. But here's the catch: you only have until February 11 to watch the whole lot. After that, the show will be for Prime Video subscribers only once again.And that isn't the the only Fallout freebie up for grabs right now. Between now and February 5, Bethesda's MMORPG, Fallout 76, is free-to-play on Xbox and PC, while PlayStation players have until February 4. Fallout 76 first launched in 2018, and as a fully multiplayer-focused game it represented a new direction for the series. It was, to put it bluntly, a bit of a mess for quite a while, but Bethesda has never abandoned the title or its player-base, and if you have Fallout on the brain, this is the perfect opportunity to see how it's looking in 2026.This article originally appeared on Engadget at https://www.engadget.com/entertainment/streaming/the-first-season-of-amazons-fallout-show-is-now-free-on-youtube-162920615.html?src=rss
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by Anna Washenko on (#736WV)
The National Center for Missing and Exploited Children said it received more than 1 million reports of AI-related child sexual abuse material (CSAM) in 2025. The "vast majority" of that content was reported by Amazon, which found the material in its training data, according to an investigation by Bloomberg. In addition, Amazon said only that it obtained the inappropriate content from external sources used to train its AI services and claimed it could not provide any further details about where the CSAM came from.Amazon provided Engadget with the following statement to explain why it doesn't have data that can provide any further action on theWhen we set up this reporting channel in 2024, we informed NCMEC that we would not have sufficient information to create actionable reports, because of the third-party nature of the scanned data. The separate channel ensures that these reports would not dilute the efficacy of our other reporting channels. Because of how this data is sourced, we don't have the data that comprises an actionable report.""This is really an outlier," Fallon McNulty, executive director of NCMEC's CyberTipline, told Bloomberg. The CyberTipline is where many types of US-based companies are legally required to report suspected CSAM. Having such a high volume come in throughout the year begs a lot of questions about where the data is coming from, and what safeguards have been put in place." She added that aside from Amazon, the AI-related reports the organization received from other companies last year included actionable data that it could pass along to law enforcement for next steps. Since Amazon isn't disclosing sources, McNulty said its reports have proved inactionable."Amazon provided Engadget with these additional details, which were first reported in Bloomberg:Amazon is committed to preventing CSAM across all of its businesses, and we are not aware of any instances of our models generating CSAM. In accordance with our commitments to responsible AI and the Generative AI Principles to Prevent Child Abuse, we take a deliberately cautious approach to scanning foundation model training data, including data from the public web, to identify and remove known CSAM and protect our customers. While our proactive safeguards cannot provide the same detail in NCMEC reports as consumer-facing tools, we stand by our commitment to responsible AI and will continue our work to prevent CSAM."The company also reiterated that we intentionally use an over-inclusive threshold for scanning, which yields a high percentage of false positives" to explain the high volume of content the company reported.Safety questions for minors have emerged as a critical concern for the artificial intelligence industry in recent months. CSAM has skyrocketed in NCMEC's records; compared with the more than 1 million AI-related reports the organization received last year, the 2024 total was 67,000 reports while 2023 only saw 4,700 reports.In addition to issues such as abusive content being used to train models, AI chatbots have also been implicated in several dangerous or tragic cases involving young users. OpenAI and Character.AI have both been sued after teenagers planned their suicides with those companies' platforms. Meta is also being sued for alleged failures to protect teen users from sexually explicit conversations with chatbots.Update, January 30, 2026, 11:05AM ET: This story has been updated with several statements from Amazon.This article originally appeared on Engadget at https://www.engadget.com/ai/amazon-discovered-a-high-volume-of-csam-in-its-ai-training-data-but-isnt-saying-where-it-came-from-224749228.html?src=rss
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by Ian Carlos Campbell on (#72QCH)
The start of the new year is a great time to get your finances in order, and a good budgeting app can help with that. Instead of laboring over a spreadsheet, you can try one of our favorite budgeting apps for less than usual. Monarch Money is running a sale that gives new users 50 percent off one year of the service, bringing the final cost down to just $50. Just use the code NEWYEAR2026 at checkout to get the discount. Monarch Money makes for a capable and detailed budgeting companion. You can use the service via apps for iOS, Android, iPadOS or the web, and Monarch also offers a Chrome extension that can sync your Amazon and Target transactions and automatically categorize them. Like other budgeting apps, Monarch Money lets you connect multiple financial accounts and track your money based on where you spend it over time. Monarch offers two different approaches to tracking budgeting (flexible and category budgeting) depending on what fits your life best, and the ability to add a budget widget on your phone so you can know how you're tracking that month. How budgeting apps turn your raw transactions into visuals you can understand at a glance is one of the big things that differentiates one app from another, and Monarch Money offers multiple graphs and charts to look at for things like spending, investments or categories of your choice based on how you've labelled your expenses. The app can also monitor the spending of you and your partner all in one place, to make it easier to plan together. The main drawbacks Engadget found in testing Monarch Money were the app's learning curve, and the differences in features (and bugginess) between Monarch's web and mobile versions. Still, for 50 percent off, the Monarch Money is well worth experimenting with if you're trying to save money in 2026, especially if you want to do it collaboratively with a partner. Follow @EngadgetDeals on X for the latest tech deals and buying advice.This article originally appeared on Engadget at https://www.engadget.com/deals/monarch-money-deal-new-users-get-one-year-of-access-for-only-50-204507285.html?src=rss
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by Danica Creahan,Liz Kocan on (#737BW)
Grammy winner Bad Bunny, seen here accepting his award for Best Musica Urbana Album for Un Verano Sin Ti" in 2023, is nominated again this year. (Timothy Norris/FilmMagic) Timothy Norris via Getty Images The 2026 Grammy Awards honor music's biggest achievements of the year, and some of the biggest stars on the planet are nominated this year. Kendrick Lamar leads the way with nine nominations, including for Record and Song of the Year for "luther," his collaboration with SZA. Other top nominees this year include Lady Gaga, Jack Antonoff, and Cirkut with seven nominations apiece, and Bad Bunny, Sabrina Carpenter, and Leon Thomas, who have six. The 2026 Grammy Awards will be hosted by comedian Trevor Noah, who also happens to be a nominee this year in the Best Audio Book, Narration & Storytelling category. The 2026 Grammys will take place at Crypto.com Arena in Los Angeles, and the broadcast will air this Sunday, Feb. 1, at 8PM ET/5PM PT on CBS, streaming live on Paramount+ (for Premium subscribers only). The 2026 Grammy Awards Premiere Ceremony - where the majority of the Grammys are actually awarded - will take place earlier that same day, from 3:30PM ET/12:30PM PT, and streams live free on YouTube. Here's how to watch the 2026 Grammy Awards live this Sunday. When are the 2026 Grammy Awards? The 68th Grammy Awards will be held this Sunday, Feb. 1, 2026. Grammys start time The Grammy Awards live TV broadcast begins at 8PM ET/5PM PT. It's scheduled to run until 11:30PM ET. Prior to the main broadcast, the 2026 Grammy Awards Premiere Ceremony (this is where you can watch the awards for categories like Musical Theater, Americana, Reggae, Metal, Gospel and more) will take place from 3:30PM ET/12:30PM PT. The Grammys Premiere Ceremony will stream live for free at live.GRAMMY.com and on YouTube. Grammy Awards TV channel The 68th Grammy Awards will air on CBS and stream live on Paramount+ for Premium subscribers. The awards show will also be available the following day on demand for Paramount+ Essential subscribers. How to watch the Grammys without cable How to watch the 2026 Grammys free Who is performing at the 2026 Grammy Awards? Among this year's Grammy's performers are Justin Bieber, Sabrina Carpenter, Album of the Year nominees Clipse and Pharrell Williams, and every Best New Artist nominee, including Addison Rae, Alex Warren, KATSEYE, Leon Thomas, Lola Young, Olivia Dean, SOMBR, and The Marias. This year's In Memorium honoring artists we've lost this year will include a musical tribute from Reba McEntire, Brandy Clark and Lukas Nelson, a performance from Ms. Lauryn Hill in honor of D'Angelo and Roberta Flack, and an Ozzy Osbourne tribute from artists like Post Malone, Andrew Watt, Chad Smith, Duff McKagan, and Slash. Who is hosting the Grammys this year? Trevor Noah will return to host the Grammys for the sixth and final year. Who is presenting at the 2026 Grammys? While the full list of Grammys presenters has yet to be released, we do know that Harry Styles and Doechii will be presenting. Grammy Awards new categories This year's Grammys will see the return of the award for Best Album Cover (after 53 years!). This year, the category of Best Country Album will now be split into two awards: Best Contemporary Country Album and Best Traditional Country Album. Grammys eligibility window The 2026 Grammy Awards will recognize music released from August 31, 2024 to August 30, 2025. 2026 Grammy nominations Here are the nominees for the 68th Grammy Awards. Album of the Year
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by Devindra Hardawar on (#737BX)
Somehow, we live in a world where people can bet on practically anything using sites like Polymarket and Kalshi. In this episode, Devindra and Engadget Senior Reporter Karissa Bell dive into the world of prediction markets. How did we get here? And is endless betting having an effect on the real world? Also, we chat about the new American version of TikTok, which stumbled during its first weekend with a litany of errors and reported censorship.Subscribe!
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by Steve Dent on (#73797)
Sony A7 series camera launches are eagerly anticipated by camera lovers, as those models are typically a showcase for the company's latest imaging tech. The new A7 V is a great example of that: it's equipped with Sony's new 33-megapixel partially-stacked sensor - the most advanced in any midrange full-frame mirrorless model.The A7 V's resolution is higher than rivals like Panasonic's S1 II and the Nikon Z6 III in this category while matching Canon's R6 III. However, Sony trumps the latter with a faster sensor that promises lower rolling shutter distortion in electronic mode. Sony also boasts that it offers the highest dynamic range of any of its cameras to date.Unlike Canon with the R6 III, Sony didn't bend over backwards to accommodate creators, though. Video resolution is limited to 4K, and the A7 V lacks any RAW video capability, compared to 7K and RAW for Canon's latest model. All of that means the A7 V may be great for some buyers, but fall short for others.Design and handlingLike other recent Sony cameras, I didn't find the A7 V comfortable to hold for long periods of time. That's because the grip, while deep, is a bit short and too small for large hands. At the same time, it has harder exterior materials than Canon's cameras and is a bit heavier than the A7 IV at 1.53 pounds (698 grams) compared to 1.45 pounds (653 grams) for its predecessor.The handling makes up for the lack of comfort, though. It has two dials for the primary controls (shutter speed and aperture), along with a third for exposure compensation. There's a dual dial with a shooting mode on top and video/photo/S&Q below, plus a rear joystick, rear dial and nine buttons. The main controls fell nicely to my hands, which made camera control a cinch.The A7 V has the same well-organized menu system as other recent Sony models and it's easy to customize dials, buttons and quick menus to your liking. Overall, Sony's menus are now among the best, and functions are easier to access than on Canon's R6 III, for example.The 3.69-million dot EVF display is relatively sharp and on par with the R6 III, but falls short of 5.76-million-dot EVF on the significantly cheaper Nikon Z6 III. The 3.2-inch rear display fully articulates as before, but it also tilts now, so I was able to easily shoot from high and low angles. It's also slightly bigger and has 2.1 million dots, up from 1.65 million dots on the A7 IV.The A7 V has a dual-slot card system with two SD UHS II slots and a faster CFexpress Type A slot. However, Type A CFexpress cards are less than half as fast as the CFexpress B cards used in other cameras. The A7 V includes a full-sized HDMI port for external display, 3.5mm mic and headphone ports, and two USB-C ports - one for charging and one for 10Gbps data transfers. Battery life is decent with up to 630 shots on a charge or 100 minutes of continuous 4K 30 fps capture. The camera isn't constrained much by temperature limits, as I was able to shoot 4K 30p video for 90 minutes straight with no issues.PerformanceThe 33MP partially-stacked sensor has made a big difference in the A7 V's speed and autofocus accuracy. It can now hit 30 fps blackout-free RAW burst speeds with the electronic shutter (with autofocus and auto exposure enabled), compared to an anemic 10 fps with the A7 IV. That makes it a surprisingly good choice for sports and wildlife photography, or just shooting fast-moving kids or pets. Speeds drop to 10 fps in mechanical shutter mode, which is on par for this category. ISO 6400, f/2.8, 1/40th Steve Dent for Engadget Rolling shutter distortion is only an issue when shooting super fast subjects like airplane propellers or golf swings. And unlike Canon's R6 III and other rivals, the A7 V maintains full 14-bit RAW quality during electronic shutter bursts instead of dropping to 12-bit RAW, which allows for higher dynamic range.As you'd expect with Sony, autofocus is fast and extremely accurate, delivering the best in-focus hit rate of any camera in this price range. When tracking moving subjects like bikes, birds or kids, I rarely saw a blurry shot. This applied even in tricky lighting and chaotic situations with multiple subjects. The A7 V also nailed auto exposure and auto white balance, even when I shot at dusk with a mix of indoor and outdoor lighting.Sony's latest AI features make it easy to track nearly anything. Face, eye and body tracking are supported for people, and you can also follow animals, birds, insects, cars, trains and airplanes. The AI has been trained to track people in any position, even if they're partially obscured or disappear in the frame. This proved to be convenient when I shot street photos in crowds with a specific subject in mind.This does bring up one sore point with the A7 V. When using third-party lenses, the burst rate speeds drop from 30 fps to 15 fps. In addition, you may not be able to use some lenses at all in AF-C (continuous) mode without applying a firmware update.In-body stabilization is improved significantly over the A7 IV from 5.5 to 7.5 stops with compatible lenses, but falls short of all rivals that hit at least eight stops. Still, I was comfortably able to shoot at shutter speeds as low as a half second handheld without any camera blur.Image qualityPhoto quality is where the A7 V shines. Dynamic range is superior to rival cameras, both in the real world and specialized testing. This is due to Sony's latest dual gain output tech that combines two ISO levels at once integrated with the new 33MP partially-stacked sensor (when using the mechanical shutter).I noticed this when taking photos at twilight in several of Paris' squares. After shooting a statue against a bright sky, I was able to extract noise-free shadow detail from RAW files and easily adjust bright areas. When shooting ducks in water that reflected a bright sky, I saw similarly high levels of detail in both dark and bright picture areas. There is one thing to keep in mind, though: As Photons to Photos noted, there's a slight drop in dynamic range below ISO 1,000 when using the electronic shutter.Should you need even more detail and dynamic range, Sony's new Composite RAW feature that's borrowed from the A9 III combines four, eight, 16, or 32 RAW images to reduce noise and improve image quality. I used it to photograph some high-contrast scenes on a sunny Paris day and it dramatically reduced noise, but isn't a good option for moving subjects. Sony's A7 V has plenty of manual controls for easy operation Steve Dent for Engadget JPEGs look great straight out of the camera with excellent detail, though noise reduction can be a bit excessive at high ISOs. Sony's color science has improved over the last model, so colors are accurate and the magenta-hue issues seem to be largely resolved. However,I still find Canon's cameras capture more accurate skin tones.The A7 V is a low-light marvel, with relatively noise-free photos all the way up to ISO 12,800 and usable shots at ISO 25,600. What's remarkable is that the A7 V beats all its 24MP rivals in this regard, despite the nearly 50 percent higher resolution.Sony added a new Compressed RAW HQ" mode with the A7 V, designed to deliver better compressed RAW quality while keeping files smaller than Lossless RAW." Note that this new mode is not currently supported by Adobe Lightroom, so I'd avoid using it for now.Video Sony's A7 V can take sharp video but doesn't stand up against rivals. Sony Two or three years ago, the A7 V would have been fine for video but not in 2026. While all its rivals are embracing internal RAW video at 6K or 7K, Sony is sticking with 10-bit 4K MP4 at up to 60 fps, or 4K 120 with an APS-C crop. The video is oversampled from a 7K sensor size so it's very sharp though, and S-Log3 is available to boost dynamic range.Sony likely thinks that creators using this camera will mostly shoot 4K MP4 (as I do), so it didn't feel that RAW was a must. However, users who do need the benefits of RAW - like minimal degradation when editing, flexible white balance and improved dynamic range - can't even do external RAW capture. The 4K max resolution and lack of open gate 3:2 is also a downside for creators who like to reframe shots in post or output to social media.With that all said, you can capture high-quality 10-bit 4K 60 fps video with the A7 V. The S-Log3 Cine/S-Log 3 option and high data rate 4:2:2 HS video provide flexibility in post, letting you easily correct over- or under-exposed video or tweak colors. As with photos, color accuracy is nearly on par with Panasonic and other rivals. Shooting in low-light is a breeze, especially when you know that noise levels will be minimal even at high ISO speeds. Sony has some extra video tricks like focus breathing compensation that eliminates zooming when focusing from a near to a far subject. And the A7 V comes with a new AI Auto Framing mode, which recognizes and crops in on humans, keeping them centered in the frame. I was able to keep subjects centered (while stabilizing the shot) as long as I didn't move the camera excessively.Autofocus is just as excellent for video as photos, with the same level of speed and accuracy. AI-powered autofocus supports all the same modes (people, animals, etc.) and usually nails focus of human or animal eyes, like when I captured footage of some ducks and dogs.Video stabilization is also very good, just behind Panasonic's S1 II and ahead of the Canon R6 III. In regular optical-only mode, it removes shaking from handheld video without too much movement. When you engage the Active" mode, it adds electronic stabilization with a small crop for panning or tilting, and Dynamic Active" lets you walk with surprisingly smooth results. Rolling shutter is rarely an issue for most types of shooting, including walking, unless you really whip the camera around. The lack of rolling shutter skew also makes it easier to apply stabilization in post with Adobe Premiere or DaVinci Resolve.Wrap-up ISO 800, f/2.8, 1/500th Steve Dent for Engadget The A7 V is an incredible camera for photography, with speeds, autofocus accuracy and image quality ahead of rivals, including the Canon R6 III, Panasonic S1 II and Nikon Z6 III.However, Sony isn't keeping up with those models for video. The A7 V is missing RAW, native resolution and open gate capture, all of which can be found on the aforementioned cameras. That makes it hard to recommend for serious video users or creators who use full-frame open gate to export high-quality vertical video.There's one intangible, though. I enjoyed taking pictures with the A7 V more than other cameras I've tested lately because of the AF accuracy and image results. For anyone who wants a fast, reliable and easy-to-use camera for photography, I can't recommend it enough. For video creators, though, I'd look at Canon's R6 III, the Panasonic S1 II, or if you're on a budget, Nikon's Z6 III.
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by Mariella Moon on (#73796)
The Chinese government has given DeepSeek its approval to purchase NVIDIA's H200 AI chips, according to Reuters. ByteDance, Alibaba and Tencent have also reportedly received permission from Beijing to buy a total of 400,000 H200 GPUs. Reuters says Chinese authorities are still finalizing the conditions they're imposing on the companies to be able to proceed with their orders, so it may take a while before they're able to receive their shipments. In addition, NVIDIA CEO Jensen Huang told reporters that his company has yet to receive orders from the aforementioned firms and that he believed China is still finalizing their licenses.In December 2025, the US government allowed NVIDIA to sell its second-best H200 processors to vetted Chinese companies in addition to its H20 model in exchange for a 25 percent tariff on those sales. China previously dissuaded local companies from purchasing NVIDIA's H20 chips, but it recently agreed to import hundreds of thousands of H200 units after Huang's visit to the country. While Chinese companies are striving to rely on local manufacturers, such as Huawei and Baidu, for AI chips, NVIDIA's technology is still more advanced. The H200 is only second to NVIDIA's B200 and is around six times more powerful than the H20.China's National Development and Reform Commission is the agency in charge of determining the conditions Chinese companies have to meet in order to buy H200 units. Stateside, DeepSeek's purchase could lead to questions from authorities. As Reuters notes, a lawmaker has just accused NVIDIA of helping DeepSeek develop AI models that were subsequently used by the Chinese military.This article originally appeared on Engadget at https://www.engadget.com/ai/deepseek-reportedly-gets-chinas-approval-to-buy-nvidias-h200-ai-chips-130000933.html?src=rss
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by Mat Smith on (#73799)
You might not have heard of the Nex Playground, but it's a tiny gaming system built entirely around Kinect-like games. With its camera and computer vision processing, the $249 Nex Playground can track up to four players as effectively as Microsoft's old Xbox motion tracker, according to Engadget's Devindra Hardawar.NEXNEXThe hardware is cute and well-designed, there are plenty of games, and it works offline. The only issue is the ongoing subscription needed to access most games. Check out our full review to learn more.- Mat SmithThe biggest stories you might have missed
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by Anna Washenko on (#736WT)
Apple shared its latest quarterly financial results today and the news is once again very, very good for the Cupertino company. The quarter ending December 27, 2025 marked "the best-ever quarter" for iPhones, which generated a record high revenue of nearly $85.27 billion for the business. Apple doesn't disclose the number of devices sold any more, but even with the prices for many of its latest generation of smartphones surpassing $1,000 a pop, that's still got to be a heck of a lot of iPhones."The demand for iPhone was simply staggering," CEO Tim Cook said on the conference call to discuss the results. "This is the strongest iPhone lineup we've ever had and by far the most popular."That wasn't the only massive number in the earnings report. Services revenue also logged its biggest quarter yet, growing 14 percent over the same period last year to reach just over $30 billion. It was also Apple's biggest quarter to date for total revenue, which was nearly $143.76 billion for the already fabulously wealthy company.This article originally appeared on Engadget at https://www.engadget.com/mobile/smartphones/apple-just-reported-its-best-ever-quarter-for-iphone-sales-234135513.html?src=rss
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by Will Shanklin on (#736TS)
Two Elon Musk companies are reportedly planning to merge. On Thursday, Reuters reported that SpaceX and xAI are holding merger talks ahead of a planned IPO. Part of their plan is to launch AI data centers into space (but unfortunately, only as far as Earth's orbit).Last week, it was reported that Musk planned to take SpaceX public despite having once said it wouldn't happen until the company had a presence on Mars. Now, the IPO could happen as early as this year. Shares of xAI would reportedly be exchanged for shares in SpaceX under the merger. Reuters reports that two entities were set up in Nevada on January 21 to facilitate the deal.If the idea of two Musk companies becoming one sounds familiar, that's because it happened less than a year ago. In March 2025, xAI bought X, putting Grok (known for nonconsensual "nudifying" images) and X (infamous for being a far-right hellscape) together under one unholy roof.The latest idea Musk is pitching is blasting AI data centers off into space. At last week's gathering of the rich and powerful in Davos, Switzerland, he said, "The lowest cost place to put AI will be in space. And that will be true within two years, maybe three at the latest." The idea is that data centers in orbit could harness solar power and reduce cooling costs. However, industry analysts and executives consider it a risky bet, questioning whether the savings would warrant the massive investment. If or when the AI bubble bursts, the plan could go down in flames - if not literally, then figuratively.This article originally appeared on Engadget at https://www.engadget.com/big-tech/elon-musks-spacex-and-xai-are-reportedly-holding-merger-talks-211740150.html?src=rss
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by Anna Washenko on (#736TT)
The Internet Archive has often been a valuable resource for journalists, from it's finding records of deleted tweets or providing academic texts for background research. However, the advent of AI has created a new tension between the parties. A few major publications have begun blocking the nonprofit digital library's access to their content based on concerns that AI companies' bots are using the Internet Archive's collections to indirectly scrape their articles."A lot of these AI businesses are looking for readily available, structured databases of content," Robert Hahn, head of business affairs and licensing for The Guardian, told Nieman Lab. "The Internet Archive's API would have been an obvious place to plug their own machines into and suck out the IP."The New York Times took a similar step. "We are blocking the Internet Archive's bot from accessing the Times because the Wayback Machine provides unfettered access to Times content - including by AI companies - without authorization," a representative from the newspaper confirmed to Nieman Lab. Subscription-focused publication the Financial Times and social forum Reddit have also made moves to selectively block how the Internet Archive catalogs their material.Many publishers have attempted to sue AI businesses for how they access content used to train large language models. To name a few just from the realm of journalism:
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by Will Shanklin on (#736QS)
As fans and media prepare to descend on the Bay Area for Super Bowl LX, what does a high-tech city like San Francisco do? Why, call in the robotaxis, of course. On Thursday, Alphabet's Waymo began offering fully autonomous rides at San Francisco International Airport (SFO).There are some limits. For now, SFO access is restricted to "a select number of riders." However, access will gradually expand over the coming months. The service is also limited to the SFO Rental Car Center (pickups and drop-offs) at launch. Waymo says it will expand to other airport locations, including terminals, "in the future."The San Francisco Standard notes that SFO is now the third airport in Waymo's repertoire. The San Francisco launch follows the company's service at Phoenix Sky Harbor and San Jose Mineta. As for the Bay Area, Waymo now serves more than 260 square miles in the region.Unfortunately, this isn't Waymo's only appearance in the news this week. On Wednesday, the company said one of its robotaxis struck a child, who sustained minor injuries. The incident took place on January 23 in Santa Monica. The National Highway Traffic Safety Administration (NHTSA) has opened an investigation.This article originally appeared on Engadget at https://www.engadget.com/transportation/evs/waymo-begins-service-at-san-francisco-international-airport-192913050.html?src=rss
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by Anna Washenko on (#736QT)
Apple has acquired Israel-based startup Q.ai, a move that could provide a much-needed boost to the tech giant's capabilities in artificial intelligence. Although Apple has not disclosed terms of the deal, sources told Financial Times that the arrangement is reportedly valued at nearly $2 billion. If that figure is accurate, the Q.ai acquisition marks Apple's second largest acquisition to date, followed by its purchase of Beats for $3 billion back in 2014.Johny Srouji, Apple's senior vice president of hardware technologies, said in a statement that Q.ai "is a remarkable company that is pioneering new and creative ways to use imaging and machine learning." Apple hasn't shared any specifics about how it plans to leverage the startup, but its past work indicates the possibility of Apple moving deeper into AI-powered wearables. "Patents filed by Q.ai show its technology being used in headphones or glasses, using 'facial skin micro movements' to communicate without talking," the Times reported.The startup's founding team, including CEO Aviad Maizels, will join Apple as part of the deal. This acquisition marks Maizels' second sale to Apple; he previously founded a three-dimensional hearing business called PrimeSense that Apple bought back in 2013.For several months, many tech insiders have speculated that an acquisition might be Apple's best path forward to catching up in the AI race. In the company's Q3 earnings call in July 2025, CEO Tim Cook acknowledged that "We're open to M&A that accelerates our roadmap." A deal like this one could eventually lead to Apple developing its own fully in-house AI chatbot rather than relying on a competitor like Google to power artificial intelligence in its Siri assistant.This article originally appeared on Engadget at https://www.engadget.com/big-tech/apple-acquires-qai-for-a-reported-2-billion-190017949.html?src=rss
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by Lawrence Bonk on (#736QV)
A group of music publishers led by Concord Music Group and Universal Music Group are suing Anthropic, according to a report by Reuters. The suit accuses the AI company of illegally downloading more than 20,000 copyrighted songs, including sheet music, lyrics and compositions.These songs were then allegedly fed into the chatbot Claude for training purposes. There are some iconic tunes named by Universal in the suit, including tracks by The Rolling Stones, Neil Diamond and Elton John, among many others. Concord is an independent publisher that handles artists like Common, Killer Mike and Korn.The publishers issued a statement saying that the damages could amount to more than $3 billion. This would make it one of the largest non-class action copyright cases in US history."While Anthropic misleadingly claims to be an AI 'safety and research' company, its record of illegal torrenting of copyrighted works makes clear that its multibillion-dollar business empire has in fact been built on piracy," the lawsuit says.The suit was filed by the same legal team as last year's Bartz v. Anthropic case. The music publishers say they found that Anthropic had been illegally downloading thousands of songs during the discovery process of that suit.For the unfamiliar, the Bartz v. Anthropic case ended with an award of $1.5 billion to impacted writers after it was found that the company had illegally downloaded their published works for similar training purposes. The terms of that agreement dictated that the 500,000 authors involved in the case would get $3,000 per work. The $1.5 billion looks like a big number, but not so much when broken down like that. Also, Anthropic is worth around $350 billion.In the Bartz case, Judge William Alsup ruled that it was legal for Anthropic to train its models on copyrighted content but not legal to acquire that content via piracy. We'll have to wait and see how this new suit shakes out. The legal precedent here seems to suggest that if Anthropic would have just spent a buck on each copyrighted song, then they'd be in the clear. That's an odd distinction when it comes to building an entire company around snatching up copyrighted content, but whatever.This article originally appeared on Engadget at https://www.engadget.com/ai/music-publishers-sue-anthropic-for-3-billion-over-flagrant-piracy-185459358.html?src=rss
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by Will Shanklin on (#736N0)
Maingear is back with another nostalgia-fueled gaming PC. The Retro98 may look like it's made for playing Quake while you wait for The Phantom Menace trailer to drop. But on the inside, the beige box is powerful enough to slay today's most demanding AAA games. "You're not going to find this PC at your local Radio Shack," Maingear promises.If you're at least middle-aged, the Retro98's exterior is instantly familiar. The hand-built tower includes an LED fan-speed display, a working turbo button and a power-lockout key. Sticking with the nostalgic motif, its front I/O is hidden behind the Maingear logo. I can already hear The Beastie Boys' Intergalactic" playing in the background.Fortunately, you won't be limited to 1998 games. (Dope as they are.) It has up to a Ryzen 9 9950X3D processor, GeForce RTX 5090 graphics, 64GB Kingston Fury RAM and 4TB Kingston FURY Renegade NVMe Gen5 SSD. The maxed-out version (described by Maingear as "unapologetically overkill") even includes open-loop liquid cooling.The Retro98 starts at $2,500 and goes all the way up to $9,799.MaingearNow for the bad news. As you might expect from a retro novelty PC like this, you'll have to pay a pretty penny. The base model (Intel Core Ultra 7 265K / NVIDIA GeForce RTX 5070) costs $2,499. There are two other standard tiers, priced at $3,499 and $4,999. Finally, the open-loop-cooled "Alpha" build is a whopping $9,799. Hey, those aren't 1998 prices!The Retro98 also has an extremely limited run. Maingear is producing only 32 standard units and six alpha units. The company says it won't bring this build back once those sell out. However, there is a workaround for tinkerers: Since it's based on the SilverStone FLP02 tower PC case, you could grab one of those and build your own.Those wealthy and nostalgic enough to take the plunge can order the Retro98 today from Maingear's website.This article originally appeared on Engadget at https://www.engadget.com/gaming/pc/maingears-latest-retro-gaming-desktop-takes-you-back-to-the-quake-era-174958445.html?src=rss
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by Andre Revilla on (#736N1)
Spotify is adding group chats to the messaging service it premiered last year. In an addendum to the original blog post introducing Messages, the company announced that users can initiate chats with up to 10 of their friends to share the podcasts, playlists and songs they are listening to.The in-app messaging feature, which was released last August, works to keep users on the app instead of navigating to another platform to share content with friends. Since its introduction, Spotify has added functionality bit by bit. Earlier this month, the company added the ability to share what you're listening to in real-time. Users can also invite chat participants to join a Jam, the app's collaborative listening tool.Spotify isn't the only content platform trying to make in-app messaging a thing. Late last year, YouTube said it would be testing DMs, after originally adding the feature in 2017 before removing it in 2019.This article originally appeared on Engadget at https://www.engadget.com/entertainment/streaming/spotify-has-a-group-messaging-feature-now-173734450.html?src=rss
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by Kris Holt on (#736J5)
Waymo said one of its robotaxis struck a child, who sustained minor injuries. The incident took place in Santa Monica, California, on January 23. The company reported it to the National Highway Traffic Safety Administration (NHTSA), which has opened an investigation.The agency said the incident occurred close to a school within regular drop-off hours, with other children and a crossing guard nearby. The child ran from behind a double-parked SUV into the path of a Waymo Driver. Waymo said its vehicle detected the child immediately as they emerged and that the robotaxi braked hard to lower its speed from around 17 mph to under 6 mph at the time of impact.Waymo said the child stood up immediately and moved to the sidewalk. The company contacted emergency services and the vehicle remained stationary at the side of the road until law enforcement allowed it to leave.The NHTSA's Office of Defects Investigation will examine whether the Waymo Driver used appropriate caution given that it was close to a school during drop-off hours and children were close by. The probe is expected to look at the intended behavior of the vehicle's automated driving systems around schools (particularly during regular pick-up and drop-off times) and Waymo's response to the incident.On the day that the incident took place, the National Transportation Safety Board opened an investigation into Waymo over its vehicles improperly passing school buses in Austin, Texas. Last month, the company carried out a voluntary software recall (i.e. it updated its systems) after the NHTSA opened an investigation into Waymo vehicles allegedly driving past stationary school buses in both Austin and Atlanta.This article originally appeared on Engadget at https://www.engadget.com/transportation/a-waymo-robotaxi-struck-a-child-near-a-school-152446302.html?src=rss
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by Matt Tate on (#736J6)
Honda and DriveOhio have teamed up on a new road safety initiative in which Honda vehicles are being used to collect real-time data that can advise about potential issues and road deficiencies before they become a problem. Honda's Proactive Roadway Maintenance System, which has been in prototyping since 2021, uses "advanced vision and LiDAR sensors" to identify issues such as worn or obstructed road signs, damaged guardrails, rough roads and emerging potholes.During the pilot, members of the Ohio Department of Transportation's smart mobility hub drove the test vehicles on around 3,000 miles of road in central and southeastern Ohio. They covered a mix of urban and rural environments, in varying weather conditions and at different times of the day.ODOT operators were able to review any flagged road or infrastructure deficiencies in real time using smart dashboards developed by Honda and tech firm Parsons. The University of Cincinnati helped Honda fit the sensors to its vehicles, led the development of the damage detection feature and assisted ODOT during the pilot.The data collected by the vehicles was processed by Edge AI models and then passed on to Honda's own cloud platform. The system then automatically generated work orders for ODOT's maintenance teams in order of priority.While a relatively small pilot in scope, the Proactive Roadway Maintenance System performed well in the trial across a number of metrics, delivering as high as 99 percent accuracy at highlighting damaged or obstructed signs. Accuracy was 93 percent for damaged guardrails and a slightly lower 89 percent for spotting potholes.Honda says its technology could also detect high-severity shoulder drop-offs that were easy to miss in a routine visual inspection, while the system also proved reliable at measuring road roughness. The team that worked on the project estimated that if implemented on a larger scale, the automated system could save ODOT over $4.5 million a year.Honda and its partners are now looking at ways to scale up the prototype Proactive Roadway Maintenance System for real-world use. The manufacturer also says it aims to eventually have similar technology in the vehicles of its customers, who will be able to share their own detection data anonymously and help create safer roads.This article originally appeared on Engadget at https://www.engadget.com/transportation/honda-vehicles-used-to-proactively-report-road-safety-issues-in-nation-first-pilot-151629967.html?src=rss
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by Sarah Fielding on (#734N2)
Apple's AirPods 4 have a ton of improvements over the previous generation, but the version with active noise cancellation takes things up a notch. With them, you can get noise-cancelling power without the in-ear design of the AirPods Pro 3 that may bother some folks. They're even more enticing when they're on sale, like right now. The AirPods 4 with ANC are down to $119 at the moment, or $60 less than their usual price. While we've seen the ANC model as low as $99, the $119 price tag is the best deal we've seen so far this year. Apple released its fourth-generation AirPods in late 2024 and they're still our pick for best budget AirPods on the market. We gave the ANC model an 86 in our review thanks to their effective noise canceling, better sound quality and features like adaptive audio. Overall, at $60 off, they're a great option to pick up. Follow @EngadgetDeals on X for the latest tech deals and buying advice.This article originally appeared on Engadget at https://www.engadget.com/deals/apples-airpods-4-with-anc-are-on-sale-for-119-153239333.html?src=rss
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