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Updated 2025-07-18 21:33
The best VR headsets for 2025
Choosing the best VR headset for you is the first step into some of the most immersive gaming, entertainment and virtual work experiences available today. Whether you're exploring new worlds, working out in virtual gyms or collaborating in 3D environments, a great headset can make all the difference. The latest models offer high-resolution displays, improved FOV (field of view) and ergonomic head strap designs that keep things comfortable during extended sessions. Many also support Bluetooth for connecting external accessories like controllers or earbuds.
The best Apple Watch in 2025
Apple has just three smartwatches in its current lineup. We think the flagship Apple Watch Series 10 is the best for most people, but athletes and outdoor enthusiasts might be happier with the Apple Watch Ultra 2. The budget model, the Apple Watch SE, offers a surprising array of features for the price. All three are excellent companions for your iPhone and all do a great job of tracking health and fitness stats. This guide to the best Apple Watch breaks down the differences in sensors, case design and more to help you decide which model makes the most sense for you. Table of contents
Here are the letters that let Apple and Google ignore the TikTok ban
More than six months after TikTok was briefly banned, we still don't know exactly what its fate in the US will be. But we do have new insight into the legal wrangling that has allowed Apple, Google and other platforms to continue to support the app.If you remember, TikTok was only "banned" for a matter of hours shortly before President Donald Trump took office in January and delayed enforcement of the law. The app's service was promptly restored January 19, 2025, but the app didn't return to Apple and Google's app stores until February 13. Reporting at the time suggested the companies had lingering concerns about potential liability for running afoul of the Protecting Americans from Foreign Adversary Controlled Applications Act.Back in February, Axios and others reported that the Justice Department had given "assurances" to tech platforms that they wouldn't be penalized for violating the law. Now, we know exactly what Attorney General Pam Bondi told the companied as letters sent to Apple, Google, Amazon, Oracle and other firms have been made public. The letters were disclosed in a Freedom of Information Act Request made by Tony Tan, a software engineer and Google shareholder suing the search giant for not complying with the TikTok ban.In a letter dated January 30, 2025, Bondi tells Apple and Google that "the President has determined that an abrupt shutdown of the TikTok platform would interfere with the execution of the President's constitutional duties to take care of the national security and foreign affairs of the United States." It goes on to state that Apple and Google "may continue to provide services to TikTok ... without incurring any legal liability."A followup later dated April 5, 2025 (the day after Trump gave TikTok another 75-day reprieve), Bondi told the companies that "the Department of Justice is also irrevocably relinquishing any claims the United States might have had against" them "for the conduct proscribed in the Act during the Covered Period and Extended Covered Period, with respect to TikTok and the larger family of ByteDance Ltd. and TikTok, Inc. applications covered under the Act."The letters can be read in full below.The law has now been paused three times since Trump took office. Earlier this week, he said that details about TikTok's new ownership could be made public in "about two weeks."This article originally appeared on Engadget at https://www.engadget.com/big-tech/here-are-the-letters-that-let-apple-and-google-ignore-the-tiktok-ban-220630588.html?src=rss
Neither AI nor E Ink can make touchscreen trackpads a good idea
E Ink, the company behind the highly readable displays you'll find in ereaders the world over, has created a new touchscreen trackpad for some reason. And rather than act as an extension of your laptop's screen, E Ink thinks it should be a dedicated home for AI interactions.The new touchscreen trackpad appears to use a color E Ink display, not unlike what you'll find on the Kobo Libra Colour or the Kindle Colorsoft, and is supposed to offer the normal swiping, tapping, dragging and clicking functionality of a normal trackpad. When you're not using it like that, E Ink imagines the trackpad offering "second-screen capabilities," like quick access to "frequently used shortcuts and system notifications and GenAI contents like text/image summaries, gaming tactics, or custom AI tasks."E Ink says it leveraged several different Intel technologies to prototype its AI tools, and it specifically designed the trackpad so it's useable even if your laptop is off. Unfortunately, that doesn't make the idea of cramming a touchscreen into a laptop trackpad any less whack.E InkUsing an E Ink display is novel, sure, but plenty of attempts have been made to turn the seemingly untapped resource of the trackpad into another place for content, and none of them have caught on. ASUS in particular has taken multiple bites at the apple with its ScreenPad feature, which it first introduced on the ZenBook Pro 15. The ScreenPad could be an extension of your main display, but it also ran simple apps and widgets. E Ink believes one of the advantages of its trackpad is that it'll consume less power than those previous versions, but was anyone worried about a laptop's trackpad affecting its battery life before they also had to be screens?Putting a display in a trackpad isn't going to be the reason anyone upgrades to a premium laptop. Beyond that, it's just not intuitive. You have to both learn to look down to see what's on the trackpad and learn not to cover it, something hands naturally do while using a laptop.If you're not dissuaded, E Ink hasn't actually shared when its trackpad will be available. Given the use of the Intel tech, though, odds are good it shows up in an expensive "AI PC" at some point in the future.This article originally appeared on Engadget at https://www.engadget.com/computing/laptops/neither-ai-nor-e-ink-can-make-touchscreen-trackpads-a-good-idea-202505733.html?src=rss
Crunchyroll blames third-party vendor for AI subtitle mess
At the start of last year, Crunchyroll President Rahul Purini told The Vergethe company was "very focused on testing" generative AI tools for subtitling and captioning speech to text. The comment came just months after the streamer temporarily took down the debut episode of one of its newest shows, The Yuzuki Family's Four Sons, after people complained about poor subtitles.Much of the translation was nonsensical, with missing punctuation in many sentences. At the time, some fans speculated the company had used AI to translate the episode. Earlier this week, fresh accusations of AI use came up when an episode of new anime showed evidence ChatGPT was used to write the subtitles.Igor Bonifacic for EngadgetOn July 1, Bluesky user Pixel spotted an issue with the German subtitles for Necronomico and the Cosmic Horror Show, one of the new series Crunchyroll is streaming this anime season. Beyond a general sloppiness, one line began with the words "ChatGPT said..." during a pivotal scene in the show's debut episode. Engadget was able to independently verify the episode contains the AI-generated translation. If you're curious, the English subtitles aren't much better, as seen in the screenshots above and below."We were made aware that AI-generated subtitles were employed by a third-party vendor, which is in violation of our agreement," a Crunchyroll spokesperson told Engadget. "We are investigating the matter and are working to rectify the error."People were understandably upset about the subtitles. Crunchyroll subscriptions start at $8 per month, and since its acquisition by Sony, service has been the dominant player in the anime streaming market outside of Japan. "This is not acceptable. How can we be expected to pay for a service that clearly doesn't care about the quality of its products?" wrote Pixel in their original post. As of the writing of this article, their post has been quoted more than 300 times and reposted by thousands of other people. Many fans say they're turning to torrented fansubs, calling the official AI-generated translations "unwatchable." People on Reddit have expressed similar frustrations.CrunchyrollIronically, when Purini revealed Crunchyroll was testing generative AI tools for subtitles, he said part of the motivation was to prevent piracy. He reasoned the tech would allow the company to start streaming new, translated anime episodes as close to their original Japanese release as possible, adding the lag between official releases was sometimes what pushed fans to torrent shows.Update 3:58PM ET: Added comment from Crunchyroll.Have a tip for Igor? You can reach him by email, on Bluesky or send a message to @Kodachrome.72 to chat confidentially on Signal.This article originally appeared on Engadget at https://www.engadget.com/entertainment/streaming/crunchyroll-blames-third-party-vendor-for-ai-subtitle-mess-145621606.html?src=rss
Apple iOS 26: All the latest features for iPhone's new operating system, including FaceTime updates
Liquid Glass is a huge new change coming to iOS 26. (Apple)Get ready because Apple iOS 26 (not iOS 19) is headed your way this fall with some cool new features you'll want to try. What's most exciting? The fresh home and lock screen redesign we've been waiting to see for years. Dubbed Liquid Glass, the new look and feel will extend across all of Apple's upcoming operating systems. The overhaul was one of several big changes coming to iOS, macOS, iPadOS and the rest of Apple's software suite, all of which were showcased during the company's WWDC keynote on June 9.After overpromising on AI plans last year, Apple kept its iOS roadmap focused more on basic quality of life improvements this year. There are multiple useful additions coming to the Phone and Messages apps on your iPhone, for instance: Apple execs outlined the ability to weed out spam texts or other unknown senders and an option to hold your spot on a phone call when you've been waiting for a representative to pick up. Plus, a treasured feature that we took for granted is coming back (hint: it's in the Photos app).Siri, meanwhile, is in a holding pattern. Apple has previously specified that its smarter voice assistant - first promised at WWDC 2024 - is delayed until some point "in the coming year," so you shouldn't expect any major changes in the current betas. But there are reports that Apple is aiming to give Siri a bigger brain transplant by basing it on third-party artificial intelligence models like OpenAI's ChatGPT or Anthropic's Claude, which could make 2026 a pivotal year.If you're a developer, you can check out the iOS 26 beta 2 now; the public beta is coming this month. With each beta, it seems like additional new improvements are popping up, like newly discovered FaceTime feature that'll freeze your video if it detects nudity. Most newer iPhone models are eligible to download iOS 26 (both the betas and final version). Want to see the full list of new features coming this fall? Read on.What is iOS 26?While the current iPhone operating system is iOS 18, Apple is skipping the numbering ahead to iOS 26 later this year. The company has decided to line up its iOS version numbers with a year-based system, similar to car model years. So while iOS and its sibling operating systems will be released in late 2025, they're all designated "26" to reflect the year ahead. (Meanwhile, iOS 18 is still getting new versions this summer, too.)It's official, we're moving to iOS 26. (Apple)What is Liquid Glass design?Let's be honest. Out of everything announced at WWDC this year, the new Liquid Glass design was the star of the show. The iPhone's home and lock screens have looked pretty much the same year after year - the last exciting thing (in my opinion) was the option to add your own aesthetic to your home screen by customizing your apps and widgets. So seeing the home and lock screens' new facelift is refreshing.So what exactly is Liquid Glass? Apple calls it a "new translucent material" since, well, the apps and widgets are clear. However, the screen can still adapt to dark and light modes, depending on surroundings. You'll also notice buttons with a new floating design in several apps, like Phone and Maps. They're designed to be less distracting than the current buttons, but are still easy to see. While the design overhaul has proven to be controversial since its announcement, some - including Engadget's own Devindra Hardawar - like the new direction, even if it's somewhat reminiscent of Microsoft's translucent Windows Vista Aero designs from nearly twenty years ago.That said, as of the newly released iOS 26 beta 2, Apple has already incorporated some user feedback into the design, dialing back the transparency in at least some places. And while it will continue to evolve, Apple users won't be able to escape it: Liquid Glass was designed to make all of Apple's OSes more cohesive. Here's a look at how the translucent aesthetic will look with the new macOS Tahoe 26 on your desktop.What are the new and notable features of iOS 26?iOS 26 has a laundry list of new features. Among the most worthwhile:Phone app redesign: You'll finally be able to scroll through contacts, recent calls and voicemail messages all on one screen. It also comes with a new feature called Hold Assist that'll notify you when an agent comes to the phone so you can avoid the elevator music and continue on with other tasks.Live Translation in Phone, FaceTime and Messages: iOS 26 is bringing the ability to have a conversation via phone call or text message with someone who speaks another language. Live Translation will translate your conversation in real time, which results in some stop-and-go interactions in the examples Apple shared during its presentation.Polls in group chats: Tired of sorting through what seems like hundreds of messages in your group chat? You and your friends will soon be able to create polls in group messages for deciding things like which brunch spot you're eating at or whose car you're taking on a road trip.Filtering unknown senders in Messages: If you haven't received spam texts about unpaid tolls or other citations, you're lucky. For those of us who have, those annoying messages will soon be filtered away in a separate folder.Visual Intelligence: Similar to a reverse Google image search, this new feature will allow you to search for anything that's on your iPhone screen. For instance, if you spot a pair of shoes someone is wearing in an Instagram photo, you can screenshot it and use Visual Intelligence to find those shoes (or similar ones) online.Photos tabs are back: For anyone who's still frustrated with the Photos changes made last year, you'll be happy to know that your tabs are coming back. Library and Collections will have their own separate spaces so you don't have to scroll to infinity to find what you're looking for.FaceTime "Communication Safety" feature: A newer addition to iOS 26 appears to be the FaceTime "Communication Safety" feature that pauses communications if and when nudity is detected. The feature appears to be a child safety feature that uses on-device detection, thus obviating any cloud-based privacy issues.Apple's Hold Assist will be nifty for those pesky services that put you on hold for 10 or more minutes. (Apple)Which iPhones will be able to upgrade to iOS 26?A few iPhone models that run the current version of iOS - iPhone XR, XS and XS Max - won't be compatible with the latest upgrade. But any iPhones released in 2019 or later will be eligible for the iOS 26 update.
Anthem is officially shutting down on January 12
EA's beleaguered online shooter Anthem is shutting down for good on January 12, 2026. The game will be removed from the company's storefront ahead of that on August 15. It'll be available for download after that date so long as it's already in your library.Some aspects of the game have already begun winding down. Players can no longer purchase premium in-game currency as of today, though they can still use existing balances to buy stuff. Anthem is a game that can only be played online, so once the servers shut down in January it will be bricked.The game launched in 2019 to poor reviews that called out the reliance on grinding and an overall lack of polish. This wasn't helped by a number of bugs that plagued early builds. Developer BioWare promised fixes, but those took a while to get implemented.By then, the damage to the brand was too severe. BioWare ceased active development of Anthem in 2021, which was followed by the game's director leaving the company. In other words, we all kind of knew this shutdown was coming.EA says that no layoffs occurred at the company as a result of this decision. However, that's likely because BioWare has already been through several steep staffing cuts. EA laid off 50 BioWare employees in 2023. This was followed by even more layoffs after Dragon Age: The Veilguard underperformed.BioWare currently has an operating staff of less than 100 people. The company is currently focused on the development of Mass Effect 5.This article originally appeared on Engadget at https://www.engadget.com/gaming/anthem-is-officially-shutting-down-on-january-12-185236926.html?src=rss
MindsEye dev warns staff about layoffs amid talk of saboteurs and 'relaunch'
Microsoft isn't the only gaming company talking about layoffs this week. MindsEye developer Build a Rocket Boy (BARB) notified around 300 employees that they risk losing their jobs. However, the drama doesn't end there. The studio has reportedly blamed saboteurs for its woes... again.BARB workers posted on LinkedIn this week about receiving "risk of redundancy" emails. (That followed confirmation last month that the company formally began a layoff process.)Unfortunately, layoffs are par for the course these days. As for the rest of BARB's story? That's where things get weird.IGN reported that BARB founder Leslie Benzies addressed staff in a video call this week. (He's a former Rockstar North president and GTA producer.) Benzies is said to have blamed BARB's and MindsEye's problems on internal and external saboteurs.That echoes comments made by co-CEO Mark Gerhard ahead of MindsEye's launch. He claimed pre-release negative feedback was "100 percent" financed by someone. Who did Gerhard blame? Well, he didn't say outright. But he seemed to hint that Rockstar was involved. "Doesn't take much to guess who," he said. (Benzies departed the GTA developer on rocky terms, legal disputes in tow.)BARB / IOIIn yesterday's call, Benzies also reportedly vowed to relaunch MindsEye. That's a tough trick to pull off. Just look at the industry's few success stories. Final Fantasy XIV is part of an established franchise that has been a gaming household name for decades. And then you have titles like No Man's Sky and Cyberpunk 2077 that were gradually updated. They both arrived with considerably more interest from the gaming world than MindsEye. The latter's appeal largely came from Benzies' involvement. Will that even carry much weight after all the drama surrounding the launch?That isn't to say MindsEye couldn't improve dramatically and find a following. The single-player action-adventure game has a noticeable GTA influence, which will appeal to many. Criticism was aimed at its bugs (fixable), well-worn storyline (greedy humans and robot armies) and gameplay (drive, shoot, repeat). But it also has impressive cinematics and a tight linear arc. A tighter, bug-free version could scratch an itch for fans of Cyberpunk and Watch Dogs.MindsEye is also published by IO Interactive, which worked on Hitman: World of Assassination for years after launch. If BARB can hustle to regain players' trust, perhaps it could at least live to fight another day.Still, MindsEye's list of ingredients doesn't exactly scream "gamers will come back." And with around 300 fewer employees working on it, that's an even taller order.This article originally appeared on Engadget at https://www.engadget.com/gaming/mindseye-dev-warns-staff-about-layoffs-amid-talk-of-saboteurs-and-relaunch-183934780.html?src=rss
Helldivers 2 is coming to Xbox on August 26
Helldivers 2, the third-person co-op shooter developed by Arrowhead Game Studios, is finally coming to Xbox on August 26. The sequel to the 2015 top-down shooter was released for PlayStation 5 and Windows in early 2024 and supports cross-platform play.After launch, Helldivers 2 was a huge success, selling over 15 million copies and reaching 450,000 concurrent players on Steam, the highest number ever among PlayStation games released for the PC. In fact, there were so many players online that Sony briefly attempted to mandate PlayStation Network account linking, which set off a wave of negative reviews from frustrated gamers. The policy was eventually reversed.In the announcement of the game's Xbox launch, Game Director Mikael Eriksson said, we know gamers have been asking for this for some time and we are so excited to bring more Helldivers into our game. We have so much more in store for the future months and years - and the more players we have the more stories we can tell! The fight for Super Earth has only just begun."This is a rare instance of a Sony-published game coming to Xbox systems, following the MLB: The Showseries. Time will tell if this is just another rare exception, or the start of a new trend by Sony allowing their games to reach more players. Players can pre-order digital copies of both the standard edition and the Super Citizen Edition for Helldivers 2 now. It's unclear if a physical copy of the game will be released.Correction, July 3, 2025, 2:02PM ET: This story originally stated that Helldivers 2 was a first-party PlayStation game. While it was published by Sony Interactive, the company doesn't own Arrowhead.This article originally appeared on Engadget at https://www.engadget.com/gaming/xbox/helldivers-2-is-coming-to-xbox-on-august-26-172937757.html?src=rss
Xbox was funding Romero Games' new game, but layoffs have left the project in crisis
Microsoft was rocked by more than 9,000 job cuts this week. A significant number have come from its gaming division, resulting in the closure of multiple game studios and the cancellation of numerous in-development projects at Xbox and its contracted studios. We've already learned that Microsoft has closed the studio that was developing the much-anticipated Perfect Darkreboot, and Rare's Everwildhas also been sunsetted. And now Romero Games - the studio headed up by Doom creator and veteran developer John Romero - is another major casualty of the sweeping cuts.The news was initially confirmed in a statement signed by Brenda Romero and posted on X. "Last night, we learned that our publisher has canceled funding for our game along with several other unannounced projects at other studios," it said. "This was a strategic decision made at a high level within the publisher, well above our visibility or control." It went on to say that the studio was powerless to change the outcome, and that the decision was not reflective of the quality of work its team has produced.Ireland-based Romero Games is not owned by Microsoft, but it appears the company's financial support was crucial to keeping the studio alive - a fact that wasn't publicly known until the shutdown occurred. IGN is now reporting that the entire Romero Games workforce has been let go, and many Romero Games employees confirm on Linkedin that they no longer have jobs.According to the company website, Romero Games was founded by John and Brenda Romero in 2014, and had more than 100 developers on its staff. Its most recent release was 2023's Sigil II, the unofficial sixth episode in the Doom series, which John Romero co-created in 1993 with id Software, the studio he also co-founded. The upcoming game was described by Romero Games as an "all-new FPS with an original, new IP working with a major publisher."This article originally appeared on Engadget at https://www.engadget.com/gaming/xbox/xbox-was-funding-romero-games-new-game-but-layoffs-have-left-the-project-in-crisis-172234905.html?src=rss
PlayStation needs Neil Druckmann more than HBO does
I really wanted to love season two of HBO's The Last of Us. For the most part, I did - but it was also impossible to ignore the online masses saying that showrunners Craig Mazin and Neil Druckmann had lost the thread in season two. Some of that comes from creative choices the pair made in adapting the first half of the PlayStation game The Last of Us Part II to TV; it's a story with a sprawling plot that asks a lot of the player and, as it turns out, even more of a passive audience. The season two cliffhanger ending and tease of what's to come in season three just didn't land for a lot of people, and (spoiler alert) there are a lot of questions from viewers as to whether the show can survive the loss of Pedro Pascal's Joel. It feels like fans of the games are mad at the changes the TV show has made, while people who haven't played the game aren't vibing with the story as presented in season two.As such, I haven't put up a full-throated defense of season two when, say, a colleague tells me it's a bummer that the show is now mid." Even though there are plenty of toxic fans" who trash the cast and seem to hate the show telling stories with gay characters, I can admit there are also legitimate issues with season two. But despite that admission making its way into my Last of Us-loving heart, I was still shocked at the news that Druckmann, co-creator of both the game and the show, was leaving the project for season three. Shortly after Druckmann's announcement, Co-writer on The Last of Us Part II and season two of the show Halley Gross also said she was leaving, which means that the two most prominent people who worked on the games are now gone.
Meta is reportedly training its AI chatbots to send unprompted messages
Everyone's been hit with a bitingly pass-agg "?" text after waiting just a bit too long to reply. And you might soon get similar (though likely more upbeat) treatment from AI chatbots you've previously engaged with on Meta platforms like Instagram or WhatApp. A new report from Business Insiderclaims that the Mark Zuckerberg-owned company is trialling a proactive feature in customizable chatbots created using its no-code AI Studio software, that will enable them to send unprompted follow-up messages based on previous conversations.Known internally to data labeling firm Alignerr as "Project Omni", the training project will "provide value for users and ultimately help to improve re-engagement and user retention," according to guidelines in the documents BI claims to have seen. Meta advertises AI studio as a platform where "anyone can create an AI character based on their interests" and encourages creators to view the bots as an AI extension of themselves. You can customize a chatbot's appearance, choose the content it's trained on and decide which Meta-owned application you want it to appear in, all without "any technical expertise."According to the BI report, Alignerr's Project Omni guidelines use the example of a film-focused AI bot it calls "The Maestro of Movie Magic" that might send a user message such as: "I hope you're having a harmonious day! I wanted to check in and see if you've discovered any new favorite soundtracks or composers recently. Or perhaps you'd like some recommendations for your next movie night? Let me know, and I'll be happy to help!"As BI notes, there is a business incentive for Meta to keep people engaged with its chatbots. Prolonged engagement is vital for increasing revenue, and this year Meta expects to bring in $2 billion to $3 billion from its generative AI products alone. By 2035, the company estimates that figure could be as high as $1.4 trillion. Those kinds of forecasts will only be possible if its AI tools are being used consistently, so a friendly reminder from a chatbot every now and then feels like an obvious move.The proactive messages are currently still just a test feature. And while it definitely feels like remembering conversations and initiating new ones without invitation is approaching a user consent gray area, a Meta spokesperson told BI that the AI will only send a follow-up message if a user has first initiated the conversation, and it won't send another message if the first one is ignored. Responses must also be consistent with the AI's personality and the nature of the previous conversation, maintaining a positive tone while staying away from controversial or sensitive topics unless the user themself has mentioned them.Last month, Meta started warning its users not to share intimate details in Meta AI's public feed after it emerged that a large number of users appeared to be doing so unwittingly.This article originally appeared on Engadget at https://www.engadget.com/big-tech/meta-is-reportedly-training-its-ai-chatbots-to-send-unprompted-messages-143229039.html?src=rss
iOS 26 can freeze your FaceTime video if it detects nudity
The developer beta for iOS 26 has been out for a few weeks, and as always,tech sleuths are uncovering features and details that weren't explained during WWDC. Among the latest discoveries stirring up conversation online is a safety and privacy feature for FaceTime that blurs your feed when it detects you in a state of undress. Should FaceTime detect nudity, it will display a message reading "Audio and video are paused because you may be showing something sensitive. If you feel uncomfortable, you should end the call."Originally discovered by X user @iDeviceHelpus, the feature is off by default and can be enabled in FaceTime settings under "Sensitive Content Warning." The feature reads, "Detect nude photos and videos before they are viewed on your device, and receive guidance to help make a safe choice. Apple does not have access to the photos or videos."It seems the feature is intended for child accounts, though it can currently be enabled in the beta for adults as well.The Apple support page for the company's "Communication Safety" features reads, "Communication Safety uses on-device machine learning to analyze photo and video attachments and determine if a photo or video appears to contain nudity. Because the photos and videos are analyzed on your child's device, Apple doesn't receive an indication that nudity was detected and doesn't get access to the photos or videos as a result."Features in beta come and go, as testing and feedback are partly the point of the beta system, so this may or may not see broader adoption. The public beta for iOS 26 is slated for July.This article originally appeared on Engadget at https://www.engadget.com/mobile/ios-26-can-freeze-your-facetime-video-if-it-detects-nudity-135329941.html?src=rss
EA's next Battlefield game may be in trouble and over budget
EA's next Battlefield game is supposedly arriving sometime in spring 2026, but its development is reportedly fraught with issues, leading some of its developers to worry that certain parts of the game won't be well-received. According to a lengthy Ars Technicapiece about the game's development troubles and problems facing AAA titles' development as a whole, EA had lofty goals for the next Battlefield (codenamed Glacier) to the point that team members working on the project think they're near unrealistic.The publisher's executives apparently believed that Glacier could match the popularity of Call of Dutyand Fortnite and set a 100 million player target over a certain period of time. An employee told Ars that the franchise has never achieved those numbers before, with Battlefield 2042 getting only up to 22 million players within that same period. The first Battlefield, which was the most successful in the franchise so far, only got to "maybe 30 million plus" within that timeframe.One of the reasons why Fortnite has over 100 million active users is because it's free-to-play. In CoD's case, well, aside from having free-to-play titles, it's also the biggest gaming franchise and has a lengthy history, so it's no surprise that it already has a solid fanbase who would play its latest releases. Players had to pay for previous Battlefield games up front, but executives thought that if EA made Glacier free-to-play like its competitors, it could achieve the same numbers. And that is why the publisher promised a free-to-play Battle Royale mode with a six-hour single player campaign for the upcoming game.Ridgeline, the external studio working on the single player mode, however, shuttered in 2024 after working on the project for two years. The studio reportedly found EA's objectives unachievable, since it was expected to reach milestones in the same rate as more established studios when it didn't have the same resources. Now, three other EA studios (Criterion, DICE and Motive) are working on the single-player mode. But since they had to start from scratch, single player is the only Glacier game mode remaining that has yet to reach alpha status.Due to the wider scope of the next title in the franchise and the issues it has faced, it has become the most expensive Battlefield to date. It had a budget of $400 million back in 2023, but the current projections are now apparently "well north" of that. Whether the next Battlefield launches on time remains to be seen. Ars' sources said that if it does ship as intended, they expect some features and content to be cut from the final product.This article originally appeared on Engadget at https://www.engadget.com/gaming/eas-next-battlefield-game-may-be-in-trouble-and-over-budget-130046636.html?src=rss
Uber drivers in British Columbia, Canada have unionized
Uber drivers in British Columbia, Canada have joined a union and are now seeking the first collective deal for ride-share drivers in the country, according to Bloomberg. Drivers from Greater Victoria, in particular, have joined UFCW 1518, the province's largest private sector union, which currently represents over 28,000 workers across multiple sectors. "The organizing victory represents a new chapter for app-based workers, demonstrating that all workers deserve a voice in their working conditions, regardless of how technology shapes their workplace," UFCW 1518 said in a statement.The company told Bloomberg that the bargaining unit was certified after enough drivers in Victoria signed union cards. It was made possible by a change of labor laws in the province last year that allowed app workers to unionize. Drivers in the city have been organizing for months to influence their working conditions and have a say in future changes to the ride-sharing platform. Specifically, they're seeking greater transparency around trip rates and earnings, improved health and safety protections, as well as fair processes when it comes to account deactivations. Uber told Bloomberg that it will now meet with the union to hash out the terms of the collective agreement.In 2024, a group in Quebec formed the first union for Amazon warehouse workers in Canada. That group of workers accused Amazon of blocking its organizing efforts, though it eventually succeeded in getting the company to come to the negotiation table.This article originally appeared on Engadget at https://www.engadget.com/apps/uber-drivers-in-british-columbia-canada-have-unionized-122434476.html?src=rss
What to expect at Samsung Galaxy Unpacked next week
Samsung has announced that its next Galaxy Unpacked event will be taking place on July 9 at 10AM ET. This is the third major Unpacked event of the year, following launches of the Galaxy S25 series in January and, more recently, a virtual unveiling of the Galaxy S25 Edge. This time, if previous years are any indication, the company should be showing off new foldables and wearables.A lot of it may be business as usual, but the company has hinted that some possibly exciting new additions are in the works. Engadget will be liveblogging the event that day, so make sure to come back here for our coverage. We'll also continue to update this roundup of what we expect to see next week with the latest reports and rumors.Galaxy Z Fold 7, Galaxy Z Flip 7 and Galaxy Z Fold UltraSamsung Galaxy Z Fold 6Sam Rutherford for EngadgetBased on the usual annual cadence, this summer Unpacked 2025 will most likely introduce the Galaxy Z Fold 7 and Galaxy Z Flip 7. One recent leak claimed that Gemini Live will be a core part of the foldables' presentation, and considering AI is the buzzword for every tech presentation these days, it would be strange if Unpacked didn't follow suit. AI features got a positive reception from both our Fold 6 and Flip 6 reviewers, although they fell more under the umbrella of parlor tricks than valuable assets.Android Headlines is back with renders of what it claims show the design of the Galaxy Z Fold 7. The foldable sports a slimmer profile than the prior model and the navy blue chassis is certainly pretty. It also indicates that both the cover display and inner display are reportedly bigger in this design, up to 6.5 inches and 8.2 inches, respectively. The publication also showed purported images of the Galaxy Z Flip 7 that also pointed to increased screen real estate.There may be a third player in the foldables lineup for this Unpacked. A teaser from Samsung last month pointed toward a Galaxy Z Fold Ultra that will come with Galaxy AI. There are no specs in the blog post, but the company insists that this will have "industry-leading hardware, cutting-edge performance and seamless AI integration optimized for the foldable format." This doesn't appear to be the tri-fold design we've heard rumblings about, but that would be a fun reveal if Samsung does pull that off as a surprise announcement.Galaxy Watch 8Samsung Galaxy Watch 7Amy Skorheim for EngadgetOn the wearables front, the only thing we're really anticipating is news about the Galaxy Watch 8. But the anticipation is pretty mild.This smartwatch collection from Samsung hasn't really pushed the envelope for several years; the Galaxy Watch 7 was the third iteration where our reviewers felt the new model offered only incremental improvements over the previous generation. So either this Unpacked will be yet another round of small gains on the specs or Samsung will surprise us with some substantial upgrades. Improved battery life would be a big plus.Galaxy S25 FEFor the past few weeks, Samsung fans have been speculating that a new smartphone announcement could be on the way soon. Although the company's standard mobile hardware is usually unveiled at the start of the year, we've seen some credible rumors that a new Galaxy S25 FE is in the works. If Samsung is looking to release a new version to that line in the fall, it would make sense to announce and open pre-orders at the summer Unpacked.The Galaxy S24 FE had some solid specs but was a little pricey to be a true budget model, especially with an underwhelming set of AI features. So far, the leaks about the S25 FE also point toward continued underwhelm, with claims that its cameras won't be seeing much in the way of upgrades, although it may be getting a boost to performance and battery if rumors that it will use the Exynos 2400 processor turn out to be true.Update, July 3 2025, 8:00AM ET: This story has been updated to include confirmed dates for the Unpacked event.This article originally appeared on Engadget at https://www.engadget.com/mobile/what-to-expect-at-samsung-galaxy-unpacked-next-week-150001011.html?src=rss
OpenAI disavows online broker Robinhood's sale of 'OpenAI tokens'
OpenAI has condemned online brokerage firm Robinhood's sale of "OpenAI tokens," saying they will not give consumers stock in the company. "We did not partner with Robinhood, were not involved in this, and do not endorse it," the company said in a post on X, adding that the tokens are not equity and that it did not give approval for any transfer.The statement addresses a recent move by Robinhood to provide European investors access to what it calls a limited stock token on OpenAI and SpaceX. "These tokens give retail investors indirect exposure to private markets, opening up access, and are enabled by Robinhood's ownership stake in a special purpose vehicle," Robinhood said in its own X missive.So what is a special purpose vehicle (SPV)? Robinhood is suggesting that it owns private shares in OpenAI that it keeps in a separate company, the SPV, to isolate risk. So it's offering investors a chance to buy tokens (shares basically) in that private SPV and thus indirectly gain access to OpenAI's private shares that aren't available to retail investors."They aren't technically 'equity'... [but]the tokens effectively give retail investors exposure to these private assets," Robinhood CEO Vlad Tenev wrote in a post on X. "Our giveaway plants a seed for something much bigger and since our announcement we've been hearing from many private companies that are eager to join us in the tokenization revolution."Such SPVs are fairly common as TechCruch points out, but OpenAI still isn't happy with Robinhood's tokens. If you're an eligible investor thinking of jumping in, keep in mind that SPVs can be overpriced compared to the underlying private stock. In addition OpenAI has an outrageous valuation compared to its earnings and has yet to show how it will achieve its sky-high $125 billion revenue forecast by 2029.This article originally appeared on Engadget at https://www.engadget.com/ai/openai-disavows-online-broker-robinhoods-sale-of-openai-tokens-120033084.html?src=rss
The best fast chargers for 2025
A good fast charger can make a world of difference when you're low on battery and short on time. With more devices - from smartphones to laptops - supporting quick-charging tech, having an accessory that can deliver serious power in minutes is almost essential. Many newer phones no longer come with charging bricks in the box, so picking up a reliable fast charger will be essential for most people. Whether you're at home, at work or on the move, the right charger can help keep your gear topped up without wasting time.
The best budget wireless earbuds for 2025
The newest wireless earbuds from Apple, Sony, Bose and other big-name brands may get the most attention, but these days you don't have to spend triple digits to find a decent alternative. If you're looking to upgrade without spending more than $100, we've spent hours researching the bargain bin and testing top contenders over the past couple of years. Here are the best cheap wireless earbuds we've tested. Table of contents
Even before the Xbox layoffs, there was 'tension' at Halo Studios
At least five employees at Halo Studios have been fired as part of company-wide layoffs at Microsoft on Wednesday, according to a developer with knowledge of the situation. An estimated 200 to 300 people remain at the studio.Employees across Microsoft's Xbox division received an email from Microsoft Gaming CEO Phil Spencer Wednesday morning addressing "organizational shifts" hitting the team over the coming days. Halo Studios employees who were laid off received an additional invite to a meeting with organization leaders, and two (very long) hours later, the Teams call began. Amid discussions of severance packages, the reasons provided for the firings aligned with Spencer's memo - to "increase agility and effectiveness.""I'm personally super pissed that Phil's email to us bragged about how this was the most profitable year ever for Xbox in the same breath as pulling the lever" on the layoffs, the developer told Engadget. "I wasn't sure what part of that I was supposed to be proud about."Halo Studios is currently working on multiple games, including the next mainline Halo installment, and it's the steward of Halo: Infinite, which is quietly spinning down its content cadence. The mood at the studio is tense, especially when it comes to one project that was recently in crisis, according to the developer."I don't think anybody is really happy about the quality of the product right now," they said. "There's been a lot of tension and pep talks trying to rally folks to ship." The studio recently teased that it would reveal what it's been working on at this year's Halo World Championship in October.Halo Studios was rocked by layoffs in 2023, back when it was still called 343 Industries, and that culling mostly affected people on the campaign and narrative teams, including Halo veteran Joe Staten. (This is also the reason Halo: Infinite hasn't had a continuing storyline since that time period). Today, Halo Studios employs a blend of full-time employees and contractors, with junior producers and quality assurance roles generally contracted out.343 Industries came under fire from fans for the launch state of Halo: Infinite, and over the years several ex-employees have spoken out about the studio's reliance on contractors, who typically work with the company for a maximum of 18 months.The employee I spoke with said that, since 2023, there's been a general shift toward working with contracted studios - rather than individual contractors - in the United States and Europe to speed up Halo production. This mirrors the way other major FPS franchises like Call of Duty and Battlefield are developed."Xbox in general feels years behind the curve in game development, and it leads to a lot of wasted time and effort," the employee said. At the same time, multiple departing team members have spoken warmly about their time at Halo Studios and the people they worked with.The layoffs at Microsoft on July 2 affected 9,000 employees globally, including 830 in Washington, where Halo Studios is based. The Xbox division endured significant firings, game cancellations and studio closures. A Microsoft spokesperson said the Xbox team did not absorb the majority of the layoffs, but given its relatively small size in the organization, that framing may not accurately reflect the impact.Under the Xbox banner, Rare's Everwild and The Initiative's Perfect Dark reboot were cancelled, and The Initiative was fully shut down. Forza Motorsport developer Turn 10 Studios reportedly lost a "vast majority" of its employees, and Rare, ZeniMax Online Studios, King, Raven, Sledgehammer Games and Halo Studios have all reportedly been affected. ZeniMax president Matt Firor is out after 18 years leading the studio, and it's being reported that veteran Rare designer Gregg Mayles is also gone after decades with his team. And to top it all off, Blizzard is sunsetting Warcraft Rumble.Microsoft has increasingly focused on AI, a shift that's propelled its stock price to new highs. At Meta's Llamacon in April, CEO Satya Nadella said that as much as 30 percent of the company's code is now written by AI. Activision in February admitted to using AI in Black Ops 6. It's unclear how much AI has to do with this latest round of layoffs, but use of Copilot is "no longer optional" within Microsoft.The developer I spoke with said, "They're trying their damndest to replace as many jobs as they can with AI agents."News about specific Xbox teams popped up throughout the day as employees shared their experiences on social media and spoke with various publications. Microsoft laid off 1,900 Xbox employees in January 2024 and 650 more in September, and last year it closed Arkane Austin, Alpha Dog Games and Tango Gameworks (the latter of which was acquired by Krafton). Microsoft reported a net revenue of $25.8 billion in the first three months of 2025, with an eight percent yearly increase in revenue from Xbox content and services.Microsoft told Engadget that the layoffs will affect less than four percent of the company's global workforce. A statement from a Microsoft spokesperson reads as follows: "We continue to implement organizational and workforce changes that are necessary to position the company and teams for success in a dynamic marketplace."This article originally appeared on Engadget at https://www.engadget.com/gaming/xbox/even-before-the-xbox-layoffs-there-was-tension-at-halo-studios-002031995.html?src=rss
Microsoft gaming division suffers further layoffs
Last week, it was rumored that Microsoft was getting ready for a major round of layoffs within the Xbox team. Bloomberg is now reporting that employees in the company's gaming division were informed of job cuts Wednesday morning. The PC giant has been on a cost-cutting mission lately, announcing it would let go of 3 percent of its global workforce earlier this summer, and announcing a further 9,000 job cuts on Wednesday.According to Bloomberg, Microsoft's Stockholm-based King division, famous for Candy Crush, is laying off 10 percent of its staff, representing roughly 200 jobs. While some other European gaming offices are also cutting, US units are reportedly being informed later Wednesday.Phil Spencer, CEO of Microsoft Gaming, sent an email to all Microsoft Gaming employees regarding the layoffs, which was obtained by Windows Centraland confirmed as authentic by Microsoft. In it, Spencer said, "I recognize that these changes come at a time when we have more players, games, and gaming hours than ever before. Our platform, hardware, and game roadmap have never looked stronger. The success we're seeing currently is based on tough decisions we've made previously. We must make choices now for continued success in future years and a key part of that strategy is the discipline to prioritize the strongest opportunities."Here's Phil Spencer's full note to staff:Today we are sharing decisions that will impact colleagues across our organization. To position Gaming for enduring success and allow us to focus on strategic growth areas, we will end or decrease work in certain areas of the business and follow Microsoft's lead in removing layers of management to increase agility and effectiveness. Out of respect for those impacted today, the specifics of today's notifications and any organizational shifts will be shared by your team leaders in the coming days.I recognize that these changes come at a time when we have more players, games, and gaming hours than ever before. Our platform, hardware, and game roadmap have never looked stronger. The success we're seeing currently is based on tough decisions we've made previously. We must make choices now for continued success in future years and a key part of that strategy is the discipline to prioritize the strongest opportunities. We will protect what is thriving and concentrate effort on areas with the greatest potential, while delivering on the expectations the company has for our business. This focused approach means we can deliver exceptional games and experiences for players for generations to come.Prioritizing our opportunities is essential, but that does not lessen the significance of this moment. Simply put, we would not be where we are today without the time, energy, and creativity of those whose roles are impacted. These decisions are not a reflection of the talent, creativity, and dedication of the people involved. Our momentum is not accidental-it is the result of years of dedicated effort from our teams.HR is working directly with impacted employees to provide severance plan benefits (aligned with local laws), including pay, healthcare coverage, and job placement resources to support their transition. Employees whose roles were eliminated are encouraged to explore open positions across Microsoft Gaming, where their applications will be given priority review.Thank you to everyone who has shaped our culture, our products, and our community. We will move forward with deep appreciation and respect for all who have contributed to this journey.As part of today's layoffs, several games, including Rare's Everwild, have been cancelled and The Initiative, the Xbox studio which was producing the Perfect Dark reboot, has been shut down. The news was broken to the team by Matt Booty, head of Xbox Game Studios, who said Microsoft "did not make these choices lightly, as each project and team represent years of effort, imagination, and commitment."Here's Matt Booty's full note to staff:Following Phil's note, I want to share more about the changes to the Studios business units.We have made the decision to stop development of Perfect Dark and Everwild as well as wind down several unannounced projects across our portfolio. As part of this, we are closing one of our studios, The Initiative. These decisions, along with other changes across our teams, reflect a broader effort to adjust priorities and focus resources to set up our teams for greater success within a changing industry landscape. We did not make these choices lightly, as each project and team represent years of effort, imagination, and commitment.Our overall portfolio strategy is unchanged: build games that excite our players, continue to grow our biggest franchises, and create new stories, worlds, and characters. We have more than 40 projects in active development, continued momentum on titles shipping this fall, and a strong slate headed into 2026.For those directly affected, we are working closely with HR and studio leadership to provide support, including severance, career transition assistance, and where possible, opportunities to explore roles on other teams.To everyone across our studios: thank you. Your creativity and resilience continue to define who we are. I believe in the strength of our teams and the direction we're taking on the path ahead.Last year, Microsoft slashed almost 2,000 jobs from its gaming division, affecting employees across Xbox and Activision Blizzard. In the same year, it also shuttered a trio of ZeniMax game development teams after having acquired the video game holding company in 2021. This will be the fourth round of cuts at Xbox in the last 18 months. These layoffs come against the backdrop of Microsoft's $69 billion acquisition of Activision Blizzard in October 2023.The gaming industry has had a rocky couple of years, with an estimated 11 percent of game developers losing their jobs in 2024. Microsoft's profits have been on a steady upward trajectory, with the company reporting over $25 billion in net income in its last quarterly report. When asked for comment, a Microsoft spokesperson told Engadget that the company "[continues] to implement organizational and workforce changes that are necessary to position the company and teams for success in a dynamic marketplace."Update, July 2, 6:45PM ET: This story has been updated multiple times since publishing to include confirmation of the particulars of the layoffs, the cancellation of several games, the shuttering of The Initiative, and an infuriatingly vague comment from a Microsoft spokesperson.This article originally appeared on Engadget at https://www.engadget.com/gaming/xbox/microsoft-gaming-division-suffers-further-layoffs-142430386.html?src=rss
Blizzard is giving up on its Warcraft mobile game amid layoffs
It's nearly the end of the road for Warcraft Rumble. Blizzard has announced that it will no longer be developing new content for the free-to-play mobile strategy game, and instead focus on "regular, systemic in-game events and bug fixes." The change comes as the rest of Microsoft's business is in upheaval: The company is laying off as many as 9,000 employees across its global workforce.Blizzard's statement doesn't get into the details of what motivated the decision, but is clear that Warcraft Rumble hasn't been living up to expectations. The game "struggled to find its footing" relative to Blizzard's ambitions, prompting the studio to explore different options to improve it over the last few years. "Some of that work showed signs of progress, but ultimately wasn't enough to put the game on a path to sustainability," Blizzard writes.Warcraft Rumble was announced in 2019 as Warcraft Arclight Rumble. Much like Hearthstone, the game was a high-profile attempt to translate a popular Blizzard franchise into something that works on smartphones and tablets. Warcraft Rumble plays like a more flexible version of Clash Royale, where miniaturized armies face off in PVP or singe-player challenges, and the biggest strategic choices are when and where characters are placed.Aftermath reports that winding down Warcraft Rumble is a direct result of the wider Microsoft layoffs effecting Blizzard. While some of the team who created new content for Rumble will be given new roles at the studio, others will be let go, according to a staff email sent by Blizzard president Johanna Fairies that Aftermath viewed. Blizzard's public statement doesn't acknowledge these layoffs beyond a mention that the studio is "focused on supporting [its] teammates," which is telling in context.While Warcraft Rumble will live on for now in a diminished state, some future Xbox games have been outright cancelled as a result of Microsoft's restructuring, including Everwild and Perfect Dark. The bigger damage is the loss of talent. Greg Mayles, the lead designer on Donkey Kong Country and creative director of Sea of Thieves, is leaving Rare, according to Video Game Chronicle. ZeniMax Online Studios shared on X that director Matt Firor is also making an exit following the cancellation of the studio's next MMO.This article originally appeared on Engadget at https://www.engadget.com/gaming/blizzard-is-giving-up-on-its-warcraft-mobile-game-amid-layoffs-215021940.html?src=rss
Trump's 'Big, Beautiful Bill' is bad for American EVs, but it could have been worse
President Trump's "Big Beautiful Bill" has squeaked through the Senate in time for this weekend's pyrotechnic celebrations. The bill festively shoots down a long list of environmental protection measures of all shapes and sizes, with the red glare of those rockets looking set to burn all current federal EV rebates in particular.While the exact timing is still in flux, as things stand the $7,500 federal rebate for electric vehicles would expire not in 2032 as originally specified, but as soon as the end of September. It's an abrupt, ignominious end to a series of incentives that, in some form or another, dates back to the George W. Bush administration.This change doesn't just cover new consumer vehicles, like the Kia EV9 or Volkswagen ID.Buzz. It also eliminates the $4,000 federal credit on used EVs, and even stands to kill rebates for commercial vehicles of the sort that inspired a whole new and weird generation of electric vans like those from Rivian and Arrival (RIP).All those initiatives were meant to drive down the environmental impact of a transport industry that, combined, makes up 29 percent of total US greenhouse gas emissions. While that unfortunate environmental impact might not be immediately felt, for anyone considering buying an EV, some pain in the wallet is coming much sooner.But it could have been worse.A proposed annual EV taxEarlier versions of the bill imposed a $250 annual fee for EV owners, and a still-spiteful $100 for hybrid owners. That fee would go into effect regardless of when you bought your wheels, so even if you were doing the electric thing before it was cool, you'd have been stuck with a substantial annual premium.That fee was to be directed to the Highway Trust Fund, ostensibly ensuring that EV owners are paying their fair share for federal transportation infrastructure maintenance. The bulk of that funding comes from an 18.4 cents per-gallon tax on gasoline, which imprecisely ensures that drivers are paying roughly their fair share for highway use.This supposed attempt at EV equivalence, however, was structured in a wildly disproportionate way. The average American drives 11,318 miles per year, according to the Department of Energy, which works out to just under $100 annually in taxes on gasoline. That's less than half the proposed annual fee for EVs. Yes, electric cars and their heavy batteries do indeed wear out roads more quickly, but not to that degree.That felt more than a little unfair, but lawmakers faced an even bigger roadblock: They literally couldn't make such a fee structure work. "There is no mechanism today for the federal government to collect an annual fee," Ohio Republican Senator Bernie Moreno told Politico.Regardless of the reasoning, for now at least, this fee is no longer part of the bill.The industry impactAmerican EV sales haven't exactly been following the hockey stick growth that most industry experts had formerly been projecting. Still, it has been steadily trending upward. American EV sales in the first quarter of this year were up 10 percent, according to Cox Automotive, and that's despite Tesla's precipitous slide of late.Considering the average cost of a new car in the US is $48,799, and the average cost of a new EV is $57,734, that $7,500 federal EV tax credit clearly makes a substantial difference in bridging that gap. Assuming the Big Bill passes, that bridge will be demolished in just a few months time.While it's impossible to say how much the American EV market's growth has been driven by those incentives, we can look at the impact such cuts have had in other markets. Germany's Climate and Transformation Fund paid out 10 billion between 2016 and 2023, chipping in towards the purchase of 2.1 million EVs.EV sales declined in Germany by 16.4 percent through the first half of 2024 after that program ended. Meanwhile, elsewhere in Europe, EV sales continued to grow by nearly 10 percent. It's looking like it was only a temporary setback, though. In the first five months of this year, German EV registrations are up more than 40 percent. That, again, is despite Tesla's particularly steep decline there.Brands and chargersAs to which manufacturers will be most impacted, it stands to reason that buyers looking for with lower-priced EV offerings - cars from brands like Hyundai, Kia and Nissan - will take this change the hardest; buyers of premium brands - like Mercedes-Benz, BMW and Porsche - will be a little less dissuaded. Regardless, it should come as no surprise that not a single vehicle manufacturer is found in the list of endorsements for the "Big Beautiful Bill."You will, however, find a who's who of players in the petrochemical world, like the American Petroleum Institute, Chevron, ConocoPhillips and Coterra.The bill won't just kill incentives for EV buyers or leasers. America's charging infrastructure is also set to take a hit thanks to the repeal of the Alternative Fuel Vehicle Refueling Property Credit. This covered up to 30 percent of the cost of EV charger installation, encouraging more businesses to put more chargers in more places.Deleting that credit certainly won't help the stubbornly slow buildout of America's charging infrastructure.Silver liningCritics of the American federal credit program have long said that it was too frequently used by wealthy buyers to chip a little off the cost of their next luxury EV. That, at least, is being addressed in one of the bill's other transportation-related changes, something that could actually be a positive for many Americans.The bill includes a new tax deduction that could help modern shoppers saddled with debt after a car purchase. If passed, the bill would allow buyers with car or motorcycle loans to claim up to $10,000 in interest per year on their taxes.This applies to vehicles regardless of propulsion type, meaning EVs and hybrids qualify, but there are plenty of other criteria, including that the vehicle must be for personal use, cannot have a salvage title, and must have undergone final assembly in the United States. Beyond that, to claim the full deduction, individuals must have an adjusted gross income (AGI) of less than $150,000 if filing as an individual, or $250,000 for a married couple filing jointly.What now?If you're a shopper who's been on the fence about buying an EV, it's safe to say that now would be a very good time to pull the trigger. And I do mean now. The federal rebate may carry through September, but extra dealer incentives will be drying up quicker than crocodile tears.If, on the other hand, you're a manufacturer of EVs, chances are there's not a lot you can do right now. The auto industry was not designed to react to the whims of our current presidential administration and the gasoline-loving special interests that fuel it. Hopefully, the success of your business wasn't tied to the continued existence of federal incentives - or, indeed, a lack of import tariffs.Going forward, American EV offerings will need to be one of two things: Priced on par with the internal combustion competition, or so fundamentally compelling that they're worth the extra cost. If your vehicles don't meet that criteria, come October you might have a problem.This article originally appeared on Engadget at https://www.engadget.com/transportation/evs/trumps-big-beautiful-bill-is-bad-for-american-evs-but-it-could-have-been-worse-210155196.html?src=rss
Perplexity joins Anthropic and OpenAI in offering a $200 per month subscription
You can add Perplexity to the growing list of AI companies offering $200+ per month subscription plans to users who want unlimited access to their most advanced products and tools. As of today, Perplexity Max is available on iOS and the web.The subscription comes with unlimited monthly usage of Labs, the agentic creation tool Perplexity released this past May. People can use Labs to generate spreadsheets, presentations, web applications and more. Perplexity is also promising early access to new features, including Comet, a new web browser the company claims will be a "powerful thought partner for everything you do on the web." The company adds Max subscribers will receive priority customer support, as well as access to top frontier models from partners like Anthropic and OpenAI.Perplexity will continue to offer its existing Pro plan, which remains $20 per month. Admittedly, the company is courting a small demographic with the new subscription, noting it's primarily designed for content designers, business strategists and academic research.OpenAI was the first to open the floodgates of very expensive AI subscriptions when it began offering its ChatGPT Pro plan at the end of last year. Since then, Anthropic, Google have followed suit.This article originally appeared on Engadget at https://www.engadget.com/ai/perplexity-joins-anthropic-and-openai-in-offering-a-200-per-month-subscription-191715149.html?src=rss
Microsoft is closing the studio developing the Perfect Dark reboot and cancelling the game
The Initiative, the Xbox studio developing a modern reimagining of Perfect Dark, is being shut down, and development of the game is ending. As first reported by Windows Central, the studio's closure is part of major cuts Microsoft is making across its business, affecting around four percent of the company's global workforce.Based on a memo from Xbox Game Studios head Matt Booty obtained by Windows Central, which Microsoft has confirmed is genuine, the decision to close The Initiative was born out of the cancellation of Perfect Dark, rather than the other way around. "We have made the decision to stop development of Perfect Dark and Everwild as well as wind down several unannounced projects across our portfolio," Booty wrote. "As part of this, we are closing one of our studios, The Initiative."Rare's Everwild was previously reported to be one of the projects impacted by Microsoft's layoffs. The game was announced in 2019 but has had a troubled development, even starting from scratch in 2021. Perfect Dark, based on the older Rare game of the same name, was supposed to be The Initiative's first project. The game was being co-developed in partnership with Crystal Dynamics. The first gameplay footage of the Perfect Dark reboot was shown in 2024.While cancelled games are the most visible impact of Microsoft's layoffs, it increasingly sounds like countless studios will end up being affected in one way or another. Bloomberg's Jason Schreier writes that Call of Duty studio Raven is also facing cuts, and Forza Motorsport developer Turn 10 could end up losing around 50 percent of its staff.This article originally appeared on Engadget at https://www.engadget.com/gaming/xbox/microsoft-is-closing-the-studio-developing-the-perfect-dark-reboot-and-cancelling-the-game-182257902.html?src=rss
The Last of Us co-creator Neil Druckmann is stepping away from the show to focus on future games
Neil Druckmann, head of the PlayStation studio Naughty Dog and co-creator of The Last of Us, is stepping away from the HBO show based on the 2013 game and its 2020 sequel to focus his work on Naughty Dog's next game. On Instagram, the studio published the following statement from Druckmann:"I've made the difficult decision to step away from my involvement in The Last of Us on HBO. With work completed on season 2 and before any meaningful work starts on season 3, now is the right time for me to transition my complete focus to Naughty Dog and its future projects, including writing and directing our exciting next game, Intergalactic: The Heretic Prophet, along with my responsibilities as Studio Head and Head of Creative."He went on to thanks showrunner Craig Mazin (on the left in the above photo) as well as the cast and crew he worked with on the first two seasons and called working on the show a "career highlight" Druckmann was credited as executive producer and co-creator of the show and he directed one episode in each of the show's two seasons as well as contributing writing to several others. The bulk of the show itself was written by Mazin.
The Flame Fatales 2025 speedrunning event includes Blue Prince, Hades 2 and Clair Obscur runs
Awesome Games Done Quick and Summer Games Done Quick aren't the only speedrunning marathons in town. There are others dotted throughout the year, such as Frost Fatales and Flame Fatales. Those all-women and femmes events are also operated by the Games Done Quick organization. The schedule for this year's Flame Fatales has just dropped, and there are lots of fascinating runs on deck.For one thing, you'll be able to watch an Any% run (i.e. beating the game with any percentage) of Hollow Knight. What's more, SawaYoshi will do this one-handed. The runner is expected to pull this off in around 45 minutes - it typically takes around 27 hours to beat that game.Some newer titles are in the mix as well, such as Blue Prince. It might seem odd that a puzzle game with a heavy randomization element is on the schedule. ProfessorBurtch will be undertaking what's known as a "B Quest Bingo" run. The idea here is to get to the Antechamber while using a bingo board. Here's an example of such a run (it contains spoilers, of course):Elsewhere, we have Any% runs of the wonderful Neva, The Legend of Zelda: Twilight Princess and New Super Mario Bros. in the mix, along with speedrunning staples like Celeste and The Legend of Zelda: A Link to the Past. The bonus runs include the first act of Clair Obscur: Expedition 33 and all regions of Hades II. I'm very intrigued by the Stardew Valley finale, which is a "Marriage% Co-Op Haley/Penny (Lesbian%)" run.In all, there will be more than 50 speedruns during this edition of Flame Fatales, which runs from September 7 - 14. This year's edition is being held in support of Malala Fund, which is a non-profit that helps girls around the world to have safe, secure and quality education. The event will be livestreamed on the GDQ Twitch channel.This article originally appeared on Engadget at https://www.engadget.com/gaming/the-flame-fatales-2025-speedrunning-event-includes-blue-prince-hades-2-and-clair-obscur-runs-171451081.html?src=rss
Everwild has reportedly been cancelled amid Xbox layoffs
In today's gaming world, a decade of development can sometimes amount to nothing. Parent company Microsoft has reportedly cancelled Rare's long-in-development project Everwild. The news comes amid broader layoffs across Microsoft's Xbox division.Rare employees will likely be part of the Xbox layoffs, according to Video Games Chronicle. VGC and Bloomberg's Jason Schreier were the first to report the game's cancellation. (Schreier added that an MMORPG project from Zenimax, codenamed "Blackbird," was also scrapped.)Rare officially announced Everwild in 2019. But the game had been in development since around 2014. Its trailer finally arrived five years ago, hinting at a lush and magical atmosphere. However, the footage offered no hints about gameplay. That may have been intentional. Its development reportedly suffered from a lack of clear direction.Rare / XboxIt was even said to have survived a "restart from scratch" in 2021 when Gregg Mayles took over direction. (He's known for titles like Donkey Kong Country, Banjo-Kazooie, Viva Pinata and Sea of Thieves.) Xbox explained the lack of official updates by saying it was waiting until it had "something cool to show."As recently as February, the game seemed to be on track. Microsoft's Phil Spencer said, "It's nice to see the team with Everwild and the progress that they're making." Words, words, words...That brings us to today, with the coda of an all-too-familiar story. Developers lose jobs. Gamers miss out on the chance to play something that had countless resources poured into it. And the gaming industry tightens its belt even further. How much tighter can it get?This article originally appeared on Engadget at https://www.engadget.com/gaming/everwild-has-reportedly-been-cancelled-amid-xbox-layoffs-162200526.html?src=rss
The EU's border security software is reportedly full of holes
The software used by EU border security forces to prevent undocumented immigrants and suspected criminals from travelling in the region is allegedly riddled with holes and vulnerable to cyber attacks. The Second Generation Schengen Information System (SIS II) is an IT system and database shared between most EU states for law enforcement and public security purposes. And according to a new collaborative report between Bloomberg and investigative non-profit Lighthouse Reports, SIS II - which has been used since 2013 - is plagued with "thousands" of cybersecurity issues, to the extent that an EU auditor flagged them to be of "high" severity in a report filed last year.The report notes that there is no evidence of any data theft, but the "excessive number" of accounts that unnecessarily have access to the database means it could be fairly easily exploited. During its initial rollout, SIS II's major additions included fingerprint technology and photographs in alerts, and in 2023 the software was updated with upgraded data and enhancements to its existing functionality, including the ability to signal when someone has been deported from a country. Bloomberg reporters spoke to Romain Lanneau, a legal researcher at an EU watchdog called Statewatch, who warned that an attack would be "catastrophic, potentially affecting millions of people."Right now SIS II operates within an isolated network, but will soon be rolled into the EU's Entry/Exit system (EES), which will make registering biometric details a requirement for individuals travelling to Schengen-associated areas when it comes into effect, likely later this year. As the EES will be connected to the internet, a hack on the SIS II database will become significantly easier.Bloomberg and Lighthouse note that while most of the SIS II system's estimated 93 million records pertain to objects such as stolen vehicles, there are around 1.7 million linked to people. It adds that people usually aren't aware that their details are logged in the database until law enforcement gets involved, so if the information was leaked, wanted individuals may find it easier to evade the authorities.SIS II's development and maintenance is managed by a Paris-based contractor called Sopra Steria. According to the report, as vulnerabilities were reported, they took between eight months and upward of half a decade to resolve. This is despite it being contractually obligated to fix issues deemed to be of critical importance within two months of releasing a patch.A spokesperson for Sopra Steria did not respond to Bloomberg regarding the detailed list of allegations concerning SIS II's security holes, but said in a statement printed in the report that EU protocols had been adhered to. "As a key component of the EU's security infrastructure, SIS II is governed by strict legal, regulatory, and contractual frameworks," it said. "Sopra Steria's role was carried out in accordance with these frameworks."EU-Lisa, the EU agency that oversees large-scale IT systems like SIS II, regularly farms out duties to external consulting firms as opposed to building its own in-house tech, according to the investigation. The audit accused the agency of not informing its management about security risks that had been flagged, to which it responded by saying that all systems under its management "undergo continuous risk assessments, regular vulnerability scans, and security testing."This article originally appeared on Engadget at https://www.engadget.com/cybersecurity/the-eus-border-security-software-is-reportedly-full-of-holes-162033816.html?src=rss
US judge rules Huawei must answer criminal charges about alleged Iran deal
A US judge has ruled that Huawei must stand trial following a 16-count indictment from 2019 accusing the Chinese telecommunications company of trying to steal trade secrets from its US rivals and selling surveillance equipment to Iran despite trade sanctions, according to a report by Reuters. A trial is currently set for May 4, 2026.US District Judge Ann Donnelly found sufficient evidence in the indictment to refute the company's bid for dismissal. In a 52-page decision, the Brooklyn judge ruled that its arguments for dismissal were premature. The indictment alleges that Huawei engaged in racketeering, stole trade secrets from six companies and committed bank fraud by misleading the financial organizations about its work in Iran.The Iran accusations stem from Huawei's alleged control over a Hong Kong-based company called Skycom, which did business in that country. Donnelly said that prosecutors successfully alleged that Skycom "operated as Huawei's Iranian subsidiary and ultimately stood to benefit" from over $100 million in money transfers through the US financial system.Huawei has pleaded not guilty and sought to dismiss 13 of the 16 counts, referring to itself as "a prosecutorial target in search of a crime." The case goes all the way back to 2019 during President Trump's first term and coincided with the Department of Justice launching an investigation into China's alleged theft of intellectual property.Chinese officials have accused the US government of "economic bullying" and of using national security concerns as a pretext for "oppressing Chinese companies." The company's CFO Meng Wanzhou, whose father founded the company, was arrested and detained in Canada for three years on allegations that Huawei violated sanctions with Iran. Wanzhou was eventually released and the charges were dismissed.The US government began restricting Huawei's access to American technology in 2019, citing security concerns. The company struggled to maintain its market share with these restrictions in place, but has since ramped up its own development of chips and related technologies. The company also shifted its focus to the Chinese market.This article originally appeared on Engadget at https://www.engadget.com/big-tech/us-judge-rules-huawei-must-answer-criminal-charges-about-alleged-iran-deal-161552940.html?src=rss
How to buy a GPU in 2025
One of the trickiest parts of any new computer build or upgrade is finding the right video card. In a gaming PC, the GPU is easily the most important component, and you can hamstring your experience by buying the wrong model. The buying process can be frustrating, with many manufacturers selling their models above their suggested retail price. In this guide, we'll help you navigate the market and find the right GPU for your needs. It's all about the games The first question to ask yourself is what kind of games do you want to play. Competitive shooters like Valorant, Overwatch and Marvel Rivals were designed to run on older hardware. As such, even entry-level GPUs like the GeForce RTX 5060 can push those games at 120 frames per second and above at 1080p (more on why that's important in a moment). By contrast, if you want to play modern, single-player games with ray tracing and other graphical extras, you'll need a more powerful GPU. Just how much more powerful will depend on the resolution of your monitor. A 1440p monitor has 78 percent more pixels than a 1080p screen, and a 4K display has more than twice as many pixels as a QHD panel. In short, running a game at 4K, especially at anything above 60 frames per second, is demanding, and most GPUs will need to use upscaling techniques like NVIDIA's Deep Learning Super Sampling (DLSS) and AMD's FidelityFX Super Resolution (FSR) to push new games at high refresh rates. While we're on the subject of resolution, it doesn't make sense to spend a lot of money on a 4K monitor only to pair it with an inexpensive GPU. That's a recipe for a bad experience. As you're shopping for a new video card, you should think about the resolution and frame rate you want to play your games. If you're in the market for both a GPU and display, be sure to check out our guide to the best gaming monitors. If your budget allows, a good bet is to buy a midrange card that can comfortably render all but the most demanding games at 1440p and at least 144 frames per second. Put another way, you want a GPU that can saturate a monitor at its native resolution and refresh rate in as many games as possible. That will give you the smoothest possible experience in terms of motion clarity, and allow you to dabble in both competitive shooters and the latest single-player games as the mood strikes you. NVIDIA vs AMD and Intel Photo by Devindra Hardawar/Engadget One of the confusing aspects of the GPU industry are all the players involved. What you need to know is that there are three main players: AMD, Intel and NVIDIA. They design the cards you can buy, but delegate the manufacturing of them to so-called add-in board (AIB) partners like ASUS, XFX, Gigabyte and others. As you can probably imagine, this creates some headaches. The most annoying of which is that AMD, Intel and NVIDIA will often set recommended prices for their graphic cards, only for their partners to sell their versions of those GPUs above the manufacturer's suggested retail price (MSRP). For example, NVIDIA's website lists the RTX 5070 with a starting price of $549. On Newegg, there are no 5070s listed at that price. The only models anywhere close to $549 are open box specials. If you want one that comes sealed, that will cost you at least $600. As for what company you should buy your new GPU from, before 2025, NVIDIA was the undisputed king of the market. Specific GeForce cards may have not offered the best rasterization performance in their price range, but between their performance in games with ray tracing and the fact NVIDIA was ahead on features like DLSS, an RTX GPU was a safe bet. However, with this year's RTX 50 series release, other than models like the RTX 5080 and 5090 where there's no competition, it's safe to say NVIDIA missed the mark this generation. If you're in the market for an entry- or mid-level GPU, AMD and Intel offer better value, with cards that come with enough VRAM for now and into the future. That said, there are still a few reasons you might consider an NVIDIA GPU, starting with ray tracing. Ray tracing For decades, developers have used rasterization techniques to approximate how light behaves in the real world, and the results have been commendable. But if you know what to look for, it's easy to see where the illusion falls apart. For that reason, real-time ray tracing has been a goal of industry for years, and in 2018 it became a reality with NVIDIA's first RTX cards. In some games, effects like ray-traced reflections and global illumination are transformational. Unfortunately, those features are expensive to run, often coming at a significant frame-rate drop without upscaling. Since ray tracing was optional in many games before 2025, you could save money by buying an AMD GPU. For example, even if the RX 7800 XT was worse at ray tracing than the RTX 4070, the former was often cheaper to buy, had more onboard VRAM and was as good or better rasterization performance in many games. However, you can't ignore ray tracing performance anymore. We're starting to see releases like Doom: The Dark Ages where the tech is an integral part of a game's rendering pipeline, and more are likely to follow in the future. Thankfully, AMD's newest cards are much better in that regard, though you'll still get an edge running an NVIDIA model. For that reason, if ray tracing is important to you, NVIDIA cards are still the way to go. Refresh rates and frame rates If you're new to the world of PC gaming, it can be tricky to wrap your head around refresh rates. In short, the higher the refresh rate of a monitor, the more times it can update the image it displays on screen every second, thereby producing a smoother moving picture. For example, moving elements on a monitor with a 240Hz refresh rate will look better than on one with a 120Hz refresh rate. However, that's all contingent on your GPU being able to consistently render a game at the appropriate frame rates. In the case of a 120Hz monitor, you want a GPU with enough headroom to drive most games at 120 fps. Realistically, most video cards won't be able to achieve that in every game, but it's a good baseline to aim for when shopping for a new GPU. Upscaling and latency I've mentioned DLSS a few times already. Alongside FSR and Intel XeSS, DLSS is an example of what's known as an image reconstruction technology. More and more, native rendering is going out of fashion in game design. With ray tracing and other modern effects enabled, even the most powerful GPUs can struggle to render a game at 1440p or 4K and a playable framerate. That's why many developers will turn to DLSS, FSR or XeSS to eke out additional performance by upscaling a lower resolution image to QHD or UHD. Upscaling in games is nothing new. For example, the PS4 Pro used a checkerboard technique to output games in 4K. What is different now is how modern GPUs go about it. With DLSS, NVIDIA pioneered an approach that uses machine learning to recreate an image at a higher resolution, and in the process, addressed some of the pitfalls of past upscaling methods. If you're sensitive to these sorts of things, there's still blur and shimmer with DLSS, FSR and XeSS, but it's much less pronounced and can lead to significant performance gains. To DLSS, NVIDIA later added single and multi-frame generation. DLSS is only available on NVIDIA cards, and following the recent release of DLSS 4, widely considered to offer the best image quality. That's another reason why you might choose an NVIDIA card over one of its competitors. However, if you decide to go with an AMD GPU, don't feel like you're missing out. The company recently released FSR 4. While it's not quite on par with DLSS 4 in terms of support and image quality, it's a major leap over FSR 3 and FSR 2. While on the subject of DLSS, I'll also mention NVIDIA Reflex. It's a latency-reducing technology NVIDIA introduced in 2020. AMD has its own version called Radeon Anti-Lag, but here again Team Green has a slight edge thanks to the recent release of Reflex 2. If you're serious about competitive games, Reflex 2 can significantly reduce input lag, which will make it easier to nail your shots in Counter-Strike 2, Valorant and other shooters. Driver support Previously, one of the reasons to pick an NVIDIA GPU over the competition was the company's solid track record of driver support. With one of the company's video cards, you were less likely to run into stability issues and games failing to launch. In 2025, NVIDIA's drivers have been abysmal, with people reporting frequent issues and bugs. So if you care about stability, AMD has a slight edge right now. VRAM As you're comparing different GPUs, especially those in the same tier, pay close attention to the amount of VRAM they offer. Modern games will eat up as much VRAM as a GPU can offer, and if your card has a low amount, such as 8GB, you're likely to run into a performance bottleneck. If your budget allows for it, always go for the model with more VRAM. Consider, for instance, the difference between the $299 RTX 5060 and $429 RTX 5060 Ti. I know spending an extra $130 - close to 50 percent more - on the 5060 Ti is going to be a lot for some people, but it's the difference between a card that is barely adequate for any recent release and one that will last you for a few years, and it all comes down to the amount of VRAM offered in each. Simply put, more is better. A slight caveat to this is when comparing models that have different memory bandwidths. A GPU that can access more of its memory faster can outperform one with more memory, even if it has less of it outright. Here, you'll want to read reviews of the models you're comparing to see how they perform in different games. Size and power draw Modern GPUs are big. Most new cards will take up at least two PCI slots on the back of your motherboard. They can also vary dramatically in length, depending on the number of fans the AIB has added to cool the PCB. To be safe, be sure to check the length of the card you want to buy against the maximum clearance listed by your case manufacturer. If you have a radiator at the front of your case, you will also need to factor the size of that in your measurements. The last thing you want is to buy a card that doesn't fit in your case. Lastly, be sure to check the recommended power supply for the card you want. As a rule of thumb, unless you know what you're doing, it's best to just stick with the manufacturer's recommendation. For instance, NVIDIA suggests pairing the RTX 5070 with a 750 watt PSU. So if you're currently running a 650 watt unit, you'll need to factor in the price of a PSU upgrade with your new GPU. Should you buy a used GPU? Devindra Hardawar for Engadget It depends. If you can find a deal on an old RTX 40 series GPU, then yes. NVIDIA's RTX 50 series don't offer greatly improved performance over their predecessors, and with most models selling for more than their suggested retail price, it's not a great time to buy a new NVIDIA card. That said, I suspect finding a good deal on a used GPU will be difficult. Most people will know the value of what they have, and considering the current market, will probably try to get as much as they can for their old card. You may find better deals on older AMD and Intel GPUs, but I think you're better off spending more now on a new model from one of those companies since the generational gains offered by their latest cards are much more impressive. Simply put, the 9070 XT and B580 are two of the best cards you can buy right now. Anything older than a card from NVIDIA's 40 series or AMD's RX 6000 family is not worth considering. Unless your budget is extremely tight or you mostly play older games, you're much better off spending more to buy a new card that will last you longer. When is a good time to buy a new GPU? If you've read up to this point, you're probably wondering if it's even worth buying a GPU right now. The answer is (unsurprisingly) complicated. There are a handful of great cards like the Intel B580 and Radeon 9070 XT that are absolutely worth buying. The problem is finding any GPU at prices approaching those set by AMD, Intel or NVIDIA is really tough. To make things worse, uncertainty around President Trump's tariff policies is likely to push prices even higher. If you own a relatively recent GPU, you're probably best off trying to hold onto your current card until things settle down. However, if your GPU isn't cutting it anymore, you face a difficult decision: overpay now, or wait and potentially pay even more later. As much as I'm reluctant to recommend a prebuilt PC, if you're already planning to build a new computer, it's worth exploring your options there since you might end up saving money on a video card when it's bundled together with all the other components you need. The best GPUs for 2025: Engadget recommendations Entry-level (1080p) GPUs As we mentioned above, if you're only aiming to play basic competitive shooters like Valorant and Overwatch 2 in 1080p, an entry-level GPU may be all you need. While 1080p isn't an ideal resolution when it comes to sharpness, many gamers prefer it since it's easier to reach higher framerates. And it also helps that 1080p gaming monitors, like the AOC 24G15N 24-inch we recommend, tend to offer speedy refresh rates for between $100 and $200. When you're zipping through matches, you likely won't have time to take a breath and appreciate the detail from higher resolutions. Here are our recommendations for entry-level video cards. Midrange (1440p) GPUs While entry-level cards can dabble with 1440p gaming, it's worth stepping up to something a bit more powerful if you actually want to achieve higher refresh rates. For most gamers, 1440p is the best balance between sharpness and high framerates. It looks noticeably better than 1080p, and doesn't require the horsepower overhead of 4K. (And there's a good chance you won't really see a visual difference with the jump to 4K.) Here are our recommendations for midrange GPUs. High-end (4K) GPUs If you want the most of what modern PC games have to offer, including 4K and all of the benefits of ray tracing, then be ready to spend big bucks on a high-end GPU. If you're going this route, though, be sure you're also gaming on a high-end monitor that befits these powerful GPUs. Here are our recommendations for premium GPUs. Super high-end/Money isn't real GPUs Listen, there's only one choice here and it's NVIDIA's enormously powerful and fantastically expensive RTX 5090. It's an absolute beast, with 32GB of VRAM and the most hardware NVIDIA has ever stuffed into a consumer GeForce GPU. The RTX 5090 doesn't make sense for 99 percent of gamers - especially since it's now going for $3,000, up from its $2,000 launch price - but if you have the cash to spare, it'll certainly earn you bragging rights. (Check out our NVIDIA RTX 5090 review.)This article originally appeared on Engadget at https://www.engadget.com/gaming/pc/how-to-buy-a-gpu-160100017.html?src=rss
Trump’s ‘Big, Beautiful Bill’ is a middle finger to US solar energy
The so-called Big, Beautiful Bill" will, if passed, make sweeping changes to the US' clean energy market. While some of the worst provisions affecting the industry were stripped out during Senate proceedings earlier this week, it's still pretty bad. In fact, the current language of the bill might as well be a middle figure to the domestic solar manufacturing industry.As it stands, the bill guts many of the clean energy programs of Joe Biden's signature 2022 Inflation Reduction Act. That includes killing off incentives for domestic and utility-scale solar power as well as the Clean Electricity Production Credit. Even worse, the bill axes the Domestic Content bonus that incentivized the use of US-made gear.There were a number of provisions that did not survive its journey through the Senate, like the excise tax on renewable energy. As CBS News reported, the levy would have imposed an additional charge on projects that used materials from foreign countries. As CNN explained, this would have cut renewable energy projects in favor of extending the life of coal and gas turbine plants.Rob Gardner is Vice President of Congressional and Regulatory Affairs for SEMA, the Solar Energy Manufacturers for America coalition. He walked me through the bill, explaining the effects of the changes for the US solar industry. A positive is that it maintains production tax credits for manufacturers of clean energy components," he said.One tweak from an earlier version of the bill was the speed at which the existing tax credits would be withdrawn. As it stands, projects that are already approved will qualify for the present regime, as will any project beginning construction before June 2026. Basically, a year after enactment [companies have] to begin construction on utility-scale solar projects to receive the full amount of the credit," said Gardner. And, according to 70512 (4)(a) those plants will need to be placed in service" no later than December 31, 2027.The bigger issue, however, is that the bill creates uncertainty for long-term demand for US products," according to Gardner. Put simply, American-made solar panels are more expensive than their Chinese counterparts due to higher manufacturing costs. By removing the incentives, including the Domestic Content bonus, the US is opening the door for Chinese-made alternatives. Gardner added after the tax credits that incentivize domestic production and consumption expire, you will see a flood of Chinese product [in the market.]"The US's Environmental Information Administration projects that the US' total domestic energy consumption will grow by almost two percent in the next year. A slowdown in new energy additions is the last thing the US needs, especially as renewables made up almost 90 percent of all new power generation capacity in 2024. But it's likely that even with all of the changes in the bill, solar will remain the biggest technology used to implement new power generation capacity.Abigail Ross Hopper, CEO of the Solar Energy Industries Association pulls no punches in her statement. She said the bill undermines the very foundation of America's manufacturing comeback." Hopper added that families will face higher electric bills, factories will shut down, Americans will lose their jobs and our electric grid will grow weaker."Jason Grumet, CEO of the American Clean Power Association described the bill as a step backward" for American energy policy and an intentional effort" to undermine one of the fastest-growing sources of electric power."Environmental groups also believe the bill's passing marks a dark day in the world's fight against climate change. Greenpeace USA Deputy Climate Program Director John Noel, said in a statement that this is a vote that will live in infamy" for its role in doling out fossil fuel industry handouts."Environmental Defense Fund's Vice President for Political and Government Affairs Joanna Slaney agreed. She said that the bill is effectively cutting off supply of cheap energy right when the US needs it most." In contrast, the bill offers a 10-year reprieve from paying a fee on wasteful methane pollution," a gas significantly more harmful than carbon dioxide to the environment.Research by clean energy company Cleanview suggests the bill may jeopardize up to 600GW of new renewable energy capacity. This is because of the tight deadlines the bill imposes to qualify for the existing credits, which again, need to begin construction before June 2026. That 600GW figure includes solar farms and battery storage projects in California and Texas that would need to be rushed to get working.This article originally appeared on Engadget at https://www.engadget.com/general/trumps-big-beautiful-bill-is-a-middle-finger-to-us-solar-energy-152042835.html?src=rss
Tesla deliveries drop 14 percent amid Musk backlash
Tesla says it delivered 384,122 electric vehicles in the April-June timeframe, which is a 14 percent drop compared with the same period in 2024. It's also the second quarter in a row that sales have fallen year-over-year (YoY).The company produced 410,244 vehicles in Q2, which is very close to the 410,831 it made during the equivalent period last year. However, the company delivered more vehicles (443,956) than it produced in Q2 2024. That's not the case this time. The number of vehicle deliveries in Q2 2025 plummeted by nearly 60,000 YoY.The line has been trending downwards for a while now. The company saw a dip in annual deliveries for the first time in 2024. For the first quarter of 2025, Tesla reported 336,681 deliveries, which is a drop of 13 percent from the same three-month period in 2024.Multiple reports over the last several months suggested that Tesla sales had been falling in several markets. CEO Elon Musk reportedly fired Tesla's head of manufacturing and operations, Omead Afshar, last week as the numbers continued to sink.Various factors have played a hand in Tesla's declining sales numbers. For one thing, the company (which is focusing more on autonomous driving efforts such as the Robotaxi) is facing tougher competition, particularly from Chinese manufacturers that are making less-expensive models.And then there's the Musk factor. So much of Tesla's success has been pegged to the public persona of its chief executive. But there's been a significant backlash against Musk in recent years, particularly after he became a major financial backer and advisor to President Donald Trump during the 2024 election campaign. After Trump's inauguration, Musk became the head of the administration's Department of Government Efficiency program, adopting a similar slash-and-burn approach to cost-cutting within the government to the one he undertook at X. Musk formally left his government role in May.In recent weeks, Musk has become an ardent critic of the Trump administration's major tax and spending bill. The proposed legislation - which is no longer officially called The One Big Beautiful Bill Act - passed the Senate on Tuesday and is set for another House vote. The bill includes provisions that could harm Musk's businesses, such as removing incentives for consumers to buy EVs. Trump has threatened to end contracts that Musk's companies have with the government amid a spat between the two men.This article originally appeared on Engadget at https://www.engadget.com/transportation/evs/tesla-deliveries-drop-14-percent-amid-musk-backlash-141638753.html?src=rss
Bezos-funded satellite tracking methane emissions loses power in space
MethaneSAT, the Environmental Defense Fund (EDF) methane-tracking satellite backed by the Bezos Earth Fund, is lost in space. Its ground team lost contact with the spacecraft on June 20 but tried to reestablish a connection until it learned in the morning of July 1 that MethaneSAT had lost power altogether. The team believes that the satellite is likely not recoverable. MethaneSAT collected data on methane emissions that have previously been untrackable in an effort to combat climate change. Methane is the second largest contributor to global warming after carbon dioxide, with agriculture, fossil fuels and waste decomposition being the largest sources.In its announcement, the MethaneSAT team said that the spacecraft's observations have given us critical insight about the distribution and volume of methane being released from oil and gas production regions. Thanks to the satellite, scientists have also developed the capability to "interpret the measurements from space and translate them into volumes of methane released." That knowledge can be used in future missions.EDF developed the mission, which launched in March 2024, to hold the countries who previously pledged to slash their methane emissions accountable. It created Google Cloud-powered algorithms to calculate and monitor methane emitted in certain regions with held from Harvard and Smithsonian scientists. While the satellite itself is gone, the MethaneSAT team vowed to work with other scientists to leverage the algorithms and software developed for the project. The team will also continue processing the data the satellite had sent back.This article originally appeared on Engadget at https://www.engadget.com/science/space/bezos-funded-satellite-tracking-methane-emissions-loses-power-in-space-130034666.html?src=rss
Paramount pays Trump $16 million to settle Harris lawsuit
Paramount has agreed to pay $16 million to settle its lawsuit with Donald Trump filed during the 2020 presidential campaign, according toThe Washington Post. The deal is controversial as legal experts said Paramount had a strong chance of prevailing in court and may have settled to smooth the path for its $2.4 billion Skydance merger.Paramount said the $16 million would be allocated to Trump's future presidential library and not paid to him "directly or indirectly." In addition, it "does not include a statement of apology or regret," according to the media company.Trump filed the lawsuit over a CBS interview with Kamala Harris that aired in October, initially demanding $10 billion and an apology. The network said it edited one of her answers for time (about Israel's prime minister Benjamin Netanhau), but Trump's attorney alleged that CBS intended to "confuse, deceive and mislead the public" by leaving out her full comments. Several legal experts called the lawsuit "frivolous and dangerous," as CBS didn't report any factual inaccuracies and the First Amendment gives media companies wide leeway in presenting information.The Federal Communications Commission (FCC) reviewing the Skydance merger has said that its approval wasn't linked to Trump's lawsuit. However, some Paramount executives saw the complaint as an obstacle to completing the deal, according to The New York Times, and the settlement was championed by Paramount's board chair, Shari Redstone. Inside CBS's newsroom, it was seen by some employees as a low point for a network with a storied history in news and investigative reporting.Paramount has struggled financially after investing billions into its streaming service, Paramount+, which has yet to turn a profit. Under Skydance owner and new CEO David Ellison, the company plans to rebuild its streaming technology while reducing costs and improving efficiency. That won't happen until the merger is final, though, and the delay is reportedly also holding back the development of key franchises like Star Trek.This article originally appeared on Engadget at https://www.engadget.com/entertainment/paramount-pays-trump-16-million-to-settle-harris-lawsuit-124505902.html?src=rss
SoftBank's acquisition of AI chip designer Ampere may be facing an FTC probe
SoftBank's $6.5 billion acquisition of AI-chip designer Ampere is facing an in-depth US government probe that may delay the deal, according to Bloomberg. The Federal Trade Commission (FTC) has opened a so-called second request for information, a relatively rare investigation that can go on for more than a year or even lead to a lawsuit blocking it, according to people familiar with the matter. Neither SoftBank nor Ampere have commented on the matter.Japan's SoftBank, headed by Masayoshi Son, already owns chip designer Arm following a $32 billion acquisition in 2016. Ampere, founded in 2018 with a focus on cloud-native computing, recently moved strongly into AI chip design - so SoftBank is betting that the company will bolster's Arm's research and development in that area. Under the deal, Santa Clara-based Ampere would would keep its name and run as a wholly-owned subsidiary.If the deal goes through, SoftBank will own Arm, UK chip designer Graphcore Ltd. and Ampere, all key players in the AI space. The FTC may therefore be probing the deal as a potential antitrust issue. SoftBank's attempt to sell Arm to NVIDIA was eventually abandoned for similar reasons. The AI space has also become politicized with projects like Stargate, which heavily involves SoftBank as well.SoftBank has battled some headwinds of late. Stargate has been facing delays due to US tariffs and its Arm division is battling Qualcomm over chip licenses and antitrust complains in Europe, the US and South Korea.This article originally appeared on Engadget at https://www.engadget.com/ai/softbanks-acquisition-of-ai-chip-designer-ampere-may-be-facing-an-ftc-probe-120006145.html?src=rss
The best laptop you can buy in 2025
Choosing the best laptop can be a bit of a challenge - there are so many models, sizes and specs out there that it's easy to feel lost in the shuffle. But the good news is that modern laptops are better than ever. Whether you're looking for a powerful AI PC, a travel-ready ultrabook or an affordable machine that can handle everyday tasks, there's something out there for everyone. Today's systems combine improved performance, longer battery life and smarter features in sleek, lightweight designs that are built to keep up with work, play and everything in between.
The 16 best portable Bluetooth speakers for 2025
Whether you're jamming out at the beach, setting up a backyard movie night or just want some tunes while you work, a great portable Bluetooth speaker is a must-have. The best options today go beyond just playing music - they deliver punchy bass, crisp vocals and even customizable sound modes to match whatever you're listening to. Some models even pack extras like a built-in LED light for a cool light show, making them perfect for parties or late-night hangs.
ICEBlock climbs to the top of the App Store charts after officials slam it
US government officials have condemned ICEBlock and CNN's recentcoverage of it, leading to more people hearing about its existence and downloading it from the App Store. Now the application, which allows users to add a pin on a map to show where ICE agents have recently been spotted, has climbed to the to the top of Apple's App Store charts. It's currently the number one free social networking app in the US and the third most downloaded free app overall.EngadgetCNN's piece talked about how the app's developer, Joshua Aaron, launched it in early April after seeing the Trump administration crack down on immigration. When the piece went live, Aaron said the app had 20,000 users, many of whom live in Los Angeles, where ICE has been raiding neighborhoods. In addition to letting users pin ICE agent locations on a map, the app also gives them a way to add notes, such as what the agents are wearing or what car they're driving. Any user within a five mile radius of the sighting will get an alert.But White House press secretary Karoline Leavitt suggested that the CNN piece was "an incitement of further violence against... ICE officers" when asked to respond to the report on the podium. She said that there's been a 500 percent increase against ICE agents who are just "trying to do their jobs and remove public safety threats from... communities." ICE acting Director Todd M. Lyons also issued a statement, saying that the app paints a target on federal law enforcement officers' backs. "CNN is willfully endangering the lives of officers who put their lives on the line every day and enabling dangerous criminal aliens to evade US law," he continued. "Is this simply reckless 'journalism' or overt activism?"Meanwhile, US Homeland Security Secretary Kristi Noem and US Attorney General Pam Bondi both said the government is going after Aaron. "He's giving a message to criminals where our federal officers are," Bondi said. "...we are looking at it, we are looking at him, and he better watch out, because that's not a protected speech. That is threatening the lives of our law enforcement officers throughout this country."'Aaron told CNN that ICEBlock doesn't collect personal data, such as device IDs and IP addresses, which TechCrunch has confirmed in a test. The app is only available on iOS, because it would have to collect information on Android that could put people at risk.This article originally appeared on Engadget at https://www.engadget.com/social-media/iceblock-climbs-to-the-top-of-the-app-store-charts-after-officials-slam-it-004319963.html?src=rss
X will let AI write Community Notes
In what was probably an inevitable conclusion, X has announced that it will allow AI to author Community Notes. With a pilot program beginning today, the social network is releasing developer tools to create AI Note Writers. These tools will be limited to penning replies in a test mode and will need approval before their notes can be released into the wild. The first AI Note Writers will be accepted later this month, which is when the AI-composed notes will start appearing to users."Not only does this have the potential to accelerate the speed and scale of Community Notes, rating feedback from the community can help develop AI agents that deliver increasingly accurate, less biased, and broadly helpful information - a powerful feedback loop," the post announcing this feature said.Sounds great. Assuming it works.The AI Note Writers will be assessed by "an open-source, automated note evaluator" that assesses whether the composition is on-topic and whether it would be seen as harassment or abuse. The evaluator's decisions are based "on historical input from Community Notes contributors." Despite the announcement's insistence of "humans still in charge," it seems the only human editorial eye comes from the ratings on notes.Once the AI-written notes are active, they will be labeled as such as a transparency measure. AI will only be allowed to offer notes on posts that have requested a Community Note at the start, but the company is positioning AI Note Writers as having a larger future role in this fact-checking system.This article originally appeared on Engadget at https://www.engadget.com/social-media/x-will-let-ai-write-community-notes-220130039.html?src=rss
The 7 best cordless vacuums for 2025
Shopping for the best cordless vacuum cleaners means finding that sweet spot between power, portability and convenience. Whether you're cleaning up after pets, tackling hardwood floors or reaching those tricky spots under the couch, cordless vacuums offer freedom and versatility that traditional canister vacuums just can't match.
Nothing Phone 3 hands-on: A tiny, playful dot-matrix screen in the company's most expensive phone yet
With the third generation of its smartphone series, Nothing made the unusual move to launch the cheaper a' line first, unveiling the Phone 3a and 3a Pro in March. Now, it's time for its latest flagship. The Nothing Phone 3, starting at $799 (with a $899 option with 16GB of RAM) goes up against giants like the Google Pixel 9 and Samsung Galaxy S25 - a competitive slice of the smartphone world. Once again, though, there's nothing in the market that quite resembles a Nothing, as the company attempts to balance distinctive design with flagship (and some not-quite-flagship) components.The big change this time around is that Nothing is swapping the flashing lights of its Glyph Interface for a tiny dot-matrix display on the rear of the device and is calling it the Glyph Matrix.Image by Mat Smith for EngadgetIt's the shiny design lynchpin of Nothing's Phone 3. The matrix is made of 489 LEDs, and offers more utility than a light show. Nothing says it's an evolution of the flashing lights of the Glyph Interface into something more practical. With that aim, there's a Glyph button that sits under the glass back. Another benefit of this shift, according to Nothing's head of design Adam Bates, is that removing the Glyph lights freed up more space within the phone.Instead of having the lights on the back flash in patterns to indicate when certain contacts are calling, the Phone 3's new tiny screen can display monochromatic images instead. At first, these will be preset shapes, but eventually, you'll be able to customize your own animation (or static dot-matrix image - it's unclear) for each of your contacts. Ahead of launch, Nothing shared a web portal that lets people take photos and turn them into Glyph patterns, but it's like a very, very small Gameboy camera (but worse). The one I took kinda looks like my head? I guess? At least there's a contrast, and gives a glimpse of what users might be able to show on the matrix screenThat's me?Image by Mat Smith for EngadgetAlongside Glyph-style notifications, the matrix will be able to display simple widgets, such as weather and battery levels. It can be a stopwatch, and even a low-res mirror (more on that later). It can also be used as a visual countdown when using a timer with the camera, too. And there will even be games, like rock-paper-scissors and er, spin the bottle. Thankfully, Nothing didn't make the assembled media test this at its big global launch. You'll be able to make your own Glyphs through an SDK being released by Nothing. It'll be interesting to see how difficult it is to program your own glyphs. You know what I want, already? A tamagotchi.My first impression is that it's a little more restrained than the light show of the Glyph Interface on previous phones. Additionally, a dot-matrix design really aligns with the era of design inspirations that Nothing is drawing from. You can lightly interact with the matrix through the Glyph button, which is intriguingly built under the rear cover of the Nothing Phone 3. It's a single button, so learning the quirks of a long-press and a short-press, especially when there's no tactile response, takes a bit of time.Flanked by other eager photographers, YouTubers and media, I took a little too much time making the Glyph mirror work. Weirdly, you can't use it as a selfie guide with the primary cameras, or at least I didn't figure out how to during my hands-on.Elsewhere, the design is inspired by the lines and shapes of the New York City subway map, while the see-through back of the Phone 3 has a three-column design that divides the component curves, camera modules and glyph matrix.The Phone 3 is Nothing's thinnest phone yet and is 18 percent thinner than the Phone 2. The new Nothing flagship also lacks the chonky camera unit that's on the Phone 3a Pro. This is because, this time, Nothing has the budget to do so: the Phone 3 costs $350 more, so it can use smaller (even custom-made) components to shrink the footprint.Instead, the three-camera layout reminds me a lot of the latest Galaxy S24 Ultra, with only slightly protruding camera lenses. It's not flush, but perhaps I'm asking for too much - the only contemporary smartphone with an entirely flat camera unit is the Pixel 9a.Despite its slimmer profile, the device still features a periscope zoom on a 50-megapixel sensor. It goes up to 3x optical zoom, 6x digital zoom and a 60x AI Super Res Zoom. (Yes, we all blame Google and Samsung for this nonsense.) This will also serve as a macro camera, allowing for clearer close-up shots.The main camera is also 50MP, with an f/1.68 aperture (Nothing says it's 70 percent faster at capture than the Phone 2) and even includes a lossless 1.5x zoom. There's also an ultrawide camera with a 114-degree field of view and, you might have guessed, a 50MP sensor. Even the front-facing camera is 50MP. Expect the usual Android array of shooting features across the camera system, including Auto Tone, Portrait Optimizer, Night Mode Macro Mode and Action Mode. There are also several shooting presets to browse for your favorite shooting aesthetic, which I enjoyed playing with on a demo unit.Image by Mat Smith for EngadgetI'm hopeful that the Phone 3 will be a capable enough smartphone camera. Taking some early shots, during a hectic hands-on session at the launch event, the camera app seemed faster than past Nothing devices and low-light processing seemed pretty close to the likes of Google's Pixel.Imaging has typically been the weakest part of Nothing's phone strategy, but each iteration it gets better. It's something I'm looking forward to putting to the test. Nothing has added an LED light that flashes red to indicate video recording. This can still be disabled in settings, but it's a nice touch that taps into the red splashes you'll see throughout Nothing's hardware and software.The Phone 3 also packs the company's brightest display yet, reaching up to 1600 nits at its maximum brightness settings, peaking at 4,500 nits with compatible HDR content, The 6.67-inch screen has a higher 1.5K resolution than the Phone 2. There's also IP68-rated protection against dust and water.Rounding out the spec sheet, the phone has a Snapdragon 8s Gen 4 processor, marking the biggest compromise this year. Nothing told me that the Phone 3 wasn't chasing specs like phones that cost several hundred dollars more. However, the Galaxy S25 has the more powerful Snapdragon 8 Elite, and it's also $800.Image by Mat Smith for EngadgetThe good news is that the Phone 3 shouldn't be perceptibly slow or laggy - the company says it's five times faster than the Phone 3a. Nothing added there should be a 60 percent improvement on AI performance compared to the Phone 2. I'm intrigued to see how battery life fares, but not too worried. The OnePlus 13 Pro had the same processor and performed very well in our battery rundown test.The 5,150mAh silicon-carbon battery can be charged to 50 percent in 20 minutes with a compatible 65W charger, and up to 100 percent in under an hour. It's one of the first phones to arrive in the West with a silicon-carbon cell, adding further intrigue to how well the battery life will perform. There's also 15W wireless charging, which Nothing seems to be keeping exclusive to its most premium phones.The Phone 3 runs Android 15 out of the box, but with Nothing's spin on things, featuring custom icons and native apps. That includes Essential Space, which works with a hardware button launcher first introduced on the 3a. While there were rumors that Nothing might fold the feature into a subscription, it'll be free for the foreseeable future. However, Smart Collections, which was meant to collate screenshots and other files is still being worked on and won't be available at launch.The focus, software-wise, may be the new Glyph Matrix, but you can expect some of the typical AI-assisted features like natural language search that Nothing calls Essential search. It will be able to tap into everything on the Nothing Phone 3. Nothing's cheaper 3a devices leaned into software too, but with the Phone 3 there's more importance on the specs. The question is: Is this flagship enough?Image by Mat Smith for EngadgetThe Phone 3 is priced at $799 with 12GB of RAM and 256GB of storage. An $899 model will also launch with 16GB of RAM and 512GB storage. Both black and white versions will be available to pre-order on July 4, with sales starting July 15 on its own store at nothing.tech. The company plans to launch its own drops in select physical locations on July 10.This article originally appeared on Engadget at https://www.engadget.com/mobile/smartphones/nothing-phone-3-hands-on-dot-matrix-glyph-flagship-phone-173019742.html?src=rss
Nothing’s first over-ear headphones want to be a quirky $300 AirPods Max alternative
After numerous waves of similar (and not-so-similar) wireless buds, Nothing is debuting its first pair of over-ear headphones. The Headphone 1 combines the company's recognizable see-through aesthetic with an intriguing array of controls and up to 35 hours of listening with active noise cancellation (ANC). Handily, for its most premium audio launch yet, the $299 headphones accompany the launch of Nothing's new flagship smartphone: the Phone 3.First impressions are everything, and these look like Nothing headphones. Once again, the company has incorporated a transparent design element. There's also an oval shape that showcases a portion of the hardware inside, layered atop an aluminum rectangle with curved corners. The two metal dots on each oval are part of the acoustic chambers, not button inputs as you might think. While the white option looks more Nothing," I think I prefer the black, which makes the company's design choices slightly more subtle.Image by Mat Smith for EngadgetNothing eschews touch sensors for buttons, paddles and a roller. The roller is a nice touch, offering a more sensitive way to adjust the volume, rather than abrupt level jumps. It can also be pressed to play and pause tracks. Long presses here switch the headphone between active noise cancellation and transparency mode. One unusual aspect is that the roller moves side to side, even when the volume fluctuates up and down. It feels a little weird.Just below that, the paddle control acts as a track skipper, but also includes the ability to scrub both forward and backward, similar to an old-school rewind. The latter feature depends on support from third-party apps to work.On the same headphone cup, there's also a traditional button that acts as a shortcut to voice assistants and my favorite bit of Nothing software, Essential Space. Nothing has added a further boon when paired with Nothing phones, allowing it to seamlessly switch between recent audio apps without requiring you to touch your phone. (Naturally, you're hostage to whatever was playing last or is cued up.) This feature will first be compatible with the Phone 3 before being rolled out to older Nothing devices. There's already support from the likes of Audible, Soundcloud and Patreon in addition to the usual music streaming suspects.There's also an almost secret Bluetooth pairing button on the inner side of the same ear cup. It's nice that this is a dedicated button as you're unlikely to unpair from using the primary buttons and controls.Image by Mat Smith for EngadgetNothing has put work into comfort and fit, and as a mostly wireless earbud listener, I was pleasantly surprised at how the sub-12-ounce (329 grams) headphones felt. They're almost two ounces lighter than the AirPods Max, which seems to be the product that Nothing is aiming to compete with. However, there are lighter over-ear headphones, including several Bose models and the Sony WH-1000XM6, which weigh under nine ounces.There's ample PU leather padding around the ear cushions and the headband, and the company says it should resist oils and makeup. In my testing so far, any sweaty residue was easy to wipe off. (I do wish the ear cushions were replaceable, however.) The adjustable arms also held onto the length I preferred while I was wearing them. I haven't tested them yet while working out at the gym - they were under embargo after all - but over-ear headphones are an acquired taste for those who sweat it out while listening to music.Sound-wise, Nothing has built custom 40mm dynamic drivers, with support for Hi-Res Audio, spatial audio with head tracking and ANC with four feedback mics. The cans also support dual device connection, allowing you to hop between your new Nothing Phone (3) and your laptop.KEF assisted with the acoustic engineering and proprietary tuning tools, apparently aiming to create a sound profile that reproduces music as the artist intended. According to Nothing, the team worked to achieve this across normal playback, ANC and Spatial Audio modes.The Headphone (1) sounds a little bass-forward, but the soundscape is much richer than Nothing's collection of wireless buds. Compared to the most premium headphones, though, vocals sometimes sound a little muddy. (In Nothing's defense, these are pre-release units and software. If things improve, I'll update this story.)The updated version of the Nothing X app adds an 8-band EQ and the ability to remap the "Button" (an additional control, separate to the paddle and roller) to channel hopping, AI voice assistants, Noise control, Spatial audio and even switching to your favorite EQ preset.Nothing says the Headphone (1) will offer up to 80 hours of audio playback, and up to 35 hours with ANC enabled. With ANC on - the mode I use the most for quiet middle-of-the-office listening - I got around that amount of time. You'll be able to get over two and a half hours of listening from a five-minute quick charge.Image by Mat Smith for EngadgetThe Headphone 1 has a divisive look. Ahead of the launch, I showed them to other editors at Engadget and some were baffled by the mixed use of square aluminum and circular elements. But, it's different, and that's Nothing's MO. Its new headphones will be available for pre-order starting July 4, with sales kicking off July 15. They arrive in black and white color options, priced at $299 (299/299).This article originally appeared on Engadget at https://www.engadget.com/audio/headphones/nothing-headphone-1-over-ear-headphones-price-release-date-173018845.html?src=rss
The $799 Nothing Phone 3 has four 50MP cameras and a secondary micro-LED display
The wait is over. Nothing has officially announced the Phone 3, its first flagship smartphone since entering the market in 2022. Nothing CEO Carl Pei said the company would go "all-in" on the Phone 3 with "premium materials, major performance upgrades and software that really levels things up," and the device Nothing showed off at its launch event in London certainly seems like it will be competitive with the best from Samsung and other Android OEMs.In a departure from the company's previous handsets, the Phone 3 has a new "Glyph Matrix" instead of the usual Glyph Interface. The Glyph Matrix trades the bright LEDs of its predecessors for a small, micro-LED screen that occupies the top right corner of the phone. Nothing says it designed the feature to reduce user screen time. The idea here is that you'll be able to see app alerts, contact notifications and real-time progress indicators from the back of your phone, without the need to wake the Phone 3's primary display.The Glyph Matrix also comes with a software feature Nothing is calling Glyph Toys. These essentially act like widgets. For instance, the micro-LED can act as as a digital clock, stopwatch or battery indicator. It's also possible to play simple games like Spin the Bottle on the display with the help of a dedicated button on the back of the handset. Nothing is releasing a public SDK to allow people to create their own widgets and games for the Glyph Matrix. In the near future, the company also plans to release a caller ID feature that will allow people to long-press on Glyph Button to show the name of a contact or a phone number during calls.NothingAs for the primary display, it's a 6.67-inch AMOLED with a 1.5K resolution and 4,500 nits of peak brightness on tap. It also offers a 120Hz adaptive refresh rate. Those specs make it the brightest and sharpest screen Nothing has shipped on one of its phones.For photos and video, the Phone 3 comes with a triple rear camera setup and a single selfie camera. All four cameras come with 50-megapixel sensors, and there's optical image stabilization on the main and periscope cameras too. For video nerds, it's possible to shoot footage at 4K and 60FPS across all of the Phone 3's lenses.Internally, the phone comes with a Snapdragon 8s Gen 4 system-on-a-chip that includes a eight-core CPU capable of running at 3.21GHz. The processor is 36 percent faster than the one found inside the Phone 2's Snapdragon 8+ Gen 1 SoC. GPU performance is also improved, with Nothing promising a 88 percent uplift over the Phone 2's graphics processor.For memory, Nothing plans to offer two configurations of the Phone 3, with the base model offering 12GB of RAM and 256GB of storage. For those who want more storage, the 512GB model also comes with 16GB of RAM. Powering everything is a 5,150mAh battery that supports 65W wired and 15W wireless charging. Nothing claims people will be able to get up to 80 hours of uptime out of the battery, and with the right power adapter, it's possible to charge the phone to full in under an hour.Like the Phone 3a and 3a Pro, the Phone 3 comes with a button Nothing calls the Essential Key, which you can use to launch the company's Essential Space app. Think of it as a notes app that comes with a few nifty AI features. With the Phone 3, Nothing is adding a few new features to the software, including a shortcut called "Flip to Record." When you long press the Essential Key and turn your phone over, it will start recording and later transcribe what was said so you have a summary for later use. Out of the box, the Phone 3 comes with Android 15. Nothing plans to support the phone with five years of platform updates and seven years of security patches.Pre-orders for the Nothing Phone 3 open on July 4, with global availability to follow on July 15. In the US, the 12GB model will cost $799, while the 16GB variant will set you back $899. That puts the Phone 3 in same price range as a the Galaxy S25. This time around, Nothing plans to sell its new handset through Amazon, in addition to its own website.This article originally appeared on Engadget at https://www.engadget.com/mobile/smartphones/the-799-nothing-phone-3-has-four-50mp-cameras-and-a-secondary-micro-led-display-173014537.html?src=rss
Amazon unveils its Prime Gaming freebies for July 2025
Amazon announced a fresh batch of games that it's giving away for free or nearly free in July. The company's cloud gaming platform, Amazon Luna, has a few notable standouts on its lineup of free titles this month for Prime members in regions where the service is available. However, you'll want to play quick. Resident Evil 2 is available on Amazon Luna now through 11:59PM PT on July 12. Need for Speed Unbound is only free for July 5-6, while EA Sports FC 25 is getting two free weekends on July 19-20 and July 26-27. The director's cut of Death Stranding and the excellent metroidvania Hollow Knight are also on the July roster for Luna, alongside mainstay titles such as Fortnite, Rainbow Six Siege and a few Fallout games.Amazon also gives away game codes outside of Luna to Prime members each month. The big standout in the July batch is Venba, a lovely bite-sized game about cooking, family and the immigrant experience. Here's the full rundown of free games available through Amazon this month:
The FCC delays enforcement of prison call rate caps
Chalk one up for prison telecoms - and against inmates' family members - courtesy of Trump's FCC. On Monday, the agency said (via The Verge) it would delay enforcement of a 2024 action aimed at capping prison phone call fees. The rules are now scheduled to take effect in April 2027.FCC Commissioner Anna M. Gomez criticized the agency's move in a statement. "Today, the FCC made the indefensible decision to ignore both the law and the will of Congress," she wrote.Prison phone call fees vary dramatically by state. Last year, the FCC said rates for large jails could reach as high as $11.35 for a 15-minute audio call. Meanwhile, family members calling smaller jails could pay as much as $12.10 for the same period. The rates in other states are much lower, and some have passed laws capping fees.The fees collected from the families and friends of inmates often include kickbacks to jails and local governments. In 2021, Business Insider reported (via The Verge) that the prison phone call industry raked in $1.4 billion annually. And it's a system that disproportionately affects women and people of color.Brendan Carr with Donald Trump in 2024.Brandon Bell via Getty ImagesThe FCC's history of regulating those rates is... all over the place. In 2013, the agency capped state-to-state fees. It later tried to limit within-state rates, but a federal court blocked the move. Former FCC Chair Ajit Pai, Trump's first-term appointee, chose not to appeal that decision.Then, a new administration brought about another shift. Under Jessica Rosenworcel's leadership, the FCC again moved toward capping the fees. In 2023, former President Biden signed legislation clarifying that the FCC indeed has the authority to regulate them. Last year, the FCC adopted the order establishing the details of those rate caps. It seemed as though the book was about to be closed.And then, Donald Trump returned to office. That brings us back to today, with current FCC Chairman Brendan Carr issuing the two-year delay. He cited "negative, unintended consequences" from the 2024 order. He claimed that the rate caps were too low to cover the cost of safety measures. Carr said the delay would allow local and state governments to explore alternative funding sources.FCC Commissioner Gomez painted her colleagues' decision as a flagrant attempt to evade the law. "Rather than enforce the law, the Commission is now stalling, shielding a broken system that inflates costs and rewards kickbacks to correctional facilities at the expense of incarcerated individuals and their loved ones," she wrote. "Instead of taking targeted action to address specific concerns, the FCC issued a blanket two-year waiver that undercuts the law's intent and postpones meaningful relief for millions of families. This is a blatant attempt to sidestep the law, and it will not go unchallenged in court."This article originally appeared on Engadget at https://www.engadget.com/big-tech/the-fcc-delays-enforcement-of-prison-call-rate-caps-165452257.html?src=rss
Marshall’s new Middleton II Bluetooth speaker lasts 30 hours between charges
Marshall has launched its latest compact Bluetooth speaker, the Middleton II. A direct replacement for the first-generation Middleton from 2023, the new speaker promises room-filling 360-degree sound from a device that sits comfortably in the palm of your hand and won't demand too much space in your backpack for trips.The original Middleton offered bright clear sound that belied its diminutive proportions, and with its successor Marshall says it has engineered deeper bass and "more refined performance at maximum volume." Powering the beefed up sound are two 30-watt woofers and a pair 10-watt tweeters, with the drivers positioned so that you hear music clearly from wherever you're standing.Battery life is rated at more than 30 hours, which is an improvement on the 20 hours offered by its predecessor. A 20-minute charge will be enough to resurrect a fading Middleton II and avoid the wrath of your guests, and like the speaker it's replacing, it doubles as a power bank if it's your phone that requires life support.A multi-directional control knob handles play/pause and song selection, as well as answering calls and volume control. There's also a built-in microphone for taking calls hands-free. And as you'd hope from a Bluetooth speaker designed to be a road warrior, the Middleton II has an IP67 rating for dust and water exposure, so no need to be precious with it around the pool this summer.The Marshall Middleton II is available to buy now for $330.This article originally appeared on Engadget at https://www.engadget.com/audio/speakers/marshalls-new-middleton-ii-bluetooth-speaker-lasts-30-hours-between-charges-164354372.html?src=rss
Two years later, Meta is making DMs on Threads official
Meta announced just a couple weeks ago that it would finally start testing a dedicated inbox for direct messages on Threads. Now, it's making the feature official and rolling out DMs to everyone. As with the earlier test, the update will add a messaging tab to the Threads app where users can access the inbox and exchange DMs with mutuals.Meta says that initially people will only be able to send messages to users who already follow them or mutual followers from Instagram, though it plans to roll out more customizable inbox controls in a later update. Messaging will also only be available to Threads users over the age of 18. The app also won't support group messaging for now, though it's apparently in the works. Those limitations could be a bit frustrating as it makes Threads DMs more limited than what's available on Instagram, but it's still a lot more convenient than Meta's previous insistence on relying on the Instagram inbox for Threads.The company's executives were initially very much opposed to bringing DMs to Threads. Instagram head Adam Mosseri explained his thinking in 2023, noting that "two redundant message threads with each of your friends with the same handles in two different apps" seemed like a less than ideal solution. But that position has made less and less sense as Threads has grown to more than 350 million users. "More than a third of daily Threads users with connections follow mostly different accounts on Threads than on Instagram, showing that Threads is establishing its own unique user base," Meta notes in a blog post.Two years in, the company is also more explicitly positioning Threads as an alternative to X rather than another offshoot of Instagram. While Mosseri once said that the goal of Threads "isn't to replace Twitter," Meta has since walked back its prohibition on recommending political content and experimented with features to help users find familiar creators from X. The company has also leaned more heavily into real-time conversations and news by making trending topics more prominent in the app and surfacing more links in recommendations. Today's update also adds a "highlighter" feature that will make trends even more visible in users' feeds.This article originally appeared on Engadget at https://www.engadget.com/social-media/two-years-later-meta-is-making-dms-on-threads-official-160056258.html?src=rss
Donkey Kong Bananza was made by the team behind Super Mario Odyssey
Nintendo has confirmed that the top-notch development team behind Super Mario Odyssey, one of the best games for the Switch, has also developed Donkey Kong Bananza for the Switch 2, according to reporting by Eurogamer. The highly anticipated platformer starring Nintendo's iconic ape will be the first 3D Donkey Kong game since 1999's Donkey Kong 64.We got a chance to go hands-on with Donkey Kong Bananza earlier this year, and we loved the fresh look on the timeless character. DK and his supporting cast were sporting an almost cel-shaded look, reminiscent of the art style seen in recent Zelda games.Donkey Kong also gained some new skills since we last saw him, including the ability to punch, dig and butt-stomp his way below, into and through much of the terrain around him. It seems that tunneling and shaping the world to your needs will be key to navigating and adventuring in Bananza.After spending time with the game, we noted, "thanks to all of its new traversal mechanics, in a lot of ways, Bananza reminds me more of Mario Galaxy than Odyssey. It just swapped out the gravity-bending physics for bombastic spelunking."Donkey Kong Bananza arrives on July 17 for the Nintendo Switch 2.This article originally appeared on Engadget at https://www.engadget.com/gaming/nintendo/donkey-kong-bananza-was-made-by-team-behind-super-mario-odyssey-155453024.html?src=rss
The Running Man trailer: Edgar Wright adds comedy to Stephen King's sci-fi dystopia
Edgar Wright is remaking The Running Man, and there's a trailer to prove it. Arnold Schwarzenegger's 1987 classic imagined a dystopian 2025 in which an authoritarian government forced cruelty on incarcerated people for entertainment. Now it's actually 2025 and, well, that doesn't sound that far off.Wright's version injects a bit of humor into the proceedings, while widening the stakes. The 1980s film, which was based on a novel by Stephen King, chronicled a game show in which prisoners had to survive in an abandoned section of Los Angeles while being chased by lethal assassins.This new movie keeps the basic premise, but expands the location. The participants have to survive 30 days in the outside world while "the entire nation" hunts them down. It looks like they can go anywhere in the country, but there are cameras, prying eyes and, of course, trained killers everywhere.The cast is pretty stacked. Glen Powell (Top Gun: Maverick) replaces Schwarzenegger and Colman Domingo stands in for the iconic Richard Dawson as the nefarious game show host. This is a big year for Domingo. He starred in the hit Netflix show The Four Seasons and is currently filming an upcoming Steven Spielberg film. The rest of the cast includes Josh Brolin, Michael Cera, William H. Macy, Jayme Lawson and Lee Pace.As for Edgar Wright, this is the guy behind classics like Shaun of the Dead, Hot Fuzz and Scott Pilgrim vs. the World. If anyone could put their own spin on a 1980s movie, it'd be Wright. The Running Man opens on November 7 in theaters.This article originally appeared on Engadget at https://www.engadget.com/entertainment/tv-movies/the-running-man-trailer-edgar-wright-adds-comedy-to-stephen-kings-sci-fi-dystopia-151559833.html?src=rss
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